EverDrive Forum

General => EverDrive GB => Topic started by: goombakid on November 15, 2013, 07:22 AM

Title: GB/GBC Everdrive!
Post by: goombakid on November 15, 2013, 07:22 AM
(http://imageshack.us/a/img31/5828/jt0c.png)

Starting with this before release and a GB/GBC ED forum opens up.

Updated with links to pics/updates from KRIKzz.


[edit: January 08, 2014]
http://krikzz.com/forum/index.php?topic=1090.msg12309#msg12309 Initial prototype in

[edit: February 04, 2014]
http://krikzz.com/forum/index.php?topic=1090.msg12919#msg12919 Initial testing

[edit: February 08, 2014]
http://krikzz.com/forum/index.php?topic=1090.msg13004#msg13004 EDGB file explorer.

[edit: March 25, 2014 ]
https://twitter.com/krikzz/status/448507837921370112 Latest status of EDGB

Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on November 15, 2013, 10:14 AM
?
Title: Re: GB/GBC Everdrive!
Post by: Drakon on November 15, 2013, 12:48 PM
Darn he left the audio pin disconnected.  It looks flash based, I guess that's to save on battery power since loading every time would add to the draw.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on November 15, 2013, 02:02 PM
Darn he left the audio pin disconnected.  It looks flash based, I guess that's to save on battery power since loading every time would add to the draw.
Could you explain for people like me the audio pin matter please ?
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 15, 2013, 02:04 PM
No Real Time Clock chip?
Title: Re: GB/GBC Everdrive!
Post by: RetroRepair on November 15, 2013, 02:42 PM
Looks like the battery backed RAM could include an RTC. Will have to wait and see.

Omitting the audio pin does seem like a missed opportunity, though would only be mono anyway:

http://chipmusic.org/forums/topic/8996/game-boy-expansion-audio/
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on November 15, 2013, 06:39 PM
No rtc or expansion audion, at least in prototype board. Is there any gb/gbc games with expansion audio features? How many games with rtc exist ?
Title: Re: GB/GBC Everdrive!
Post by: DBloke on November 15, 2013, 09:40 PM
A bit of interest on this over on Amibay pending on final price (I expect ill be doing another bulk order)
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 15, 2013, 10:07 PM
How many games with rtc exist ?
I had trouble finding any lists of what games uses what mappers, but at least seven MBC3 games uses RTC, probably more. There are at least another eight MBC3 games and they also most likely use RTC. There are probably more RTC games than for any other console, except maybe for GBA.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on November 15, 2013, 10:28 PM
Price will be close to edmd
Title: Re: GB/GBC Everdrive!
Post by: goombakid on November 15, 2013, 10:42 PM
No rtc or expansion audion, at least in prototype board. Is there any gb/gbc games with expansion audio features? How many games with rtc exist ?

Some of the Pokemon games (Gold/Silver I thinik?) have RTC on it. There's a really small handful of games that had used a RTC.

As for expansion audio/special sound chips...not sure if there was any.

Title: Re: GB/GBC Everdrive!
Post by: ApolloBoy on November 15, 2013, 11:45 PM
No rtc or expansion audion, at least in prototype board. Is there any gb/gbc games with expansion audio features? How many games with rtc exist ?

Some of the Pokemon games (Gold/Silver I thinik?) have RTC on it. There's a really small handful of games that had used a RTC.

As for expansion audio/special sound chips...not sure if there was any.
The Nanoloop cart uses external audio but no games ever did. Pokemon Gold, Silver and Crystal have an RTC and I'm pretty sure they're the only ones that had one.
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on November 15, 2013, 11:49 PM
Price will be close to edmd
around £50...that is awesome! compared to drag n derp price tag of around £70 everdrive will deffo be a hot seller!
Title: Re: GB/GBC Everdrive!
Post by: lord_raymon on November 16, 2013, 01:55 AM
(http://img.pandawhale.com/37201-Carlton-dancing-gif-I2pZ.gif)
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 16, 2013, 02:25 AM
i would prefer to pay whatever extra it would cost to have the rtc function if possible. i know the lack of rtc function for some GBA flash carts supposed to be a pain. would adding the rtc funtion add much to the GB/GBC Everdrive manufacturing cost?
Title: Re: GB/GBC Everdrive!
Post by: Drakon on November 16, 2013, 02:45 AM
Darn he left the audio pin disconnected.  It looks flash based, I guess that's to save on battery power since loading every time would add to the draw.
Could you explain for people like me the audio pin matter please ?

Mixing audio into the system to make it a mp3 player?  Who knows...just nice to have it wired up.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on November 16, 2013, 02:49 AM
I will think about RTC only in case if there some good games with RTC exist. I don't care if some pokemon series games will not work
Title: Re: GB/GBC Everdrive!
Post by: Captain N on November 16, 2013, 03:36 AM
I wouldn't mind at all paying $200 for a deluxe GBED that had most features covered.

Well, I guess I can live without the gyroscope and rumble feature xD
Title: Re: GB/GBC Everdrive!
Post by: saturnu on November 16, 2013, 10:56 AM
I will think about RTC only in case if there some good games with RTC exist. I don't care if some pokemon series games will not work

i think pokemon was one of the biggest franchises on the gameboy with a lot of fans and it could make the edgb more unique between the other flash-cards with lacking support of it. ^^

(http://i3.squidoocdn.com/resize/squidoo_images/800/draft_lens18143887module151464281photo_1310567268Pokemon_Gameboy_Games.jpg)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on November 16, 2013, 11:26 AM
Red, Blue, and Yellow did not use RTC, so those are ok. There are hacks available for Gold, Silver, and Crystal that would ignore the RTC, but it would render time specific events useless.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on November 16, 2013, 12:03 PM
I agree with you all, adding RTC function would be a good new.
Title: Re: GB/GBC Everdrive!
Post by: keropi on November 16, 2013, 12:23 PM
I will think about RTC only in case if there some good games with RTC exist. I don't care if some pokemon series games will not work

I actually agree with this statement...
is there something else that uses RTC or it's just the pokemon games?
Title: Re: GB/GBC Everdrive!
Post by: lord_raymon on November 16, 2013, 03:32 PM
I will think about RTC only in case if there some good games with RTC exist. I don't care if some pokemon series games will not work

I actually agree with this statement...
is there something else that uses RTC or it's just the pokemon games?

Zelda: Oracle of Seasons??
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 16, 2013, 05:10 PM
Oracle of seasons doesn't use RTC.

Since the gameboy is very popular among chiptuners I think a Gameboy ED would sell among them. So adding the expansion audio pin might be a good idea. Does LSDJ use expansion audio?

I already said that there are at least 7 games that use RTC. Here's a list of what I could find so far:

Berutomo Kurabu
Barcode Taisen Bardigun
Harvest Moon GB+GBC
Itsudemo Nyanto Wonderful
Kandume Monsters
Pokemon Gold+Silver+Crystal
Keitai Denjuu Telefang - Power Version+Speed Version
Cardcaptor Sakura - Itsumo Sakura-chan to Issho
E.T. The Extra Terrestrial - Digital Companion
The Great Battle Pocket
Kate and Ashley - Pocket Planner
Tottoko Hamutarou - Tomodachi Daisakusen Dechu
Battle Card Hero

Important games among them except Pokemon are Harvest Moon and Card Hero.
I also think RTC is really worth it.
Title: Re: GB/GBC Everdrive!
Post by: DBloke on November 16, 2013, 06:13 PM
If you own a GameBoy and dont own Pokebloodymon then your doing it wrong
Title: Re: GB/GBC Everdrive!
Post by: keropi on November 16, 2013, 06:23 PM
If you own a GameBoy and dont own Pokebloodymon then your doing it wrong

why? I own a GameBoy since 1992, the original b/w one... so I've been wrong all along?  ;D ;D ;D ;D
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 16, 2013, 07:03 PM
afaik audio pin isn't used on anything useful.

RTC is good for silver/gold/crystal not much for other games. and these 3 pokemon games might easily exceed the total price of the gb everdrive itself, so i am all for RTC support even though i have crystal and planning to get the other two.

so krikzz please, please include RTC or at least offer a more expensive edition with RTC support.
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 16, 2013, 08:29 PM
RTC is good for silver/gold/crystal not much for other games.
It's useful or more like required for all games that use it. I agree that Pokemon Gold/Silver is reason enough to include it though.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on November 16, 2013, 08:40 PM
Oracle of seasons doesn't use RTC.

Since the gameboy is very popular among chiptuners I think a Gameboy ED would sell among them. So adding the expansion audio pin might be a good idea. Does LSDJ use expansion audio?


Audio pin should be conected only in case if cart have som own audio chip.
Title: Re: GB/GBC Everdrive!
Post by: Retro-Nerd on November 16, 2013, 08:47 PM
Glad to hear that you work on a GB/GBC flashcart. Will it work on a SNES+Super Game Boy too?
Title: Re: GB/GBC Everdrive!
Post by: goombakid on November 16, 2013, 09:11 PM
Glad to hear that you work on a GB/GBC flashcart. Will it work on a SNES+Super Game Boy too?

I would venture out and say that it will play on a SGB since the SGB is pretty much a GB in a SNES shell.

Although insignificant, RTC implementation would be a great asset to this new ED. It'll hopefully push for more GB/GBC development in the future. I mean, look at what the Harmony cart has done for the Atari 2600...which is what I'd ask for next for the ED family, but I digress.
Title: Re: GB/GBC Everdrive!
Post by: DBloke on November 16, 2013, 09:47 PM
I know people that make music on a GameBoy (read Chiptune)

Sounds more real than most of this modern pop music
Title: Re: GB/GBC Everdrive!
Post by: Sgt.Wafer on November 16, 2013, 11:26 PM
I too would like to see the cart have real time clock support. I imagine a significant amount of people would have second thoughts about purchasing it if it didn't, because of the three Pokémon games.

Quote
I already said that there are at least 7 games that use RTC. Here's a list of what I could find so far:

Berutomo Kurabu
Barcode Taisen Bardigun
Harvest Moon GB+GBC
Itsudemo Nyanto Wonderful
Kandume Monsters
Pokemon Gold+Silver+Crystal
Keitai Denjuu Telefang - Power Version+Speed Version
Cardcaptor Sakura - Itsumo Sakura-chan to Issho
E.T. The Extra Terrestrial - Digital Companion
The Great Battle Pocket
Kate and Ashley - Pocket Planner
Tottoko Hamutarou - Tomodachi Daisakusen Dechu
Battle Card Hero

Here's four more for the list: Robopon Sun+Moon+Star+Comic Bom Bom Special Version





I would also like to see the following features if possible:

Super Gameboy/2 and Gameboy Player compatibility especially with the enhanced features for the Super Gameboy.
Compatibility with the N64 Transfer Pak
Maybe a way to implement the clock speed change for the Super Gameboy http://tcrf.net/Super_Gameboy#Debug_Commands (http://tcrf.net/Super_Gameboy#Debug_Commands) (with a button combination like the NES/Famicom save state?)

Title: Re: GB/GBC Everdrive!
Post by: nuu on November 17, 2013, 01:59 AM
It's probably not a problem to get it to work on a Super Gameboy or Gameboy Player. Transfer Pak support is something I also want to see. The problem is that you need the ED to boot into a game of your choice instead of the menu, or else the N64 game will not be able to find the GB game. It's possible on the EMS 64m smart card if you only burn one rom on it.
Title: Re: GB/GBC Everdrive!
Post by: Asbrandt on November 17, 2013, 03:41 AM
Krikzz, I would strongly consider the RTC not for currently existing games but rather for future homebrew games that may want it.
I suspect an EDGB would inspire more homebrew due to the clunkiness of existing flashcarts.

---

As for the audio line, if there's no game that makes use of it, that means there's no existing addon sound hardware to offer either, someone would have to come up with something.
Title: Re: GB/GBC Everdrive!
Post by: Captain N on November 17, 2013, 04:15 AM
The Super Game Boy actually had a lot of really neat features that most developers never really got around to take full advantage of.
Here is a very good article about the SGB and it's features.
http://loveconquersallgam.es/post/2424872085/fuck-the-super-game-boy-now-youre-playing-witt (http://loveconquersallgam.es/post/2424872085/fuck-the-super-game-boy-now-youre-playing-witt)
It's definitely worth a read.

Would be great to have some 16-bit music or borders when using the GBED on a SGB.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on November 17, 2013, 07:25 AM
As for the audio line, if there's no game that makes use of it, that means there's no existing addon sound hardware to offer either, someone would have to come up with something.

Or just add a trace to a open solder pad for future experimentation. Lord knows what chiptuners and of the like can do with that.
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on November 17, 2013, 08:01 AM
I would pay extra money for RTC support. And N64 transfer Pak support would be awesome too.
Title: Re: GB/GBC Everdrive!
Post by: gladders on November 17, 2013, 11:15 PM
I'll just be glad to have an Everdrive GB and all the awesomeness that entails, but an RTC would also be a welcome addition :)
Title: Re: GB/GBC Everdrive!
Post by: DarkLink on November 17, 2013, 11:34 PM
Oh
MY
Giddy Aunt :o
Hurray!

Color me Sold  :-*
Title: Re: GB/GBC Everdrive!
Post by: Daniel-204 on November 19, 2013, 12:14 AM
i have to agree with everyone else please consider adding a real time clock krikzz, the expansion audio could be useful for people who make chiptunes but if there isn't a game that uses it then i don't really care.
Title: Re: GB/GBC Everdrive!
Post by: DBloke on November 19, 2013, 07:22 AM
Theres a cart for making Chiptune on the Gameboy that is used.

Or the GameBoy camera has one
Title: Re: GB/GBC Everdrive!
Post by: Jiro on November 19, 2013, 07:40 PM
Here's my own request: proper automatic colorization.

Some GB games (for instance, Metroid II) were automatically colorized in a GBC (or GBA) based on a list of palettes in the GBC BIOS.  The reason I bring this up is that multicarts with a menu--including the EMS 64MB--won't properly colorize the game.  Unless the game is in the right place in memory at the moment the system is reset, the automatic colorization will not happen.

Will the Everdrive run such games properly colorized?
Title: Re: GB/GBC Everdrive!
Post by: DBloke on November 19, 2013, 07:53 PM
Wouldnt that be down to the ROM?
The Super gameboy added colour to some games, but not much, its probably down to those that are designed with the SGB in mind
Title: Re: GB/GBC Everdrive!
Post by: Jiro on November 19, 2013, 08:05 PM
It does depend on the ROM.  The GBC recognizes specific ROMs and colorizes them.  The problem is that in a normal multicart, the GBC sees the menu, not the ROM.  The user then runs the ROM from the menu, but at that point the GBC has already started up, and is past the point where it would do any automatic colorization.

In order to get proper colorization, the user would have to pick the ROM from the menu, the ROM would have to be loaded, then the hardware in the cart would have to reset the GBC (without also resetting the cart) so that the GBC starts up again seeing only the ROM and nothing else.  The GBC then sees the proper ROM *while starting up* and colorizes it.
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 19, 2013, 10:02 PM
loading the rom and then pressing reset is the solution for this problem when using the usb smart card 64.
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 19, 2013, 10:35 PM
loading the rom and then pressing reset is the solution for this problem when using the usb smart card 64.

gameboy doesn't have a reset button. your solution is only valid for SNES super gameboy.
Title: Re: GB/GBC Everdrive!
Post by: gladders on November 19, 2013, 11:03 PM
I'm sure Krikzz knows about this and will be able to figure out a solution, he's a smart cookie :)
Title: Re: GB/GBC Everdrive!
Post by: Missingno255 on November 19, 2013, 11:31 PM
loading the rom and then pressing reset is the solution for this problem when using the usb smart card 64.

gameboy doesn't have a reset button. your solution is only valid for SNES super gameboy.
START+SELECT+A+B. Theres your reset button. :P
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 20, 2013, 12:00 AM
loading the rom and then pressing reset is the solution for this problem when using the usb smart card 64.

gameboy doesn't have a reset button. your solution is only valid for SNES super gameboy.
START+SELECT+A+B. Theres your reset button. :P

that is not the same thing. that kind of reset will just reset the game but as it won't rerun the gbc bootstrap, it won't colorize the gb games.

we need a reset button that will actually reload the gbc bootstrap and that is not possible neither on gbc nor gba. we are lucky to have a solution for super gameboy.

so in usb smart card 64, the only way to play colorized gb games on gba, gbc was to load a single rom on card and let it begin without a menu. i doubt that will be possible via a gb everdrive.

a dev i talked to said it isn't possible via software to reload the gbc bootstrap, but who knows?

more info here:

http://tcrf.net/CGB_Bootstrap_ROM
Title: Re: GB/GBC Everdrive!
Post by: Jiro on November 20, 2013, 12:52 AM
I have a multicart which actually lets you select a game from the multicart and then manages to reset the GBC (and not the cart), thus making it possible to play the games on the multicart properly colorized.  It obviously is possible--it just requires the correct hardware in the cart to send a signal over the reset line (which is available in the cart slot).  I don't see why an Everdrive wouldn't be able to take advantage of this--if it's designed to do so.

Edit: I looked up a pinout.  The reset pin on the Gameboy is the third from the end.  Looking at the circuit board image in the initial post shows that that pin is connected to something, so it's entirely possible that the Everdrive does do it.
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 20, 2013, 02:09 AM
Good, sounds like it's doable even on the prototype. It would suck if you want to play a GB game on a GBC or GBA and the correct colors wouldn't show up.

