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Messages - JCreazy

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EverDrive 64 / Re: 40 Winks Rom?
« on: November 01, 2019, 06:10 AM »
Guys, the Piko ROM has been online for a couple months now.  Someone sent me a link to it back in July but the link is dead now. I actually received the ROM directly from Stone Age Gamer after purchasing an Everdrive from them.

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EverDrive 64 / Re: 40 Winks Rom?
« on: July 20, 2019, 03:23 AM »
I bought the Everdrive 64 and got the 40 Winks ROM.  It was the PAL Proto ROM without the Piko splash screen and all that.  I complained to Stone Age and they got into contact with Piko and sent me a link to a new download.  This time with both the new PAL and NTSC versions with the Piko splash screens.  I figured they would fix it for everyone else but I guess not.  I haven't checked the hash on them yet to see if they match the cart dumps though.

Any chance you can run the hash on it, out of curiosity sake?

Z64
    File: 40 Winks (NTSC).z64
  CRC-32: 31c19633
     MD5: b88c172ed14f4acb43c4a352d71cc640
   SHA-1: 420f0ed3b67f802b5f3ab4bd17167c266f8f36ce

Z64
    File: 40 Winks (PAL).z64 (This is actually the proto, I thought they sent me the new version but they only did with NTSC which is fine because I don't need the PAL)
  CRC-32: 7e718143
     MD5: 0a5acfea0c7cf68ae25202040d5ad1eb
   SHA-1: 3774e87aa383220060d330314f2c5bbb872f72ce


3
EverDrive 64 / Re: 40 Winks Rom?
« on: July 17, 2019, 06:13 AM »
I bought the Everdrive 64 and got the 40 Winks ROM.  It was the PAL Proto ROM without the Piko splash screen and all that.  I complained to Stone Age and they got into contact with Piko and sent me a link to a new download.  This time with both the new PAL and NTSC versions with the Piko splash screens.  I figured they would fix it for everyone else but I guess not.  I haven't checked the hash on them yet to see if they match the cart dumps though.

4
EverDrive 64 / Re: Space Station Silicon Valley Fix Patch
« on: July 05, 2019, 03:00 AM »
I dump all my N64 cartridges and play them on my Everdrive.  Sure, I can download the fixed ROM off the internet but I like the idea of playing my exact dumps.  What I was wondering if I can dump a cart of Rage Wars and just patch it so it is still my dump if that makes sense.  Sounds like it is possible to create a patch using the fixed ROM.  I will look into it.  Thank you for the information.

5
EverDrive 64 / Re: Space Station Silicon Valley Fix Patch
« on: July 04, 2019, 09:59 PM »
I have a kind of off topic but you seem to know how patching N64 games works. Do you know how someone could patch the black cartridge variant of Turok Rage wars to match the fixed gray variant? I looked to see but it doesn't look like anyone has ever made one.

6
EverDrive 64 / Re: Space Station Silicon Valley Fix Patch
« on: June 19, 2019, 04:49 AM »
Just wanted to follow up. I got my Everdrive in today and the patched ROM looks just fine. Thanks for the patch, now I'll be able to 100% it.

7
EverDrive 64 / Re: Space Station Silicon Valley Fix Patch
« on: June 12, 2019, 07:18 AM »
Thank you for the quick response.  I'm unable to test it on hardware because I have yet to buy an Everdrive.  I was just in the process of getting my files ready and wanted to patch SSSV so I can 100% it. I'm patching the dump that I created from the cartridge in my collection but it shouldn't make a difference because the CRC matched a verified rip from no-intro.

8
EverDrive 64 / Re: Space Station Silicon Valley Fix Patch
« on: June 10, 2019, 07:32 AM »
Sorry to bring this post back up but I just found out about this patch and am getting an odd result and wondered if it were normal.

After I apply the patch (which says it was successful) I get the language select screen in the game in Project 64. When the actual game starts, there are graphics missing.  For example the ship during the cut scene is gone, and so is the earth.  The original ROM doesn't have this problem.  Was there an error when patching the ROM? Does this only happen on Project 64?  Thank you for any insight you may have.

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