EverDrive Forum

General => EverDrive 64 => Topic started by: swankerme on February 03, 2019, 09:30 PM

Title: 40 Winks Rom?
Post by: swankerme on February 03, 2019, 09:30 PM
Has anyone dumped the rom from the recently released 40 Winks from Piko? I have searched the normal rom sites, still no news. Considering the amount of people who bought the Kickstarter, I can't believe none of them have a rom reader.
Title: Re: 40 Winks Rom?
Post by: Alvis on February 04, 2019, 03:52 AM
Fewer that 1500 people are getting the game through the Kickstarter.

Considering that most dumping hardware is 20+ years old at this point, or requires working with interfaces (parallel port) rarely found on modern PCs, I'd imagine that the fraction of backers with the HW to dump N64 carts can't be more than a few percent.

Further take into account the desire to protect their investment in what's currently an N64 rarity (albeit a modern one), and I gotta go the other way: I can totally believe that no one's dumped the game (or have dumped, but are in no hurry to distribute the ROM).
Title: Re: 40 Winks Rom?
Post by: scx on February 08, 2019, 02:27 PM
Has anyone dumped the rom from the recently released 40 Winks from Piko? I have searched the normal rom sites, still no news. Considering the amount of people who bought the Kickstarter, I can't believe none of them have a rom reader.

Check your pm...

(https://i.imgur.com/DshIRn7.png)

Beta, best i could find right now.

The filename is "40 Winks (Europe) (En,Es,It) (Proto).z64 "
Title: Re: 40 Winks Rom?
Post by: swankerme on February 08, 2019, 06:54 PM
Thanks! I did find that proto ROM, but from what I understand, the ROM Piko used to build their repro was actually a later version, one that was more complete / not a beta. Not sure where they found it.

Looks like I might have to invest in dumping hardware.
Title: Re: 40 Winks Rom?
Post by: scx on February 08, 2019, 09:37 PM
Ah!,

No worries mate sorry about that. PM me if you get a full please. thanks
Title: Re: 40 Winks Rom?
Post by: fox1918 on February 09, 2019, 03:17 AM
 PM me too if you get a full please. thanks ;)
Title: Re: 40 Winks Rom?
Post by: elenion on February 09, 2019, 08:40 PM
Speaking as a dev, have some respect for new releases guys. At least wait a bit before asking for ROMs, do you want to see more or less new stuff?
Title: Re: 40 Winks Rom?
Post by: SoyAntonio on February 09, 2019, 09:28 PM
I would gladly pay the devs for a downloadable ROM copy that I can legally put on my Everdrive while still supporting the devs. I dont need a cartridge copy. But then again, I guess they would be forced to add some kind of copy protection which may not be possible  I guess
Title: Re: 40 Winks Rom?
Post by: Galron on February 09, 2019, 11:15 PM
Definitely would pay for digital copies of roms from licensed sources.
Title: Re: 40 Winks Rom?
Post by: Galron on February 17, 2019, 04:07 AM
Just a thought does the steam version of 40 Winks come with the rom like many of the other Piko Interactive PC releases?
Title: Re: 40 Winks Rom?
Post by: Kerr Avon on February 17, 2019, 03:50 PM
Speaking as a dev, have some respect for new releases guys. At least wait a bit before asking for ROMs, do you want to see more or less new stuff?

I totally agree with this. People who work on a game deserve to be paid for it. And if this game does make enough money to make a decent profit for the company, then they and others might be attracted to the idea of making more games for the N64,  or updating older N64 games, or even porting non-N64 games to the N64. It's not too likely I suppose, but it is possible.





I would gladly pay the devs for a downloadable ROM copy that I can legally put on my Everdrive while still supporting the devs. I dont need a cartridge copy. But then again, I guess they would be forced to add some kind of copy protection which may not be possible  I guess

It is surprising that they're not offering a digital download version for people with flash-carts or who prefer to play on emulators. And they're not preventing piracy by no providing a digital copy, as the game will be pirates sooner or later anyway, by someone who has the rom-dumper hardware and access to a 40 Winks game cartridge. It only takes one person to make one digital copy of a cartridge, and then that person can either make it available to the world, or pass it on to one or two people who each pass it on to one or more people, and so on, until one person decides to upload it the world as a torrent file and maybe upload it to a hosting site.

The company who have released 40 Winks can't prevent it being pirated, any more than EA or Activision or Nintendo, etc, can prevent piracy of any of their games on any systems, so making a digital copy available for purchase seems to me to be a great idea, for those who want to play the game on an Everdrive 64 or an emulator, and who are honest enough to want to pay for the game.
Title: Re: 40 Winks Rom?
Post by: Galron on February 17, 2019, 04:30 PM
Someone needs to check the steam version.. Many of the steam versions of their other releases are just their roms running via emulation. It's simple copy and paste to get them running in flashcarts.

Quote
"It is surprising that they're not offering a digital download version for people with flash-carts or who prefer to play on emulators. And they're not preventing piracy by no providing a digital copy, as the game will be pirates sooner or later anyway, by someone who has the rom-dumper hardware and access to a 40 Winks game cartridge. It only takes one person to make one digital copy of a cartridge, and then that person can either make it available to the world, or pass it on to one or two people who each pass it on to one or more people, and so on, until one person decides to upload it the world as a torrent file and maybe upload it to a hosting site."



Apparently someone dumped one of their other games (Pinkie I think), and the torrent ended up coming out of Belarus so they banned their one 'Belarus' customer from ever buying from them again... The funny thing though is its possible that Belarus guy was innocent, and that like you mentioned uploader could have just passed copies around, or even 'hid' his IP to make it look like it came from Belarus.
Title: Re: 40 Winks Rom?
Post by: Galron on February 21, 2019, 07:12 AM
Well turns out the Steam version is ab ISO for the Playstation version.
Title: Re: 40 Winks Rom?
Post by: FeverDrive on February 23, 2019, 06:37 AM
Apparently someone dumped one of their other games (Pinkie I think), and the torrent ended up coming out of Balarus so they banned their one 'Balarus' customer from ever buying from them again... The funny thing though is its possible that Balarus guy was innocent, and that like you mentioned uploader could have just passed copies around, or even 'hid' his IP to make it look like it came from Balarus.