But for Transfer Pak support we still need to be able to tell the ED that it needs to boot directly into a game of your choice the next time you boot. Then you insert it to the Transfer Pak and it should act like the actual cartridge of that game. Then of course we want it to be able to boot into the ED menu again. A bit of a hassle though.
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 20, 2013, 03:07 AM
loading the rom and then pressing reset is the solution for this problem when using the usb smart card 64.

gameboy doesn't have a reset button. your solution is only valid for SNES super gameboy.

yeah i posted with the snes super gameboy in mind. i have never owned a original gameboy or gameboy colour and didn't know they had no reset button tbh.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on November 20, 2013, 04:08 AM
Here's my own request: proper automatic colorization.

Some GB games (for instance, Metroid II) were automatically colorized in a GBC (or GBA) based on a list of palettes in the GBC BIOS.  The reason I bring this up is that multicarts with a menu--including the EMS 64MB--won't properly colorize the game.  Unless the game is in the right place in memory at the moment the system is reset, the automatic colorization will not happen.

Will the Everdrive run such games properly colorized?
Thanks for the notice. I did not know about this problem, but now i will take care about this thing
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on November 20, 2013, 08:59 AM
Community talks, Krizz listens. That's why both this forum and Krizz rock. That would have sucked if we didn't get the automatic colorization-- some of them were pretty decent.
Title: Re: GB/GBC Everdrive!
Post by: arcade on November 20, 2013, 11:57 AM
Donkey Kong for example is doing great on autoColor.
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 20, 2013, 06:22 PM
I have a multicart which actually lets you select a game from the multicart and then manages to reset the GBC (and not the cart), thus making it possible to play the games on the multicart properly colorized.  It obviously is possible--it just requires the correct hardware in the cart to send a signal over the reset line (which is available in the cart slot).  I don't see why an Everdrive wouldn't be able to take advantage of this--if it's designed to do so.

Edit: I looked up a pinout.  The reset pin on the Gameboy is the third from the end.  Looking at the circuit board image in the initial post shows that that pin is connected to something, so it's entirely possible that the Everdrive does do it.

yup, i too have a multicart which reruns the gbc bootstrap after choosing a game from the menu. i said a dev told me it isn't possible via software and that seems to be the truth as these multi game cartridges use the reset pin to achieve gbc colorization.
Title: Re: GB/GBC Everdrive!
Post by: Drakon on November 21, 2013, 04:32 AM
Community talks, Krizz listens. That's why both this forum and Krizz rock. That would have sucked if we didn't get the automatic colorization-- some of them were pretty decent.

Exactly why I love this place.
Title: Re: GB/GBC Everdrive!
Post by: Captain N on November 21, 2013, 08:12 AM
Donkey Kong for example is doing great on autoColor.

I was so dissapointed when I downloaded Donkey Kong for my 3D but all the cool nice colors you'd see on the SGB was nowhere to be seen, as well as a few sounds.

(http://www.consoleclassix.com/info_img/Donkey_Kong_GBC_ScreenShot1.jpg)(http://tcrf.net/images/9/96/GBDonkeyKongTitle.png)
Title: Re: GB/GBC Everdrive!
Post by: pon on November 21, 2013, 08:42 AM
is there any reason edgb can not play gba games.
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 21, 2013, 05:52 PM
Besides the fact that you need to have all the hardware used by GBA carts (or hardware that can emulate it at least) in there, GBA carts has a physical difference from GB/GBC carts, which hits a physical switch inside a GBA to so that the GBA can tell if it's a GB/GBC cart or a GBA cart. You would need to make a special cart shell for that.
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 21, 2013, 07:25 PM
i'm happy with the news of gb/gbc everdrive as is tbh. i also would like a gba everdrive but i cant see gba support happening on this upcomming device due to reasons already mentioned. maybe gba everdrive is a future project that krikzz may consider.
 i already have a decent ezflash 4 gba flash cart but theres certain aspects of the device which could be better (sd card instead of mini sd, support for larger sd cards, rtc, better compatibility without need for patching games and so on)  i would update to a superior gba everdrive in an instant :)
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 22, 2013, 01:14 AM
gb/gbc everdrive is surely much more needed than a gba everdrive. but just like i will upgrade from 64 MB EMS gb flash card to gb everdrive, i will upgrade from ez flash iv to gba everdrive if it ever happens. one can only hope.
Title: Re: GB/GBC Everdrive!
Post by: Drakon on November 22, 2013, 01:46 AM
gb/gbc everdrive is surely much more needed than a gba everdrive. but just like i will upgrade from 64 MB EMS gb flash card to gb everdrive, i will upgrade from ez flash iv to gba everdrive if it ever happens. one can only hope.

Yeah there's already decent gba flash devices but not so much for gb/gbc stuff.
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 22, 2013, 01:46 AM
gb/gbc everdrive is surely much more needed than a gba everdrive. but just like i will upgrade from 64 MB EMS gb flash card to gb everdrive, i will upgrade from ez flash iv to gba everdrive if it ever happens. one can only hope.

i agree, i'm glad that we are getting gb/gbc colour everdrive next and not a gba everdrive, main reason being that the ezflash 4 is fairly decent and usable for now. where as the 64 MB EMS does the job it's a bit more of a pain with the limited storage space for roms and saves. i'm looking forward to having the enitire gb/gbc romsets on an sd card all at once :)
Title: Re: GB/GBC Everdrive!
Post by: gladders on November 22, 2013, 12:10 PM
I hate the EZ Flash with a passion, and I still own one!

But yes, I think the GB/C deserves an Everdrive before GBA, but I look forward to when Krikzz produces an Everdrive Advance too :)
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on November 22, 2013, 05:29 PM
i think ezflashIV is a great card
Title: Re: GB/GBC Everdrive!
Post by: Jiro on November 22, 2013, 09:37 PM
For GBA, EZ Flash IV has several problems (aside from the absence of such things as real time clocks)
-- Battery is not replaceable without a lot of effort
-- Uses a mini-SD.  Nobody uses mini SDs nowadays
-- SD only, no SDHC
-- Requires that ROMs be patched, but you run the patching program on Windows--the cart won't patch them itself
-- And, of course, it's out of print (although recently).  You can't get them any more except at places that have remaining stock.
Title: Re: GB/GBC Everdrive!
Post by: gladders on November 23, 2013, 12:33 AM
Don't forget that you can only save for one game at a time. Infuriating as I'm spoiled by Krikzz's Everdrives!

I can't say much on compatibility but I was furious that Riviera: The Promised Land didn't work.
Title: Re: GB/GBC Everdrive!
Post by: Drakon on November 23, 2013, 03:31 AM
i think ezflashIV is a great card

Word (I agree).

Don't forget that you can only save for one game at a time. Infuriating as I'm spoiled by Krikzz's Everdrives!

I can't say much on compatibility but I was furious that Riviera: The Promised Land didn't work.

Very good points, still at least the EZ flash will keep me happy until krikzz gets around to making a gba everdrive which I really hope he does after this one.
Title: Re: GB/GBC Everdrive!
Post by: Redifer on November 23, 2013, 10:43 AM
I'm excited for this. Hopefully it works well on the GameBoy Player for the Gamecube. That does both GameBoy and GameBoy Color games, right? Awesome.
Title: Re: GB/GBC Everdrive!
Post by: reprep on November 23, 2013, 11:18 AM
I'm excited for this. Hopefully it works well on the GameBoy Player for the Gamecube. That does both GameBoy and GameBoy Color games, right? Awesome.

yes, it does.
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 23, 2013, 02:41 PM
Gameboy Player is pretty much a real GBA so hopefully it will work for it without problems. Same with Super Gameboy / Super Gameboy 2.

For GBA, EZ Flash IV has several problems (aside from the absence of such things as real time clocks)
-- Battery is not replaceable without a lot of effort
-- Uses a mini-SD.  Nobody uses mini SDs nowadays
-- SD only, no SDHC
-- Requires that ROMs be patched, but you run the patching program on Windows--the cart won't patch them itself
-- And, of course, it's out of print (although recently).  You can't get them any more except at places that have remaining stock.
I don't get why everyone likes the EZ Flash IV. I had the M3 Lite which is much better. It still have these problems though:
-- Battery is not replaceable without a lot of effort
-- SD only, no SDHC
-- It's out of print. I guess it was out of print long before EZ Flash IV and that's why everyone were forced to use that crap.
On the other hand. M3 Lite had RTC.
Title: Re: GB/GBC Everdrive!
Post by: keropi on November 23, 2013, 05:16 PM
I like the EZ-IV.
sure you need to copy files from a windows client but it's not THAT MUCH of a problem.
I can see 2GB sd being a limit but not the misiSD one: just use an adapter.
and most importantly:

Quote
Don't forget that you can only save for one game at a time.

I don't get what you mean that the EZ-IV can only save one game at a time  :-\ , if you copy roms through the client and it creates the .sav files then it just works like the everdrive, load a bunch of roms and their specific sram files will be updated on next boot. This is not a problem. It's not the cart's fault if you play it cool and don't copy the roms via the client. The card cannot create .sav files, it expects to find one to read/write/update. And this just works.

It's not perfect , yes I agree. But it's not like some ancient flashcart with special drivers and limited space with a gazillion problems.
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on November 23, 2013, 06:24 PM
Gameboy Player is pretty much a real GBA so hopefully it will work for it without problems. Same with Super Gameboy / Super Gameboy 2.

For GBA, EZ Flash IV has several problems (aside from the absence of such things as real time clocks)
-- Battery is not replaceable without a lot of effort
-- Uses a mini-SD.  Nobody uses mini SDs nowadays
-- SD only, no SDHC
-- Requires that ROMs be patched, but you run the patching program on Windows--the cart won't patch them itself
-- And, of course, it's out of print (although recently).  You can't get them any more except at places that have remaining stock.
I don't get why everyone likes the EZ Flash IV. I had the M3 Lite which is much better. It still have these problems though:
-- Battery is not replaceable without a lot of effort
-- SD only, no SDHC
-- It's out of print. I guess it was out of print long before EZ Flash IV and that's why everyone were forced to use that crap.
On the other hand. M3 Lite had RTC.

i was looking to buy a m3 gba cart but couldn't find one so had to settle for the ezflash 4. i got an m3 ds perfect bundle which has the adapter to play GBA games on the ds lite and it works really well but the slot 2 adapter for gba only works together with the m3 slot 1 ds cart, it wont work independently with the gameboy player and even though it's an amazing product i get eye strain when playing gba games on the tiny ds screen for too long and i needed to play gba games on a tv.

I like the EZ-IV.
sure you need to copy files from a windows client but it's not THAT MUCH of a problem.
I can see 2GB sd being a limit but not the misiSD one: just use an adapter.
and most importantly:

Quote
Don't forget that you can only save for one game at a time.

I don't get what you mean that the EZ-IV can only save one game at a time  :-\ , if you copy roms through the client and it creates the .sav files then it just works like the everdrive, load a bunch of roms and their specific sram files will be updated on next boot. This is not a problem. It's not the cart's fault if you play it cool and don't copy the roms via the client. The card cannot create .sav files, it expects to find one to read/write/update. And this just works.

It's not perfect , yes I agree. But it's not like some ancient flashcart with special drivers and limited space with a gazillion problems.

i use an adapter for the minisd problem already but the 2gb limit is a pain. it's so much easier just having all the games on a large sd card at the same time and also being able to just drag and drop games onto an sd card and not have to worry about patching would be awesome. i agree though the saving on ezflash is not an issue.
Title: Re: GB/GBC Everdrive!
Post by: nuu on November 23, 2013, 07:17 PM
M3 Lite (Perfect) runs on a Gameboy Player just fine as long as you have a GBA cart shell for it. Some sellers didn't include extra shells though.
The biggest problem with patching managers is that they usually only may be installed on Windows XP or older windows OSes. M3 Lite has this problem with DS games.
Title: Re: GB/GBC Everdrive!
Post by: reprep on December 03, 2013, 08:54 PM
if you have gb 64 mb usb gb flashcard (or any gb flashcard without RTC) and feel like playing gold and silver with RTC, here is something for you:

thank Drenn:

http://gbatemp.net/threads/pokemon-gold-rtc-on-gb-usb-64m-smart-card.358569/page-2#post-4844629
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on December 03, 2013, 10:29 PM
if you have gb 64 mb usb gb flashcard (or any gb flashcard without RTC) and feel like playing gold and silver with RTC, here is something for you:

thank Drenn:

http://gbatemp.net/threads/pokemon-gold-rtc-on-gb-usb-64m-smart-card.358569/page-2#post-4844629
its just gold at the mo bud
Title: Re: GB/GBC Everdrive!
Post by: nuu on December 04, 2013, 02:32 PM
if you have gb 64 mb usb gb flashcard (or any gb flashcard without RTC) and feel like playing gold and silver with RTC, here is something for you:

thank Drenn:

http://gbatemp.net/threads/pokemon-gold-rtc-on-gb-usb-64m-smart-card.358569/page-2#post-4844629
So this patch lets you set the clock every time you start the game and then freezes the time to what you set while you play? I suggested something like that for playing Animal Crossing on ED64. At least it makes it playable but we have to do the same with every other game we want to play that uses RTC.
Title: Re: GB/GBC Everdrive!
Post by: magnus87 on December 06, 2013, 12:33 AM
It will be compatible with Everdrive64?


Can we play  GB Tower on Pokemon Stadium? Can we transfer Mario tennis characters from GB to N64 and viceversa?
Title: Re: GB/GBC Everdrive!
Post by: Captain N on December 07, 2013, 01:27 AM
It will be compatible with Everdrive64?


Can we play  GB Tower on Pokemon Stadium? Can we transfer Mario tennis characters from GB to N64 and viceversa?

I doubt that would be possible, as the Transfer Pak would probably not recognize the gamepak as a Pokémon game, even if it's flashed to the cartridge... Heck, even a Pokémon game from a different region would not work with the Stadium games.
Well. I guess it would be possible, but it's WAY more trouble than it's worth.
Title: Re: GB/GBC Everdrive!
Post by: reprep on December 07, 2013, 12:48 PM
It will be compatible with Everdrive64?


Can we play  GB Tower on Pokemon Stadium? Can we transfer Mario tennis characters from GB to N64 and viceversa?

I doubt that would be possible, as the Transfer Pak would probably not recognize the gamepak as a Pokémon game, even if it's flashed to the cartridge... Heck, even a Pokémon game from a different region would not work with the Stadium games.
Well. I guess it would be possible, but it's WAY more trouble than it's worth.

it is possible via ems usb 64 mb flash card. trick is to flash only one rom (pokemon rom) to the device.

we don't know if everdrive gb/gbc will offer such a mode. going directly to the game instead of the menu. this is really needed for transfer pak and gbc colorization of gb games.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on December 08, 2013, 08:00 AM
Button combination for standard GB use could be implemented (now or maybe future). Or even a possible option in the menu. Autostart last flashed game with no SD card installed?
Title: Re: GB/GBC Everdrive!
Post by: reprep on December 08, 2013, 01:37 PM
Button combination for standard GB use could be implemented (now or maybe future). Or even a possible option in the menu. Autostart last flashed game with no SD card installed?

other everdrives have start last flashed game option but they still go to the menu before you can choose that.

there might be a menu option which will let the everdrive autostart last flashed game next time. after we choose that, we reset the device and last flashed game begins.

when we want to go back to the menu again, we press a certain key combination (like select and start  together) and go back to menu.

i don't know if everdrive gb will support going back to the menu from game though.
Title: Re: GB/GBC Everdrive!
Post by: adimifus on December 16, 2013, 07:59 PM
I will think about RTC only in case if there some good games with RTC exist. I don't care if some pokemon series games will not work

I actually agree with this sentiment 100%. Pokémon games are not hard to acquire by any means. However, the idea of being able to play hacked Pokémon games that used the RTC on real hardware is very intriguing to me. This, and never having to worry about replacing the battery and losing my save games is a big selling point to me. Maybe having the ability for the end user to add RTC functionality to the board could be an option, to keep manufacturing costs down?
Title: Re: GB/GBC Everdrive!
Post by: saturnu on December 16, 2013, 10:04 PM
i like the idea of having at least the circuit printed on the pcb. ^^
Title: Re: GB/GBC Everdrive!
Post by: nuu on December 16, 2013, 11:04 PM
I agree with this. That way it could be possible to upgrade it by oneself if it's supported.
Title: Re: GB/GBC Everdrive!
Post by: Captain N on December 16, 2013, 11:36 PM
I would be more than willing to pay extra for RTC support.
Title: Re: GB/GBC Everdrive!
Post by: Jiro on December 19, 2013, 01:00 AM
There's already a hacked Pokemon Crystal ROM named "Pokemon Crystal (U) [C][h1] (enable setting of time)".  It existed long before this new Gold hack.
Title: Re: GB/GBC Everdrive!
Post by: milkman on January 02, 2014, 10:42 AM
It will be compatible with Everdrive64?


Can we play  GB Tower on Pokemon Stadium? Can we transfer Mario tennis characters from GB to N64 and viceversa?

I doubt that would be possible, as the Transfer Pak would probably not recognize the gamepak as a Pokémon game, even if it's flashed to the cartridge... Heck, even a Pokémon game from a different region would not work with the Stadium games.
Well. I guess it would be possible, but it's WAY more trouble than it's worth.

I have PAL copies of Pokemon GB games and they work perfectly fine on my US copy of Pokemon Stadium. They work provided they are of the same language.

As for using the flash cart to interact with an N64 game... dont get your hopes up. Your best bet is to do a DIY flash cart and hope for the best.

http://www.digital-circuitry.com/DOC/NINTENDO/GAMEBOY/DIY%20Nintendo%20GAMEBOY%20Classic%20Flash%20Cartridge.pdf
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on January 02, 2014, 11:50 AM
When will the Everdrive GB /GBC release?
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on January 08, 2014, 04:59 PM
Prototype pcb already delivered!
(http://imageshack.us/a/img850/1148/ytni.th.jpg) (http://imageshack.us/photo/my-images/850/ytni.jpg/)
(http://imageshack.us/a/img839/888/0unj.th.jpg) (http://imageshack.us/photo/my-images/839/0unj.jpg/)
Title: Re: GB/GBC Everdrive!
Post by: justinwebb on January 08, 2014, 05:08 PM
Its so pretty :)  cant wait
Title: Re: GB/GBC Everdrive!
Post by: keropi on January 08, 2014, 05:25 PM
a-m-a-z-i-n-g  8)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on January 08, 2014, 07:13 PM
It's...beautiful...

