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Messages - Shadow666

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1
Yep, the No-Intro set. I just ordered a new X5-mini and hoping that will solve it for now.

I tried different rom versions of DKC as well. I'm assuming my current cart is just defective. Though I hope putting these Everdrive X5's in the Game Boy Player doesn't shorten the life of it with a voltage incompatibility or something like that, since I notice it crashes way less on a GBA SP.

um there is no voltage incompatibility

2
EverDrive GBA / Re: Power Draw of Everdrive x5 Mini
« on: March 05, 2021, 07:21 AM »
Hello all:

I recently got the Everdrive x5 Mini, using it on my stock GBA SP (AGS-101) and GameBoy Player.  Most of the time, I've been using it on the latter.  It wasn't until recently where I had been using it a lot on my SP.  I've noticed while using it on my SP, the battery life is quite short.

The battery in my SP is new (Tomee 400 mAH).  After tracking the last 3 charges, my x5 clocked 1.25 hours, 1.17 hours, and 1.18 hours respectively.  Testing a stock GBA game (Yoshi's Island: Super Mario World 3), the SP ran for 6.58 hours.

All settings for each trials was the same (default brightness, 50% volume, etc).  In one trial of the x5, I removed the SD after the ROM had loaded up to see if it would impact performance.  That seemed to have no real impact.


I guess what I'm looking for is if the power draw for my Everdrive is considered normal.  Any feedback or assistance would be greatly appreciated.

Thanks!

a stock SP battery is 600mAh so u have a problem

3
EverDrive GBA / Re: Everdrive X5 Mini Goomba RTC
« on: February 13, 2021, 07:34 AM »
I just got an Everdrive X5 Mini and I'm having trouble getting a definitive answer for this online so I figure I post it here to confirm: is there a way to get the RTC to work with GBC games such as Pokemon Gold on the Goomba emulator?

So far All I see is that the cart is compatible with RTC but I can't get it to work with GBC emulated games. I know the EZFlash Omega could do it so I thought maybe the Everdrive could but I'm not getting results.

When I try to enable RTC for GBC games I can't get it to stay on.

Any info?

No it will never work on the GBA X5 because its not kernel level built in like on the Omega's

4
EverDrive GBA / Re: @ Krikzz. GBA X7 planned?
« on: February 11, 2021, 01:19 AM »
https://www.retrorgb.com/ez-flash-omega-definitive-edition.html
Oh it has all the things we've been missing! It has a mode where it acts like a normal cartridge without the menu, so that GBA-DS linking works. That should fix the problem with GBA-GC linking as well. Just hope that it doesn't have the quality problems the current Omega seems to have with save corruption.

Yes all the problems Omega has been fixed dude love mine the Everdrive GBA X5 killer

5
EverDrive GBA / Re: Negotiating the RTC on the GBA X5
« on: February 03, 2021, 11:13 AM »
So...

Start new RTC-enabled game, set time to just after midnight, save and quit.
Start Boktai and set the real time and date. (Is setting the time and date in the Boktai main menu *Options* enough?)
Start the previous RTC-enabled game and play as normal.
No need to touch Boktai after that if just playing the one game with RTC (or do I need to do it everytime I've played another game inbetween, even if it doesnt directly use RTC?)
If about to play another RTC-enabled game, do the same as step one, or step two if continuing a prior save (or do I need to set it in Boktai prior to starting a new game as well?)
Rinse and repeat as needed.

Is this correct? Sorry for being a bit (in the lack of a better word) autistic about this, but Im having a strangely hard time wrapping my head around this (but it will be easy once I actually understand the 'when', so to speak.)

just give in and buy a EZ-FLASH OMEGA Definitive Edition as the RTC is isolated and has a menu setting to set time/date and be done with it

6
EverDrive GBA / Re: Negotiating the RTC on the GBA X5
« on: February 03, 2021, 03:06 AM »
(Sorry for necro)

So, Ive read through some of these RTC question threads now and I'm still kind of confused.
I will be playing a lot of Pokemon Rom hacks with my ED-GBA x5 mini, some of which will likely use the RTC, so lets see if I understood things correctly:

1. The first time I set RTC in a game (lets say Pokemon), it will work fine (like Pokemon Emerald), but if I then want to instead play x other game that uses RTC, I would have to start a new game as usual, set the in game clock to a minute or so after midnight, then save and quit, load up Boktai to set the time and date to what it actually is in real life, then quit and continue the save in "x other game"?