That's hilarious.
Title: Re: 40 Winks Rom?
Post by: Alvis on February 23, 2019, 07:50 AM
Are we talking about Belarus? Is this A-spelling a joke/reference I'm missing?
Title: Re: 40 Winks Rom?
Post by: Galron on February 23, 2019, 01:17 PM
http://www.sega-16.com/forum/archive/index.php/t-29373.html

It’s Belarus sorry about the spelling mistake earlier.
Title: Re: 40 Winks Rom?
Post by: Silentone2k94 on March 11, 2019, 12:13 PM
Any update on a Rom for the 40 Winks N64 full release?
Title: Re: 40 Winks Rom?
Post by: Galron on March 11, 2019, 04:51 PM
Don't think so, but seems most of the releases from that company are very hard to find dumps for. Only a few are offered on Steam, legal means.
Title: Re: 40 Winks Rom?
Post by: n64hack on March 11, 2019, 09:52 PM
Buy the game from the developer. Its posts like this that make us developers not want to release translations or games in general.
Title: Re: 40 Winks Rom?
Post by: Aroenai on March 12, 2019, 12:39 AM
Are we showing up in Google results now or something? What's with the two 1 post users? :P
Title: Re: 40 Winks Rom?
Post by: n64hack on March 12, 2019, 01:23 AM
Funny you ask...... I searched 40 winks and it lead me to this post. Made an account just to post lol.

Just sick of people bitching about their entitlement to free roms. I bought the 40 winks cart from piko legitimately.

It's like 50 bucks people. Its not going to break your bank account.
Title: Re: 40 Winks Rom?
Post by: Silentone2k94 on March 12, 2019, 05:36 AM
Not everyone lives in the states.. $50 ends up being about $70.
If I could pay a small fee for just the Rom and not the full cartridge and box etc.. Id be happy to. I just don't want to have to pay an excessive amount for a game that was released almost 20 years ago.
Title: Re: 40 Winks Rom?
Post by: ozidual on March 12, 2019, 05:50 AM
Oh, that's easy.  The prototype rom that was released back then is still very easy to find on the web.  I don't think that's what you're looking for or talking about.

As for the ROM/cheaper option: Who knows - Piko may offer a cheaper option later on, but this game was just released a few months ago.  As others have said, the reason 40 Winks ROMs aren't easy to find is that the game is still available for sale from a smallish company that put a lot of money down to release it.  They have 2 more games that were never officially released but do have prototypes on the web.  Personally, I'd like to see Piko release those as well.
Title: Re: 40 Winks Rom?
Post by: Silentone2k94 on March 12, 2019, 06:07 AM
I saw that for $8 you can purchase the steam version of 40 Winks from the Kickstarter but im not sure if that would include a rom😅
i also heard the Steam version they released had a TON of issues..
Either way I privately messaged the creator of the Kickstarter to see if I can purchase a straight up Rom off him 😊

Whats the difference between the Prototype that was released and this new 40 Winks?
is the Prototype still the full/complete game?
Title: Re: 40 Winks Rom?
Post by: ozidual on March 12, 2019, 04:13 PM
The prototype is PAL and is the full game.  The build date for the prototype is earlier than the build date for Piko's PAL release, so Piko's PAL version should be closer to the final product that was planned to be released.  I don't know the differences between them though beyond the languages.  The prototype has English, Italian, and Spanish.  The Piko one has English, French, and Spanish.  Piko released an NTSC version as well, and there has never been an NTSC prototype released.

The steam game is based on the PS1 rom.  The playstation version of the game was released years ago.  You can find copies of it on eBay.  It does not allow you to play 2 player like the N64 version, and some of the cheats are different, but there are a lot more language options available.
Title: Re: 40 Winks Rom?
Post by: Silentone2k94 on March 12, 2019, 05:25 PM
Ah, i may just stick with the Prototype then if its the full game..
I've been giving it a go and the only big downside is audio issues, seems to be really low volume
been trying to fix it up in Retroarch but i can't seem to.
Title: Re: 40 Winks Rom?
Post by: D4v3WTF on March 12, 2019, 11:55 PM
Ah, i may just stick with the Prototype then if its the full game..
I've been giving it a go and the only big downside is audio issues, seems to be really low volume
been trying to fix it up in Retroarch but i can't seem to.

Hi, I don’t know exactly anymore, but look in the Options. I have the Prototype on Cartridge, and you have to set the volume manually higher. I think the volume is set to the lowest.

Greetings
Title: Re: 40 Winks Rom?
Post by: Silentone2k94 on March 13, 2019, 03:34 AM
Thank you! That helped alot, it was set to about half way. I set it to Max and the music is still unhearable but the SFX are really loud now.
Title: Re: 40 Winks Rom?
Post by: Galron on March 18, 2019, 12:19 AM
I mentioned this before but the steam version is just the ISO for the Playstation version of the game. It doesn't get you the rom to the n64 version.

I would certainly buy quite a few of their games if they offered digital versions. THey should also sell on GOG as I'd prefer to buy the games there.
Title: Re: 40 Winks Rom?
Post by: Kerr Avon on March 18, 2019, 04:17 PM
I would certainly buy quite a few of their games if they offered digital versions. THey should also sell on GOG as I'd prefer to buy the games there.

GOG is utterly fantastic (no DRM!), and I don't know why more people don't support it.
Title: Re: 40 Winks Rom?
Post by: FeverDrive on March 23, 2019, 05:39 AM
GOG is utterly fantastic (no DRM!), and I don't know why more people don't support it.
Yep, GOG is great. I think it needs more marketing efforts?
Title: Re: 40 Winks Rom?
Post by: Galron on March 23, 2019, 05:18 PM
I've seen 40 Winks Piko's version running. THey do take the time to modify things like adding their branding/splash page to the game. Most likely some other 'fixes'.

