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Messages - KRIKzz

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1
EverDrive 64 / Re: Krikzz please add a reset function to ed64
« on: May 29, 2020, 11:36 AM »
What is that means?

2
Please read: http://krikzz.com/forum/index.php?topic=8075.msg62333#msg62333
If it still not enough, then think about those NES carts with bus conflicts, according to "slow die due bus loading"  theory they should kill consoles also, but it not happens.




3
EverDrive N8 / Re: EverDrive-N8 PRO bug reports.
« on: May 28, 2020, 04:18 PM »
I will look on this game when i will work over next os update

4
In-game menu does not work if game does not read controllers or turn off vblank interrupt.

5
EverDrive N8 / Re: N8 Pro USB tool capabilities?
« on: May 25, 2020, 06:06 PM »
Yes, you can copy files from/to cart using usb. Unfortunately i can't help you, because you don't give any details about your problem. "Application has crashed" isn't very informative description of problem (:

6
EverDrive N8 / Re: EverDrive N8 Pro Compatibility Issues
« on: May 24, 2020, 11:53 AM »
Map 83 is semi working. Only few games works and all other glitched. I used info from wiki and Mesen sources, tried various dip switches settings but without success. Emu seems also not emulate this mapper perfectly. Not sure if I miss something or just not enough info about map 83 at the moment.

7
EverDrive N8 / Re: EverDrive-N8 PRO bug reports.
« on: May 23, 2020, 09:09 PM »
do you know about existence dump in `standard` format?

Not sure what you mean

8
EverDrive N8 / Re: EverDrive-N8 PRO bug reports.
« on: May 23, 2020, 06:38 PM »
45in1 you listed is UNIF format rom. This format is not supported and will not be supported in future. You can use only NES2.0/INES ROMs

9
EverDrive N8 / Re: Save states no longer work
« on: May 23, 2020, 09:54 AM »
load/save combination is up+start/down+start

10
For sure not related to starting memory state

11
I just can't reproduce this problem, seems it affect only some carts or certain combinations of cart and console. For same reasons OS 1.2x was so long in beta state till i got the cart and console pair where was easy to reproduce those multiple io errors.
So for now is the only solution is roll back to 1.16. In near future only some fixes for fds and mmc5 will be released. Also we may try to replace your cart but i not sure if it help in case if it something related to console.

12
Mega EverDrive / Re: VA6 Genesis - X3 Freezing Issues
« on: May 22, 2020, 02:36 AM »
At the moment there is the only known compatibility problem related to x3/x5. They may hangs at japanese model1 VA4. Most notable in Thunder Force IV:  usually game hangs shortly at start intro. Was fixed with cart Rev.D.
Anyone who has this problem may request cart exchange via "contact us" form.

14
EverDrive N8 / Re: Dead Zone (FDS) Disk Swap Issue
« on: May 21, 2020, 11:23 AM »
Controller combo isn’t possible if game does not read controllers and fds usually don’t read during disk swap request because they stuck at disk state check. This is why n8 pro has physical button

15
EverDrive N8 / Re: EverDrive N8 Pro Compatibility Issues
« on: May 20, 2020, 11:25 PM »
To implement three or four or more disk-image FDS games, I suggest doing it the way the FDSStick does it : After you load the image and it wants a new disk side, you press the button on the N8 Pro the number of times that equals the number of the disk side you want to insert.  Side 1 = 1 button press, side 2 = 2 button presses, side 3 = 3 button presses and side 4 = 4 button presses and so on.  Obviously disk games with more than two sides can only be supported by the manual button pressing method.  One second after the last button press the disk side selected is then "inserted".

Auto swap function changes discs till required disc will be inserted. Same with manual switch. But may be your option for manual switching will be more handy.

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