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Messages - KRIKzz

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1
Joyzz / Re: C button bug in Starflight
« on: October 09, 2019, 03:18 PM »
I will look on this problem.  For now you can use 3 button mode, seems like it fixes the problem in this game.

2
Off Topic / Re: FlashKit programmer MD Questions
« on: October 07, 2019, 12:35 AM »
RESET wired to onboard button
ASEL  acts as chip select in 0x000000-0x7fffff

3
EverDrive GB / Re: Battery Has Run Dry
« on: October 06, 2019, 11:48 PM »
So battery drops from 2.9 to 2.67 for one night? This is abnormal power draws, may be something wrong with your cart.
Can you try to measure battery draws? Put the battery on the top of battery socket as on the photo and check how much it actually draws. Should be less than 1ua if everything fine.


4
As far as I know, when you hit the run cd button it actually copy the bios from your Sega cd. This is just a wild guess, wait for more answers.

Right. Bios will be dumped to MEGA/CDBIOS.BIN

5
And I installed the v3 OS and some roms on the microSD card, inserted it and booted up the game, and it says it has a low battery? My understanding is that this literally just came out. It said I can replace the battery, which is a CR2032.

Do I just need a hex tip screwdriver to open it? What size screwdriver do I need?

Message about the battery popup just once or it repeats? You will take such message if RTC is not initialized, but battery actually may ok if message not appears again and again. They all should be factory initialized, but things may happen. Anyway cart will reinit RTC after detecting it fails

6
Off Topic / Re: Terraonion Mega CD FPGA Cartridge
« on: August 15, 2019, 12:31 PM »
Did you hear that it now includes support for Virtua Racing? SVP chip?

Likely they just used opensource SVP core which were released recently by Sergey Dvodnenko aka srg320. This core will be used for mega-ed as well

yup, in a post they stated they licensed the SVP core from srg320 ... I believe the core is GPLv3 so the open source part cannot just be used like that (GPLv3 is pretty sticky)

srg320 already gave me permission anyway.

7
Off Topic / Re: Terraonion Mega CD FPGA Cartridge
« on: August 15, 2019, 01:56 AM »
Did you hear that it now includes support for Virtua Racing? SVP chip?

Likely they just used opensource SVP core which were released recently by Sergey Dvodnenko aka srg320. This core will be used for mega-ed as well

8
SD2SNES / Re: Poor video quaility SD2SNES Pro
« on: August 14, 2019, 01:36 PM »
Well some good news... its not the cart!

I was able to pull out my Super Famicom to test and it works fine... So the question is what is causing the issue on my NA SNES.

I tested all the capacitance of every cap and they are all fine. I can replace them all but I would rather not since I don't have SMD style Caps on hand for this if its a one off I don't mind redoing it.

Does anyone know what Cap maybe causing the issue? It appears to only happen on some types of graphics so I would assume its power not reaching the SD2SNES for one of its chips to display things correctly.

ideas?

I seen problems like that  with original sd2snes  + pal snes which were used with famicom PSU (their PSU is compatible, bye the way).  At same time regular games worked fine. Not sure if this story also about problems with power supply, but at least it looks like that.

9
News / Re: EDN8 OS v20-BETA. Large update incoming
« on: August 13, 2019, 05:06 PM »
I've tested it and it does in fact auto boot the games and therefore skips the menu. It's a good idea for those who want or need that feature but everyone else should stick with the OS20 betas or OS16.
How do you designate the auto-boot game?  Do you have to name it like "autoexec.nes" or something?  I apologize for not just testing myself, but my NES setup is buried at the moment.

Once you select any game OS will skip menu and boot selected game every time. To change the game you should boot once from OS v16, it will reset configuration in cart memory.

10
News / Re: EDN8 OS v20-BETA. Large update incoming
« on: August 06, 2019, 09:11 PM »
Very cool. KRIKzz, I'm curious about the new N8 Pro. I'm guessing that you'll be updating some of the mappers and whatnot there. Is there any chance some of those improvements might jump to the original N8?

I going to port whole mapper pack from PRO to original N8. Only ROMs limited by memory size will not work

11
EverDrive 64 / Re: Problem with Everdrive 3.0 Error F0
« on: August 06, 2019, 03:27 AM »
No i don't have another SD card, just that one i bought new.

Is there a specific known working kind i should get?

Almost any SD working fine with ED64. I can't say for sure if it something wrong with your cart or it incompatibility with sd, so would be cool if you can get another sd for test somewhere, otherwise send your cart back for exchange.

12
Master EverDrive / Re: Issue with new Everdrive
« on: August 06, 2019, 01:44 AM »
Hi.
I check game mapper code and i found that it really does not decode address over 1M in game mode. It not affect commercial games, but large hombrew and demos will not work. I understand that it could be important for some people and i ready to replace such carts. Just put your requests here: https://krikzz.com/store/contact-us

Would be cool if you repost this message on smspower, i can't post anything myself due their aggressive antispam policy (:

13
I love my Joyzz Genesis/Mega Drive controller but not I cannot use it because the receiver was broken by my child when she removed it from the controller port. A metal pin broke off... how can I obtain or buy a replacement receiver without having to buy a another new controller? Thanks!

At the moment we do not sell receivers separately, but we will do this later. But i think we can repair yours receiver if you will send it to us. Just submit your warranty request here: https://krikzz.com/store/contact-us

14
EverDrive 64 / Re: Problem with Everdrive 3.0 Error F0
« on: August 06, 2019, 12:57 AM »
Do you have another sd card to try?

15
EverDrive 64 / Re: Problem with Everdrive 3.0 Error F0
« on: August 05, 2019, 11:48 PM »
Hi.
Could you show screenshot from inside of your ED64 folder on sd card?

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