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FXPAK (SD2SNES) / Re: Issues with the game Imperium (freezes within seconds of starting it).
« on: July 08, 2018, 01:10 AM »
Imperium works fine here (1.8.0 Snes NTSC IGH On)
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Q1: When more enhancement chips get implemented in the future, does that mean a necessary hardware upgrade?
A1: No, the hardware is final. All additional features are introduced by means of firmware updates. Hardware upgrades might happen if any “physical” problems become known or some end-of-life parts have to be replaced. However the capabilites of the hardware will remain the same. That also means if SuperFX or SA1 should turn out to be impossible on the current hardware then that’s set in stone. Popular demand will determine whether or not I’d go and design upgraded hardware.
http://caitsith2.net/snes/dsp/Most of the chip BIOS circulating online won't work. I posted a set of all of the correct chip BIOS here. They're named correctly and tested. Just copy them to /sdsnes or /SPED
I'm having the same problem with the frozen Nintendo sign when I select the super Mario kart Rom
can you please post another link because the old one doesn t work anymore
can you make a quick video showing us please?powerslide fix in v10? the demo is a jittery mess. whats fixed? thanks.
I have the same problem. Moving the camera around works fine, but when I switch to the driving mode, the camera freaks out and all I can do is move the dot on the steering wheel. The A/B/X/Y buttons don't do anything. All I can do is take it back into the initial camera mode, where it works fine again.
Did you try to hold the "B or A" button for a few seconds? (The car moves forward)
Here it works.
powerslide fix in v10? the demo is a jittery mess. whats fixed? thanks.
I have the same problem. Moving the camera around works fine, but when I switch to the driving mode, the camera freaks out and all I can do is move the dot on the steering wheel. The A/B/X/Y buttons don't do anything. All I can do is take it back into the initial camera mode, where it works fine again.
street fighter zero 2 prototype works without s-dd1
https://youtu.be/GKTkMbHYnUE
https://eludevisibility.org/2018/street-fighter-zero-2-japan-prototype
https://eludevisibility.org/d.php?file=sfc/street-fighter-2-zero-japan-prototype.7z
---
# Contra III - The Alien Wars (USA)
# Generated by GameHacking.org
- Name: "Always Invincible"
Enabled: True
Code:
- "7E1F88FF"
# GG code: N/A (WRAM cheat)
- Name: "Enable Stage Select"
Enabled: True
Code:
- "7E1E6001"
# GG code: N/A (WRAM cheat)
---
# WWF WrestleMania - The Arcade Game (USA)
# Generated by GameHacking.org
- Name: "Combo meter is at max"
Enabled: True
Code:
- "C31E48A9"
# GG code: CBF0-84DE
####### - "C31E4B80"
# GG code: 6DF0-84AE
---
# Jim Power - The Lost Dimension in 3D (USA)
# Generated by GameHacking.org
- Name: "Infinite Lives"
Enabled: false
Code:
- "80C205A5"
# GG code: C9AD-CF0D
- Name: "Infinite Time"
Enabled: false
Code:
- "81DF47A5"
# GG code: C920-3FA5
- Name: "Infinite SB"
Enabled: false
Code:
- "80E81EA5"
# GG code: C93F-4764
Here is Redguy's v10 with the 1CHIP fix: https://www70.zippyshare.com/v/XdJCPQmR/file.htmlThanks for the Fix!
Looks like version 10 is going to fix powerslide. I'll patiently waitReally cool stuff.
No need to wait: https://www8.zippyshare.com/v/4sG7go1G/file.html
I built an unofficial one including the Power Slide fix and also ikari_01's prototype 1CHIP brightness fix (fixes Capcom games, A.S.P., etc. on 1CHIPs).
You were right. After uploading, the highlighted message appears.You can enable/disable the 1Chip fix in the menu.Aw crap, this is gonna break the dotsarecool menu editor again, isn't it?