YOu can see the copyright screen, and company flash screen here.

https://www.youtube.com/watch?v=SrE13TQv09c
Title: Re: 40 Winks Rom?
Post by: elenion on March 23, 2019, 07:47 PM
GOG does not allow anyone and anything on there. IIRC Piko tried and was rejected by them, you should find the details on their twitter.
Title: Re: 40 Winks Rom?
Post by: Galron on March 24, 2019, 08:15 PM
It probably helps if enough people request the games via the Wishlist feature. Piko does sell a handful of games there though, mostly PC releases.

As for Piko releases does anyone ever see their roms get out into the wild (other than that Water Margin game on Sega Genesis)? Since they go after people who pirate them, and prevent them from buying new games. Plus is there any indication that they'll work on flashcarts even? I know Krikkz doesn't intentionally support them or any games that currently being sold, as far as I know?
Title: Re: 40 Winks Rom?
Post by: Aroenai on March 25, 2019, 09:46 PM
Plus is there any indication that they'll work on flashcarts even?

Playtesting last August was done on a 64drive for NTSC and PAL, so they do work.
Title: Re: 40 Winks Rom?
Post by: Galron on April 01, 2019, 04:40 PM
GOG does not allow anyone and anything on there. IIRC Piko tried and was rejected by them, you should find the details on their twitter.

Surprisingly not only has Piko released games before on GOG.

Another company Big Evil Corporation who made Tanglewood, has their game up on the service, and it even comes with the rom as a bonus.
Title: Re: 40 Winks Rom?
Post by: jonesalmighty on April 03, 2019, 04:34 PM
I would love to see a comparison video between the beta and Piko release... At least then I would be inclined to make a decision on whether it is a worthy purchase, at least from a PAL point of view...
Title: Re: 40 Winks Rom?
Post by: y0da89 on April 10, 2019, 10:52 PM
I successfully dumped the PAL version of the game.
I used this method. I was so lucky to find a Gameshark pro v3.2 for dirt cheap.
 
http://www.paulscode.com/forum/index.php?topic=810.msg7479#msg7479


(https://i.ibb.co/6vnbyXS/2019-04-10-21-39-02.png) (https://ibb.co/cbgtyY9)
(https://i.ibb.co/wr9GbgV/2019-04-10-21-39-21.png) (https://ibb.co/HpWwM46)

==================================================
Filename          : 40WINKS.bin
MD5               : b470b6bb0c0be834ff357eb2d6ae9724
SHA1              : 282b97c6a6eb79535e618fc2651b6156fff65ea4
CRC32             : 93c57d0b
SHA-256           : 22a7b4cd12aa5201a36aad38f8205fffc3af4f1dc23b171bcabd6db41f662cbe
SHA-512           : 567e7f37ff311c39b2292236815ae44edc3a9b726ec056d4911e80baaa5c9274ec0198a1fb35a4f91533f2c4662a0837baedc2010a854c27903d1beb97048c5a
SHA-384           : 68ef13eeb6da3465b19d0055a537460b0de9dd4f9dd3fb5421d1dd900041748956b77cf68fa492ce4c0067e417486fb6
Full Path         : C:\Users\Yoda\Desktop\40WINKS.bin
Modified Time     : 14/01/1990 10:01:40
Created Time      : 10/04/2019 21:37:30
Entry Modified Time: 10/04/2019 21:38:20
File Size         : 33 554 432
File Version      :
Product Version   :
Identical         :
Extension         : bin
File Attributes   : A
==================================================

I will not distribute the game. Piko Iteractive has made it clear that they do not want their games to be shared for free on the web.
http://www.sega-16.com/forum/showthread.php?29373-Water-Margin-The-Tales-of-Clouds-and-Winds-(by-Piko-Interactive)&p=726967&viewfull=1#post726967
So buy their stuff and thanks Piko Interactive for this game !
Title: Re: 40 Winks Rom?
Post by: Kerr Avon on April 11, 2019, 03:31 PM
I successfully dumped the PAL version of the game.

How does the new game differ from the widely available prototype? Can you post screenshots or a description of the differences, please?

Quote

...

I will not distribute the game. Piko Iteractive has made it clear that they do not want their games to be shared for free on the web.
http://www.sega-16.com/forum/showthread.php?29373-Water-Margin-The-Tales-of-Clouds-and-Winds-(by-Piko-Interactive)&p=726967&viewfull=1#post726967
So buy their stuff and thanks Piko Interactive for this game !

It's great that you're not going to distribute the rom, as pirating the new 40 Winks would discourage Piko or anyone else from working on new games for the N64. If Piko and other companies realise that there's a fairly small but viable group of loyal N64 fans who are willing to pay for new games then they might be encouraged to write new games, and hopefully make them available as downloadable roms for those of us who want to play the games on flash cartridges such as the Everdrive 64 or the 64Drive

Even if Piko/etc don't want to spend too much time or money creating new games, then they can port older, open source games to the N64, such as System Shock. If you've not played this (and very few people have), it's a fantastic first person explorer/shooter, that was well ahead of it's time when it was released (1994). Unfortunately, it wasn't advertised too well, and had problems running on some PCs, so few people played it (or even heard of it), which was a real shame, as it's a complex, compelling, atmospheric mix of thought and action, as you fight to survive and learn what happened and how to stop it.

Other open source games that I think would be good on the N64 include Shadow Warrior 3D, the Marathon trilogy of first person shooter games, Cave Story, etc.

I know I'm probably just dreaming, but wouldn't it be brilliant if the N64 did start to get new (or ports of old but great) games, download ready, and for a reasonable price?

And really, the N64 deserves to be able to play System Shock! Here's a review of System Shock on the PC. Note that the game is described as the "Enhanced Edition", which is just the original game made to run on all PCs and with better controls (the original controls were difficult to use, it was released before the WASD + mouse control setup became the default standard amongst PC gamers).

https://www.youtube.com/watch?v=Vr28o6Q28Mk (https://www.youtube.com/watch?v=Vr28o6Q28Mk)




System Shock is also being remade into a modern PC game, with up to date graphics etc:

https://www.youtube.com/watch?v=JdiaIRkjpI0&t=682s (https://www.youtube.com/watch?v=JdiaIRkjpI0&t=682s)



Which, if anyone ported the original game to the N64, would perhaps also serve as a small advert for the N64 version.
Title: Re: 40 Winks Rom?
Post by: Aroenai on April 11, 2019, 07:27 PM
==================================================
Filename          : 40WINKS.bin
MD5               : b470b6bb0c0be834ff357eb2d6ae9724
SHA1              : 282b97c6a6eb79535e618fc2651b6156fff65ea4
CRC32             : 93c57d0b

Nice, now we know both NTSC and PAL roms are the same as the ones play tested last August.

