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Topics - Galron

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1
Mega EverDrive / Fixing DBZ english translation patch?
« on: September 15, 2019, 06:57 AM »
https://www.romhacking.net/translations/69/

Is there anyone who could fix the draganball z english patch so that it works on hardware?

2
Off Topic / Sega games with extra chips, special components or mappers
« on: September 13, 2019, 05:57 PM »
It's not as common for Sega games to have weird mappers or special chips like Nintendo had on NES and SNES... But apparently there are a few...

The most well known is Virtua Racing on Sega Genesis which had its own special chip to help with the 3D effects.

Another is Phantasy Star Fukkoban? Which apparently had an "SMS" chip/mapper on the board, though the game itself was original SMS final fantasy stuck in a Genesis cartridge.

On the GameGear side there were like 10-12 games that were simply SMS roms stuffed on a GameGear cartridge with a special chip/extra components ("Master Gear") and utilized a special mode/resolution/colors on the system to compress the resolution down to what GG could handle.

https://en.wikipedia.org/wiki/Master_Gear

Maybe some of the unlicensed games used their own mappers too?

Anyone have a full list of the more unique Sega games that used special chips or mappers?

3
Anyone notice that most of the NoIntro collections and even links to non-no-intro games seem to have a handful of SMS games rather that the GG roms...  The files end with ".SMS".

Games like Prince of Persia, OutRun Europa, Rastan Saga, Predator 2, Excellent Dizzy, Fantastic Dizzy, WWF Steel Cage Challenge, Olympic Gold, Super Kick Off, Taito Chase H.Q., Mickey Mouse: Castle of Illusions, and R.C. Grand Prix.

How could people make that mistake?

4
Off Topic / DS Games with Rumble Pak support...
« on: August 17, 2019, 11:01 PM »
I've gone over several lists online, while I think most are correct... The ones I can't seem to find evidence of any rumble features include;

Sonic Rush (also tested Sonic Rush AD, in case the list was mixed up on which version). For life of me I can't get any action from the cartridge. Note I only tested the US version of the game, maybe there is something added to Europe or Japanese versions? I would have expected if it was working one would feel bumps when hitting bumpers or enemies at least. But I played through a couple of levels and felt nothing. Unless there is a hidden options menu I can't think of any way to turn it on if it actually includes rumble. The main options menu does not have anything remotely related to Rumble.

Some lists/forum discusions list Hoops 3 on 3... most lists do not... This one most likely doesn't have any rumble support.

Bowser's Inside Story, supposedly at least Japanese version, possibly European version, and Korean version are supposed to have rumble pak support (people claim its removed from the US version at least). After testing the roms though I find no evidence of rumble, and no way to turn rumble off or on.  In the previous game in the series, if you had rumble pak loaded up, an extra menu item would appear on the title screen let you change the options for the rumble pak... Rumble was pretty noticeable throughout.

Unless I'm really missing something I think lists might be wrong about Bowser's Inside Story. Some lists don't list it at all which might also be an indication that its no actually a Rumble Game in any region.

If anyone knows more about rumble games and I've somehow missed how to activate rumble or when I would expect to feel rumble, let me know?

5
Off Topic / PIers Solar expansion CD download
« on: August 07, 2019, 04:44 AM »
Anyone know where to find the free Piers Solar Sega CD download? THey used to offer it on the official website but both torrent, and the 'megaupload links' are defunct.

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Off Topic / Micro SD? What is the best?
« on: July 24, 2019, 02:41 AM »
I usually use SanDisk, but I hear good things about SamSung Micro SDs too IIRC.

WHat is the difference between the different versions of Micro Sd for example SanDisk Ultra and Extreme? Which is the fastest, and most reliable for flashcarts? I'm thinking about expanding to a larger size Micro SD for my SD2SNES, and the upcoming Mega SD, and I want most reliable I can get. I'm thinking of at least going with 128 gb versions.

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SD2SNES / D4S IPS Patch for BS Excitebike?
« on: June 22, 2019, 08:41 PM »
Does anyone have a copy of the IPS patch for BS Excitebike? It was designed for stadium 4, but apparently also works on Stadium 3 roms. I would like to test it out on some clean roms.

