EverDrive Forum

General => EverDrive 64 => Topic started by: r1ggles on September 24, 2019, 09:49 PM

Title: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: r1ggles on September 24, 2019, 09:49 PM
https://n64today.com/2019/09/22/zelda-64-dawn-dusk/

Serves as an Expansion piece to OoT, new dungeons and music.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: Jpedro on September 25, 2019, 03:00 AM
Very good!! i play in emulator, have to change the logo ocarina for dusk.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: Galron on September 25, 2019, 06:33 AM
Ok tried to get patch working used flips. Told me rims weren’t correct. I’m guessing this is another hirom/lowrom issue?
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: r1ggles on September 25, 2019, 11:21 AM
Ok tried to get patch working used flips. Told me rims weren’t correct. I’m guessing this is another hirom/lowrom issue?
Try source another z64 rom, the 1.1 US rom I have works for me.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: josiah on September 29, 2019, 08:33 PM
Is there anyone willing to share this DD download link with me so I can enjoy it? :)
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: nuu on September 29, 2019, 10:06 PM
I think hirom/lorom is a SNES thing.


Link to the github page here: https://github.com/LuigiBlood/zelda_dawn_dusk.
The patch and instructions is in the "PLAYING.md" file.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: Galron on September 30, 2019, 03:47 AM
Nuu, I had problems patching Mario 64 with the Star Road patch, and was told I needed to change formats of the rom or something. Ithink that's where they mentioned hirom vs. lorom.

I'd attempt to fix it, following their instructinos, but I can't even figure out how to download the patch, it keeps downloading past the said 'total' and won't stop downloading.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: nuu on September 30, 2019, 12:23 PM
OK I didn't know it was a thing for N64 as well. For SNES they are actually two (inaccurate) scene-invented words for two types of SNES cart address mappings. The official words used by Nintendo are Mode 20 and Mode 21 respectively.

My bad, the patches for Dawn and Dusk are in the release tab here: https://github.com/LuigiBlood/zelda_dawn_dusk/releases.


Edit: Changed the sentence to use better wordings.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: ozidual on September 30, 2019, 03:37 PM
Nuu, I had problems patching Mario 64 with the Star Road patch, and was told I needed to change formats of the rom or something. Ithink that's where they mentioned hirom vs. lorom.

I'd attempt to fix it, following their instructinos, but I can't even figure out how to download the patch, it keeps downloading past the said 'total' and won't stop downloading.

It's probably an endian issue.  You may need to switch the endianness with this (excerpt from here https://krikzz.com/forum/index.php?topic=5281.0):

2. Convert the ROMs

   a. Download this program (http://www.mediafire.com/download/7auw2lqeob9u1s0/Tool64_v1.11.zip) and install it
   b. Open the program
   c. Choose File - Open
   d. Go to the folder with your Zelda Ocarina ROMs
   e. You will now have a list of ROMs with blue pictures on the left, you want the pictures to be an arrow pointing to the right
   f. Go down the list and for all blue arrows not pointing to the right, select the ROM, then click the arrow pointing to the right symbol at the top.
   g. In the folder with the ROMs they should now have a *.z64 extension

Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: Galron on October 03, 2019, 07:35 PM
Thanks that's it "Endian" issue. I forgot the terminology.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: Galron on October 03, 2019, 07:37 PM
OK I didn't know it was a thing for N64 as well. For SNES they are actually two (inaccurate) words for two types of SNES cart address mappings invented by the scene. They are not used by Nintendo.

My bad, the patches for Dawn and Dusk are in the release tab here: https://github.com/LuigiBlood/zelda_dawn_dusk/releases.

Ya I was able tog et the patch for dawn and dusk. Still trying to get an updated patch of Star Road.
Title: Re: Legend of Zelda Dawn & Dusk 64DD Everdrive compatible
Post by: CrashOveride on October 03, 2019, 10:55 PM
OK I didn't know it was a thing for N64 as well. For SNES they are actually two (inaccurate) words for two types of SNES cart address mappings invented by the scene. They are not used by Nintendo.

My bad, the patches for Dawn and Dusk are in the release tab here: https://github.com/LuigiBlood/zelda_dawn_dusk/releases.

Ya I was able tog et the patch for dawn and dusk. Still trying to get an updated patch of Star Road.

https://www.youtube.com/watch?v=GQjn4nVJIJw