How does the new game differ from the widely available prototype? Can you post screenshots or a description of the differences, please?

Replacing Italian with French is going to be the biggest change that I'm aware of. I never played all the way through the prototype rom though, so I'm not sure of the other differences.
Title: Re: 40 Winks Rom?
Post by: y0da89 on April 12, 2019, 01:01 AM

How does the new game differ from the widely available prototype? Can you post screenshots or a description of the differences, please?


Unfortunately, I did not play the N64 prototype or even the PS1 version of the game. So I will not be able to tell you what is different.
Furthermore, I do not plan to finish both versions and focus on minor details.  :-\

Quote
It's great that you're not going to distribute the rom, as pirating the new 40 Winks would discourage Piko or anyone else from working on new games for the N64. If Piko and other companies realise that there's a fairly small but viable group of loyal N64 fans who are willing to pay for new games then they might be encouraged to write new games, and hopefully make them available as downloadable roms for those of us who want to play the games on flash cartridges such as the Everdrive 64 or the 64Drive

We can only speculate on that. If there is a downloadable DRM-free copy available for purchase, it will shared for free within days.
It will probably hurt sales and I understand why they prefer to sell physical cartridges only.
I would buy any new game/stuff for the N64 as long as I can get my hands on a physical copy.

If you want to play it on your flash cart for convenience, just dump the rom as I did. The hardware required is not expensive at all.
A computer with a parallel port, a parallel M/F cable and a Gameshark Pro v3.2 will do the trick.


Nice, now we know both NTSC and PAL roms are the same as the ones play tested last August.

Where did you get the details for the NTSC rom ?
To my knowledge, there was no known dump before mine.
Title: Re: 40 Winks Rom?
Post by: ozidual on April 12, 2019, 03:08 AM
Where did you get the details for the NTSC rom ?
To my knowledge, there was no known dump before mine.

I passed the info on to Aroenai.  A guy in a chat room passed on the checksums like you did and we were able to confirm the NTSC-U version between us.  Also Aroenai owns an NTSC-U copy, though I don't know if he's dumped it yet. 

By the way, thank you for the checksums, it was helpful to confirm it.
Title: Re: 40 Winks Rom?
Post by: y0da89 on April 12, 2019, 02:01 PM
You're welcome ozidual.
I wonder what are the differences between the NTSC and PAL version then.
Is there some region restrictions applied ?

Thanks to your informations, I know that I have a proper dump.  ;)
Title: Re: 40 Winks Rom?
Post by: Aroenai on April 13, 2019, 01:04 AM
I was able to dump mine, yes.

I don't have a PAL n64 to test running NTSC, but the PAL Piko version doesn't have a region block at least. As for differences between the Piko versions, I only noticed adjustments for 50hz / 60hz speed differences and the controller button icons on a few options menus (NTSC has a round icon instead of just the letter).
Title: Re: 40 Winks Rom?
Post by: Galron on April 18, 2019, 04:14 PM
Well as far as I understand it... Piko started out with the PAL version. They then modified it, and tweaked the refresh and display settings to run on NTSC screens (without the 'slowdown' 60 hz rather than 50hz, and in proper resolution).


Of course other changes is the Piko splash screen, and a few credits additions?


Also I think they mentioned 'bug fixes'... but as I don't know what bugs were in older leaked roms… WHo knows...
Title: Re: 40 Winks Rom?
Post by: Aroenai on April 18, 2019, 04:26 PM
They had the source code for a later build, the NTSC and PAL roms were separate.
Title: Re: 40 Winks Rom?
Post by: Galron on April 18, 2019, 05:52 PM
Still I remember them saying they still had to fix tweak bugs. Obviously they inserted some of their own things into the game (the Piko screen). It's region free isn't it?

https://www.kickstarter.com/projects/retrogames/40-winks-a-new-nintendo-64-game/posts/2132170

The Kickstarter mentions they worked from two different rom versions, a NTSC version. But that their beta Pal version was close to the other leaked roms on the internet...
Title: Re: 40 Winks Rom?
Post by: ozidual on April 18, 2019, 07:08 PM
Still I remember them saying they still had to fix tweak bugs. Obviously they inserted some of their own things into the game (the Piko screen). It's region free isn't it?

Not really.  The "videos" run at the wrong rate if you put the PAL release in an NTSC console and vice versa.  That was the problem with the existing Beta PAL release.  I think Zoinkity tweaked it so it would run on NTSC consoles, but all the animated sequences were sped up for NTSC.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on June 30, 2019, 02:38 PM
Does the ntsc piko version work on everdrives?
Title: Re: 40 Winks Rom?
Post by: ozidual on June 30, 2019, 07:24 PM
Yes.  All 40 Winks roms will work on the ED64.  And the NTSC one specifically has been tested on it.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 08, 2019, 09:32 PM
Anyone know how to dump in with the inlretro?  I just want to put it on my everdrive.
Title: Re: 40 Winks Rom?
Post by: mario64 on July 09, 2019, 03:13 AM
I cannot successfully dump it using my Retrode 2 either :(  I have the NTSC collector's edition cart
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 09, 2019, 03:16 AM
Im also using the black cart
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 09, 2019, 03:47 AM
He kept unplugging it and messing with the cart.  It wouldnt let me send another message
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 09, 2019, 03:57 AM
it says some retrodes came with faulty usb cables.  Does it work with other games?
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 09, 2019, 04:13 AM
Holy cow those things are stupidly expensive! The n64 adapter costs as much as I paid for Sanni's cart reader.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 09, 2019, 04:44 AM
that's why I got the inlretro since its only $52 but its not working
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 09, 2019, 06:12 AM
http://www.infiniteneslives.com/inlretro.php
Quote
There is currently no software support for reading/writing to gameboy/GBA, Sega Genesis/MD, nor N64 cartridges.

