Author Topic: Mega Man X3 - Zero Project  (Read 3698 times)

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Offline CLE

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Mega Man X3 - Zero Project
« on: December 25, 2015, 03:29 PM »
Mega Man X3 - Zero Project run perfect in SD2SNES, but have a single problem.

When Zero uses the Ride Armor, it happens a distortion in graphics. When Zero leaves the ride armor, the graphics return to normal.

Is possible fix this problem?

Thanks!

Offline mrpopsicleman

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Re: Mega Man X3 - Zero Project
« Reply #1 on: December 26, 2015, 07:45 PM »
Is it just on SD2SNES or does it do the same thing in higan or Snes9x?

Offline CLE

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Re: Mega Man X3 - Zero Project
« Reply #2 on: December 27, 2015, 01:11 AM »
Well, in ZSNES works fine. Don't have this problem with Zero using ride armor in ZSNES. I don't try in SNES9X. But I try when I have a chance.