I'm prepping my sacrificial cart as we speak.

It may be too soon to ask, but have you decided to implement the RTC in it?
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on January 08, 2014, 08:24 PM
I'm prepping my sacrificial cart as we speak.
me too lol clear/smoked shell obviously  8)
Title: Re: GB/GBC Everdrive!
Post by: fille1976 on January 08, 2014, 08:48 PM
gonna buy i when its out,this year also mega everdrive and sd2snes,own for now n8-super everdrive-everdrive md v3-everdrive 64 v2,recently buyed 3x sony pvm 2730 rgb monitors,and the picture is stunning,its really big difference with a crt tv,so play much with the everdrives,and must say its works fabulous,happy krikzz stuff owner.
so gb gbc will also verry good with the everdrive.
Title: Re: GB/GBC Everdrive!
Post by: blotter12 on January 08, 2014, 09:03 PM
What are the 12 vias for on the chip?

Will they be in the final version, or are they only there for the prototype?
Title: Re: GB/GBC Everdrive!
Post by: lord_raymon on January 08, 2014, 09:17 PM
(http://www.bylerelitestrength.com/blogPics/images/precious.jpg)
Title: Re: GB/GBC Everdrive!
Post by: The_Atomik_Punk! on January 08, 2014, 10:55 PM
Great to hear! I'm looking forward to some GB/GBC action on the big screen! It'll work with a Super Gameboy Player, right guys? I don't see any reason it shouldn't, but there's been no confirmation in this thread, only speculation.

As an aside, for those thinking of using this GB/GBC Everdrive on a TV, what's your opinion on the advantages/disadvantages of the SNES Super Gameboy vs the Gamecube Gameboy Player? I have both, but I got my SNES hooked up via RGB to YUV, whereas I only have an S-video cable for my Gamecube- those damn Gamecube component cables are well over $100 these days! Any opinions?
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on January 09, 2014, 01:55 AM
What are the 12 vias for on the chip?

Will they be in the final version, or are they only there for the prototype?

jtag and custom IO port. I will use it during development
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on January 09, 2014, 01:58 AM
It's...beautiful...

I'm prepping my sacrificial cart as we speak.

It may be too soon to ask, but have you decided to implement the RTC in it?
Too soon, but probably RTC will be available in release version
Title: Re: GB/GBC Everdrive!
Post by: nuu on January 09, 2014, 03:25 AM
As an aside, for those thinking of using this GB/GBC Everdrive on a TV, what's your opinion on the advantages/disadvantages of the SNES Super Gameboy vs the Gamecube Gameboy Player? I have both, but I got my SNES hooked up via RGB to YUV, whereas I only have an S-video cable for my Gamecube- those damn Gamecube component cables are well over $100 these days! Any opinions?
If possible I would use Super Gameboy for GB/GBC games, and Gameboy Player for GBA games. Some GB/GBC games have extra features that only works on Super Gameboy. I.e. single screen multiplayer with multi-tap support for Bomberman games and Space Invaders is essentially a SNES game on a GB cart.
It's...beautiful...

I'm prepping my sacrificial cart as we speak.

It may be too soon to ask, but have you decided to implement the RTC in it?
Too soon, but probably RTC will be available in release version
Sounds good! :D
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on January 09, 2014, 04:44 AM
As an aside, for those thinking of using this GB/GBC Everdrive on a TV, what's your opinion on the advantages/disadvantages of the SNES Super Gameboy vs the Gamecube Gameboy Player? I have both, but I got my SNES hooked up via RGB to YUV, whereas I only have an S-video cable for my Gamecube- those damn Gamecube component cables are well over $100 these days! Any opinions?
If possible I would use Super Gameboy for GB/GBC games, and Gameboy Player for GBA games. Some GB/GBC games have extra features that only works on Super Gameboy. I.e. single screen multiplayer with multi-tap support for Bomberman games and Space Invaders is essentially a SNES game on a GB cart.
It's...beautiful...

I'm prepping my sacrificial cart as we speak.

It may be too soon to ask, but have you decided to implement the RTC in it?
Too soon, but probably RTC will be available in release version
Sounds good! :D


to my knowledge super gameboy only supports b/w gameboy games. to play gameboy colour games on tv use gameboy player for gamecube. for b/w games then use super gameboy for snes because of the extras functions for games that support it like donkey kong and also for custom colour options, thats what i will be doing. as for gameboy advance they wont play on this everdrive. maybe a gba everdrive would be a would be one for the future and a gba everdrive would be best played on a gamecube gameboy player aswell.
Title: Re: GB/GBC Everdrive!
Post by: KalessinDB on January 09, 2014, 05:17 AM
(http://xaharts.org/funny/i/cats/cat_its_beautiful.jpg)
Title: Re: GB/GBC Everdrive!
Post by: reprep on January 09, 2014, 10:36 AM
Great to hear! I'm looking forward to some GB/GBC action on the big screen! It'll work with a Super Gameboy Player, right guys? I don't see any reason it shouldn't, but there's been no confirmation in this thread, only speculation.

As an aside, for those thinking of using this GB/GBC Everdrive on a TV, what's your opinion on the advantages/disadvantages of the SNES Super Gameboy vs the Gamecube Gameboy Player? I have both, but I got my SNES hooked up via RGB to YUV, whereas I only have an S-video cable for my Gamecube- those damn Gamecube component cables are well over $100 these days! Any opinions?

super gameboy is much better than gameboy player for gb games. it has extra functions. cool borders, extra colors (try pokemon red and blueo on both super gameboy and gamebopy player), extra sounds for some games etc.

also i think snes gamepad is much better than my wavebird for gb games.

but for gbc and gba games your only choice is to use gameboy player. component cable is really great, buy one if you can find cheap.

also i recommend super gameboy 2, a japan only release (but it is region free). it doesn't play games fast like super gameboy and it also has the option to use link cable. plus it looks much cooler with transparent cartridge.
Title: Re: GB/GBC Everdrive!
Post by: nuu on January 10, 2014, 12:49 AM
As an aside, for those thinking of using this GB/GBC Everdrive on a TV, what's your opinion on the advantages/disadvantages of the SNES Super Gameboy vs the Gamecube Gameboy Player? I have both, but I got my SNES hooked up via RGB to YUV, whereas I only have an S-video cable for my Gamecube- those damn Gamecube component cables are well over $100 these days! Any opinions?
If possible I would use Super Gameboy for GB/GBC games, and Gameboy Player for GBA games. Some GB/GBC games have extra features that only works on Super Gameboy. I.e. single screen multiplayer with multi-tap support for Bomberman games and Space Invaders is essentially a SNES game on a GB cart.
It's...beautiful...

I'm prepping my sacrificial cart as we speak.

It may be too soon to ask, but have you decided to implement the RTC in it?
Too soon, but probably RTC will be available in release version
Sounds good! :D


to my knowledge super gameboy only supports b/w gameboy games. to play gameboy colour games on tv use gameboy player for gamecube. for b/w games then use super gameboy for snes because of the extras functions for games that support it like donkey kong and also for custom colour options, thats what i will be doing. as for gameboy advance they wont play on this everdrive. maybe a gba everdrive would be a would be one for the future and a gba everdrive would be best played on a gamecube gameboy player aswell.
My bad, I should have said GB games for SGB. Some GBC games runs on the old Game Boy as well with some features removed, though most don't.


also i recommend super gameboy 2, a japan only release (but it is region free). it doesn't play games fast like super gameboy and it also has the option to use link cable. plus it looks much cooler with transparent cartridge.

It's region free as far as Game Boy games are concerned, but I guess it requires a Japanese Super Famicom. Space Invaders that I mentioned before is region locked when played on a Super Gameboy I heard.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on January 10, 2014, 09:10 AM
Anyway, it's a really good news about the GB Everdrive.
Krikzz, do you have any release estimation ? Summer ? Is it time now to save money ?
:)
Title: Re: GB/GBC Everdrive!
Post by: reprep on January 10, 2014, 10:45 AM
For using super gameboy 2 on a ntsc-u snes, just break the tabs in your cartridge slot and you are fine.

for PAL snes consoles, you have to do the region-free mod to your snes or use a region converter cartridge. a 60 hz mod would be great too while you are at it.

for perfect gameplay experience i really recommend super gameboy 2 over super gameboy.
Title: Re: GB/GBC Everdrive!
Post by: keropi on January 10, 2014, 09:31 PM
or you can mod your SGB1 to use an external crystal with the correct speed, ΤμΕΕ explains how to do it:

(http://i125.photobucket.com/albums/p55/restqp/SGB_clock/SGBspeedFix.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/SGBspeedFix.jpg.html)

I have modded mine and it's running at the correct speed:

(http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_clock.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/clock.jpg.html)  (http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01003-20121017-1405.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01003-20121017-1405.jpg.html)  (http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01006-20121017-1420.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01006-20121017-1420.jpg.html)

(http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01008-20121017-1500.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01008-20121017-1500.jpg.html)  (http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01010-20121017-1522.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01010-20121017-1522.jpg.html)  (http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01018-20121018-1118.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01018-20121018-1118.jpg.html)  (http://i125.photobucket.com/albums/p55/restqp/SGB_clock/th_IMG01014-20121017-1547.jpg) (http://s125.photobucket.com/user/restqp/media/SGB_clock/IMG01014-20121017-1547.jpg.html)

Title: Re: GB/GBC Everdrive!
Post by: reprep on January 11, 2014, 06:34 PM
yup i have a correct-speed modded super gameboy too. but super gameboy 2 is still better. it looks cooler, and has the multiplayer port.

that port can be modded to a super gameboy too though.

other than these differences, super gameboy and super gameboy 2 have different default borders and a few games display different borders via detecting which super gameboy it is on.
Title: Re: GB/GBC Everdrive!
Post by: Tux on January 11, 2014, 11:46 PM
Too soon, but probably RTC will be available in release version

Awesome! I'm definitely getting one if RTC is available.
Title: Re: GB/GBC Everdrive!
Post by: pon on January 15, 2014, 06:00 AM
When can we expect a release date for ED GB?
Title: Re: GB/GBC Everdrive!
Post by: DarkLink on January 15, 2014, 08:08 AM
Igor I am your best friend right?
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on January 18, 2014, 10:48 PM
Can't wait to grab one of these! Keep up the great work!
Title: Re: GB/GBC Everdrive!
Post by: garbanzo on January 19, 2014, 04:38 AM
It's VERY exciting to know there is a proper GB/GBC cart in the works. There's really nothing worthwhile on the market right now, but the future looks good!
Title: Re: GB/GBC Everdrive!
Post by: shockdesign on January 20, 2014, 07:07 AM
Ditto, excited this is happening. Definitely my next purchase. Cannot wait.
Title: Re: GB/GBC Everdrive!
Post by: RickyKustafason on January 21, 2014, 03:08 AM
Too soon, but probably RTC will be available in release version

Awesome! I'm definitely getting one if RTC is available.

Same here.  I am going to wait until I hear about the RTC implementation before I get too excited  ;D
Title: Re: GB/GBC Everdrive!
Post by: reprep on January 21, 2014, 07:34 AM
Too soon, but probably RTC will be available in release version

Awesome! I'm definitely getting one if RTC is available.

Same here.  I am going to wait until I hear about the RTC implementation before I get too excited  ;D

i am already excited, but if there will be two versions, one with RTC and one without, i will wait till the RTC version is on sale.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on January 21, 2014, 07:51 AM
He'll probably have RTC functional with the immanent release of the EDGB (he mentioned it on the page prior). There won't be a need to release 2 separate versions of it.
Title: Re: GB/GBC Everdrive!
Post by: RGB_Gamer on January 23, 2014, 10:53 PM
I really hope this cart can have the same color palette changing features in it's menu like DGB-Max for the Bung Doctor GB carts.

I love having Super Gameboy color palette features on the go for my Gameboy SP. It makes some GB mono games look like GBC games.

Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on January 31, 2014, 09:02 AM
im gonna buy one ASAP.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on February 02, 2014, 07:37 PM
Got my Super Game Boy 2 in preparation! It was only 21.00 shipped on Amazon, so not too bad.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on February 03, 2014, 03:39 PM
I just registered for the forum to say that this is awesome. I thought it was strange that the only other option out there was for people who just want to use LSDJ.

Weird that so many people are demanding support for RTC...I would think it would be much cheaper to just buy a Pokemon cart than a flash cart.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 03, 2014, 06:23 PM
Weird that so many people are demanding support for RTC...I would think it would be much cheaper to just buy a Pokemon cart than a flash cart.

RTC functionality would open up more homebrew game options/opportunities.
Title: Re: GB/GBC Everdrive!
Post by: keropi on February 03, 2014, 10:41 PM
^ highly doubt that  ;D ;D ;D
I didn't see any fresh homebrew appearing because of the other everdrives...
don't get me wrong, rtc is nice to have since it's implemented
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 04, 2014, 04:48 AM
^ highly doubt that  ;D ;D ;D
I didn't see any fresh homebrew appearing because of the other everdrives...
don't get me wrong, rtc is nice to have since it's implemented

Just keeping positive. LOL!

I wouldn't shed a tear any other way if RTC was implemented or not, but that's just me.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on February 04, 2014, 05:37 AM
I suppose that's possible, but we all know they just want to "catch 'em all" ;) I can't imagine homebrew would get much use out of it, when there are very few games for any console or computer that even use a clock.

That's just my opinion, though. I suppose at the very least, someone could make a GB Calendar application.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 04, 2014, 07:15 AM
I suppose that's possible, but we all know they just want to "catch 'em all" ;) I can't imagine homebrew would get much use out of it, when there are very few games for any console or computer that even use a clock.

That's just my opinion, though. I suppose at the very least, someone could make a GB Calendar application.

Or a challenge to make a homebrew of Animal Crossing for GBC...That's a longshot, I know, but still would be cool.
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on February 04, 2014, 11:43 AM
Can't wait!

https://twitter.com/krikzz/status/430547620029665280

(http://i.imgur.com/NQZvhT8.jpg)
Title: Re: GB/GBC Everdrive!
Post by: nuu on February 04, 2014, 05:13 PM
I suppose that's possible, but we all know they just want to "catch 'em all" ;) I can't imagine homebrew would get much use out of it, when there are very few games for any console or computer that even use a clock.

That's just my opinion, though. I suppose at the very least, someone could make a GB Calendar application.
For me it's more about the possibilities of homebrew and the patches for games that uses RTC. It's not just to pirate a few Pokemon games.
Title: Re: GB/GBC Everdrive!
Post by: Mister Xiado on February 06, 2014, 08:46 PM
Now to find a donor cart for a shell. I knew I should have bought some of those awful licensed GB games with no gameplay value...
Title: Re: GB/GBC Everdrive!
Post by: wilykat on February 07, 2014, 04:51 AM
I'm planning to check local used gaming store for cheap donor cart.  Probably an used GBC shell so I can have clear shell for cool looks.

GB-ED + Super Gameboy + portable SNES maybe overkill?  I have GBA-SP as well, the coveted model 101 with brighter and clearer LCD

One question remains: can it be used in Nintendo DS or DS Lite?  Original GB/GBC cart couldn't be used, only GBA. Can GB-ED work in DS or not?
Title: Re: GB/GBC Everdrive!
Post by: reprep on February 07, 2014, 08:17 AM
I'm planning to check local used gaming store for cheap donor cart.  Probably an used GBC shell so I can have clear shell for cool looks.

GB-ED + Super Gameboy + portable SNES maybe overkill?  I have GBA-SP as well, the coveted model 101 with brighter and clearer LCD

One question remains: can it be used in Nintendo DS or DS Lite?  Original GB/GBC cart couldn't be used, only GBA. Can GB-ED work in DS or not?

i don't think it can. if it worked, it would be advertised as gba everdrive not gb/gbc everdrive.

this also means you won't be able to use it in gba micro too as it lacks gb/gbc support.

you can use it in gameboy, gameboy color, gameboy advance and gameboy advance sp.
Title: Re: GB/GBC Everdrive!
Post by: wilykat on February 07, 2014, 10:10 AM
What about cheat devices?  I still have the Game Genie and Game Shark.  Are either of them any use or would there be built in cheat features?
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on February 08, 2014, 09:51 AM
Woooo!

https://twitter.com/krikzz/status/432047521234309120

(http://i.imgur.com/rZN37zu.jpg)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 08, 2014, 10:02 AM
Now, we wait for the video of it in action.

Boss work, KRIKzz!
Title: Re: GB/GBC Everdrive!
Post by: lord_raymon on February 08, 2014, 12:15 PM
(http://www.latostadora.com/generados/tiendas/1722/dibujos/24323.jpg)
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on February 08, 2014, 07:28 PM
Woooo!

https://twitter.com/krikzz/status/432047521234309120

(http://i.imgur.com/rZN37zu.jpg)

(http://forum.moneysavingqueen.com/images/smilies/happy0065.gif)
Title: Re: GB/GBC Everdrive!
Post by: reprep on February 08, 2014, 11:12 PM
i want this now.

BTW for people looking for a good way to play this, here are my top 3:

1) GB boy colour: a backlit screen gbc clone. it is compatible with ems flashcard, official and clone cartridges. it will probably be compatible with everdrive too.
2) front-light modded gbc:  you can mod a gbc with the screen of a ags 001 gba sp. it looks great
3) a gba ags 101: it has backlit. the screen size (when used with right aspect ratio) is smaller than a GBC. it is still great though.

also a super game boy or a gameboy player would be great when you want to play your games on your big tv screen.

Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on February 09, 2014, 02:40 AM
My excite level, it rises.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on February 09, 2014, 09:00 AM
BTW for people looking for a good way to play this, here are my top 3:

I will probably mostly play it in my Game Boy Color. I do have a DMG that I'm trying to backlight mod, but the Color was my first real GB (after the SGB) so I've got a bit of a soft spot for it. Plus, that screen was so reflective, I've played it in the back of a car at night by the light of a street lamp before.

...not to mention I'm looking forward to Shantae on the real thing (I've already got it on 3DS).

Me and the AGS-101 have a love/hate relationship.
Title: Re: GB/GBC Everdrive!
Post by: reprep on February 09, 2014, 10:53 AM
BTW for people looking for a good way to play this, here are my top 3:

I will probably mostly play it in my Game Boy Color. I do have a DMG that I'm trying to backlight mod, but the Color was my first real GB (after the SGB) so I've got a bit of a soft spot for it. Plus, that screen was so reflective, I've played it in the back of a car at night by the light of a street lamp before.

...not to mention I'm looking forward to Shantae on the real thing (I've already got it on 3DS).

Me and the AGS-101 have a love/hate relationship.

unmodded gb and gbc are too hard to see unless you are right under a light source. a jap exclusive gameboy light can be used too, but they are expensive, still not good as a ags-101 and doesn't support gbc games.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on February 09, 2014, 12:47 PM
AGS-101 is one of my "Christmas wish" :)
It became hard to find one, boxed and in good shape :/
Title: Re: GB/GBC Everdrive!
Post by: justinwebb on February 09, 2014, 05:40 PM
I have over 20 gameboy's from all generations lol I shall play it on all of them :)
Title: Re: GB/GBC Everdrive!
Post by: gladders on February 09, 2014, 08:27 PM
I have a GBC, a recently-acquired original Gameboy, and yesterday picked up an as-mint original GBA. I am so looking forward to this little miracle of a cart the size of an after-eight mint :)
Title: Re: GB/GBC Everdrive!
Post by: Jiro on February 10, 2014, 07:21 AM
I don't remember the technical term for it, but the shades of color on a GB or GBC game played on a GBA are not the same as on a real GB/GBC.  For instance, in a GB with 4 shades of gray, white/gray 1/gray 2/black, the gray 1 is a lot darker than it would be on a real GB/GBC.

I find that the backlight on an AGS-101 is so much better that I would rather use one anyway, but the difference in the colors is a a real disadvantage.
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on February 10, 2014, 08:47 AM
When will the GB/GBC Everdrive release? I cant wait any longer!!  ::)
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on February 10, 2014, 06:17 PM
lets hope for a april launch alongside retron 5 ;)
Title: GB/GBC Everdrive!
Post by: Mickkn on February 11, 2014, 12:36 AM
Got damn, take my money Krikkz >:]


Sent from my iPad using Tapatalk HD
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on February 11, 2014, 04:47 AM
Actually gb cart almost ready, but i still want to reduce power consuption and thinking about rtc, so, i will make new prototype boards and it will take some time. I hope that all be done this spring
Title: Re: GB/GBC Everdrive!
Post by: gladders on February 11, 2014, 11:25 AM
Do you think if you decided against RTC in the upcoming release, you'd consider it for a potential future v2?
Title: Re: GB/GBC Everdrive!
Post by: reprep on February 11, 2014, 12:00 PM
Actually gb cart almost ready, but i still want to reduce power consuption and thinking about rtc, so, i will make new prototype boards and it will take some time. I hope that all be done this spring

thanks for giving a time frame. i can gladly wait for some more time for new features and stability.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on February 11, 2014, 02:59 PM
Do you think if you decided against RTC in the upcoming release, you'd consider it for a potential future v2?

Woow be careful !
Don't you ever read about the "Everdrive64 v2" gate ?
Title: Re: GB/GBC Everdrive!
Post by: Rebirth on February 11, 2014, 06:14 PM
I love the idea of a GB everdrive, but what the world realy needs is a GBA everdrive XD
Title: Re: GB/GBC Everdrive!
Post by: The_Atomik_Punk! on February 11, 2014, 06:27 PM
Sounds great Krikzz, thanks for the time frame. I'll add my support for requesting RTC functionality. Something I'm unclear about, will Retrogate offer GB Everdrives with a shell/label, or will I need a GB "donor cart" to house the Everdrive like the Turbo Everdrive? Keep up the phenomenal work!
Title: Re: GB/GBC Everdrive!
Post by: magnus87 on February 11, 2014, 08:54 PM
Woooo!

https://twitter.com/krikzz/status/432047521234309120

(http://i.imgur.com/rZN37zu.jpg)


check it

looks awesome with sgb palete. others everdrives needs an option to change menu colours
Title: Re: GB/GBC Everdrive!
Post by: Captain N on February 12, 2014, 05:40 AM
Actually gb cart almost ready, but i still want to reduce power consuption and thinking about rtc, so, i will make new prototype boards and it will take some time. I hope that all be done this spring

You are a miracle worker.
It's so great to see a person care so much about the quality of his work, even if the current product might be ready as is.
I really REALLY hope you'll include the RTC but honestly, I'm gonna buy this regardless.  ;D
Title: Re: GB/GBC Everdrive!
Post by: Jiro on February 12, 2014, 05:48 AM
Will using the GB Everdrive require the ROM fixes needed for the EMS cart right now?  (see http://forums.nesdev.com/viewtopic.php?f=20&t=5804 )
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on February 12, 2014, 06:51 AM
Will using the GB Everdrive require the ROM fixes needed for the EMS cart right now?  (see http://forums.nesdev.com/viewtopic.php?f=20&t=5804 )
I will check. Should work as is, without patches
Title: Re: GB/GBC Everdrive!
Post by: nuu on February 12, 2014, 09:50 PM
If I understand it correctly, the reason the EMS cart needs all those fixes is because it's just a MBC5 cart without proper mapper emulation for MBC1/2/3.

MBC5 is backwards compatible with MBC1/2/3 (except the RTC in MBC3) but there are apparently some small differences between MBC5 and the others. Other mappers like MBC7, HuC1, HuC3, Rocket, MMM01 etc might not work either.
Title: Re: GB/GBC Everdrive!
Post by: Jiro on February 13, 2014, 10:32 AM
Most of the fixes are because of that, yes, but there are some others.  One is because certain addresses are memory-mapped registers and at least one case of that seems to be intentional copy protection (according to the thread, anyway--ny technical knowledge about this is very limited).
Title: Re: GB/GBC Everdrive!
Post by: Asaki on February 13, 2014, 02:40 PM
unmodded gb and gbc are too hard to see unless you are right under a light source.

I've played probably eight different GBCs in my lifetime, and only one of them was difficult to see. The contrast pot looks unmolested, I haven't tried adjusting it to see if it helps at all. Maybe your GBC was a similar case.
Title: Re: GB/GBC Everdrive!
Post by: reprep on February 13, 2014, 03:24 PM
unmodded gb and gbc are too hard to see unless you are right under a light source.

I've played probably eight different GBCs in my lifetime, and only one of them was difficult to see. The contrast pot looks unmolested, I haven't tried adjusting it to see if it helps at all. Maybe your GBC was a similar case.

well i tried a few of them and all were the same. of course everybody's taste is different. one can be very satisfied with the screen while i think it is too dim.

also i should mention i like to play gb/gbc at home (not outdoors) and generally at nights and my room isn't too bright as my eyes are sensitive.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on February 13, 2014, 03:32 PM
i remember, when i was young, playing at my GameBoy (DMG one) ; the best place at my parent's home was to be sat at the bottom of my parent's bed, with the window on the back side of the shoulder.
i used to play always at that spot, because fo the best light with no reflect i could get :)
Title: Re: GB/GBC Everdrive!
Post by: wilykat on February 14, 2014, 05:22 PM
Still waiting for info on cheats.  I have a GBC cart shell ready.  TH Pro Skater my local used game store had a pile of them for $2 each so I got one. Peel label off, discard the game PCB, wait for GB-ED to be available so I can see where holes need to be cut.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on February 16, 2014, 06:03 AM
Did we get official confirmation that this new Everdrive will support Game Boy Color Games?
Title: Re: GB/GBC Everdrive!
Post by: nuu on February 16, 2014, 04:41 PM
Now that you mention it, no not what I remember. The prototype board just says EDGB and the photo just shows a menu with what seems to be mostly Gameboy games. I don't know all those games though.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on February 16, 2014, 09:41 PM
Did we get official confirmation that this new Everdrive will support Game Boy Color Games?
BG and GBC games is supported
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on February 17, 2014, 04:44 AM
Thanks KRIKzz, good to know!

I'm considering buying a sealed "NSYNC Get to the Show" cart to serve as a donor for this Everdrive... man, that game sucks! I'm actually a little embarrassed to buy something like that, but there's no better way to get a cartridge case in perfect condition! :o
Title: Re: GB/GBC Everdrive!
Post by: Drakon on February 17, 2014, 02:59 PM
It's easy having a cart that supports both gb and gbc games.  Just a different rom header for gbc games otherwise the cart hardware is pretty much the same thing.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on February 18, 2014, 12:50 PM
How's battery life looking so far?

Obviously a difficult question to answer, since almost every different platform that supports the cart runs on different kinds of batteries.
Title: Re: GB/GBC Everdrive!
Post by: Captain N on February 18, 2014, 05:23 PM
I hope that Stone Age Gamer will have a deluxe edition of the GBE as well. Even if that means that I'll have to wait a bit longer.
Title: Re: GB/GBC Everdrive!
Post by: Kingmog on February 19, 2014, 11:50 PM
Look's interesting, I've been looking around for a non-USB GBC flash card that can be placed within a normal GBC cart that's easy to change the contents with :P
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on February 20, 2014, 03:10 AM
This is my first ED launch. Krizz, will you be selling versions already in a shell? Or does that sort of thing come post launch?
Title: Re: GB/GBC Everdrive!
Post by: Captain N on February 20, 2014, 06:43 AM
This is my first ED launch. Krizz, will you be selling versions already in a shell? Or does that sort of thing come post launch?

You can't purchase Everdrives directly from Krikzz as far as I'm aware. There are multiple webshops that you can buy them from and some of them will offer to built you a finished cartridge instead of just the board.
Personally, I have bought all of my Everdrives from StoneAgeGamer.com, since he offers "Deluxe Editions" which comes in a finished and re-painted cartridge with both label and a SD cart, as well as a box and manual. Along with some other swag ^^ And for a very affordable price in my opinion. Great if you just want a finished ready to use product with a great quality feel to it ^^
The board inside is the same no matter what seller you buy from, so the it's only a cosmetic and practical benefit. But that's is exactly what I look for, so that's great ^^
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 20, 2014, 07:02 AM
Retrogate is as close as you can get to purchasing directly from KRIKzz. Shell options are there most of the time.
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on February 20, 2014, 08:39 AM
Retrogate is as close as you can get to purchasing directly from KRIKzz. Shell options are there most of the time.

Care to explain? I'm new here. :p
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on February 20, 2014, 07:43 PM
Retrogate is as close as you can get to purchasing directly from KRIKzz. Shell options are there most of the time.
Bah, I was thinking Retrogate. I didn't know that Retrogate wasn't exactly Krizz, thought it was his own shop
Title: Re: GB/GBC Everdrive!
Post by: wilykat on February 21, 2014, 03:44 AM
http://krikzz.com/index.php?route=information/information&information_id=7

There's a list of online store that carries Everdrives and they will get Gameboy version when it's available. You can check for one that is in your country or one that will ship to you.

I've bought from a couple without a problem. Normally I get from Stone Age Gamer but once I went to a store in Germany because Mega Everdrive was out of stock everywhere in USA.
Title: Re: GB/GBC Everdrive!
Post by: TeamShake on February 21, 2014, 05:00 AM
Retrogate is as close as you can get to purchasing directly from KRIKzz. Shell options are there most of the time.
Bah, I was thinking Retrogate. I didn't know that Retrogate wasn't exactly Krizz, thought it was his own shop
It is. I'm not sure what they are talking about. I sent an email to ask about my order once and krikzz answered it.
Title: Re: GB/GBC Everdrive!
Post by: Tux on February 26, 2014, 01:42 PM
Maybe it's too soon to ask, but will this ED64 work on GBA/GBASP?
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on February 26, 2014, 06:04 PM
Maybe it's too soon to ask, but will this ED64 work on GBA/GBASP?

I think you're a bit confused... the ED64 is a Nintendo 64 cart, so it will definitely not work on the GBA/SP. =)

This thread is about the GB/GBC Everdrive, which SHOULD work on every piece of official Nintendo hardware (and maybe even some of the unofficial stuff) that takes GB/GBC carts, which includes the GBA/SP. Until Krikzz states otherwise, that's what you should expect from new Everdrives. We do know that it doesn't play GBA games though, only GB/GBC.
Title: GB/GBC Everdrive!
Post by: Mickkn on February 28, 2014, 12:24 AM
Will the EDGB support save and load state?


Sent from my iPad using Tapatalk HD

Edit: GB64->EDGB
Title: Re: GB/GBC Everdrive!
Post by: goombakid on February 28, 2014, 01:21 AM
Will the GB64 support save and load state?


Sent from my iPad using Tapatalk HD

I don't think so. However, the EDGBSP64HD will probably work on an Atari 7800 and most, if not all Blackberry devices.

Back on topic, if it plays a GB game no problem (talking OG consoles, not emulated ones), then this EDGB should work. If you want to talk Retron 5 compatibility, post in that thread.
Title: Re: GB/GBC Everdrive!
Post by: saturnu on February 28, 2014, 02:23 AM
I think what definitly would be a good idea and is already mentioned, is something like an autostart folder.

This could improve the support for some obscure devices like Transfer Pak, GC-Gameboy Player, RetroN5 and so on. ^^
Title: Re: GB/GBC Everdrive!
Post by: Tux on March 02, 2014, 09:48 PM
I think you're a bit confused... the ED64 is a Nintendo 64 cart, so it will definitely not work on the GBA/SP. =)

This thread is about the GB/GBC Everdrive, which SHOULD work on every piece of official Nintendo hardware (and maybe even some of the unofficial stuff) that takes GB/GBC carts, which includes the GBA/SP. Until Krikzz states otherwise, that's what you should expect from new Everdrives. We do know that it doesn't play GBA games though, only GB/GBC.

ED64 was a typo, I meant ED GB/GBC.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 03, 2014, 09:21 AM
I think what definitly would be a good idea and is already mentioned, is something like an autostart folder.

This could improve the support for some obscure devices like Transfer Pak, GC-Gameboy Player, RetroN5 and so on. ^^

Possible that a feature similar to the TED, where if there is no SD inserted, it'll automatically start the last flashed game. Would come in handy for Pokemon games with Pokemon Colosseum.
Title: Re: GB/GBC Everdrive!
Post by: Missingno255 on March 03, 2014, 09:39 AM
I think what definitly would be a good idea and is already mentioned, is something like an autostart folder.

This could improve the support for some obscure devices like Transfer Pak, GC-Gameboy Player, RetroN5 and so on. ^^

Possible that a feature similar to the TED, where if there is no SD inserted, it'll automatically start the last flashed game. Would come in handy for Pokemon games with Pokemon Colosseum.
But then you'd have to have a way of disabling the menu, because IIRC this thing is supposed to be like Everdrive MD (Correct me if wrong). Such a feature would be useless if the menu can't be disabled.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 03, 2014, 10:20 AM
But then you'd have to have a way of disabling the menu, because IIRC this thing is supposed to be like Everdrive MD (Correct me if wrong). Such a feature would be useless if the menu can't be disabled.
http://www.youtube.com/watch?v=Yb7rVJlQU_w&list=UU-IKfeC3_F05xGyyuK1WAVQ&feature=c4-overview

Skip to the 2:50 mark, you'll see what I mean.

Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 03, 2014, 12:23 PM
if you could start the last game by just pulling the sd-card, it would be super handy 'cause you would only need a gameboy to switch games and no computer. ^^
perhaps flash is used anyway and is the way to go, if you think of power comsumption.
Title: Re: GB/GBC Everdrive!
Post by: Great Hierophant on March 04, 2014, 02:09 AM
I have a feeling that my USB 64M Smart Card is not much longer for this world.  Krizz's cart seems to address virtually all its shortcomings.  Limited storage space - SD card slot (mini/micro?)  Battery - Replaceable, Compatibility - MBC1, 2, 3, 5, Menu - ROM file name (instead of the name inside the cart header), RTC - we can hope, Battery usage - its a genuine concern.

Rumble pak - I know you can't have everything, but if you used a Rumble Pak as a donor cart... :)
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on March 04, 2014, 06:42 AM
I have a feeling that my USB 64M Smart Card is not much longer for this world.  Krizz's cart seems to address virtually all its shortcomings.  Limited storage space - SD card slot (mini/micro?)  Battery - Replaceable, Compatibility - MBC1, 2, 3, 5, Menu - ROM file name (instead of the name inside the cart header), RTC - we can hope, Battery usage - its a genuine concern.

Rumble pak - I know you can't have everything, but if you used a Rumble Pak as a donor cart... :)

That certainly would be cool... Leaving a spot open on the PCB in case you wanted to have rumble on it or not. :p

Looks fairly easy to add in hardware wise. You'd just need to program the FPGA to turn on the rumble when it receives the rumble command from the game.

(http://webspace.webring.com/people/rg/gameboycartsuk/PokemonPinballCart.jpg)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 04, 2014, 08:09 AM
That certainly would be cool... Leaving a spot open on the PCB in case you wanted to have rumble on it or not. :p

Looks fairly easy to add in hardware wise. You'd just need to program the FPGA to turn on the rumble when it receives the rumble command from the game.