Assuming I'm looking at the right device.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 09, 2019, 06:28 AM
Genesis is being worked on by another guy and the latest firmware adds genesis and n64 but I guess its not perfect
Title: Re: 40 Winks Rom?
Post by: y0da89 on July 09, 2019, 11:37 PM
The Gameshark Pro v3.2 dumps the game properly.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 10, 2019, 09:18 PM
Is there a 3.2 firmware file available anywhere?  I might have one that needs a reflash.
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 11, 2019, 12:18 AM
http://www.kodewerx.org/downloads/n64-gspro-3.x-20160220.tar.bz2

That should be all of them, don't recall how you can flash it over the parallel port these days though.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 11, 2019, 04:47 AM
Thanks.  I'm trying to fix a laptop that has a parallel port.  So I'm hoping I can fix it.  It shows a letter L on the display and I'm not sure what that means, most of the time its a number 8.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 11, 2019, 04:52 AM
I found a v3.3 that was a bin file.  Do you think the extension matters?
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 11, 2019, 08:06 AM
It shows a letter L on the display and I'm not sure what that means, most of the time its a number 8.

If it's bricked you can't flash it with the parallel port, the only ways to reflash them currently is to stack it with a second working Gameshark, remove the flash chips and flash it manually with a programmer, or use Sanni's cart reader to reflash it (experimental). If it was switched to another key code the last time it was booted, it needs a retail cart with the matching CIC chip to boot it.
Title: Re: 40 Winks Rom?
Post by: BolinCaker on July 11, 2019, 03:39 PM
I have a working version of the rom on my everdrive. Someone gave me the rom and I tried everything to make it work. Finally someone told me to “unbyteswap” it, then it worked. I’m not sure if I can simply upload the rom, but if anyone would like me to try, I’m happy to do so

Edit: I’m pretty certain it will work, I uploaded it for someone a while ago and he didn’t say it didn’t work. 🤟
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 11, 2019, 09:34 PM
Ill check it out. Is it v3.2? If you upgrade a v3.2 to v3.3 Does the parallel port stop working? Ill try flashing it with parallel port.
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 12, 2019, 04:29 AM
Ill check it out. Is it v3.2? If you upgrade a v3.2 to v3.3 Does the parallel port stop working? Ill try flashing it with parallel port.

The archive I linked should contain all the known Gameshark roms, but if you can't boot it (like with the "L" or "8" that doesn't go away) you won't be able to flash it through the Parallel port. The parallel port works just fine on the v3.3 rom, but it's only active when the device is fully booted.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 12, 2019, 09:37 PM
The gamesharks start up but all the options are greyed out but you can still start the game.  On the game creator software it just locks up when I click ram then says lost connection but it recognizes its plugged
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 13, 2019, 05:47 AM
Does anyone have a backup txt file with all the codes so I can add them back?  Its saying I none.  I think the issue im having is from the cable.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 13, 2019, 08:06 PM
Is there a keycode to run donkey kong 64 through the gameshark pro?
Title: Re: 40 Winks Rom?
Post by: Galron on July 15, 2019, 02:53 AM
I got the free pack from StoneAge Gamers that comes with the rom for 40 Winks from Piko. Looks like its early version they worked with without the Piko Interactive flash screen.
Title: Re: 40 Winks Rom?
Post by: ozidual on July 15, 2019, 04:52 AM
I got the free pack from StoneAge Gamers that comes with the rom for 40 Winks from Piko. Looks like its early version they worked with without the Piko Interactive flash screen.

That is actually very interesting.  Would you be able to post hash info for 40 Winks and the others?  Do any of the ROMs have the Piko intro?
Title: Re: 40 Winks Rom?
Post by: jonesalmighty on July 15, 2019, 08:30 AM
I got the free pack from StoneAge Gamers that comes with the rom for 40 Winks from Piko. Looks like its early version they worked with without the Piko Interactive flash screen.

That just sounds like the PAL proto release...
Title: Re: 40 Winks Rom?
Post by: Galron on July 15, 2019, 10:07 PM
I got the free pack from StoneAge Gamers that comes with the rom for 40 Winks from Piko. Looks like its early version they worked with without the Piko Interactive flash screen.

That is actually very interesting.  Would you be able to post hash info for 40 Winks and the others?  Do any of the ROMs have the Piko intro?

Yes I've seen the actual Piko NTSC 40 Winks cart in action (and I've also seen the rom they dumped from that cart in action too on their Everdrive 3.0). It has the publisher splash screen.

The rom with US Stone Age Gamers store doesn't however. I'd definitely try to run a hash on it if you someone can walk me through step by step what to do?


I got the free pack from StoneAge Gamers that comes with the rom for 40 Winks from Piko. Looks like its early version they worked with without the Piko Interactive flash screen.

That just sounds like the PAL proto release...
No idea...

As far as I know Piko worked with two versions both a pal release one from a later date than those readily available on the internet, and another that was NTSC. So I don't know if this is one of those two, or some kind of beta from after they modified the game but before they put the splash screen on it it or not.l
Title: Re: 40 Winks Rom?
Post by: Galron on July 15, 2019, 10:23 PM
Ok here is what Rom Hasher shows:

No-Intro Name: 40 Winks (Europe) (En,Es,It) (Proto)
(No-Intro version  20130505-044735)
File SHA-1: 2EA62384321E12E2B9C33196AE662A77B2125AE4
ROM SHA-1: 3774E87AA383220060D330314F2C5BBB872F72CE

Platform          Nintendo 64                             
ROM format        N64 ROM image (byte-swapped)           
File Size         33554432 (2000000)                     
ROM Size          33554432 (2000000)                     
ROM CRC32         7E718143                               
ROM SHA-1         3774E87AA383220060D330314F2C5BBB872F72CE
No-Intro entry    40 Winks (Europe) (En,Es,It) (Proto)   
Byte-swapped      Byte-swapped                           
Title: Re: 40 Winks Rom?
Post by: ozidual on July 16, 2019, 03:04 AM
Thanks Galron!  Good to confirm that.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 16, 2019, 05:04 AM
Here's the ntsc cart.

