EverDrive Forum

General => News => Topic started by: KRIKzz on September 20, 2015, 01:20 PM

Title: EDN8 OS V12
Post by: KRIKzz on September 20, 2015, 01:20 PM
1) Mapper 85 partial support (without expansion audio)
2) New mappers support 227, 90, 211, 202, 234, 85, 146, 150, 164, 196, 148
3) Fixed Low G Man mapper (Forced 0xff at open bus)
4) Fixed FME-7 IRQ and allow bank switching for RAM (32 Kbyte)
5) Fixed save state for mapper 21
6) MMC3 improvements

Downloads: https://www.dropbox.com/sh/fdt8185a8kpjozb/AADdtxx7hjlKB_Ik9v2ZE002a/everdrive-n8/OS?lst


(http://krikzz.com/pub/support/everdrive-n8/mappers.png)
Title: Re: EDN8 OS V12
Post by: fille1976 on September 20, 2015, 02:12 PM
thx krikzz,gona test it out.
Title: Re: EDN8 OS V12
Post by: Cryog on September 20, 2015, 02:38 PM
Thank you !!!  ;)
Title: Re: EDN8 OS V12
Post by: SkyNIC on September 20, 2015, 03:23 PM
Thanks a lot for mapper 90!
Title: Re: EDN8 OS V12
Post by: Aether Knight on September 20, 2015, 03:33 PM
Excellent job Krikzz. I noticed Incredible Crash dummies seems to work properly now.
Title: Re: EDN8 OS V12
Post by: Xan on September 20, 2015, 07:34 PM
Do the VRC7 and FME-7 mappers have any relation to the recently released ones by Necronomfive, or is that entirely your own work?
Title: Re: EDN8 OS V12
Post by: KRIKzz on September 20, 2015, 08:15 PM
Do the VRC7 and FME-7 mappers have any relation to the recently released ones by Necronomfive, or is that entirely your own work?
This is my own
Title: Re: EDN8 OS V12
Post by: Great Hierophant on September 20, 2015, 09:04 PM
Fixing Low-G-Man broke both Startropics games, which is not wholly unsurprising.  Also, Mickey's Safari in Letterland has the same issue as Incredible Crash Dummies, but was not fixed.
Title: Re: EDN8 OS V12
Post by: KRIKzz on September 20, 2015, 09:58 PM
Fixing Low-G-Man broke both Startropics games, which is not wholly unsurprising.  Also, Mickey's Safari in Letterland has the same issue as Incredible Crash Dummies, but was not fixed.
Startropics worked only with dissabled save states
Title: Re: EDN8 OS V12
Post by: Great Hierophant on September 21, 2015, 12:05 AM
Fixing Low-G-Man broke both Startropics games, which is not wholly unsurprising.  Also, Mickey's Safari in Letterland has the same issue as Incredible Crash Dummies, but was not fixed.
Startropics worked only with dissabled save states

I forgot to turn the save states off.  Once I did the Startropics games played fine on the latest OS.  Can I get a helping of crow please?
Title: Re: EDN8 OS V12
Post by: Blitzed78 on September 21, 2015, 06:13 AM
Thanks.  Mapper 90 I never expected that one. 
Title: Re: EDN8 OS V12
Post by: xadox on September 21, 2015, 08:02 AM
Thx for another Update!

>>MMC3 improvements
Anything big?
Title: Re: EDN8 OS V12
Post by: owlnonymous on September 21, 2015, 08:13 PM
Sweet! Thank you!
Title: Re: EDN8 OS V12
Post by: leonquest on September 23, 2015, 05:25 PM
Do the VRC7 and FME-7 mappers have any relation to the recently released ones by Necronomfive, or is that entirely your own work?
This is my own

Hi KRIKzz, thank you so much for the update.

