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Messages - Kerr Avon

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1
I see, thanks. The future of Super Mario 64 mods on the N64 is looking very bright  ;)

What is the indie game, if it's not too erarly for you to discuss it?

2
I am from europe and i must use eur roms. usa roms don't work with my eon64 eur. all saves here are for usa versions. where can i find saves for eur roms? I need for mario 64.

Try:

https://gamefaqs.gamespot.com/n64/198848-super-mario-64/saves

4
Fixed, thanks Gothic251 and Ozidual.

5
EverDrive 64 / Re: Console Compatibility Project ENHANCED
« on: October 25, 2021, 09:33 PM »
Alright Guys were done the Job is finished!

Have Fun y'all! :3

https://youtu.be/XuiEnhO2Zjc

You mention on the Youtube page that "[You are going to be] Adding Ofast support due to Ofast defently giving us more speed and optimations". Does that mean that you will be releasing another version in the future?

6
EverDrive 64 / Re: Console Compatibility Project ENHANCED
« on: October 24, 2021, 04:13 PM »
Amazing work! Looking forward to seeing this rom being 100% hardware compatible, and since this is such a popular SM64 hack then perhaps this will make the authors of future SM64 hacks realize that N64 fans would like to play the hacks on their real N64s. I can dream...

7
EverDrive 64 / Re: Save Files tested and working on the ED64
« on: October 17, 2021, 04:20 PM »
So this is a Firefox problem? I personally would never want to touch Chrome or Edge if I could help it.

I have Firefox 93.0 (64 bit), and that lets me download the file OK.

I suppose it might be a problem caused either by ToonShader64's version of Firefox somehow avoiding many mandatory updates, or more likely (but still pretty unlikely) one of his Firefox's installed extensions causing the problem. One thing you quickly learn about Windows PCs is to always have a few different browsers installed, in case of any problems such as this one.


Edit: I should have added, keep one of the browsers (one that you don't normally use) totally unaltered, i. e. don't add any extensions or addons or anything to it. That way, if you do use it to do something that doesn't seem to work on your regular browser(s), then you don't have the worry that any third party addons or extensions might prevent this browser from doing what you want.

8
EverDrive 64 / Re: Rare Nintendo 64 ROMS
« on: October 16, 2021, 08:11 PM »
I think quite a few people would be pleased to see a fully translated and working version of Animal Crossing on the N64. Hopefully with the ability to manually set the date and time, for those people whose flash cartridges don't have a real time clock.

9
EverDrive 64 / Re: Yakouchuu II N64 Translation
« on: October 16, 2021, 08:09 PM »
Fascinating, as always  :) Thanks for keeping us updated.

10
EverDrive 64 / Re: Save Files tested and working on the ED64
« on: October 16, 2021, 06:24 PM »
Try downloading Chrome or Opera, and use that browser to try to download the file, and post the results here.

11
EverDrive 64 / Re: Save Files tested and working on the ED64
« on: October 15, 2021, 10:43 PM »
The download works for me. When you click on the link, you go to a page with the text

"ED64_Saves_002.zip              Open With"

at the top of the screen, and at the top of the right hand side of the screen are four icons. Click on the third icon in from the right, which is a down arrow, and it should download the archive file OK.

12
The following line is technically a left-over error from my testing. This build of the game doesn't actually work according to Forest of Illusion, so it's not needed here. Sorry about that!

0x92F0C696=1  (Pachislo DX)

I've just removed that setting from the two Save files in the first post, thanks mate.

13
Off Topic / Re: Atari 8bit cartridge
« on: October 14, 2021, 09:19 PM »
If Krikzz doesn't want to develop one, then you can still find some Atari 8 bit flash cartridges and similar listed at:

https://atariage.com/forums/topic/127752-flashcart-and-multicart-list-all-systems/?tab=comments#comment-1541342

Though that list hasn't been updated in a while, so there may be more solutions now. I've not tried any of them, so I can't recommend any, sorry.

14
EverDrive 64 / Re: Please help with EverDrive64 X5
« on: October 08, 2021, 03:30 PM »
Yes, most N64 hacks and mods need the expansion pak to be present, or they cannot run. This seems to be true especially for newer hacks/mods.

15
EverDrive 64 / Re: Smash remix on my PAL n64, can it work?
« on: October 08, 2021, 03:26 PM »
If I was smart, then when the masses were upgrading to LCD TVs, I would have picked up three or four used CRT TVs. People were selling them really cheaply, or even just giving them away, just to get rid of them to make room for their shiny new futuristic LCD TVs. With a (decent) CRT, you get a good picture on the older consoles, no hassle, and three or four of them would probably last me until I die.

From time to time, I do still think of picking up a CRT and setting it up with my older consoles, but it's one of those things, like building an arcade cabinet (and installing MAME, or whatever the current best arcade emulator is, on it), redecorating the house, learning Linux, etc, that I think about when I'm bored but will probably never get around to.

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