n64

ROM not found in Database: No-Intro
ROM/File SHA-1: 7043063EA27CCC42D2C5C3D96

Platform        Nintendo 64                             
ROM format      N64 ROM image (byte-swapping unknown)   
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       D4D7D0BE                               
ROM SHA-1       7043063EA27CCC42D2C5C3D96EC8627619E49583
Byte-swapped    Unknown                                 

v64

ROM not found in Database: No-Intro
File SHA-1: 83F02505F7383BA89CD03CA1AAA0E4019AC714EC
ROM SHA-1: 420F0ED3B67F802B5F3AB4BD17167C

Platform        Nintendo 64                             
ROM format      N64 ROM image (byte-swapped)           
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       31C19633                               
ROM SHA-1       420F0ED3B67F802B5F3AB4BD17167C266F8F36CE
Byte-swapped    Byte-swapped                           

z64

ROM not found in Database: No-Intro
ROM/File SHA-1: 420F0ED3B67F802B5F3AB4BD1

Platform        Nintendo 64                             
ROM format      N64 ROM image                           
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       31C19633                               
ROM SHA-1       420F0ED3B67F802B5F3AB4BD17167C266F8F36CE
Byte-swapped    Not Byte-swapped                       


Title: Re: 40 Winks Rom?
Post by: Galron on July 16, 2019, 05:56 AM
Ok, here is the hash from the cart I was told was NTSC cart release, but the numbers appear to be in line with the PAL version?

This is taken from a Z64.

ROM not found in Database: No-Intro
ROM/File SHA-1: 282B97C6A6EB79535E618FC2651B6156FFF65EA4


Platform        Nintendo 64                             
ROM format      N64 ROM image                           
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       93C57D0B                               
ROM SHA-1       282B97C6A6EB79535E618FC2651B6156FFF65EA4
Byte-swapped    Not Byte-swapped                       
Title: Re: 40 Winks Rom?
Post by: Galron on July 16, 2019, 06:01 AM
Here's the ntsc cart.

n64

ROM not found in Database: No-Intro
ROM/File SHA-1: 7043063EA27CCC42D2C5C3D96

Platform        Nintendo 64                             
ROM format      N64 ROM image (byte-swapping unknown)   
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       D4D7D0BE                               
ROM SHA-1       7043063EA27CCC42D2C5C3D96EC8627619E49583
Byte-swapped    Unknown                                 

v64

ROM not found in Database: No-Intro
File SHA-1: 83F02505F7383BA89CD03CA1AAA0E4019AC714EC
ROM SHA-1: 420F0ED3B67F802B5F3AB4BD17167C

Platform        Nintendo 64                             
ROM format      N64 ROM image (byte-swapped)           
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       31C19633                               
ROM SHA-1       420F0ED3B67F802B5F3AB4BD17167C266F8F36CE
Byte-swapped    Byte-swapped                           

z64

ROM not found in Database: No-Intro
ROM/File SHA-1: 420F0ED3B67F802B5F3AB4BD1

Platform        Nintendo 64                             
ROM format      N64 ROM image                           
File Size       33554432 (2000000)                     
ROM Size        33554432 (2000000)                     
ROM CRC32       31C19633                               
ROM SHA-1       420F0ED3B67F802B5F3AB4BD17167C266F8F36CE
Byte-swapped    Not Byte-swapped                     

Kerryking any chance you could youtube the NTSC version in action, particulary the cutscenes? I'm curious to hear how they are supposed to properly sound? Assuming they are running at hte right timings for NTSC?
Title: Re: 40 Winks Rom?
Post by: Galron on July 16, 2019, 06:04 AM
Thanks Galron!  Good to confirm that.

IF this is helpful the date on the file is also;

‎"Tuesday, ‎December ‎24, ‎1996, ‏‎11:32:00 PM"
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 16, 2019, 07:06 AM
Can you tell if this video on youtube is ntsc?  https://youtu.be/k3vov0tnUio
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 16, 2019, 09:02 AM
It shows a letter L on the display and I'm not sure what that means, most of the time its a number 8.

If it's bricked you can't flash it with the parallel port, the only ways to reflash them currently is to stack it with a second working Gameshark, remove the flash chips and flash it manually with a programmer, or use Sanni's cart reader to reflash it (experimental). If it was switched to another key code the last time it was booted, it needs a retail cart with the matching CIC chip to boot it.

Do you think you can fix a stock 3.3 using the stack method with a working 3.2 updated to 3.3?  I know you cant flash the 3.3 since the port doesnt work but maybe a 3.2 uodated to 3.3 could
Title: Re: 40 Winks Rom?
Post by: Galron on July 16, 2019, 02:44 PM
Can you tell if this video on youtube is ntsc?  https://youtu.be/k3vov0tnUio

Well no way to know for sure, but it is playing at proper speed I think for whatever system its being played on, so the videos dont' seem to be playing at super speed with 'chipmunk' voices.
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 16, 2019, 09:16 PM
It shows a letter L on the display and I'm not sure what that means, most of the time its a number 8.

If it's bricked you can't flash it with the parallel port, the only ways to reflash them currently is to stack it with a second working Gameshark, remove the flash chips and flash it manually with a programmer, or use Sanni's cart reader to reflash it (experimental). If it was switched to another key code the last time it was booted, it needs a retail cart with the matching CIC chip to boot it.

Do you think you can fix a stock 3.3 using the stack method with a working 3.2 updated to 3.3?  I know you cant flash the 3.3 since the port doesnt work but maybe a 3.2 uodated to 3.3 could

Yes, that will work.

Can you tell if this video on youtube is ntsc?  https://youtu.be/k3vov0tnUio

Well no way to know for sure, but it is playing at proper speed I think for whatever system its being played on, so the videos dont' seem to be playing at super speed with 'chipmunk' voices.