2. Lets say I continue to play just one game after doing the Boktai thing, I would assume it would work then, but then I wonder, will I need to re-set the time and date using Boktai everytime I switch from playing one RTC-enabled game to the other? Or will I just need to do this if I switch and start a new game?

This is all so bloody confusing, I wish there was a stickied post that explained this >_<'

everytime as the RTC isnt isolated

8
EverDrive GBA / Re: Everdrive GBA x5 mini
« on: January 21, 2021, 07:26 AM »
Hey there, I have been trying everything I can find on Goomba not working on my Everdrive GBA mini x5. Any advice? I have renamed, redownload, reformatted and even tried a different sd card. I get the message "emulator not found gbasys/emu/gb.gba". I am not the most tech savvy and would really appreciate any help so I will be able to play GB and GBC games. Thank you.

Get goomba.gba rename it to gb.gba and place in thst folder

9
I don't think goomba ever did that for G/S/C though I remember playing C on the Super Card SD and it was all garbled up... am not sure if Goomba ever fixed that issue but some garbled games on Pocketnes got corrected however corrupted games that used to work on it so its a mix and match it seems.

Speaking of C it's unusual why Pokémon Prism worked fine as it was basically C all along?

Yes, you're right that goomba doesn't utilize the X5's battery for RTC for G/S/C. The latest version of goomba color does seems to run all three of them, including most rom hacks, quite well. The only issue is the "stuck" RTC.

There is no other gb/gbc emulator available for the gba hardware.

I see, thank you.

Pokemon Crystal will not never run on goomba

10
EverDrive GBA / Re: @ Krikzz. GBA X7 planned?
« on: December 29, 2020, 10:32 AM »
Quote from: krikzz
I have no such plans
source:
https://twitter.com/krikzz/status/1331278274618679299

Well that's disappointing.

nah the EZ-Flash Omega Definitive Edition will be the EDGBAX5 killer

11
EverDrive GBA / Re: EverDrive GBA Theme Editor
« on: December 18, 2020, 01:35 PM »
What? Color mixing on the NES? You mean color multiplexing?

GBC mode can show up to at least 32 colors and can generate as many different colors as SNES can (32768). That's not a problem.

A DMG however can only show up to 4 shades of pea soup.

  :P

12
EverDrive GBA / Re: EverDrive GBA Theme Editor
« on: December 15, 2020, 09:21 AM »
Like I said thanks come again!

13
EverDrive GBA / Re: EverDrive GBA Theme Editor
« on: December 14, 2020, 02:28 AM »
nice good job

possible do for EBGB X ?

because the default colors is not my liking

I suspect it is possible to do this for the gameboy version, yeah. I don't have one yet, but I think I'll pick up an X3 at some point.

wouldnt it be pointless to have color on a monochrome device?

14
EverDrive GBA / Re: EverDrive GBA Theme Editor
« on: December 13, 2020, 11:31 AM »
anyone make any good looking ones post ips and pic of interface colors

15
EverDrive GBA / Re: Known good save types for tested games?
« on: December 12, 2020, 04:09 AM »
Alright it's happening again this time for Minish Cap. The default save mode is EEPROM and when I start a new game, first it says all save slots are corrupt then when I select a slot and enter a name it says it can't create a save and kicks me back to the menu.

faulty hardware or bad rom here is the checksums for clean no-intro dump

CRC32: ABCEBBB1
MD5: A104896DA0047ABE8BEE2A6E3F4C7290
SHA-1: B4BD50E4131B027C334547B4524E2DBBD4227130

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