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SD2SNES / Romancing Saga 2 remake, and language hacks?
« on: June 15, 2019, 04:12 AM »
Has anyone thought of extracting the official English translation and hack it back into the SNES rom? Speaking of the release, how does the game work, was it made from the ground up? Or is there some kind of emulator working under the surface? I think I've read for example Chrono Trigger PSX and some of the other Square Enix remakes utilize the roms, but use them more to hold 'graphics' data, which it uncompresses and uses on the fly, but the engine itself is new. Not quite 'emulation'.

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Mega EverDrive / Surging Aura translation wanted...
« on: June 08, 2019, 12:34 AM »
https://www.romhacking.net/translations/1528/

Would love to see this one finally get an English translation sigh...

10
SD2SNES / Fire Emblem: Thracia 776 english translation!
« on: June 02, 2019, 03:33 PM »

For anyone who doesn't know the English translation is finally out! Apparently mostly complete, just a few more bugs to iron out.
 
http://www.nintendolife.com/news/2019/06/super_famicom_exclusive_fire_emblem_thracia_776_english_fan_translation_released


Known issues:
- In the shop menu, certain characters of description text will temporarily remain on screen after moving the cursor to another item
- The level-up graphic used when animations are turned on has not yet been updated to use the new abbreviations for stats (e.g., Con instead of Bld)
- The Sound Room is not yet translated

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SD2SNES / Chrono Trigger MSU1 (videos?)
« on: May 31, 2019, 02:26 AM »
Is there a version out there that can run all the video cutscens? If so, how do you convert or find the video cutscenes? I own all major versions of the game including the PC port, if I have to get the videos from one of those sources.

12
SD2SNES / Super Metroid Hacks?
« on: May 27, 2019, 09:49 PM »
Anyone have any recommended Super Metroid Hacks? I'm not necessarily looking for challenging ones, but would like to find some that might have new stories, new abilities, new background art, new music, and new bosses... Not simply a 'remix'...

Same goes for Zelda hacks?

13
Super EverDrive / Sattleview Games on Super Everdrive...
« on: May 22, 2019, 05:18 PM »
I don't own a Super Everdrive...


But some people might find these useful.... I found them useful on the SD2SNES (even if it already supports BSX Bios).

You can find quite a few patches/patched roms here allowing quite a few of the Sattleview exclusive games to work in Super Everdrive without a need for the bios.
https://assemblergames.com/threads/games-that-wont-work-on-super-everdrive.31640/page-3

Here is part 4 of ExciteBoke which doesn't require bios, and you can skip the timers.

http://dforce3000.de/index.php?p=news&t=satellaview

For some of these you can find English translation patches as well, that work well with them. For example Chrono Triger Musical library, and BS Super Mario Bros 2.

https://www.romhacking.net/translations/712/


Of course there are also copies of the Sattleview Zelda games translated and turned into stand alone games as well.


https://bszelda.zeldalegends.net/info.shtml

Also don't forget that there is also a stand alone patch for Radical Dreamers too...

https://www.romhacking.net/translations/403/

There is a standalone patch for Super Aleste as well on Romhacking.net.

https://www.romhacking.net/translations/2564/

Let me know if I"m missing any?

14
SD2SNES / Sattleview compatiblity and bios
« on: May 21, 2019, 01:14 AM »
Ok, to make sure I have everything correct.. What is the name of the bios file, that should be renamed to bsxbios.bin…

Assuming I get the correct bios, has access to sattleview games been fixed, or do they still load to black screen?


Edit: Alrighty then I got a translated and no drm bios working.... So trying to load certain BSX roms loads into this town with no name interface... If igured out how to load games through the house you start out at.....  There must be a better way to access the games? Maybe there are more pre-patched roms out there? I have some for Zelda games, and Radical Dreamers... anyone know of any other patches that don't require the bios to run?

15
Off Topic / Mega SG and FPGA Jailbreaking
« on: May 18, 2019, 05:51 AM »
What is a jailbroken Mega SG potentially capable of? I mean right now it can do SC-1000, Master System, Genesis, and even Coleco Vision.... and we also know the system has standard Atari plugs, just like old sega systems used.... Is it possible for FPGA to also be reprogramed to handle Atari games and use Atari controllers, if someone included the cores with jailbreak mod?


Could Sega-CD games also be made to run off SD card without having to need the external CD hardware with a proper core? Or perhaps some kind of external SD/USB based digital thing that could be attached to the side port of the Mega SG to 'simulate' a CD drive, but actually be device similar to PSIO for Playstation?

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