That appears to be the NTSC Piko rom running on an ultrahdmi modded console at the correct speed. The NTSC rom will have the round "A" button icon in the main menu on the bottom right. Reddit confirmed the actual NTSC rom is not included in whatever bundle Stoneage has for sale. I can't see Eli giving someone permission to use the final roms for distribution on anything other than the carts he sells.
Title: Re: 40 Winks Rom?
Post by: Galron on July 16, 2019, 09:31 PM
Ya, the stoneage rom is just an early proto europe rom, based on teh Hash I gave above. The 1996 date on it seems odd to me though.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 17, 2019, 12:17 AM
It shows a letter L on the display and I'm not sure what that means, most of the time its a number 8.

If it's bricked you can't flash it with the parallel port, the only ways to reflash them currently is to stack it with a second working Gameshark, remove the flash chips and flash it manually with a programmer, or use Sanni's cart reader to reflash it (experimental). If it was switched to another key code the last time it was booted, it needs a retail cart with the matching CIC chip to boot it.

Do you think you can fix a stock 3.3 using the stack method with a working 3.2 updated to 3.3?  I know you cant flash the 3.3 since the port doesnt work but maybe a 3.2 uodated to 3.3 could

Yes, that will work.

Can you tell if this video on youtube is ntsc?  https://youtu.be/k3vov0tnUio

Well no way to know for sure, but it is playing at proper speed I think for whatever system its being played on, so the videos dont' seem to be playing at super speed with 'chipmunk' voices.

That appears to be the NTSC Piko rom running on an ultrahdmi modded console at the correct speed. The NTSC rom will have the round "A" button icon in the main menu on the bottom right. Reddit confirmed the actual NTSC rom is not included in whatever bundle Stoneage has for sale. I can't see Eli giving someone permission to use the final roms for distribution on anything other than the carts he sells.

Im trying use a 3.2 I fixed an updated to 3.3 on another bricked 3.2 but its not working.  It does the count down on both and successfully flashes but still shows an 8 on the broken one.
Title: Re: 40 Winks Rom?
Post by: JCreazy on July 17, 2019, 06:13 AM
I bought the Everdrive 64 and got the 40 Winks ROM.  It was the PAL Proto ROM without the Piko splash screen and all that.  I complained to Stone Age and they got into contact with Piko and sent me a link to a new download.  This time with both the new PAL and NTSC versions with the Piko splash screens.  I figured they would fix it for everyone else but I guess not.  I haven't checked the hash on them yet to see if they match the cart dumps though.
Title: Re: 40 Winks Rom?
Post by: Galron on July 17, 2019, 08:00 AM
Hmm, that's cool of Stone Age Gamer to fix that for you!

Anyone know if the GB and GBA packs, Sega Packs or the NES packs have proper updated Piko roms for the respective games that come with those collections from Stone Age Gamer?
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 18, 2019, 08:18 PM
Is there a pal version with piko screen?  The pal one from stoneage is just the prototype
Title: Re: 40 Winks Rom?
Post by: ozidual on July 18, 2019, 11:16 PM
Is there a pal version with piko screen?  The pal one from stoneage is just the prototype
Yes.  There were two completely different carts for sale from Piko.  One NTSC and one PAL.  Neither one matched the existing prototype.
Title: Re: 40 Winks Rom?
Post by: kerryking1 on July 19, 2019, 12:37 AM
I guess the stoneage one is not the true pal release then.
Title: Re: 40 Winks Rom?
Post by: Galron on July 19, 2019, 02:27 AM
I bought the Everdrive 64 and got the 40 Winks ROM.  It was the PAL Proto ROM without the Piko splash screen and all that.  I complained to Stone Age and they got into contact with Piko and sent me a link to a new download.  This time with both the new PAL and NTSC versions with the Piko splash screens.  I figured they would fix it for everyone else but I guess not.  I haven't checked the hash on them yet to see if they match the cart dumps though.

Any chance you can run the hash on it, out of curiosity sake?
Title: Re: 40 Winks Rom?
Post by: Link83 on July 19, 2019, 04:16 PM
Does anyone know if Piko have archived the original untouched prototype ROM's?
Title: Re: 40 Winks Rom?
Post by: Aroenai on July 19, 2019, 09:29 PM
The final roms were compiled from the source code with the required changes to compress the new logo, etc.
Title: Re: 40 Winks Rom?
Post by: Galron on July 20, 2019, 02:06 AM
Video fixes, and any required bug fixes too?
Title: Re: 40 Winks Rom?
Post by: JCreazy on July 20, 2019, 03:23 AM
I bought the Everdrive 64 and got the 40 Winks ROM.  It was the PAL Proto ROM without the Piko splash screen and all that.  I complained to Stone Age and they got into contact with Piko and sent me a link to a new download.  This time with both the new PAL and NTSC versions with the Piko splash screens.  I figured they would fix it for everyone else but I guess not.  I haven't checked the hash on them yet to see if they match the cart dumps though.

Any chance you can run the hash on it, out of curiosity sake?

Z64
    File: 40 Winks (NTSC).z64
  CRC-32: 31c19633
     MD5: b88c172ed14f4acb43c4a352d71cc640
   SHA-1: 420f0ed3b67f802b5f3ab4bd17167c266f8f36ce

Z64
    File: 40 Winks (PAL).z64 (This is actually the proto, I thought they sent me the new version but they only did with NTSC which is fine because I don't need the PAL)
  CRC-32: 7e718143
     MD5: 0a5acfea0c7cf68ae25202040d5ad1eb
   SHA-1: 3774e87aa383220060d330314f2c5bbb872f72ce

Title: Re: 40 Winks Rom?
Post by: Galron on July 20, 2019, 03:44 AM
THat's cool, congrats...

I wonder if its possible to get Stoneage to 'update' other archives as well... Like maybe the finished version of NTSC Tinstar, for the SNES Piko collection, or finished versions of Iron Commando. I just ended up buying all the Piko released games on Steam in order to have what I hope were the latest roms. Iron Commando is definitely a completed translated rom and NTSC as far as I know on Steam. Also picked up Brave Battle Saga on Steam too. Don't know if its the 'completed' version? It doesn't have a 'piko' screen and just seems to be the rom with the removed translation patch. Anyone know if the carttridge had a piko screen?
Title: Re: 40 Winks Rom?
Post by: ozidual on July 20, 2019, 03:59 AM
Video fixes, and any required bug fixes too?