The million dollar question is, with this new update, do we still need to use the unofficial 5B, VRC6, and VRC7 mappers that some users contributed (link below)? or are they useless now with this new update?

unofficial mappers: http://krikzz.com/forum/index.php?topic=3405.0
Title: Re: EDN8 OS V12
Post by: XC-3730C on September 23, 2015, 07:09 PM
Does anyone have a list of NES/Famicom games and what mapper each uses? What games  are now supported with this update?
Title: Re: EDN8 OS V12
Post by: Ripthorn on September 23, 2015, 07:32 PM
Too bad, no fix for Ultimate Stuntman :(
Title: Re: EDN8 OS V12
Post by: KRIKzz on September 23, 2015, 10:50 PM
Do the VRC7 and FME-7 mappers have any relation to the recently released ones by Necronomfive, or is that entirely your own work?
This is my own

Hi KRIKzz, thank you so much for the update.

The million dollar question is, with this new update, do we still need to use the unofficial 5B, VRC6, and VRC7 mappers that some users contributed (link below)? or are they useless now with this new update?

unofficial mappers: http://krikzz.com/forum/index.php?topic=3405.0

I did not included any features of those third party mappers, cuz i did not take any sources. They all offer expansion sound improvements, as far as i know, but i did not touch sound in this update
Title: Re: EDN8 OS V12
Post by: Johnny23b on September 24, 2015, 12:29 AM
Do the VRC7 and FME-7 mappers have any relation to the recently released ones by Necronomfive, or is that entirely your own work?
This is my own

Hi KRIKzz, thank you so much for the update.

The million dollar question is, with this new update, do we still need to use the unofficial 5B, VRC6, and VRC7 mappers that some users contributed (link below)? or are they useless now with this new update?

unofficial mappers: http://krikzz.com/forum/index.php?topic=3405.0

I did not included any features of those third party mappers, cuz i did not take any sources. They all offer expansion sound improvements, as far as i know, but i did not touch sound in this update

I always appreciate your work and enthusiasm into it!
Thank you very much for improving the Everdrives as best as you can!
I am happy you keep on going on and working on more improvements.
Thank you Krikzz!! :D
Title: Re: EDN8 OS V12
Post by: drhelius on September 24, 2015, 01:19 AM
Does anyone have a list of NES/Famicom games and what mapper each uses? What games  are now supported with this update?

Yep!

http://www.ignaciosanchezgines.com/nescatalog/nescatalog.htm (http://www.ignaciosanchezgines.com/nescatalog/nescatalog.htm)
Title: Re: EDN8 OS V12
Post by: Kyle on September 24, 2015, 03:43 AM
Yep!

http://www.ignaciosanchezgines.com/nescatalog/nescatalog.htm (http://www.ignaciosanchezgines.com/nescatalog/nescatalog.htm)
Thanks! Here you go:

227:

1200-in-1 [p1]
295-in-1 [p1][!]
76-in-1 [p1][a1]
Unknown Multi Cart w-Karateka [p1]

90:

45-in-1 (JY-120A) (Unl) [b1]
Aladdin (Unl)
Aladdin - Return of Jaffar, The (Unl) [!]
China Rabbit Baby (Unl) [!]
Contra Spirits (1996) (Unl) [!]
Final Fight 3 (Unl) [!]
Mickey Mania 7 (Unl) [!]
Mortal Kombat 3 - Special 56 Peoples (Unl) [!]
Mortal Kombat 4 (Unl) [b1]
Mortal Kombat II Special (Unl) [!]
Mortal Kombat III Special (Unl) [!]
Popeye 2 - Travels in Persia (Unl) [!]
Super Mario World (Unl)
Tekken 2 (Unl) [!]

211:

Donkey Kong Country 4 (Unl) [!]
Tiny Toon Adventures 6 (Unl) [!]

202:

150-in-1 [p1][!]

234:

Maxi 15 (AVE) [!]