(http://webspace.webring.com/people/rg/gameboycartsuk/PokemonPinballCart.jpg)

That would probably require a separate board revision. The Micro SD slot will need to be moved, as well as notches redone for the lower half of the card.
(https://pbs.twimg.com/media/Bddlj2VCUAAqol7.jpg:large)
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on March 04, 2014, 10:37 AM
That certainly would be cool... Leaving a spot open on the PCB in case you wanted to have rumble on it or not. :p

Looks fairly easy to add in hardware wise. You'd just need to program the FPGA to turn on the rumble when it receives the rumble command from the game.

(http://webspace.webring.com/people/rg/gameboycartsuk/PokemonPinballCart.jpg)

That would probably require a separate board revision. The Micro SD slot will need to be moved, as well as notches redone for the lower half of the card.
(https://pbs.twimg.com/media/Bddlj2VCUAAqol7.jpg:large)

True, the PCBs are different in size, and it requires space for the AAA battery terminals.

SD slot can be rotated, but then you would have to take the cart out to change SD cards. :p

He could also just leave the leads on there (motor +/-; AAA battery +/-), for those who want to modify the cart case or 3D print a custom one out. Probably no one will do that though, since consumers want something that works right out of the box.

Even if Krikzz did make a second PCB for this, it would require the user to solder on the motor and battery leads themselves. I guess Krikzz/shop sellers could do that for them and charge extra.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on March 04, 2014, 12:27 PM
I think leaving only pads availables for those who would adapt a rumble motor is the best solution.
i don't know how many games use this option (i can remember Perfect Dark in addition of Pokemon Pinball), but i don't think it worth the entire change of the actual PCB, ie whole project.
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 04, 2014, 06:14 PM
I also would like to at least have the rumble pads available. If there's a game that just uses rumble for indication (like stone of agony in OoT) you could always go the cheap route and add a LED there instead if you want.

I know Nushi Tsuri Adventure: Kaito no Bouken has rumble and it's been fantranslated to English. Here's a list of some more games: http://en.wikipedia.org/wiki/Rumble_Pak#Game_Boy_Color_games_with_built-in_rumble
Title: Re: GB/GBC Everdrive!
Post by: JohnnyPhantom on March 04, 2014, 07:46 PM
I'm wicked excited for this to come out! not sure if its been asked or not, but It looks like the micro SD card wont need to have a slot cut in the cart shell, should all just fit inside.

As I wait for the board to go on sale, and then be purchased, shipped, in my mail mans bag for delivery, and then arrive in my hands, I've started making a label design for my cart, this is what I got thus far, I'll probably have a few more revisions coming as I tweak it more and more as I wait.

Keep up the great job!!! YOU ROCK KRIKZZ!!
Title: Re: GB/GBC Everdrive!
Post by: JohnnyPhantom on March 04, 2014, 08:39 PM
Just Can't wait... someday... someday...
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on March 04, 2014, 09:03 PM
I also would like to at least have the rumble pads available. If there's a game that just uses rumble for indication (like stone of agony in OoT) you could always go the cheap route and add a LED there instead if you want.

I know Nushi Tsuri Adventure: Kaito no Bouken has rumble and it's been fantranslated to English. Here's a list of some more games: http://en.wikipedia.org/wiki/Rumble_Pak#Game_Boy_Color_games_with_built-in_rumble
The LED trick sounds very smart to me !
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 05, 2014, 01:06 PM
Oh gosh, I was hoping no-one would mention the rumble @_@

Is the battery just for the RTC?

It looks like I'm going to have to get a black GBC cart to empty out...looks like there were a couple Elmo and Olsen Twins games that the world would be happier without B)
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 06, 2014, 09:07 AM
Hehe I was gonna mention rumble but I thought RTC was more important at the moment.

Battery might be needed for keeping SRAM as well. There's no hardware-reset button on a Gameboy.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 06, 2014, 01:19 PM
That's true, but doesn't the EDN8 say you don't have to reset to save except with FDS?

I always reset anyway, just to be extra safe (and out of habit)
Title: Re: GB/GBC Everdrive!
Post by: Nemark on March 06, 2014, 11:56 PM
Sorry if this has been answered somewhere, but I searched through this thread and couldn't find a solid answer. What storage memory format is this cart going to use? I saw some people mention MicroSD, but nothing really solid. Are people just assuming it'll be MicroSD because it's a small cart?
Title: Re: GB/GBC Everdrive!
Post by: gladders on March 07, 2014, 01:42 AM
Sorry if this has been answered somewhere, but I searched through this thread and couldn't find a solid answer. What storage memory format is this cart going to use? I saw some people mention MicroSD, but nothing really solid. Are people just assuming it'll be MicroSD because it's a small cart?

It's safe to bet on MicroSD because of the small size, plus an adapter to full-SD is easy to come by.
Title: Re: GB/GBC Everdrive!
Post by: Captain N on March 07, 2014, 02:39 AM
Hehe, if we need rumble for Pokémon Pinball, we should have a Gyroscope for that Kirby game as well xD

But, rumble paks usually required an extra battery, and with the Power consumption of the GBE being the biggest hurdle, I doubt such a thing would be feasable ^^
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on March 07, 2014, 09:13 AM
Hehe, if we need rumble for Pokémon Pinball, we should have a Gyroscope for that Kirby game as well xD

But, rumble paks usually required an extra battery, and with the Power consumption of the GBE being the biggest hurdle, I doubt such a thing would be feasable ^^

and a camera

RTC Yes, Rumble No
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on March 07, 2014, 10:35 AM
Hehe, if we need rumble for Pokémon Pinball, we should have a Gyroscope for that Kirby game as well xD

But, rumble paks usually required an extra battery, and with the Power consumption of the GBE being the biggest hurdle, I doubt such a thing would be feasable ^^

and a camera

RTC Yes, Rumble No

That kirby game actually uses an accelerometer.

Compared to accelerometer, RTC, etc., rumble is the easiest to implement.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 07, 2014, 11:27 AM
From Wikipedia:

There were several games for Game Boy Color that supported rumble. Since the Game Boy Color hardware did not include native force feedback and had no extra slot for a separate peripheral, all games supporting this feature had it built into the game cartridge itself. These games that had this feature required an extra AAA battery (on top of the 2 AA batteries required to power to the Game Boy Color) that is inserted into the cartridge to power the vibrating motor. These games include:

10 Pin Bowling
3-D Ultra Pinball Thrillride
Chee-Chai Alien (ちっちゃいエイリアン)
Disney's The Little Mermaid II: Pinball Frenzy
Get Mushi Club: Minna no Konchu Daizukan (Get'虫倶楽部 みんなの昆虫大図鑑)
Hole in One Golf
Legend of the River King 2 / Kawa no Nushi Tsuri 4 (川のぬし釣り4)
Missile Command
NASCAR Challenge
Nushi Tsuri Adventure - Kite no Bouken (ぬし釣りアドベンチャー カイトの冒険)
Perfect Dark
Pokémon Pinball
Polaris SnoCross
Ready 2 Rumble Boxing
Star Wars Episode I: Racer
Super Black Bass: Real Fight
Super Real Fishing
Test Drive Off-Road 3
Tonka Raceway
Top Gear Pocket / Top Gear Rally
Vigilante 8
Zebco Fishing

Like the SED, it'll be just easier to go out and get the games you want to play that the EDGB possibly won't emulate, including rumble and, dare I say, RTC.
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 09, 2014, 06:12 PM
Made this for my Cartridge, Mario Land -> the first GB Game I owned :D

Couldn't find a matching FONT for the title, could be nice tho. :)

Edit: Can't wait for it :D

(https://dl.dropboxusercontent.com/u/53726931/GBED_MarioLand.jpg)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 09, 2014, 07:03 PM
Made this for my Cartridge, Mario Land -> the first GB Game I owned :D

Couldn't find a matching FONT for the title, could be nice tho. :)

Edit: Can't wait for it :D

(https://dl.dropboxusercontent.com/u/53726931/GBED_MarioLand.jpg)

Nice! But wouldn't Tetris technically be the first GB game anyone has owened (or those who bought a DMG-01 when it was first released)?
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 09, 2014, 10:27 PM
Mine was bundled with Mario Land ;)
Title: Re: GB/GBC Everdrive!
Post by: magnus87 on March 11, 2014, 08:10 PM
I dont like games labels for Everdrives :S
Title: GB/GBC Everdrive!
Post by: Mickkn on March 11, 2014, 09:29 PM
I'm glad to tell you, that you are not forced to use it ;)
Title: Re: GB/GBC Everdrive!
Post by: wilykat on March 12, 2014, 11:39 PM
Link's Awakening also came bundled with some Gameboy.  I'd like either that (Zelda fan here) or Tetris themed label.
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 13, 2014, 01:19 AM
That's true, but doesn't the EDN8 say you don't have to reset to save except with FDS?

I always reset anyway, just to be extra safe (and out of habit)
Yes because the N8 has a battery.

You still need to hold the reset button when powering off to not risk loosing the SRAM data though.
Title: Re: GB/GBC Everdrive!
Post by: richisawesome on March 14, 2014, 06:15 AM
I've designed a label for my everdrive whenever I get it:

(http://i.minus.com/iGcz0cCqt7Lnj.png)

What do you guys think? Either way, I've got a backlit GBP now which is awesome, but I'm slightly concerned at how the battery life will fare...the backlight takes a toll on the battery life as it is, even without the everdrive on top:

(http://i.minus.com/id4kdlpRZpcEm.jpg)
Title: Re: GB/GBC Everdrive!
Post by: Duo_r on March 14, 2014, 11:26 AM
cannot wait to get this one!!! I may have to start designing my cart label soon! And a custom case to hold the Everdrive!
Title: Re: GB/GBC Everdrive!
Post by: magnus87 on March 14, 2014, 09:59 PM
I'm glad to tell you, that you are not forced to use it ;)

Oh God! Thanks for the info!. Now can I buy a GB Everdrive
Title: Re: GB/GBC Everdrive!
Post by: Troyus on March 15, 2014, 08:29 PM
If I was to buy a system for this new everdrive what would you buy?
Seems many nintendo handhelds are backwards compatable.
Would be nice to have it rechargable and backlit.  Thoughts?
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 15, 2014, 08:31 PM
If I was to buy a system for this new everdrive what would you buy?
Seems many nintendo handhelds are backwards compatable.
Would be nice to have it rechargable and backlit.  Thoughts?

GBA SP. Done.
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 15, 2014, 10:20 PM
GBA SP is really your only choice if you want backlit and rechargable batteries (unless you count modding).

If you want to use linking as well you'll need a GBC (or older model). Some games have GBA only features as well, like the GBA shop in the Oracle series.
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on March 16, 2014, 07:39 AM
you can link on the GBA and GBA SP with game boy and GBC games you just have to have the original GB pocket or GBC link cable
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on March 16, 2014, 08:35 AM
If I was to buy a system for this new everdrive what would you buy?
Seems many nintendo handhelds are backwards compatable.
Would be nice to have it rechargable and backlit.  Thoughts?

GBA SP. Done.
May i add GBA SP model AGS-101 ?
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 16, 2014, 01:00 PM
you can link on the GBA and GBA SP with game boy and GBC games you just have to have the original GB pocket or GBC link cable
Are you sure? Last time I tried, the GBC cable didn't even fit. Or maybe it was the GBA link cable that didn't fit GBC?
Title: GB/GBC Everdrive!
Post by: Mickkn on March 18, 2014, 06:18 PM
Do anyone have a list of GB/GBC games with colored cartridges?
Title: Re: GB/GBC Everdrive!
Post by: zaneiken on March 18, 2014, 07:03 PM
If I was to buy a system for this new everdrive what would you buy?
Seems many nintendo handhelds are backwards compatable.
Would be nice to have it rechargable and backlit.  Thoughts?

GBA SP. Done.

I would actually go for a backlight-modded original GBA, as I think they're much more comfortable to hold than the SP.
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on March 18, 2014, 10:22 PM
Will it release soon?
Can't wait anymore!  ::)

 :D
Title: Re: GB/GBC Everdrive!
Post by: wilykat on March 18, 2014, 11:11 PM
Do anyone have a list of GB/GBC games with colored cartridges?

Pokemon all had colored carts but they can be expensive on eBay.  All DX games were black, and all CGB has clear shell. Older Gameboy are grey.  Kirby had transparent-pink shell.  I don't recall any other non-Pokemon game being sold in colored shell.
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 18, 2014, 11:20 PM
Most Donkey Kong games are yellow. So thought that there was more colored game cartridges.
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on March 19, 2014, 12:56 AM
release it already lol so you can work on jaguar ED ;)
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 19, 2014, 10:25 PM
Will there be a file limit on the GBED? Or is it only limited for how many files a Folder can hold? Would be nice to have the hole GB/GBC library on the microSD ;)
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 20, 2014, 12:02 PM
Or is it only limited for how many files a Folder can hold?

IIRC, that's a limit of FAT.

Would be nice to have the [w]hole GB/GBC library on the microSD ;)

I don't see the appeal, there are a lot of garbage games out there. I'd rather be able to get to the games I will actually play quicker.
Title: Re: GB/GBC Everdrive!
Post by: Enzo1960 on March 22, 2014, 12:33 PM
This is good news!
 I own the Doctor GB64, but I'm not using it from long time due to having to use the parallel port, as well as windows software too!
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 24, 2014, 09:57 AM
maybe you could use ucon64 to flash it from a os beside windows
http://ucon64.sourceforge.net/ucon64/hardware.html

there are some usb/lpt interfaces on the web that could handle more than just printers
this one is windows only but at least open-source! ^^
http://www-user.tu-chemnitz.de/~heha/bastelecke/Rund%20um%20den%20PC/USB2LPT/index.en.htm
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on March 25, 2014, 07:34 PM
Quote
Igor ‏@krikzz  20m
In next few days i will start sell GB/GBC EverDrive

its almost here!
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 25, 2014, 08:04 PM
Where did you get that info? :o
Title: Re: GB/GBC Everdrive!
Post by: ApolloBoy on March 25, 2014, 08:09 PM
Where did you get that info? :o
It's on his Twitter.
Title: GB/GBC Everdrive!
Post by: Mickkn on March 25, 2014, 08:20 PM
My day just got a lot better :D


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Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 25, 2014, 10:34 PM
I want it. Give it to me.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on March 26, 2014, 04:58 AM
(http://media0.giphy.com/media/rl0FOxdz7CcxO/giphy.gif)

Can't wait. I'll probably order a Game Gear Everdrive too since the RGB output mod is now a thing for the Game Gear. I could never tolerate that awful screen.
Title: Re: GB/GBC Everdrive!
Post by: chromium on March 26, 2014, 08:43 AM
Awesome, can't wait for this thing.
Got a backlight modded original GBA waiting, plus a Gameboy Player on my GC.

I've got the GB USB Smart Card 64M, but I'm sure the Everdrive will be infinitely better :)

Is there any way we can be notified as soon as it's available?
Title: GB/GBC Everdrive!
Post by: Mickkn on March 26, 2014, 09:45 AM
Enable email notification on this thread, and you are informed pretty fast I guess :)


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Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 26, 2014, 09:57 AM
Or just watch his Twitter account

https://twitter.com/krikzz

Exciting news, KRIKzz! Can't wait for the reveal!
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on March 26, 2014, 10:52 AM
With the GB USB Smart Card 64M you wont have enought Memory to put enought GBC Roms, and it doesnt feel like an original Everdrive. It seems to be not good Quality and a very difficult and unnessary write mode. It automatically deletes all saved Rom files only because you add one more to the GB USB Smart Card 64M.

Not user-friendly at all!
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 26, 2014, 12:09 PM
Plus it doesn't have a very good compatibility. Most GBC games I tried and a good bunch of GB games doesn't work properly.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on March 26, 2014, 12:36 PM
I doing final testing right now, should i check some specific games which may not work properly with flashcarts?
Title: Re: GB/GBC Everdrive!
Post by: arcade on March 26, 2014, 02:19 PM
Yes! Thank you Igor!

Please if you can try some games like Donkey Kong or Megaman 5 on GBA/SP to check if they make use of the extended SGB palette on that hardware.
I know that SmartCard has Problems with that.

Here are some known trouble-games and patches from Mottzilla:
http://thegaminguniverse.org/ninjagaiden4/mottzilla/smartcard.html

THANK YOU SO MUCH!!!!!
Title: Re: GB/GBC Everdrive!
Post by: nuu on March 26, 2014, 04:16 PM
More games that had glitches or didn't boot at all on GB USB Smart Card 64M:

Balloon Kid
Balloon Kid GB
Super RC Pro-Am
Survival Kids
Survival Kids 2
Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 26, 2014, 05:08 PM
:D A product page is available at stoneagegamer http://www.stoneagegamer.com/everdrive-gb-board-only.html
When can we see a link up at retrogate?
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 26, 2014, 05:26 PM
Updated first post of the thread with links to different parts of EGBG developments. Saving the new people from going through the whole thread.
Title: Re: GB/GBC Everdrive!
Post by: phoenixdownita on March 26, 2014, 06:39 PM
Has this thing been tested against non black GBC games?
I see pictures on the Super Game Boy but that unit does not support GBC fully.

http://en.wikipedia.org/wiki/Super_Game_Boy#Gameplay :
"The Super Game Boy is compatible with the original monochrome Game Boy cartridges, black Game Boy Color cartridges and the Game Boy Camera although it would display the latter two in their monochrome compatibility mode."

So will this be compatible with GBC or only to what works on Super Game Boy (black GBC)?

Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 26, 2014, 08:11 PM
Has this thing been tested against non black GBC games?
I see pictures on the Super Game Boy but that unit does not support GBC fully.

http://en.wikipedia.org/wiki/Super_Game_Boy#Gameplay :
"The Super Game Boy is compatible with the original monochrome Game Boy cartridges, black Game Boy Color cartridges and the Game Boy Camera although it would display the latter two in their monochrome compatibility mode."

