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Messages - startrinket

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EverDrive 64 / Re: Duke Nukem 64 uncut hack
« on: March 18, 2020, 05:11 AM »
Is the file that you are inserting back into the game larger than the original? If so GEdecompressor might give you an error. I dont think the program is capable of changing the filetables which controls that aspect. You could also lower the gfx image quality slightly to make it smaller.

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EverDrive 64 / Re: Duke Nukem 64 uncut hack
« on: March 16, 2020, 08:30 PM »
Color palettes in a lot of cases can be right before or after the image file. If 4 bit the palette should be 0x20 in size. Check immediately before or after the image for those file sizes.

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EverDrive 64 / Re: Virtual Pro Wrestling English Translation Beta
« on: February 13, 2020, 07:16 AM »
Will there be support for more characters/letters in the wrestler editor?

It is something we can definitely look at adding in a future release. Although there are a few bugs that are currently a priority.

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We can edit them if they need to be polished. If you can pm me the adjustments you made we can change them in the game. Thank you.

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EverDrive 64 / Re: Virtual Pro Wrestling English Translation Beta
« on: February 07, 2020, 02:52 AM »
Great to hear. Just make sure to change the checksum for your save_db.txt entry as it did change when I modified the rom.

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EverDrive 64 / Re: Virtual Pro Wrestling English Translation Beta
« on: February 04, 2020, 12:31 AM »
I will update the game ID to NVPE and update the patch to v1.77 see if that fixes the issue. Odd though because I've tested this on 4 different flash carts with no booting issues. ED 2.5 being one of them.

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EverDrive 64 / Re: Virtual Pro Wrestling English Translation Beta
« on: February 02, 2020, 09:18 PM »
Kerr,

My guess is it could be one of two things. 1. The everdrive might not be detecting save type. Can you force the cart to save as sram? I believe you would just have to add an entry for the game in the save_db.txt .

2. Old save files for VPW1 would cause a crash since they are in Japanese.  So make sure you either move/rename them or delete from the folder. If a Japanese save is loaded while the English translation is running it would cause major issues. The save file contains euc-JP encoded wrestler names and the translation uses ascii.

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EverDrive 64 / Virtual Pro Wrestling English Translation Beta
« on: January 28, 2020, 06:14 AM »
Hello all,

Please keep in mind that this is a beta that has some glitches etc.

We are officially releasing our beta version to the english translation of Virtual Pro Wrestling for the N64. Please email us at startrinkettranslations@gmail.com with bugs, issues or questions. Also if you are able to help us with any current bugs or glitches email us!!

Current Version is v1.77

You can download the patch here

https://www.startrinket.com/vpro

Known Bugs/Issues:

1. Random Freezing after matches. Working on a fix and has to do with compressed move files.

2. Some text issues with large font sizes before and after matches.

3. Missing english textures. About 90% of the texture are done. Send us screenshots to our email if you find any others:)

4. Text run off. Certain english text will run off the screen.

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