Technically, there were no video fixes.  Each ROM was compiled separately for its region (NTSC and PAL), though there is some overlapping in source code.  As Aroenai mentioned, the NTSC ROM has some minor known differences from the PAL ROM.

That said, there is a hidden Widescreen mode in both the PAL and NTSC ROM created by the original developers.  It works great on HDTVs.

No bug fixes either.  According to the developers, the game was 100% complete.

That said, the PAL ROM was compiled with Italian as a language option and Piko hired me to replace Italian with French.  I did so with a ROM hack.  So there is technically an original ROM there, though it was compiled with the Piko logo.  I only changed the language and changed the Language Select screen.  Nothing else.  As part of translating, I had access to the source code which had an official French translation (different from the French PSX release) which I used to create the ROM hack.
Title: Re: 40 Winks Rom?
Post by: Galron on July 20, 2019, 04:05 AM
Cool information! And congrats on gettng that job!
Title: Re: 40 Winks Rom?
Post by: Kerr Avon on July 20, 2019, 04:11 PM
How different is the N64 prototype from the commercial version of 40 Winks? Are any of the bugs in the prototype version serious?
Title: Re: 40 Winks Rom?
Post by: ozidual on July 20, 2019, 11:09 PM
How different is the N64 prototype from the commercial version of 40 Winks? Are any of the bugs in the prototype version serious?

The date was changed for the recompiling, so an exact date cannot be found so it's unknown how much newer the commercial version is compared to the prototype.  Comparing the hex, there are differences beyond the logo.  It's hard to say what is changed since everything is compressed.  The A/B button icons are the same for the PAL proto and PAL release.  They are different for the NTSC release.  We're unsure whether that means anything.

I don't know of any bugs in any versions out there.  Aroenai played through both the PAL and NTSC versions and I don't believe he found any bugs.

When it was just the PAL Proto out there, Zoinkity released a patch that changed the region so it worked on NTSC systems.  The problem is that sound and animation screens were sped up due to the difference between PAL/NTSC games.  That was considered a bug by many, but as I said, that's normal for converting PAL to NTSC without some major audio/video modifications.
Title: Re: 40 Winks Rom?
Post by: Kerr Avon on July 21, 2019, 06:10 PM
I see, thanks.

Do the company who released 40 Winks on the N64, or anyone else, have any plans to release any more games for the N64, do we know?
Title: Re: 40 Winks Rom?
Post by: ozidual on July 21, 2019, 09:17 PM
I see, thanks.

Do the company who released 40 Winks on the N64, or anyone else, have any plans to release any more games for the N64, do we know?

Piko Interactive released it - they have the rights and source for Glover 2 and Dragon Sword.  They have shown interest in releasing those, but the last video they were in, they talked about releasing all new games at once early in the year and only doing annual releases.  So none this year.
Title: Re: 40 Winks Rom?
Post by: Link83 on July 22, 2019, 10:50 AM
How different is the N64 prototype from the commercial version of 40 Winks? Are any of the bugs in the prototype version serious?

The date was changed for the recompiling, so an exact date cannot be found so it's unknown how much newer the commercial version is compared to the prototype.  Comparing the hex, there are differences beyond the logo.  It's hard to say what is changed since everything is compressed.  The A/B button icons are the same for the PAL proto and PAL release.  They are different for the NTSC release.  We're unsure whether that means anything.

I don't know of any bugs in any versions out there.  Aroenai played through both the PAL and NTSC versions and I don't believe he found any bugs.

When it was just the PAL Proto out there, Zoinkity released a patch that changed the region so it worked on NTSC systems.  The problem is that sound and animation screens were sped up due to the difference between PAL/NTSC games.  That was considered a bug by many, but as I said, that's normal for converting PAL to NTSC without some major audio/video modifications.
Thanks for the detailed answers ozidual :)

I'm kind of surprised Piko wasn't given a final 1999 build with the source code ??? Especially if the game was 100% complete.

Since Piko has the source code for both the PAL and NTSC builds, I assume the sound and animation speeds are correct on their respective releases?
Title: Re: 40 Winks Rom?
Post by: ozidual on July 22, 2019, 05:05 PM
Thanks for the detailed answers ozidual :)

I'm kind of surprised Piko wasn't given a final 1999 build with the source code ??? Especially if the game was 100% complete.

Since Piko has the source code for both the PAL and NTSC builds, I assume the sound and animation speeds are correct on their respective releases?

Correct - sound and animation speeds for PAL and NTSC builds are correct.

I'm not too shocked - it's 20 years since the game was considered final and gaming companies weren't known for keeping everything backed up and stored properly. 

Lets assume they had everything backed up properly.  If I remember right, they had a final build ready for release, but kept getting pushback to make silly changes to the game.  During that time you could have all sorts of forks off the main build as they made changes to fit the latest demands from above.  I wouldn't be shocked if they only made changes on NTSC or PAL to submit for checking that the demands were met.  If approved they would have applied the changes to the other region.

Then there's games like Ocarina of Time and its GameCube re-releases.  The Japanese OoT/MQ release was the first one compiled.  Then the NTSC-U OoT/MQ was compiled and the NTSC-U Collector's edition used that one.  Finally, the Japanese Collector's edition OoT was compiled.  Between compiling the NTSC-U version of OoT and compiling the Japanese Collector's edition version of OoT, they fixed a spelling error in the English text.  So, they made changes to the English side of things for a Japanese release.  I believe that's the only difference between the last two releases.  It just shows that even after release or completion of a game, devs will still continue to work on it.  Most likely in case there is a 1.1 release.

So there might be multiple final builds around or there might be none depending on what source code got backed up and how they did backups.

Sorry if the above sounds harsh - it wasn't meant to.  I'm just finishing my first caffeine hit of the day :)