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FXPAK (SD2SNES) / Re: SDD1 Support is here!
« on: January 03, 2019, 06:29 PM »Wow, that long? I'm really surprised by this. I tested it out when I got my Super NT, but I may just have used the real cart instead of the SD2SNES, or I still had in-game hooks on when I did it (very likely, as I only started turning them off because of the Super NT's own button combos).What about Mega Man X2 and how X dies in attract mode (even with normal Cx4 speed) unless you turn on in-game hooks? Not sure when this issue was introduced, but I sure hope it has gotten some attention.its known since august 2016
http://krikzz.com/forum/index.php?topic=5486.0