So will this be compatible with GBC or only to what works on Super Game Boy (black GBC)?



Hmm... good question. I'm guessing he wouldn't market it as GB/GBC if it didn't.
Also if anybody wants a new GBC cartridges I suggest looking for copies of "720" for black cartridges and  "NSYNC: Get to the Show" for clear cartridges. These seem easy to find and are really cheap since nobody wants these games.
Title: Re: GB/GBC Everdrive!
Post by: Jiro on March 26, 2014, 09:16 PM
I doing final testing right now, should i check some specific games which may not work properly with flashcarts?

People have been mentioning certain games along with Mottzilla's fixes.

The original thread which also gives some technical information about why those games might not work is at http://forums.nesdev.com/viewtopic.php?f=20&t=5804

Edit: I noticed I already posted this a month ago, ah well.
Title: Re: GB/GBC Everdrive!
Post by: jsledge on March 27, 2014, 03:32 AM
I doing final testing right now, should i check some specific games which may not work properly with flashcarts?
You should check if Pokonyan works with all the Super Gameboy features intact.
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on March 27, 2014, 09:17 AM
I doing final testing right now, should i check some specific games which may not work properly with flashcarts?

Yes, please check if games with SGB enhancements work properly when played on the SNES. Most of them usually work fine on flashcarts, but can never hurt to check. Other than just the borders and colors, some examples include:
Donkey Kong - Audio (ie Pauline screaming "Help!").
Bomberman GB - SNES Multiplayer in Battle mode.
Space Invaders - An SNES version of the game was included when played on SGB.

Also, if possible, check to see if games like the Zelda: Oracle series have the extra shops when played on GBA.

Finally, I know it's been discussed on this forum already, but didn't see the question answered. Will first party monochrome GB games load their GBC bootstrap color palettes when played on GBC, GBA, and GB Player? That's always been a problem on the smartcard unless it only contained a single ROM on the cart. Donkey Kong Land is a good example of this.

Also if anybody wants a new GBC cartridges I suggest looking for copies of "720" for black cartridges and  "NSYNC: Get to the Show" for clear cartridges. These seem easy to find and are really cheap since nobody wants these games.

If anyone's using an original GB, def don't use clear GBC style carts, as those would block the power switch from turning on due to their shape, if I remember correctly.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 27, 2014, 10:39 AM
If anyone's using an original GB, def don't use clear GBC style carts, as those would block the power switch from turning on due to their shape, if I remember correctly.

Correct. I'm staring at a couple of GB carts right now. The GBC cart doesn't have the notch in the corner, so a GB game would be best for all around use.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 27, 2014, 12:04 PM
Got a backlight modded original GBA waiting...

Are those screens actually brand new products as advertised, or are they harvested from AGS-101s?

I was thinking about getting one, but they're pretty expensive right now, and I don't need a third-party shell replacement or a glass screen that's just going to break.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 27, 2014, 07:58 PM
The GBC cart doesn't have the notch in the corner, so a GB game would be best for all around use.

Shit, I didn't know that the original Game Boy couldn't be powered on with a GBC cart inserted when I bough a copy of N*Sync: Get to the Show (what a crappy game BTW, not so much for being N*Sync themed, but for having abysmal graphics, music AND gameplay!) to serve as a donor for my future Everdrive GB...

On the other hand, I don't own an original Game Boy, nor do I plan to get one anytime soon, so this won't really affect me at all. It sure would be nice to have a universal cart, but I'll only worry about this if/when I buy a classic Game Boy.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 27, 2014, 09:16 PM
Shit, I didn't know that the original Game Boy couldn't be powered on with a GBC cart inserted when I bough a copy of N*Sync: Get to the Show (what a crappy game BTW, not so much for being N*Sync themed, but for having abysmal graphics, music AND gameplay!) to serve as a donor for my future Everdrive GB...

On the other hand, I don't own an original Game Boy, nor do I plan to get one anytime soon, so this won't really affect me at all. It sure would be nice to have a universal cart, but I'll only worry about this if/when I buy a classic Game Boy.

You could just cut the notch in. But if you're not planning on using an OG Gameboy or Gameboy Pocket, you should be fine.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 28, 2014, 04:17 AM
You could just cut the notch in.

That kinda defeats the purpose of using a brand new cart as a donor, which is having the best looking cart possible. An improvised notch would make it pretty ugly. I may buy a GB cart in the future though, but for now I'll use the GBC one.

Quote
But if you're not planning on using an OG Gameboy or Gameboy Pocket, you should be fine.

Wait, Game Boy Pocket? I may be mistaken, but I do remember fitting a GBC cart into my GB Pocket without problems... I don't remember if I turned it on, but I'm pretty sure that the GB Pocket doesn't have that piece of plastic extending from the power switch...
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 28, 2014, 05:33 AM
Wait, Game Boy Pocket? I may be mistaken, but I do remember fitting a GBC cart into my GB Pocket without problems... I don't remember if I turned it on, but I'm pretty sure that the GB Pocket doesn't have that piece of plastic extending from the power switch...

My bad. It didn't. Just the OG Gameboy. You could just break the tab off the power switch...just throwing out options.
Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 28, 2014, 06:53 AM
You could just cut the notch in.

That kinda defeats the purpose of using a brand new cart as a donor, which is having the best looking cart possible. An improvised notch would make it pretty ugly. I may buy a GB cart in the future though, but for now I'll use the GBC one.

Quote
But if you're not planning on using an OG Gameboy or Gameboy Pocket, you should be fine.

Wait, Game Boy Pocket? I may be mistaken, but I do remember fitting a GBC cart into my GB Pocket without problems... I don't remember if I turned it on, but I'm pretty sure that the GB Pocket doesn't have that piece of plastic extending from the power switch...

Yeah, though I suggest people get "720" as it's one of the hybrid GB/GBC games. So you can use it with the original gameboy if you want.

Title: Re: GB/GBC Everdrive!
Post by: nuu on March 28, 2014, 11:12 AM
A normal grey cart shell won't work?
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 28, 2014, 04:26 PM
A normal grey cart shell won't work?
It will. Some just want their EDGB to be unique. I'm using a black shell from a bootleg multicart because it's a bootleg multicart.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 28, 2014, 09:27 PM
I'm using a black shell from a bootleg multicart because it's a bootleg multicart.

I too like to use bootleg carts as donors for my Everdrives when possible... For some consoles, like the Genesis/MD, bootlegs are great because they fit in consoles of all regions. Unfortunately I wasn't able to find universal cases for my SD2SNES and ED64, but since I don't even own the japanese versions of their respective consoles that didn't bother me too much.
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 28, 2014, 10:09 PM
now listed, no rtc or usb but GameGenie cheat codes ^^
http://shop.retrogate.com/Everdrive-GB-EDGB.htm
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 28, 2014, 10:27 PM
now listed, no rtc or usb but GameGenie cheat codes ^^
http://shop.retrogate.com/Everdrive-GB-EDGB.htm

How do you know about the RTC? Is it some visibly hardware that are missing?

Really looking forward for this masterpiece :D
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 28, 2014, 10:35 PM
i think it would be part of the description as a feature and i don't see one on the photo. :D
it looks exactly as the prototyp board.
Title: GB/GBC Everdrive!
Post by: Mickkn on March 28, 2014, 10:39 PM
Okay, it means that the clock need to be set in certain games on every load or are they unplayable?

Are there any games above 8MB?


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Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 28, 2014, 11:30 PM
Are there any games above 8MB?

I thiink LSDJ is one.
Title: Re: GB/GBC Everdrive!
Post by: lastcallhall on March 29, 2014, 12:27 AM
I'm missing something; why is the clock such a big deal?
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 29, 2014, 12:31 AM
the rtc is like rumble, nice to have but not really important ^^
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 29, 2014, 01:29 AM
Are there any games above 8MB?

I thiink LSDJ is one.

I think LSDJ is about 8MBit (1MByte) not 8MByte - maybe you switched bit and byte
Gameboy games mostly are a few hundred KByte big and GBC games up to 8MByte.
8MByte -> 64MBit is quite big
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 29, 2014, 01:39 AM
my shell and I, are so ready :D

(https://dl.dropboxusercontent.com/u/53726931/gbed.jpg)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 29, 2014, 02:28 AM

I think LSDJ is about 8MBit (1MByte) not 8MByte - maybe you switched bit and byte
Gameboy games mostly are a few hundred KByte big and GBC games up to 8MByte.
8MByte -> 64MBit is quite big

I was thinking that LSDJ was the only ROM that I had that wouldn't fit on my 16Mb Doctor GB card by itself for some reason...yeah, I dunno what I was thinking. I've had a lot on my mind lately.
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 29, 2014, 04:16 AM
Just bought mine. Cant wait.
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on March 29, 2014, 04:18 AM
Excited for mail to arrive. Now I just need a GBA card  ;D
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 29, 2014, 04:20 AM
Excited for mail to arrive. Now I just need a GBA card  ;D
If you're not patient, the Easy Flash IV is very good, although an everdrive would be nice for using a bigger sd card.
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on March 29, 2014, 04:24 AM
Excited for mail to arrive. Now I just need a GBA card  ;D
If you're not patient, the Easy Flash IV is very good, although an everdrive would be nice for using a bigger sd card.

It's the MiniSD that kills that for me. I'd much rather something with MicroSD. I do have an Ezflash 3-in-1 but I'd rather something that works standalone with my Gameboy Player.
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on March 29, 2014, 04:32 AM
Excited for mail to arrive. Now I just need a GBA card  ;D
If you're not patient, the Easy Flash IV is very good, although an everdrive would be nice for using a bigger sd card.

It's the MiniSD that kills that for me. I'd much rather something with MicroSD. I do have an Ezflash 3-in-1 but I'd rather something that works standalone with my Gameboy Player.

I managed to get my hands on a M3 Lite for $35 lolololol. Got it this year too haha.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 29, 2014, 05:50 AM
It's the MiniSD that kills that for me. I'd much rather something with MicroSD.

You know you can use a Micro SD with an adapter, right? What sucks to me about most GBA flash carts is having to put the ROMs through badly programmed software that modifies them who knows how (and whether that has any side effects!) before being able to run them.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on March 29, 2014, 05:53 AM
How hard is it to take your own shell and pop the board in? I ask this because I am going to order the GG and Master Everdrives, which Krizz doesn't provide a shell for. So I figured if I have to do those, I might as well save 15.00 and do the GB one myself.
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on March 29, 2014, 06:05 AM
How hard is it to take your own shell and pop the board in? I ask this because I am going to order the GG and Master Everdrives, which Krizz doesn't provide a shell for. So I figured if I have to do those, I might as well save 15.00 and do the GB one myself.

It's one screw, and then you slide the shell down and pull the two pieces apart. It's a special screw though - you can cheat and get it out with a nut driver or a melted pen if you don't have one.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on March 29, 2014, 06:39 AM
I think I have the screwdriver-- the security bit 3.8 or whatever it's called? I guess my main concern is whether or not the SD cards can sit inside the cart for the GG, GB, and Master System. If they can, then that's fine. I don't really want to dremel some opening in the top. If I have to open up the cart to get to my SD card, whatevs

Though I might splurge and get the case for the GB one anyway for the convenience of getting to my SD card. 

EDIT: Placed the order. I am amped up, and can't wait to see what Krizz is working on next. The future is bright!
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 29, 2014, 08:12 AM
I don't really want to dremel some opening in the top.

No need to Dremel. You can use a nail file (the disposable kind, not a metal one) to make holes for SD cards in your Everdrives. I have done this for all of the carts I ordered from Krikzz, and my carts look great. Most of the time it looks even better than what a Dremel can do, because you can carefully compensate for any small imperfections as you go along.

The only downside of this technique is how long it takes... I need about 20 minutes to make a decent SD card hole, so I often do it while watching an episode of some series... After the first few minutes, the file will be "on tracks" and won't slip anymore, so you don't even have to pay much attention to what you're doing after the beginning.
Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 29, 2014, 09:22 AM
now listed, no rtc or usb but GameGenie cheat codes ^^
http://shop.retrogate.com/Everdrive-GB-EDGB.htm

Nice :D Now, if there was a faster shipping option available, everything would be perfect.
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 29, 2014, 11:58 AM
Retrogate: Availability   - Back Ordered

Does that mean they are sold out or that they have not made it to the store yet? They where In Stock last night :)
Title: Re: GB/GBC Everdrive!
Post by: richisawesome on March 29, 2014, 01:10 PM
Retrogate: Availability   - Back Ordered

Does that mean they are sold out or that they have not made it to the store yet? They where In Stock last night :)

Sold out, bro
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 29, 2014, 02:15 PM
Which means i'll receive it next week maybe, hurray :D
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 29, 2014, 09:00 PM
That went quick lol.
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 29, 2014, 09:37 PM
Stoneagegamer has some I think :)
Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 29, 2014, 09:58 PM
That went quick lol.

Sure did :( I was unfortunate and couldn't order when it was In Stock. I hope it doesn't take too much time.
Title: Re: GB/GBC Everdrive!
Post by: goombakid on March 29, 2014, 10:06 PM
I think you still can get an order in even if the thing is on back order. I did that with my TED when it was first released...just saying. The options/purchase link wouldn't still be there if it wasn't possible. It's just that you're gonna be in queue to get one when he's got them assembled.
Title: Re: GB/GBC Everdrive!
Post by: baphomet on March 29, 2014, 10:17 PM
Any idea when the first purchases will begin shipping?

Looking forward to adding this one to the collection.
Title: Re: GB/GBC Everdrive!
Post by: ollidab on March 29, 2014, 10:34 PM
I think you still can get an order in even if the thing is on back order. I did that with my TED when it was first released...just saying. The options/purchase link wouldn't still be there if it wasn't possible. It's just that you're gonna be in queue to get one when he's got them assembled.

Yeah, you can purchase them even though it says backordered, that's what I did.
Title: Re: GB/GBC Everdrive!
Post by: snstay on March 29, 2014, 10:59 PM
so just curious about gbc games working on the super gameboy? somewhere i heard they didnt.
Title: Re: GB/GBC Everdrive!
Post by: Ahuch on March 29, 2014, 11:06 PM
so just curious about gbc games working on the super gameboy? somewhere i heard they didnt.

Need a gameboy player for most of them.
Title: Re: GB/GBC Everdrive!
Post by: snstay on March 29, 2014, 11:36 PM
dang that sucks
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on March 30, 2014, 02:10 AM
so just curious about gbc games working on the super gameboy? somewhere i heard they didnt.

The Super Game boy doesn't have any of the GBC hardware. The only GBC games that will work are the ones that are also compatible with the original GB, which only use the GBC hardware for enhancements, and the Super Game Boy will obviously run the B/W versions of the games.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 30, 2014, 06:30 AM
so just curious about gbc games working on the super gameboy? somewhere i heard they didnt.

It depends. If the cart is a clear redesigned shell and says "Only for Game Boy Color" on the corner of the box, it won't work. The DMG style shells that usually come in black (Pokemon G/S is one exception) will work.
Title: Re: GB/GBC Everdrive!
Post by: Jak on March 30, 2014, 03:37 PM
Sorry if this has been asked, but does this have any transfer pak support?
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 30, 2014, 05:35 PM
Sorry if this has been asked, but does this have any transfer pak support?

It hasn't been answered yet. So I don't think so. It also depends on the way the EDGB works. It it returns to EDGB menu on every reboot. The transfer pak isn't supported :)
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on March 30, 2014, 08:29 PM
It's a shame that the Game Boy 2 and Game Boy Color came out in the same year. It could have been really special if they had decided to give it GBC support
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 30, 2014, 10:39 PM
It's a shame that the Game Boy 2 and Game Boy Color came out in the same year. It could have been really special if they had decided to give it GBC support
QFT. Would have been the best way to play all gameboy games. I'm mad at the gameboy player for ignoring the super gameboy enhancements.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on March 31, 2014, 01:17 AM
Would have been the best way to play all gameboy games.

...except that it isn't very portable ;)
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on March 31, 2014, 11:25 AM
Sorry if this has been asked, but does this have any transfer pak support?

From the Youtube videos here (http://krikzz.com/index.php?route=product/product&product_id=60)

it seems, that the EDGB loads the OS on every boot. But hey, maybe there will be a future update to allow it to load last game, and maybe access the OS by holding a button at boot.
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on March 31, 2014, 06:06 PM
Would have been the best way to play all gameboy games.

...except that it isn't very portable ;)
Meh, i don't really have any time that would make it useful to be portable. I have a car and I basically go to work. I'd rather play the games on a big screen too.
Title: Re: GB/GBC Everdrive!
Post by: reprep on March 31, 2014, 09:07 PM
any offical answer from krikzz if new versions will include RTC or not?
Title: GB/GBC Everdrive!
Post by: Mickkn on March 31, 2014, 10:33 PM

any offical answer from krikzz if new versions will include RTC or not?

The Youtube video shows ATM date and ASM time in the options section. So maybe?
Title: Re: GB/GBC Everdrive!
Post by: saturnu on March 31, 2014, 10:44 PM
that are just version information, like on other everdrives, too.
there is no rtc on the pcb and no 32.768 Hz crystal.

btw. i'm pretty sure ASM time means - assembly time
Title: GB/GBC Everdrive!
Post by: Mickkn on April 01, 2014, 12:06 AM
Oh, of course ;)
Title: Re: GB/GBC Everdrive!
Post by: goombakid on April 01, 2014, 01:01 AM
Latest Vids of the EDGB in action:

https://www.youtube.com/watch?v=AcAIapGuRec EDGB Demo

https://www.youtube.com/watch?v=93XTHDic5sI EDGB Cheat loading
Title: Re: GB/GBC Everdrive!
Post by: Asaki on April 01, 2014, 12:58 PM
I have a car and I basically go to work.

