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Topics - Galron

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1
Master EverDrive / Mega SG compatiblity?
« on: February 11, 2020, 03:39 PM »
I'm curious how well this works on Mega SG?

While I already have a genesis flashcart, it doesnt' allow for save states on SMS games, and I would like to get one of these if that feature works well enough?

Also can you use the Master ED's FM Audio feature with Mega SG, and how does it compare to the Mega SG's own FM Audio feature?

3
FXPAK (SD2SNES) / SPC7110 (any updatess?)
« on: January 24, 2020, 09:40 AM »
How well is this working on MISTer? How long do we have to wait until it gets brought over to our lovely SD2SNES/FXPaks? It's been several months already since it was first released on MISTer I think?

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Mega EverDrive / Dragon Ball Z Red Screan Cheat Code?
« on: December 23, 2019, 09:12 AM »
Anyone know the code to get past the red screen on the language hack version?

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Off Topic / How to dump multi-game cartridges (Data East Collection)?
« on: November 11, 2019, 05:37 AM »
I bought a copy of Data East Classic Collection (with the two Magical Drop games) from Retro-Bit.

Has anyone ever dumped the cartridge? How hard is it to dump these kind of multi-cart game cartridges? I'd like to add the roms to my SD2SNES so I don't have to switch back and forth through cartridges too much...

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EverDrive 64 / Super Mario 64 and Super Mario 64 DS
« on: September 27, 2019, 10:16 PM »
How different is the code for each version? Any possibility of somehow making a version of Super Mario 64 DS that would work on the original N64 system?

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Mega EverDrive / Genesis/Megadrive Mini system dumps.
« on: September 26, 2019, 05:43 AM »
Any news on people finding a way to extract the roms?

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Mega EverDrive / Fixing DBZ english translation patch?
« on: September 15, 2019, 06:57 AM »
https://www.romhacking.net/translations/69/

Is there anyone who could fix the draganball z english patch so that it works on hardware?

9
Off Topic / Sega games with extra chips, special components or mappers
« on: September 13, 2019, 05:57 PM »
It's not as common for Sega games to have weird mappers or special chips like Nintendo had on NES and SNES... But apparently there are a few...

The most well known is Virtua Racing on Sega Genesis which had its own special chip to help with the 3D effects.

Another is Phantasy Star Fukkoban? Which apparently had an "SMS" chip/mapper on the board, though the game itself was original SMS final fantasy stuck in a Genesis cartridge.

On the GameGear side there were like 10-12 games that were simply SMS roms stuffed on a GameGear cartridge with a special chip/extra components ("Master Gear") and utilized a special mode/resolution/colors on the system to compress the resolution down to what GG could handle.

https://en.wikipedia.org/wiki/Master_Gear

Maybe some of the unlicensed games used their own mappers too?

Anyone have a full list of the more unique Sega games that used special chips or mappers?

10
Anyone notice that most of the NoIntro collections and even links to non-no-intro games seem to have a handful of SMS games rather that the GG roms...  The files end with ".SMS".

Games like Prince of Persia, OutRun Europa, Rastan Saga, Predator 2, Excellent Dizzy, Fantastic Dizzy, WWF Steel Cage Challenge, Olympic Gold, Super Kick Off, Taito Chase H.Q., Mickey Mouse: Castle of Illusions, and R.C. Grand Prix.

How could people make that mistake?

11
Off Topic / DS Games with Rumble Pak support...
« on: August 17, 2019, 11:01 PM »
I've gone over several lists online, while I think most are correct... The ones I can't seem to find evidence of any rumble features include;

Sonic Rush (also tested Sonic Rush AD, in case the list was mixed up on which version). For life of me I can't get any action from the cartridge. Note I only tested the US version of the game, maybe there is something added to Europe or Japanese versions? I would have expected if it was working one would feel bumps when hitting bumpers or enemies at least. But I played through a couple of levels and felt nothing. Unless there is a hidden options menu I can't think of any way to turn it on if it actually includes rumble. The main options menu does not have anything remotely related to Rumble.

Some lists/forum discusions list Hoops 3 on 3... most lists do not... This one most likely doesn't have any rumble support.

Bowser's Inside Story, supposedly at least Japanese version, possibly European version, and Korean version are supposed to have rumble pak support (people claim its removed from the US version at least). After testing the roms though I find no evidence of rumble, and no way to turn rumble off or on.  In the previous game in the series, if you had rumble pak loaded up, an extra menu item would appear on the title screen let you change the options for the rumble pak... Rumble was pretty noticeable throughout.

Unless I'm really missing something I think lists might be wrong about Bowser's Inside Story. Some lists don't list it at all which might also be an indication that its no actually a Rumble Game in any region.

If anyone knows more about rumble games and I've somehow missed how to activate rumble or when I would expect to feel rumble, let me know?

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Off Topic / PIers Solar expansion CD download
« on: August 07, 2019, 04:44 AM »
Anyone know where to find the free Piers Solar Sega CD download? THey used to offer it on the official website but both torrent, and the 'megaupload links' are defunct.

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Off Topic / Micro SD? What is the best?
« on: July 24, 2019, 02:41 AM »
I usually use SanDisk, but I hear good things about SamSung Micro SDs too IIRC.

WHat is the difference between the different versions of Micro Sd for example SanDisk Ultra and Extreme? Which is the fastest, and most reliable for flashcarts? I'm thinking about expanding to a larger size Micro SD for my SD2SNES, and the upcoming Mega SD, and I want most reliable I can get. I'm thinking of at least going with 128 gb versions.

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FXPAK (SD2SNES) / D4S IPS Patch for BS Excitebike?
« on: June 22, 2019, 08:41 PM »
Does anyone have a copy of the IPS patch for BS Excitebike? It was designed for stadium 4, but apparently also works on Stadium 3 roms. I would like to test it out on some clean roms.

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FXPAK (SD2SNES) / Romancing Saga 2 remake, and language hacks?
« on: June 15, 2019, 04:12 AM »
Has anyone thought of extracting the official English translation and hack it back into the SNES rom? Speaking of the release, how does the game work, was it made from the ground up? Or is there some kind of emulator working under the surface? I think I've read for example Chrono Trigger PSX and some of the other Square Enix remakes utilize the roms, but use them more to hold 'graphics' data, which it uncompresses and uses on the fly, but the engine itself is new. Not quite 'emulation'.

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