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Messages - leosmendes

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Unfortunately my issue is still happening. I replaced the micro SD card with a Sandisk 16gb SDHC one, which has reduced the number of errors to the point where I can actually use the thing, but I still got several error 62s and one error 51 while using it just now. I have no idea what the issue could be.
do you have problems with version 1.16?

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EverDrive N8 / Re: Everdrive N8 with problems in version 1.20
« on: January 11, 2020, 08:49 PM »
problem apparently solved. I can't say why versions after 1.16 may require more from the SD card. only Igor could say what was changed after this release that could be causing this instability when reading and writing to SD. I could tell from my simple knowledge that something may have changed in the operating system that could force SD readings and writes above the speed previously performed. I tested with several SD cards, which may be suspicious as to quality or originality, here in Brazil, there are many fake cards, but they worked well with version 1.16. I found a card that looks like original sandisk, and with it version 1.20 and 1.23 is apparently working properly. I tested for some time and got no errors. version 1.23 is very interesting, with save state working correctly at least in the games I've tested, not getting a black screen when loading a save in some games. Thank you Igor and forum members.

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EverDrive N8 / Re: Everdrive N8 with problems in version 1.20
« on: December 30, 2019, 08:06 PM »
Is anyone else besides me having trouble with the save state function on N8 with version 1.20? Since I put the new version I can no longer save state in games.
Ideally, back up the EDFC folder and erase the old one from the card before copying the new one, did you do this? as it has been reported that old save estates should not be compatible. Another detail is that you need to map the save buttons again. giving sequence, someone there would have backup betas versions?

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EverDrive N8 / Re: Everdrive N8 with problems in version 1.20
« on: December 27, 2019, 11:50 PM »
I just wanted to hop in and say that I've also been having i/o errors on the menu that I didn't notice with 1.16 or the beta release candidates. Tried reformatting my SD card and still getting them.

Bought the unit from SAG last November, not sure which revision it is specifically but it is the Famicom version.

I remember testing one of 1.20 betas version, and going through the same issues ... if they are still available I will do some test work from the first release to try to find a possible modification that may have caused these problems.

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EverDrive N8 / Re: Everdrive N8 with problems in version 1.20
« on: December 27, 2019, 12:29 AM »
I did a clean install, format, copied our operating system and then copied the roms on both cards

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EverDrive N8 / Re: Everdrive N8 with problems in version 1.20
« on: December 26, 2019, 07:57 PM »
Forgive me, I corrected my post

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I am also having problems with version 1.20, constants IO erros making it almost impossible to load a rom with the 2gb sd patriot card, let some IO errors with 8gb sandisk. many IO errors when browsing folders with sd pratriot, and rarely, but happens, with sd sandisk . I have no problem with version 1.16. Whith the rom already loaded in memory, when the O.S. loads, pressing start had no problem running (for the time I tested). Have any sd card read and write routines changed in version 1.20? Igor, do you recommend any sd cards?

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EverDrive N8 / load cheats from txt file
« on: November 12, 2015, 02:44 PM »
cheating in Everdrive N8 works the same way as Everdrive md? I am unable to allow more than one cheat in n8. to Everdrive md I have a folder with the name of the game, within it have multiple files with a specific cheat and so will running one by one, what tricks I want to activate. n8 in everdive seems that the last loaded cheating always replaces the previous one. There is also no cheating charged message, or appears, appears very fast, so not to know that the rom was modified with cheating.

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OS version 13 and earlier are not properly ordering the file names.
It is a silly thing, but it could be verified. thank you

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EverDrive MD / Re: game genie codes
« on: April 15, 2015, 01:39 AM »
hello everyone. I am with a doubt, I always have to add the codes again after turning off the console or after reading the rom again?

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Mega EverDrive / Re: Mega Everdrive FPGA
« on: August 20, 2014, 01:34 AM »
hello everyone, hope I'm not asking silly, but it would be possible "sega 32x" in fpga in a "everdrive cartridge" or other system like nes ???

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