Work is where I do the majority of my portable gaming.
Title: Re: GB/GBC Everdrive!
Post by: chromium on April 01, 2014, 01:49 PM
Crap! Forgot to check this thread for a couple of days and the damn thing has already been released and sold out :(

Any idea when stock will be available again if I order from retrogate now?

Stuff it, ordered one anyway. At least I should be in a queue now.

Once it arrives I'll have every EverDrive except the Super EverDrive (got an SD2SNES), EverDrive MD (got a Mega EverDrive), Master EverDrive (no real need as far as I can tell), EverDrive GG (don't have a GameGear yet) :)
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 01, 2014, 06:16 PM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on April 01, 2014, 08:12 PM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
May be i will make RAM based EDGB with mobile FPGA and rtc, it will cost not less than 150usd. But i will start work over such project only in case if Gameboy flashcart will have good demand, at this moment not looks like EDGB has huge demand, may be because extremely cheap ems carts exist. I seen better launches of other everdrives
Title: Re: GB/GBC Everdrive!
Post by: pcfreak324 on April 01, 2014, 08:25 PM
I seen better launches of other everdrives
That's sad to hear. I already ordered one.

What was your best-selling ED so far?
Title: Re: GB/GBC Everdrive!
Post by: lastcallhall on April 01, 2014, 08:29 PM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
May be i will make RAM based EDGB with mobile FPGA and rtc, it will cost not less than 150usd. But i will start work over such project only in case if Gameboy flashcart will have good demand, at this moment not looks like EDGB has huge demand, may be because extremely cheap ems carts exist. I seen better launches of other everdrives

That's too bad. I hope this doesn't deter you from launching other products in the future (I'm hoping for a GBA ED, maybe?).
Title: Re: GB/GBC Everdrive!
Post by: nuu on April 01, 2014, 08:43 PM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
May be i will make RAM based EDGB with mobile FPGA and rtc, it will cost not less than 150usd. But i will start work over such project only in case if Gameboy flashcart will have good demand, at this moment not looks like EDGB has huge demand, may be because extremely cheap ems carts exist. I seen better launches of other everdrives
Well the current EDGB doesn't seem to be much better than the cheaper ems cart. It has SD and hopefully a bit better compatibility and that's about it. No RTC, no Transfer Pak compatibility and no compatibility of games past MBC5. It IS quite cheap, but I'll probably wait a while longer before buying this.
Title: Re: GB/GBC Everdrive!
Post by: Mickkn on April 01, 2014, 09:36 PM
Quote from: nuu
and no compatibility of games past MBC5

What games do you miss ?
Title: Re: GB/GBC Everdrive!
Post by: keropi on April 01, 2014, 09:55 PM
A major factor reducing orders IMHO is the current state of affairs in Ukraine. No matter how things really are the media made it their business to present to the world a country in the brink of war, so I can assure you that many people don't order because they don't feel comfortable...

I am getting my EDGB from the AmiBay group order , it's a think that will take a month or so to complete
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on April 01, 2014, 10:06 PM
Well the current EDGB doesn't seem to be much better than the cheaper ems cart. It has SD

The SD alone is a big plus for me. It not only simplifies the transfer process (no need for specialized software or any sort of conversion), but it also allows you to have many more games available for playing (all of them in fact, if you want to!). You can also keep individual saves for all of your games, something the EMS couldn't, AFAIK.

I actually bought an EMS cart a few months ago, but due to the complexity of setting it up and the compatibility issues I haven't even opened the package yet. I'll probably sell it and get the EDGB soon, which is much more usable.
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 01, 2014, 10:20 PM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
May be i will make RAM based EDGB with mobile FPGA and rtc, it will cost not less than 150usd. But i will start work over such project only in case if Gameboy flashcart will have good demand, at this moment not looks like EDGB has huge demand, may be because extremely cheap ems carts exist. I seen better launches of other everdrives

thanks for clearing up krikzz. it is very sad to hear gb everdrive didn't make a good start. i guess it will be much better in the future.

i have the EMS card and EDGB is much better than that. here are the positives (as far as i can judge from videos and product page etc as i don't have a EDGB)

1) sd card support. EMS card has 64 megabit (8 megabyte) storage space. it is divided into 2 banks, you have to switch to bank 2 for the rest of the games. also you can't put 2 16 megabit games to one page as the menu takes some space too. this means for most of the good gbc games, you can put max one game to one page.

2) multiple save support. EMS card has multiple save support only by the unofficial menu by Mottzilla. it still has its restrictions and limited space. still much better than the previously one save per game

3) broken MMC1, MMC2, MMC3 support. The EMS card has only support for MMC5 games. even though most other mapper games work fine, some has serious problems. they have to be patched individually for EMS compatibility. Mottzilla has some of them on his site, though there are still games which haven't been patched, and some patches simply do not work. it isn't nice to run after patches for clean roms.

4) the ems program only works for windows. there are some unofficial solutions for linux and mac but i don't know their efficiency. also i always prefer simple drag and drop.

the only negative of EDGB i know so far is the lack of transfer pak due to loading OS each time. EMS card can simply run the game if there is only one game in the menu, so you can use it in the transfer pak. i believe krikzz can find a solution to this, like an option in the menu like "boot into the last game for the next start".

so it is worth the price for me as an EMS card owner. only complain i have is the lack of RTC (krikzz clearly said how it can be possible if the conditions are satisfied) and the high price of the shell. still everybody has the option to order it without the shell.
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on April 01, 2014, 10:22 PM
I dont think in Europe you are able to get the Everdrive GB yet. My dealer told me it would be available within 2-3 weeks. I believe it will sell better soon. Many People havent discovered the Everdrives yet.
I own the EMS Cart but I pre-ordered an Everdrive GB already, because the EMS Cart is not User-friendly at all and has not enough space.

What will be the next Everdrive-Project?
Title: R: Re: GB/GBC Everdrive!
Post by: sk8er000 on April 01, 2014, 10:43 PM
I dont think in Europe you are able to get the Everdrive GB yet. My dealer told me it would be available within 2-3 weeks. I believe it will sell better soon. Many People havent discovered the Everdrives yet.
I own the EMS Cart but I pre-ordered an Everdrive GB already, because the EMS Cart is not User-friendly at all and has not enough space.

What will be the next Everdrive-Project?
I live in europe (Italy) and my Everdrive GB was shipped today from krikzz's web store (Retrogate)
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on April 01, 2014, 11:19 PM
@sk8ter000

I always order from Neotienda (Spain) to Germany.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on April 01, 2014, 11:31 PM
(I'm hoping for a GBA ED, maybe?).

I don't really see the point, since there are already so many GBA flash carts out there that work just fine.

Though I did buy my EZFIV a long time ago, I don't know how difficult they are to track down these days.
Title: R: Re: GB/GBC Everdrive!
Post by: sk8er000 on April 01, 2014, 11:56 PM
(I'm hoping for a GBA ED, maybe?).

I don't really see the point, since there are already so many GBA flash carts out there that work just fine.

Though I did buy my EZFIV a long time ago, I don't know how difficult they are to track down these days.
The ezfiv is the best in the market for now but you can't use more than 2gb and you need a program to import the roms every time.
A gba everdrive would be better for sure!
Title: Re: GB/GBC Everdrive!
Post by: Missingno255 on April 02, 2014, 12:06 AM
i am still waiting for confirmation from krikzz if there will be a RTC version or not in the future. even though i have the pokemon games i want, i want to play them from my everdrive and not carry them with me. also i won't have to change the batteries of them as the RTC drains it fast.
May be i will make RAM based EDGB with mobile FPGA and rtc, it will cost not less than 150usd. But i will start work over such project only in case if Gameboy flashcart will have good demand, at this moment not looks like EDGB has huge demand, may be because extremely cheap ems carts exist. I seen better launches of other everdrives
Most of those "cheap carts" are all chinese made, and are complete garbage anyways that'll break in a week or so. Just because there's no demand now (because the thing just launched lol), doesn't mean there won't be demand in the future. There always will be demand someway or another. People just haven't heard of it yet to know that there is a much better manufactured cart out there. :)
Title: Re: GB/GBC Everdrive!
Post by: chromium on April 02, 2014, 12:28 AM
If there is no demand how come it is sold out everywhere?
It was sold out before I'd even realised it was available.
Waiting on backorder from Retrogate now
Title: Re: GB/GBC Everdrive!
Post by: dvd2vcd on April 02, 2014, 01:05 AM
If there is no demand how come it is sold out everywhere?
It was sold out before I'd even realised it was available.
Waiting on backorder from Retrogate now
it was only available as back-order on retrogate anyway...i saw it as soon as it appeared on the site -_-
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on April 02, 2014, 02:02 AM
I don't really see the point, since there are already so many GBA flash carts out there that work just fine.

Having to patch the ROMs with badly programmed Windows software is a huge set back IMO. If the ROMs are being patched, this means that the programs are being changed and will not run exactly like the originals. In more than one occasion I have seen graphical glitches which I can only assume were caused by this patching.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on April 02, 2014, 02:18 AM
If there is no demand how come it is sold out everywhere?
It was sold out before I'd even realised it was available.
Waiting on backorder from Retrogate now
It was sold out on retrogate, all other dealers did not receive carts in stock yet. They all bought via retragate, same like other customers, but in bulk orders.  EDGB sales is not epic fail, they sold better than some other everdrives, but i expected more from system which was sold in huge quantity, more than 100 millions copies.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on April 02, 2014, 04:08 AM
I am happy to hear it was still a success, Krizz! I have all of the ED's and love them dearly. I can't wait to see what's next
Title: Re: GB/GBC Everdrive!
Post by: snstay on April 02, 2014, 04:44 AM
heres a different idea, how about making a super gameboy that will play gameboy color games.
That would be awesome.
Title: Re: GB/GBC Everdrive!
Post by: baphomet on April 02, 2014, 09:32 AM
I'm sure you'll see more sales when other retailers actually have stock. I could have preordered from sag, but because it was just preorder I decided to wait until it was on hand. Ended up ordering directly from retrogate because they were on hand.

Not only that but it was only announced it would be available like 3 days beforehand. Some people need time to save up an extra $80 for entertainment. I know at least 6 people who will be purchasing theirs once they show up in the states. And that's just from the group of people I talk to.

Time to work on the jaguar everdrive now? Thanks Krikzz!
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 02, 2014, 09:34 AM
The EDGB is #1 on my wishlist. Just waiting to have some expendable income, which might be awhile due to vehicular repairs.

Also, KRIKzz, just curious, what all hardware has the EDGB been tested on?
Title: Re: GB/GBC Everdrive!
Post by: butfluffy on April 02, 2014, 02:18 PM
Dan from retrotowers.co.uk is emailing me when he receives everdriveGB's in stock. soon as it's in stock i will be purchasing mine right away.
 i think krikzz can expect a lot more sales for this product in the future because the demand for anything gameboy is there. i'm sure there are a few previously mentioned factors determining the lower than expectations interest in the product thus far but i'm sure interest will pick up once the product creates a buzz. from what i have seen everdriveGB is better than anything else available atm.
Title: Re: GB/GBC Everdrive!
Post by: saturnu on April 02, 2014, 03:01 PM
I don't play any gameboy games, but i used the launch of the edgb and joined a group-order for another cartridge. :D
lucky me :D
Title: Re: GB/GBC Everdrive!
Post by: Troyus on April 02, 2014, 03:10 PM
If there is no demand how come it is sold out everywhere?
It was sold out before I'd even realised it was available.
Waiting on backorder from Retrogate now
It was sold out on retrogate, all other dealers did not receive carts in stock yet. They all bought via retragate, same like other customers, but in bulk orders.  EDGB sales is not epic fail, they sold better than some other everdrives, but i expected more from system which was sold in huge quantity, more than 100 millions copies.
I thought you were on your own. How did you assemble 100 million everdrives? lol

This everdrive product seems hard to 'launch'. We here know but how else do people know about it? Seem might be slow to get the word around. And I have not bought as it says out of stock on retrogate. Anyway good luck.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on April 02, 2014, 04:00 PM
I don't play any gameboy games, but i used the launch of the edgb and joined a group-order for another cartridge. :D
lucky me :D
Which one ? (i'm a bit curious, i like to discover stuff)
Title: Re: GB/GBC Everdrive!
Post by: saturnu on April 02, 2014, 05:01 PM
a sd2snes, mainly 'cause it's open source and i trust krikzz in pcb and parts quality.
Title: Re: GB/GBC Everdrive!
Post by: strider1911 on April 02, 2014, 05:42 PM
If there is no demand how come it is sold out everywhere?
It was sold out before I'd even realised it was available.
Waiting on backorder from Retrogate now
It was sold out on retrogate, all other dealers did not receive carts in stock yet. They all bought via retragate, same like other customers, but in bulk orders.  EDGB sales is not epic fail, they sold better than some other everdrives, but i expected more from system which was sold in huge quantity, more than 100 millions copies.
I thought you were on your own. How did you assemble 100 million everdrives? lol

This everdrive product seems hard to 'launch'. We here know but how else do people know about it? Seem might be slow to get the word around. And I have not bought as it says out of stock on retrogate. Anyway good luck.

The consoles sold 100 million, not the everdrive :)
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 02, 2014, 08:21 PM
a sd2snes, mainly 'cause it's open source and i trust krikzz in pcb and parts quality.

sd2snes, open source and saturnu. i smell good things. it looks my sd2snes will be more useful soon.  ;)
Title: Re: GB/GBC Everdrive!
Post by: Asaki on April 02, 2014, 11:18 PM
Having to patch the ROMs with badly programmed Windows software is a huge set back IMO.

I suppose. I've never had a problem with the program though, and after they're patched, you can just back them up somewhere and not have to repatch them again.

In more than one occasion I have seen graphical glitches which I can only assume were caused by this patching.

In which game(s)? I've never noticed any sort of graphical glitch in any games I've tried, aside from the occasional homebrew that won't play nice.
Title: Re: GB/GBC Everdrive!
Post by: lastcallhall on April 03, 2014, 12:20 AM
The patching is a problem for me, too. Just the fact that I can't drag and drop a rom onto a card and play it is bothersome, if only for the fact that the rom is being altered in a way unbeknownst to me. Also, several roms I drop in either simply do not show up in the EZ Flash 4 menu or do not play properly (4 swords is a prime example of this).
Title: Re: GB/GBC Everdrive!
Post by: gladders on April 03, 2014, 01:01 AM
Speaking for myself I'm both a little short of cash right now and gunning chiefly for a Mega Everdrive. I tend not to buy the first iteration of a product as inevitably there are teething problems that later batches will iron out. Even Krikzz's top notch products are no exception :)
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on April 03, 2014, 01:02 AM
The EDGB is #1 on my wishlist. Just waiting to have some expendable income, which might be awhile due to vehicular repairs.

Also, KRIKzz, just curious, what all hardware has the EDGB been tested on?
It was tested with:
original game boy
game boy poket
game boy color
gba (early version)
super gameboy
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on April 03, 2014, 01:08 AM
Speaking for myself I'm both a little short of cash right now and gunning chiefly for a Mega Everdrive. I tend not to buy the first iteration of a product as inevitably there are teething problems that later batches will iron out. Even Krikzz's top notch products are no exception :)
Yeah, shit happens (: First feedbacks sometimes make a lot of stress for me (: I will never forget launch of first EDMD, so many troubles...
Title: Re: GB/GBC Everdrive!
Post by: gladders on April 03, 2014, 01:14 AM
Speaking for myself I'm both a little short of cash right now and gunning chiefly for a Mega Everdrive. I tend not to buy the first iteration of a product as inevitably there are teething problems that later batches will iron out. Even Krikzz's top notch products are no exception :)
Yeah, shit happens (: First feedbacks sometimes make a lot of stress for me (: I will never forget launch of first EDMD, so many troubles...

As long as you know that us bunch of moaners are eternally grateful for your tireless efforts!
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 03, 2014, 06:58 AM
The EDGB is #1 on my wishlist. Just waiting to have some expendable income, which might be awhile due to vehicular repairs.

Also, KRIKzz, just curious, what all hardware has the EDGB been tested on?
It was tested with:
original game boy
game boy poket
game boy color
gba (early version)
super gameboy

Sounds good. Thoroughly tested, I would expect nothing less. :) Thanks.
Title: Re: GB/GBC Everdrive!
Post by: TEOL on April 03, 2014, 04:03 PM
As you can switch modes between the Gameboy Green and Gameboy Colour plus the big carts work in the GBA as well wouldn't it be best for buisness to add a GBA mode to it as well to be able to run all 3 systems on a GBA and the Gamecube Gameboy Player?

Making it triple format would limit you playing on the 8-Bits to just the 2 systems games but on the 32-Bit it means that 3 systems would work on it for the price of 2 if you make this mode available.

If RTC is never going to be a feature because not many games use it only the Colour Pokemons and a few more GBA games compatability is defintely something you can add that everyone would want.

It would be sweet just to be able to play all 3 formats running on a big classic Gameboy cart no other GBA flashcart has ever done it this way only the DS to GBA converting sized EZFlashes or GBA looking others. It would be different from the norm GBA flash carts for sure if you can play on your 8-Bits with it on 2 formats or 32-Bit on 3 and it looks like a Gameboy Green and Colour cart whilst doing all 3 systems.

If I see that mode added I would probably buy the GBA for sure as well as maybe a Green just so I can see Gameboy Green games in their native Green Colours but forget obtaining the Colour as it would look the same as on the GBA anyway plus on GBA it would support GBA games if the mode is added.