85:

Lagrange Point (J)
Super Mario Bros 14 (Unl) [!]
Tiny Toon Adventures 2 - Montana Land he Youkoso (J)

146:

Galactic Crusader (Sachen) [!]
Lucky 777 (Sachen) [!]
Mahjan Samit Kabukicho Hen (Sachen-Hacker) [!]
Master Chu & The Drunkard Hu (Sachen) [!]
Metal Fighter (Sachen) [!]
Millionaire (Sachen) [!]
Pyramid II (Sachen) [!]
Silent Assault (Sachen-Joy Van) [!]
Twin Eagle (Sachen) [!]

150:

Chess Academys (Sachen-JAP) [!]
Chinese Checkers (Sachen-JAP) [!]
Jovial Race (Sachen) [a1][!]
Mahjong Academy (Sachen) [!]
Taiwan Mahjong 2 (Sachen) [!]

164:

Darkseed (Unl)
Digital Dragon (Ch) [!]
Final Fantasy V (Unl)
Pocket Monsters Red (Ch) [!]
Sangokushi II - Haou no Tairiku (J) [T+Chi(Trad)][a1]

196:

Super Mario Bros Jurassk Park (Unl) [!]
Super Mario Bros. 11 (Unl) [!]
Super Mario Bros. 17 (Unl) [!]

148:

Mahjong World (Sachen) [!]
Shisen Mahjong - Seifuku Hen (Sachen) [!]
Title: Re: EDN8 OS V12
Post by: Missingno255 on September 24, 2015, 10:29 AM
Yay! Mapper updates! Many thanks for implementing Mapper 90.

Use game genie code YUSUPLAZ for Super Mario World to fix the physics to Super Mario Bros. 3 style if you have the complete ROM.

Also, Tekken 2 has glitched text on the title screen, and then freezes with the music still going after you pick a fighter.
Title: Re: EDN8 OS V12
Post by: Kyle on September 24, 2015, 05:31 PM
That code is rad. I played the first three worlds without it. The game is sketchy in a "so bad it's good" kind of way.
Title: Re: EDN8 OS V12
Post by: butfluffy on September 26, 2015, 08:12 PM
Too bad, no fix for Ultimate Stuntman :(

does reassigning that game to mapper 2 not fix the issue? i have reassigned all camerica mapper 71 games except for fire hawk to mapper 2 because i thought that fixed the problems.
 i have not tested the reassigned to mapper 2 roms yet so maybe the mapper 2 method does not work for ultimate stuntman using N8? the rom seemed to run perfectly assigned to mapper 2 with nestopia.
 i guess i should transfer these mapper version roms to my N8 and try them soon.
Title: Re: EDN8 OS V12
Post by: Great Hierophant on September 27, 2015, 09:12 AM
Ultimate Stuntman works fine for me as reassigned, you should really try it before complaining the game is broken.
Title: Re: EDN8 OS V12
Post by: butfluffy on September 27, 2015, 03:12 PM
i have not tried nothing yet but i reassigned some camerica games to mapper 2 and sent them to another forum user who told me ultimate stuntman and micro machines were still glitching when set to mapper 2. the only other thing i can think of is maybe he has a pal nes and the usa ultimate stuntman and micro machines don't work properly on the pal nes.
 i will do some testing with these mapper 2 conversions myself later with my av famicom.
Title: Re: EDN8 OS V12
Post by: aloram on September 27, 2015, 05:56 PM
i have not tried nothing yet but i reassigned some camerica games to mapper 2 and sent them to another forum user who told me ultimate stuntman and micro machines were still glitching when set to mapper 2. the only other thing i can think of is maybe he has a pal nes and the usa ultimate stuntman and micro machines don't work properly on the pal nes.
 i will do some testing with these mapper 2 conversions myself later with my av famicom.
I'm the forum user butfluffy mentioned, and I'm using my N8 on an NTSC NES in the U.S. I have the latest OS installed as well. Thanks.
Title: Re: EDN8 OS V12
Post by: zbailey on October 05, 2015, 02:29 PM
KRIKzz when is the audio gonna be sorted for the FDS doki doki panic sounds are still not fixed ie the ballons and the picking turnips sound and doors sound awful
Title: Re: EDN8 OS V12
Post by: Missingno255 on October 06, 2015, 02:04 AM
KRIKzz when is the audio gonna be sorted for the FDS doki doki panic sounds are still not fixed ie the ballons and the picking turnips sound and doors sound awful
Demanding for stuff like that isn't going to help get it fixed. He's got other problems to worry about and the Famicom Disk System shouldn't be high priority anyways, because there aren't really any good games for it. Everything that's on the FDS is also already on the NES/Famicom. VRC6, VRC7, and Sunsoft 5B expanded audio mappers are a MUCH higher priority.
Title: Re: EDN8 OS V12
Post by: XC-3730C on October 06, 2015, 04:04 AM
Everything that's on the FDS is also already on the NES/Famicom.

