Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rlstine

Pages: [1] 2 3 ... 10
1
If you use the most recent firmware for the device all you’ll need to do is power on the gameboy with the cart inside after a save for it to write the content of SRAM to the SD card and preserve the save. If the save has been moved to the SD card it won’t be lost when the battery runs dry.

Yes, this is the answer. You wouldn't lose your save (since that's saved to the SD card) but a dry battery would make it impossible to save new progress to the SD card. So the worst that would happen is you lose a little progress if you didn't realize the battery was dead. That said, it's always a good idea to back up your saves to a computer periodically, especially if you don't plan to play for a few months.

2
Shop and Shipping / Re: Order split in 2 packages
« on: January 20, 2021, 08:52 PM »
I guess I can't say for certain, but that's how it's worked when shipping items to/from other countries. If it's a customs question adding the shipping price to the value of the item wouldn't make sense. For example, a $100 item isn't worth $108 just because you paid $8 to have it shipped. The customs agents probably won't know/care what the true value of the items are anyway. That is, if you had to guess and split the difference between the two packages I doubt you would get in any trouble.

EDIT: I checked my most recent Everdrive package and the declared value is "1200 UAH" if that helps. If you need the exact values, I'm sure the seller can provide them to you.

3
Shop and Shipping / Re: Order split in 2 packages
« on: January 20, 2021, 08:38 PM »
You should only write the value of the items on the label—the shipping cost is not relevant. But to determine the values of each package you should either check your shipping confirmation emails to see which tracking number belongs to each item. If you don't have that information, contact the seller directly and ask which is which.

4
3.05 seems to have several strange issues, but this is definitely a new one. My recommendation is to install the previous OS (which you've done) and to message KRIKzz directly to inform him of the compatibility issues. That way he can incorporate a fix into the next version of the OS

5
somebody have a good and complet and   lastest save db file for my everdrive 64 v 3 ultra cic 2 please ?? thanks for the help or send me in PM message

You should post that here: http://krikzz.com/forum/index.php?topic=6126.0

6
Yes, it should. I use 2.13 on my Everdrive 64 v2.5 and haven't experienced any SRAM related issues.

EDIT: For reference, here are all the NTSC-US games that use SRAM. I am able to save these games using 2.13 on my Everdrive with no issues:

1080 Snowboarding
F-Zero X
Harvest Moon 64
The Legend of Zelda: Ocarina of Time
Major League Baseball featuring Ken Griffey Jr.
Mario Golf
The New Tetris
Ogre Battle 64: Person of Lordly Caliber
Resident Evil 2
Super Smash Bros.
WCW/NWO Revenge
WWF: Wrestlemania 2000

7
Hi there. Yes, that's correct. You may need to add/update games on the save_db.txt file in order for them to save correctly, however.

Here's a thread with all the known fixes: http://krikzz.com/forum/index.php?topic=6126.0

8
EverDrive 64 / Re: New to EverDrive - Advice on Game Packs Needed.
« on: January 17, 2021, 07:08 PM »
Understood. I guess I don't need links, but is there a particular pack that is considered the best? I see "Nintendo 64 v2 Rom Collection By Ghostware" is pretty popular, but that doesn't say no-intro.

Basically you want the latest no-intro set you can find. Mine was from 2019, I believe. Rom collections (especially when compiled by a specific person) can be suspect, as they often do have modified roms/bad dumps incorporated. Nuu provided a good link to check whether roms are no-intro or not, but this can be tedious if you're thinking of downloading all of them

9
EverDrive 64 / Re: New to EverDrive - Advice on Game Packs Needed.
« on: January 17, 2021, 01:32 AM »
We can't provide links to rom sites here, but in both instances you should look for a complete "no-intro" set. That essentially means that the roms are true to what was on the original cart and have not been modded in any way. You will see the best performance with no-intro roms. Hope this helps and best of luck to you!

10
That makes sense. Thanks, Localhorst for this clarification!

11
Seems like a lot of folks are having problems with the latest ED64 OS. I'd recommend going back to an earlier version of the OS you know works with your setup and waiting for the next update. Might also help to reach out to KRIKzz with your specific issues so he is aware of them.

12
It has always been a theory the reason why they did that was because of how stretched the GBA screen was to the GBC one, likely they wanted a way to stretch the ratio to fit in all corners of the screen which was a ground breaking thing back in the 2000's and figured out to use the L and R buttons to upscale it by stretching it. The problem is the stretch makes everything look blurry as said a text based game is the best way to notice this, oddly on emulators such as SMSAdvance and SNESAdvance the stretching doesn't blur the detail in fact it makes it crystal clear oddly enough though some do let you keep the standard 4:3 screen and not stretch it like SMS and SNES did.

Yeah this is likely the reason they allowed players to stretch the screen when playing GB/GBC games. Some find it annoying but honestly it can be very useful to toggle back and forth between standard and stretch view in order to read small text. I have a hard time reading text that small sometimes so I was a little bit disappointed that goomba color didn't offer it as an option.

13
EverDrive 64 / Re: Linux now running on the N64!
« on: January 16, 2021, 04:07 AM »
Is there some kind of, n64 controller port to usb WIFI adapter, so one can put their n64 online using this verison of linux?

Not yet, but I wouldn't be surprised if someone figures out a way to make it happen!

Thanks for sharing the link. I hadn't seen this before! :)
2020 was really the year of N64 homebrew taking off!

Sure thing, nuu! Hope you enjoy

14
The best thing might be to slap goomba color on there and see how the emulation works for yourself. While it doesn't run natively, as others have noted, I find it works well enough on my X5 mini to play all the old classics and rom hacks. Here's a link to download goomba color: https://www.dwedit.org/gba/goombacolor.php

There is no way to stretch the screen, unfortunately, but goomba can detect Super GB enhanced roms and will display a border for most games. You can also customize borders, colors, and so forth.

The only other thing to be wary of is that Pokemon Crystal won't run properly in most cases (though some modded versions of Crystal, such as Pokemon Super Gold 97, do work for some reason). Also, for progress to be saved in Pokemon games you need to first save in-game and then press "exit" on the emulator menu.

15
EverDrive 64 / Linux now running on the N64!
« on: January 15, 2021, 06:23 AM »
This is a bit of old news, as it was released on Christmas Day, but I haven't seen anyone post about it here yet. But now you can run a basic version of linux on your N64 using your Everdrive. The utility of this program is quite limited at the moment, but it's fun to mess around with nevertheless. Simply download the file from github, slap it onto your Everdrive and you're ready to go! Just note that you will need an expansion pak (8MB RAM) in order for it to work properly.

Here's a short video expaining how to get it working: https://www.youtube.com/watch?v=0ckUinOiQzc

The link to the project is here: https://github.com/clbr/n64bootloader/releases/tag/v1.0

Pages: [1] 2 3 ... 10