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Messages - Galron

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616
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: July 12, 2017, 03:45 PM »
Quote
"the goodset rom sets is the wrong pack to use, use the no-intro set"

I've never seen the 38 level 'hacked' version in the "no-intro' sets considering that no-intro sets do not contain 'hacked' roms.

The hack itself used to be on Romhacking.net, but was removed for copyright violation. I don't know of any alternate links to the patch.

617
EverDrive GB / Re: Maximum number of showed games - Everdrive GB
« on: July 07, 2017, 10:45 AM »
Can't help you... not sure have you tried updating the OS?

http://krikzz.com/pub/support/everdrive-gb/OS/


Personally, I prefer folders... It is much easier to find the games I generally play the most, when in folders by genre or series names. Plus you can nest folders so for example I have an RPG folder, but also may split the games into series name folders and "Misc" folder for single one off games.

618
Certain NOR based cards (like EZ-flash 3 in 1) may allow use of cheating devices like codebreaker or action replay... However you cannot use them with EDGBA.

The issue is that the cheat card has to put cheats on the actual game, which it cannot do if the card automatically goes to a flash card menu system (although there maybe a way to get around that with some flash cards). it may not work with every game, as well.
http://forums.sonicretro.org/index.php?showtopic=26002

619
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 30, 2017, 04:12 PM »
Adding Super Mario 2 style plants (which can be tossed at enemies) to the main game is actually a lot of fun, and the one that makes bosses harder also adds a nice challenge.

It's also worth it giving Luigi his hover jump to the main game, for 'alternate' play style.

The ones that make one ups moons isn't as needed. And the switch that make your each attack points at 4000 is only useful for collecting one ups. Points doubler switch is mostly for helping you unlock the mini-games on the map faster.

The luigi demo mode is not needed at all, and only useful if you are planning to play as luigi's physics primarily.

The item that saves you from pits 'twice' can be fun. I like the mechanics on that one.

The item drop box is bugged though (as it obscures text in many of the game's cutscenes), although its cool to test different suits and items all in the same level.

620
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 24, 2017, 08:57 PM »
Also the e-reader and cards were region locked I think. But you can convert them over to US format for the US cartridges.

621
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 24, 2017, 08:53 PM »
I guess other cards be interesting to access would be the ones for Pokémon, and the ones for Mega-Man Zero games.

Quote
Well, I was able to get the red switch and the effect "Enemies replaced by harder ones" to work but only in the ereader save slot. You can verify this by selecting the classic 1-1 world. The first enemy should no longer be a goomba but a spiny (https://www.mariowiki.com/Spiny). I was not able to get this working with the regular save slots 1 - 3.

Ok so you are using the *.sav file?

The main issue with the EDGBA is that it uses different formats I think, something like:

*.flv

*.s01

I've gotten the .s01 which applies to save slot 1 appears to be able to still work by simply changing .sav file to .s01.

I haven't had that luck with the .flv files.


622
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 24, 2017, 08:50 PM »
Are you sure its the UK release specifically, and not the US rom being released to everyone?

The 38 level patch which I used, was designed to work with the US version.

623
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 24, 2017, 08:47 PM »
The European Rom didn't have regular e-carder support out of the box, although its hackable to access much of the e-reader added material. Or so I've read.

I'm using the US rom + 38 level patch.

624
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 24, 2017, 02:45 PM »
Its hard to test if its working in the e-reader levels because a lot of those levels are already modified with strange features... like the whole 'picking up plants' thing is already a thing in the e-reader levels. I couldn't get it to activate any of the unfinished e-reader content in e-reader levels (to see if those could be added).

Also supposedly the above patcher is has choices for different save slots, 3-reader world is like the 4th option down.

625
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 23, 2017, 01:40 PM »
Can you explain the steps you used?

626
EverDrive GBA / Re: Super Mario Advance 4 e-reader edition saves
« on: June 23, 2017, 01:36 AM »
Nice, I have the 38 level patch from when it was up on Romhacking.net. But it was removed recently.

Supposedly Solar Magic Advance:

https://www.romhacking.net/utilities/680/

Is supposed to let you hack saves, but for the life of me I can't get it to actually work. I don't know I'm pushing the right options or not. Getting it to work would be nice to adding 'items' to my saves like I had cards... most useful would be to give myself those card only boomerang items, or the card only magic feather items.

This patch sort of works, but removes the fun of collecting items in the game, but it does give you access to all, all at once, and reusable.
https://www.romhacking.net/hacks/3323/

I did find a 14 switch save after a while linked from a YouTube video (this is all the switches including unreleased ones, one of them is the semi-broken item drop box like from Super Mario World)...

http://www.mediafire.com/file/8nac1xy197n1s72/14+e-Switches.zip

https://www.youtube.com/watch?v=1IGCLEbF_kc

There is a 7 switch version here on this youtube video linked in the replies below. Presumably only the 'released' switches form US/Japan.

https://www.youtube.com/watch?v=aNzYnO7Z1Uk






627
EverDrive GBA / Re: My suggestions on ED
« on: June 19, 2017, 10:03 PM »
I wonder how save states option works in systems like Everdrive N8 or the upcoming EDGB x7? Or in DS flashcarts that allow for it?

628
EverDrive GBA / Super Mario Advance 4 e-reader edition saves
« on: June 19, 2017, 05:18 PM »
Does anyone know where to find sav files that have unlocked e-switches functionality preloaded that works with the 38 level e-world version of Super Mario Bros. 3?

I'd like to have perhaps two versions one with all switches loaded, and one without red switch ('difficulty switch').

629
EverDrive GB / Re: Everdrive GB keeps resetting on GB Boy Colour
« on: June 17, 2017, 12:06 AM »
No one has Everdrive GB X line yet, so that's irrelevant... Not even a preorder for it yet.

Maybe original posters's EDGB itself has been damaged?

630
Why not contact Krickzz about a replacement for the case?

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