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Topics - Galron

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1
EverDrive 64 / Super Mario 64 3D All Stars (Rumble SUpport)
« on: October 05, 2020, 12:42 PM »
Seems that the version fo Super Mario 64 in 3D All Stars on the Switch is based on the version with Rumble Support. Any chance of pulling out the rom and using it on hardware? Maybe modding it to restore the original button layout graphics?

2
FXPAK (SD2SNES) / Sonic SNES demo/proof of concept
« on: September 16, 2020, 01:37 AM »
http://www.mediafire.com/file/jfe53wudutwldwo/SNES_Sonic.smc/file?fbclid=IwAR2gtMxmCMCFwYP5h3AoGac80t-AfqALv4ODhaNoX_uXg0F8BlkzQKn9A-s

Anyone try this out? The developer claims its based on actual sonic the hedghog code/engine then converted and optomized with some tricks to run on the SNES. I'v eplayed the rom its impressive, as most of the physics are there, and it plays super fast, with almost zero slow down.

I've seen one incredulous person claim its bullshit, and that is a 'simply a sprite hack' of Super Mario Bros... Even though Super Mario doesn't even ahve the same physics, AI, or control schemes...

But is there anyone with the knowedge to look over the rom to see if it was hacking a previous Nintendo game, or if it was made from the ground up?

3
Inside Gadgets.com has in last few months been designing some interesting flashcarts for special featured games such as Boktai and solar cells/rtc, and another for rumble pack featured games (Drill Dozer primarily at the moment, but he said other games oculd be programmed to use it as well). On the GBC front, he has one that has Rumble+RTC (built into what looks like a HuC1/3 mapper sized/style case).

https://www.insidegadgets.com/


Specs (seems it also includes RTC!, and he also makes some with solar for Boktai games):
https://flashcartdb.com/index.php/Main_Page

GBC rumble flashcart (For those 15 or so games...):

https://www.youtube.com/watch?v=8IF37gY6CFk

GBA rumble flashcart:
https://www.youtube.com/watch?reload=9&v=LL3X5jldydA

Maybe the 8 or so Gameboy Player Enhanced GBA games (that support rumble on Gameboy Player) could be reworked to access rumble from the cart as well...!

I think BennVenn has also said he's interested in designing something with extra features too... Possibly rumble and solar....

4
FXPAK (SD2SNES) / Gigaleaks?
« on: September 12, 2020, 05:19 AM »
Anything good for the SNES out of the "gigaleaks"? Or other systems (I found the latest current GB/GBC dump)?

5
FXPAK (SD2SNES) / SPC7110?
« on: September 07, 2020, 04:32 AM »
Besides its appearance in in MISTer... any news of it getting port to SD2SNES/FXPak Pro, anytime soon? It's been a year since it was last brought up or so as far as I know... As I understand it it works well with Far East of Eden on MISTer already... also the developers who translated Super Monsters Shell Story are also sitting on a fisnished translation of the sequel too for some reason, perhaps waiting for flashcarts compatibility to catch up?

6
FXPAK (SD2SNES) / SGB2 + save states?
« on: September 06, 2020, 02:32 PM »
Is there a combined firmware out there yet that adds both features?

7
FXPAK (SD2SNES) / Cooly Skunk rom
« on: March 20, 2020, 06:15 AM »
Anyone have any luck getting the english patched version of this rom to work with SD2SNES Pro?

For me it keeps wanting to boot into BS Town bios, and when I try to load it from the house it seems the file is 'corrupt' and won't load.

8
Master EverDrive / Mega SG compatiblity?
« on: February 11, 2020, 03:39 PM »
I'm curious how well this works on Mega SG?

While I already have a genesis flashcart, it doesnt' allow for save states on SMS games, and I would like to get one of these if that feature works well enough?

Also can you use the Master ED's FM Audio feature with Mega SG, and how does it compare to the Mega SG's own FM Audio feature?

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FXPAK (SD2SNES) / SPC7110 (any updatess?)
« on: January 24, 2020, 09:40 AM »
How well is this working on MISTer? How long do we have to wait until it gets brought over to our lovely SD2SNES/FXPaks? It's been several months already since it was first released on MISTer I think?

11
Mega EverDrive / Dragon Ball Z Red Screan Cheat Code?
« on: December 23, 2019, 09:12 AM »
Anyone know the code to get past the red screen on the language hack version?

12
Off Topic / How to dump multi-game cartridges (Data East Collection)?
« on: November 11, 2019, 05:37 AM »
I bought a copy of Data East Classic Collection (with the two Magical Drop games) from Retro-Bit.

Has anyone ever dumped the cartridge? How hard is it to dump these kind of multi-cart game cartridges? I'd like to add the roms to my SD2SNES so I don't have to switch back and forth through cartridges too much...

13
EverDrive 64 / Super Mario 64 and Super Mario 64 DS
« on: September 27, 2019, 10:16 PM »
How different is the code for each version? Any possibility of somehow making a version of Super Mario 64 DS that would work on the original N64 system?

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Mega EverDrive / Genesis/Megadrive Mini system dumps.
« on: September 26, 2019, 05:43 AM »
Any news on people finding a way to extract the roms?

15
Mega EverDrive / Fixing DBZ english translation patch?
« on: September 15, 2019, 06:57 AM »
https://www.romhacking.net/translations/69/

Is there anyone who could fix the draganball z english patch so that it works on hardware?

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