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Messages - unfnknblvbl

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The problem is that save states on real hardware is not supported by said hardware.

The manual of the MED X7 states:

Quote
Save State function is experimental and may not work properly with some games. In some games this function may cause of hang, lost sound, some graphics artifacts etc. There is no known way to make complete snapshot of system state on real hardware, so, it working as is and probably will never be improved

The manual for the MED Pro elaborates on this a little better (I assume since it's much newer), so hopefully this is useful for you:

Quote
Genesis hardware wasn't designed for using such functions as save states, there is basically no way to save audio subsystem state. By this reason using save state function in some games may result glitches or even hangs. That's why this function is provided as is and it can not be improved to be fully stable. However few simple steps may help reduce glitches rate:
  • Do state saving during the pause when audio is muted.
  • Do not load state created in the game level if you have not enter the level yet, from the title screen for example. In this case the game will have a chance to initialize audio driver properly before state will be loaded. Save state system completely ignores audio subsystem initialization.

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Mega EverDrive / Re: Mega Everdrive Pro not working with 32X
« on: November 13, 2020, 10:04 AM »
Huh. I could have sworn the option used to be there at some point. Regardless, page 14 of the manual states that you can't play MCD games if a 32X is connected.

Have you tested it without the 32X connected?

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Mega EverDrive / Re: Mega Everdrive Pro not working with 32X
« on: November 01, 2020, 07:19 AM »
You can't use the MCD functionality of the MED Pro while a 32X is connected. Something to do with the address spacing of the cartridge slot already being used up. If you want to use the MED Pro through the 32X, you'll have to disable the MCD functionality first. This is a known limitation (it's in the manual) and affects the MegaSD as well.

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Mega EverDrive / Sega/MegaCD cheats on MED Pro?
« on: October 17, 2020, 12:45 PM »
So I just got my Mega EverDrive Pro a couple of weeks, and it's fantastic.

But, is there any chance of a future update that supports RAM cheats for the Sega/MegaCD? They're easy enough to find using the BizHawk emulator, but they don't seem to work on the "real" hardware.

So for example, the address for large amounts of spice in Dune is 009168:xxxx in CD PRG RAM, but as far as I can tell, there's no way to use that on the MED Pro, since it seems to only support Genesis RAM space codes (FFxxxx:xxxx).

...and since we're talking feature requests, any chance of a cheat finder in the future? :D

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