I don't feel like buying new hardware yet as I am out of work and out of pocket other than a bit a month but with a great flashcart with all 3 formats on it that would make me get the hardware as it would be too much tempting me to withhold from it any longer and the cart as well as GBG, GBC & GBA are supposted to be some great hardware I never owned although I was around at the time.

RTC would be nice but GBA would be a better option to add to this. It would be cool just to see this big bad boy 8-Bit Gameboy sized cart in the back of a 32-Bit Advance playing Green, Colour and Advance games on an 8-Bit looking cart that also retains compatablity with the Green and Colour as well but only those systems games will play on the 8-Bit of course as 32-Bit games are not playable on the 8-Bit but surely it's possible to be able to do that with the GBA backwards compatibility make it triple mode when playing in that system whilst retaining twin mode on the Green and Colour.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on April 03, 2014, 04:24 PM
What a speech...
I didn't read the whole thing, but i'm not agree with you about playing GB-GBC games on a GBA - only.
IMO, the best interest in flashcard is to play ROMs on native systems.
If the goal is only to play the games (not necessary on native systems), computers or even a XBOX modded with emulators (the best in my opinion 'cause i don't feel good to play on PCs) seems to be the best solutions.
Title: Re: GB/GBC Everdrive!
Post by: CoolPrizes on April 03, 2014, 04:28 PM
I will never forget launch of first EDMD, so many troubles...

What happened? :O
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on April 03, 2014, 05:02 PM
It ain't possible because gab and gba would require different types of shells.
Title: Re: GB/GBC Everdrive!
Post by: kmksoulja on April 03, 2014, 05:04 PM
Or maybe it would be with some type of special shell that has some type of modified switching lock on it.
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 03, 2014, 05:06 PM
As you can switch modes between the Gameboy Green and Gameboy Colour plus the big carts work in the GBA as well wouldn't it be best for buisness to add a GBA mode to it as well to be able to run all 3 systems on a GBA and the Gamecube Gameboy Player?

I'm not 100% sure, but I don't think GBA games would work on current EDGB hardware due to the voltage difference between GB/GBC and GBA cartridges. GB/GBC games run on a higher voltage than GBA game do. This is why GBA carts are shaped differently, so they wouldn't press the voltage switch in the cartridge slot of the GBA. This is the reason why the old Flash Advance carts required the GB Bridge adapter in order to run GB/GBC game natively.
Title: Re: GB/GBC Everdrive!
Post by: Missingno255 on April 04, 2014, 02:48 AM
Does this work with both models of the GBA SP?
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 04, 2014, 07:12 AM
Does this work with both models of the GBA SP?
It should. If it works on the original GBA, there's no reason why it wouldn't work on the SP models or the Gameboy Player.
Title: Re: GB/GBC Everdrive!
Post by: Johnny23b on April 04, 2014, 10:40 AM
Hello Krikzz,
im from Germany, and ist not available at the store that I always buy my Everdrives, otherwhise I would habe already gotten one, of course!
Im pretty sure that it will sell very well worldwide.
Retrogate doesnt ship to Germany.
Maybe because of our stupid customer Offices.
I never get anything from the abroad (outside of the European Union) untill I pay extra Money to the custom Service in my Country.

I cant wait to have the new Everdrive GB in my Hands!

Greetings from Germany to all of the Forum Members!
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 04, 2014, 10:13 PM
Hello Krikzz,
im from Germany, and ist not available at the store that I always buy my Everdrives, otherwhise I would habe already gotten one, of course!
Im pretty sure that it will sell very well worldwide.
Retrogate doesnt ship to Germany.
Maybe because of our stupid customer Offices.
I never get anything from the abroad (outside of the European Union) untill I pay extra Money to the custom Service in my Country.

I cant wait to have the new Everdrive GB in my Hands!

Greetings from Germany to all of the Forum Members!

sorry to hear that. we have a limit for 75 euros, we pay customs fee for the items above that cost. it is ridiculous to pay customs fee for every item bought from outside of eu.

i hope some store in germany stocks it soon.
Title: Re: GB/GBC Everdrive!
Post by: Smashbro29 on April 04, 2014, 11:03 PM
Is there a compatibility list out yet?

Does it have every feature such as super gameboy skins and GBA extras?
Title: Re: GB/GBC Everdrive!
Post by: goombakid on April 04, 2014, 11:50 PM
Is there a compatibility list out yet?
Initial shipments have been made. KRIKzz has tested (presumably) games that had problems on the EMS cards. Until those who got in on the first run of the cards, the list cannot be compiled.

Does it have every feature such as super gameboy skins and GBA extras?

Doubted, but who's to say that it's not a future possibility. Not sure if KRIKzz tested it, so again, we will have to wait until we hear back from those who got in on the first run of carts.
Title: Re: GB/GBC Everdrive!
Post by: tokumaru on April 05, 2014, 02:25 AM
Does it have every feature such as super gameboy skins and GBA extras?

Super Game Boy screens do work, according to Krikzz video (http://www.youtube.com/watch?v=AcAIapGuRec). I'm not sure about GBA extras, but I imagine those are a result of the game program detecting some peculiarity of the GBA hardware not present in past GBs, so I imagine those will work fine. What almost certainly DOESN'T work are the preset GBC palettes for monochrome games, since those are chosen by the GBC bios peeking at the game's code, but all it will be able to see is the Everdrive code.
Title: Re: GB/GBC Everdrive!
Post by: Jiro on April 05, 2014, 07:04 AM
What almost certainly DOESN'T work are the preset GBC palettes for monochrome games, since those are chosen by the GBC bios peeking at the game's code, but all it will be able to see is the Everdrive code.

I specifically asked for that and Krikkz said he'd do it.

http://krikzz.com/forum/index.php?topic=1090.msg11170#msg11170 (http://krikzz.com/forum/index.php?topic=1090.msg11170#msg11170)

Title: Re: GB/GBC Everdrive!
Post by: Klotzfisch on April 06, 2014, 02:23 PM
What's GBA Extras?
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on April 06, 2014, 03:01 PM
What's GBA Extras?
I'm also interested in this. I didn't find anything when I googled.
Title: Re: GB/GBC Everdrive!
Post by: Klotzfisch on April 06, 2014, 07:08 PM
Found the answer. Read the box on the left: http://www.1up.com/features/shantae
Title: Re: GB/GBC Everdrive!
Post by: goombakid on April 06, 2014, 08:27 PM
From that link:
Quote
As it turns out, the so-called enhancement doesn't improve the game for play on GBA -- rather, it keeps the game from suffering the odd color degradation that comes standard as part of the GBA's backwards-compatibility.

Quote
A similar technique was incorporated into the Zelda Oracles titles, although to much less impressive effect: GBA users were treated to a pair of "advance" rings which offered negligible value. With Shantae, on the other hand, the hardware detection trick simply reinforces the care poured into the game.
Title: Re: GB/GBC Everdrive!
Post by: Asaki on April 06, 2014, 11:36 PM
Also, several roms I drop in either simply do not show up in the EZ Flash 4 menu or do not play properly (4 swords is a prime example of this).

Do you mean A Link to the Past, or is it some homemade ROM hack that's just Four Swords by itself? If it's the latter, it probably doesn't have a proper header or something. If it's the former, I've played it and never had an issue with it.
Title: Re: GB/GBC Everdrive!
Post by: adimifus on April 06, 2014, 11:54 PM
From that link:
Quote
As it turns out, the so-called enhancement doesn't improve the game for play on GBA -- rather, it keeps the game from suffering the odd color degradation that comes standard as part of the GBA's backwards-compatibility.

Quote
A similar technique was incorporated into the Zelda Oracles titles, although to much less impressive effect: GBA users were treated to a pair of "advance" rings which offered negligible value. With Shantae, on the other hand, the hardware detection trick simply reinforces the care poured into the game.

It's interesting that they talk about using an alternate palette if the game is run on a GBA, and specifically point out that the Oracle games do not do this. They most definitely do. True, you also gain access to two worthless rings that do absolutely nothing, but they also have alternate GBA palettes.

I honestly don't get the whole idea that the GBA LCD has poor colors, or whatever. Colors just look slightly darker, to me. I think most games over-brighten the color palette way too much trying to compensate, and it ends up looking horribly washed out.
I hacked the Zelda Oracle ROMs to force them to run in GBC mode because I think the GBA-specific palette looks awful. (I actually own the games, but prefer to play them this way on my 64M cart)
Title: Re: GB/GBC Everdrive!
Post by: Asaki on April 07, 2014, 01:06 PM
I honestly don't get the whole idea that the GBA LCD has poor colors, or whatever. Colors just look slightly darker, to me.

I'm assuming that's what they meant, they just worded it wrong.

I still remember the first time I tried playing Dragon Warrior III remix on a GBA...yikes...
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on April 12, 2014, 03:52 AM
The erase and write function probably took me a full minute for a GBC game. Is that normal?
Title: GB/GBC Everdrive!
Post by: Mickkn on April 12, 2014, 08:40 AM
It's game dependend, what game took so long?
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on April 12, 2014, 08:56 AM
The RE Prototype

Maybe not the best litmus test for loading time, though the actual process of simply wiping the ROM that was flashed prior seemed to take ages.
Title: Re: GB/GBC Everdrive!
Post by: spoonTRex on April 12, 2014, 03:43 PM
The RE Prototype

Maybe not the best litmus test for loading time, though the actual process of simply wiping the ROM that was flashed prior seemed to take ages.

It may be an obvious question, but what class speed of SD card are you using? That may make a difference.
Title: Re: GB/GBC Everdrive!
Post by: FriendofSonic on April 12, 2014, 07:59 PM
Class 4

EDIT: Now I see a new folder, and games erase and write in about 7 or 8 seconds or so. Much better, the first time it must have been creating the folder.
Title: Re: GB/GBC Everdrive!
Post by: MockyLock on April 12, 2014, 08:59 PM
@goombakid, i seems to me that you linked a site selling some GBC clear cases. I can't f int out now, could you remind it to me please?
Title: Re: GB/GBC Everdrive!
Post by: Zoltar007 on April 12, 2014, 11:39 PM
@goombakid, i seems to me that you linked a site selling some GBC clear cases. I can't f int out now, could you remind it to me please?

The kitsch-bent cases? I ordered a few myself last week, since I wasn't sure how brittle the plastic would be when cutting a slot for the micro SD card.
http://store.kitsch-bent.com/product/clear-plastic-circuit-cases (http://store.kitsch-bent.com/product/clear-plastic-circuit-cases)
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 14, 2014, 08:35 AM
i just sold my EMS 64 mb card but now everdrive gb is out-of-stock in retrogate. hope it gets back soon.

also i hope everdrive gb implements transfer pak support and gameboy coloring pallettes support. Both will be achieved if bypassing menu is possible. so far this is the only thing EMS card has over the everdrive gb.

for gameboy color palettes here is some info: http://gbdev.gg8.se/wiki/articles/Gameboy_Bootstrap_ROM#The_CGB_bootstrap
Title: GB/GBC Everdrive!
Post by: Mickkn on April 14, 2014, 03:36 PM
I also really hope that there will be transferpak support, and that the a and b button are switched in-menu ;)
Title: Re: GB/GBC Everdrive!
Post by: Jiro on April 14, 2014, 10:03 PM
I got mine--I must have ordered at exactly the right time since it wasn't even out of stock when I ordered.

It does implement GB color palettes--you pick the ROM from the menu, it loads the ROM, and it resets.  This also means that the menu can run in GBC mode while the game starts up in GB mode if necessary.

If you press start at any point it runs the previously loaded ROM without flashing again.  This is not obvious.  There are also separate options to load and run, or to just load.  I don't know if that helps it run with a Transfer Pak.

A and B buttons seem to be reversed. 

It only writes the save to SD card when you switch ROMs, which you want to watch out for if you ever feel like copying the save from the SD to your PC.
Title: Re: GB/GBC Everdrive!
Post by: lastcallhall on April 15, 2014, 12:43 AM
Also, several roms I drop in either simply do not show up in the EZ Flash 4 menu or do not play properly (4 swords is a prime example of this).

Do you mean A Link to the Past, or is it some homemade ROM hack that's just Four Swords by itself? If it's the latter, it probably doesn't have a proper header or something. If it's the former, I've played it and never had an issue with it.


It's the verified GoodROM of 4 swords with ALTTP on it. The game plays fine, but it always fails to save any progress. This is the only working game on the EZF4 I have a problem with.
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 15, 2014, 01:16 AM
It does implement GB color palettes--you pick the ROM from the menu, it loads the ROM, and it resets.  This also means that the menu can run in GBC mode while the game starts up in GB mode if necessary.

thanks a lot for confirming this. i am really happy to be able to use gbc palettes now. super mario land 1&2 look great with them.

It only writes the save to SD card when you switch ROMs, which you want to watch out for if you ever feel like copying the save from the SD to your PC.

i guess it is because of the lack of a reset button in gbc (you press reset in N64 to save to SD card). though it should be a bit of annoyance.

the save stays at the flash memory for some time even if you don't switch roms right? it doesn't get wiped after you turn off the gb/gbc.
Title: Re: GB/GBC Everdrive!
Post by: KRIKzz on April 15, 2014, 01:29 AM
It does implement GB color palettes--you pick the ROM from the menu, it loads the ROM, and it resets.  This also means that the menu can run in GBC mode while the game starts up in GB mode if necessary.

thanks a lot for confirming this. i am really happy to be able to use gbc palettes now. super mario land 1&2 look great with them.

It only writes the save to SD card when you switch ROMs, which you want to watch out for if you ever feel like copying the save from the SD to your PC.

i guess it is because of the lack of a reset button in gbc (you press reset in N64 to save to SD card). though it should be a bit of annoyance.

the save stays at the flash memory for some time even if you don't switch roms right? it doesn't get wiped after you turn off the gb/gbc.
You must push reset with ed64 because ed64 does not have battery ram. Edgb works just like normal cart, save data stay in sram memory ever if you turn off gameboy. Os backup and load sram data automatic, when you change the game, but you can load or save sram memory manualy, if you will push on some .srm file in cart browser. Internal memory of cart contains save data only for one game, which is currently selected, rest files located on sd card. All everdrive carts work in same way, except mega-ed and ed64, cuz they don't have battery sram
Title: Re: GB/GBC Everdrive!
Post by: sammargh on April 15, 2014, 01:38 AM
i just sold my EMS 64 mb card but now everdrive gb is out-of-stock in retrogate. hope it gets back soon.

also i hope everdrive gb implements transfer pak support and gameboy coloring pallettes support. Both will be achieved if bypassing menu is possible. so far this is the only thing EMS card has over the everdrive gb.

for gameboy color palettes here is some info: http://gbdev.gg8.se/wiki/articles/Gameboy_Bootstrap_ROM#The_CGB_bootstrap

It works fine with coloring DMG games as you choose in GBC mode. After it finishes writing it bumps back to the boot up screen which you hold the combo you want and receive colors of your choice.

(http://i.imgur.com/QcqdPIBl.jpg)
(http://i.imgur.com/notEj8Xl.jpg)
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 15, 2014, 01:39 AM
for gameboy color palettes here is some info: http://gbdev.gg8.se/wiki/articles/Gameboy_Bootstrap_ROM#The_CGB_bootstrap

Just to add to this, over at The Cutting Room Floor you can find lists of which DMG games have preset color palettes programmed in both the Super Game Boy and the Game Boy Color.

http://tcrf.net/Super_Game_Boy_1_and_2
http://tcrf.net/GBC_BIOS
Title: Re: GB/GBC Everdrive!
Post by: reprep on April 15, 2014, 01:46 AM
thanks for details, they really helped. btw you got a nice agb-101 there sammargh.
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on April 15, 2014, 03:01 AM
This thing is fantastic. It's basically drag and drop. Only 1 game so far hasn't worked and it's a hack. And pokemon games with rtc "work" but the clock obviously doesn't run. It's stuck at what ever you put it on.
Title: Re: GB/GBC Everdrive!
Post by: xxgtasaxx on April 15, 2014, 09:27 AM
This thing is fantastic. It's basically drag and drop. Only 1 game so far hasn't worked and it's a hack. And pokemon games with rtc "work" but the clock obviously doesn't run. It's stuck at what ever you put it on.

Is it really stuck at what you put it at? Doesn't it at least run when you're playing the game? I'll definitely buy this everdrive if the clock at least runs in game due to Pokemon being the only thing I'll most likely play. I also might pick another up for a friend if this is how the "RTC" in the everdrive works.
Title: GB/GBC Everdrive!
Post by: Mickkn on April 15, 2014, 07:10 PM
I can confirm that the clock doesn't move when playing the game.
Title: Re: GB/GBC Everdrive!
Post by: mrpopsicleman on April 16, 2014, 07:22 AM

I'll definitely buy this everdrive if the clock at least runs in game due to Pokemon being the only thing I'll most likely play.

If Pokemon Gold/Silver/Crystal are the only games you're going to play, wouldn't it just be easier (and cheaper) to buy those games instead of the EDGB?
Title: Re: GB/GBC Everdrive!
Post by: xxgtasaxx on April 16, 2014, 10:24 AM
Sorry. I didn't mean to say most likely since I found 6-8 more games in my collection that was locked away in a plastic tub that I would love to put on this unit. This is about putting your whole collection on 1 nice lil' cart and I don't really like to pirate stuff. Plus I hope that hacked/unofficial ROMs can at least work.
Title: Re: GB/GBC Everdrive!
Post by: suiken_2mieu on April 16, 2014, 01:53 PM
Sorry. I didn't mean to say most likely since I found 6-8 more games in my collection that was locked away in a plastic tub that I would love to put on this unit. This is about putting your whole collection on 1 nice lil' cart and I don't really like to pirate stuff. Plus I hope that hacked/unofficial ROMs can at least work.
Well, I've been playing the orange islands mod and it works, and I've played a translation of Green and it worked. I would look into the hacked games where every time your start, you can set the clock.