Not necessarily. There is no NES/Famicom version of Kid Icarus that allows for saving your game like you can on the FDS version.
Title: Re: EDN8 OS V12
Post by: DandySephy on October 06, 2015, 12:11 PM
KRIKzz when is the audio gonna be sorted for the FDS doki doki panic sounds are still not fixed ie the ballons and the picking turnips sound and doors sound awful
He's got other problems to worry about and the Famicom Disk System shouldn't be high priority anyways, because there aren't really any good games for it. Everything that's on the FDS is also already on the NES/Famicom.
In your opinion. Which is wrong  :P
Title: Re: EDN8 OS V12
Post by: Missingno255 on October 06, 2015, 09:22 PM
KRIKzz when is the audio gonna be sorted for the FDS doki doki panic sounds are still not fixed ie the ballons and the picking turnips sound and doors sound awful
He's got other problems to worry about and the Famicom Disk System shouldn't be high priority anyways, because there aren't really any good games for it. Everything that's on the FDS is also already on the NES/Famicom.
In your opinion. Which is wrong  :P
Go look at the library of games for it. Every game that ISN'T exclusive to it, is on  there. Only for the games that have saving ability would I play on there. Most don't even use the 2C33 anyways (except Metroid iirc).

https://en.wikipedia.org/wiki/List_of_Family_Computer_Disk_System_games (https://en.wikipedia.org/wiki/List_of_Family_Computer_Disk_System_games)
Title: Re: EDN8 OS V12
Post by: Draven on October 07, 2015, 10:35 PM
KRIKzz when is the audio gonna be sorted for the FDS doki doki panic sounds are still not fixed ie the ballons and the picking turnips sound and doors sound awful
Demanding for stuff like that isn't going to help get it fixed. He's got other problems to worry about and the Famicom Disk System shouldn't be high priority anyways, because there aren't really any good games for it. Everything that's on the FDS is also already on the NES/Famicom.

There's no Otocky on either Famicom or NES. Personally I think it's a genius game. It's the main reason I want FDS compatibility on the Everdrive. There are several disk games like it that weren't released on cart. Maybe they aren't very popular, but that's not really the point.
Title: Re: EDN8 OS V12
Post by: D.Lo on October 11, 2015, 11:52 AM
Demanding for stuff like that isn't going to help get it fixed. He's got other problems to worry about and the Famicom Disk System shouldn't be high priority anyways, because there aren't really any good games for it
I'm not one to demand anything, but this is a very ignorant comment.

FDS has many amazing games, particularly by Konami and Nintendo, and those that had cart releases usually lost features, most commonly the extra music channels and save features.

Some top games:

Nazo Murasamejo
Zelda 1 and 2 (with superior music and sound to the cart versions)
Metroid (with superior music and sounds)
Vs Excitebike (a full Exite Bike sequel)
Ai Senshi Nicol
Arumana no Kiseki
Doremikko
Falsion
Meikyuu Jiin Dababa
Bio Miracle Bokutte Upa (better music than the cart version)
Wardner No Mori