Author Topic: Gimmick / Sunsoft 5B Audio?  (Read 64758 times)

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Offline mikejmoffitt

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Gimmick / Sunsoft 5B Audio?
« on: July 24, 2015, 09:27 AM »
It's 2015 and the Everdrive N8 still doesn't support the expansion audio to give Gimmick! its full soundtrack. This isn't a question, rather just voicing interest in full Sunsoft 5B mapper support.

Offline goombakid

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #1 on: July 24, 2015, 11:59 PM »
KRIKzz mentioned that towards the end of summer, he'll start working on all (if not, most) of the current EDs.

Ice Man

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #2 on: August 01, 2015, 05:18 PM »
The EDN8 can play expansion audio, however, you still need to mod your NES in order to actually hear it.

Offline butfluffy

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #3 on: August 01, 2015, 05:45 PM »
i thought this was a not fully supported mapper issue though?

Offline Great Hierophant

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #4 on: August 01, 2015, 08:29 PM »
i thought this was a not fully supported mapper issue though?

It is, all mapper 69 games should work on the Everdrive, including Gimmick, but the Sunsoft 5B sound core is not emulated, so you cannot hear it.
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Ice Man

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #5 on: August 02, 2015, 02:32 AM »
I have to make an apology.
I tested it with my EDN8 and obviously the  audio coming from the 5B does not work!
I was thinking it did but I used a real cartridge and mixed it with the EDN8 somehow. :S
Sorry!

Offline mikejmoffitt

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #6 on: August 13, 2015, 07:31 PM »
I wonder if MMC5 audio has been implemented at all. If that's the case, MMC5's PRG mode 3 has the same capabilities of the Sunsoft 5B/5A/FME-7's PRG bankswitching. CHR Mode 3 is more or less the same as the Sunsoft scheme too. A mapper hack to MMC5 might be a good project...

EDIT: Never mind, MMC5 audio is not implemented either, though that is a little more understandable...
« Last Edit: August 13, 2015, 08:38 PM by mikejmoffitt »

Offline narshe

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #7 on: August 14, 2015, 12:48 AM »
It is, all mapper 69 games should work on the Everdrive, including Gimmick, but the Sunsoft 5B sound core is not emulated, so you cannot hear it.

Does this mean that Gimmick! on an N8 Famicom running on a Famicom console should work just fine?

Offline newkind

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #8 on: August 14, 2015, 08:39 AM »
I just tested Gimmick! with my EDN8 and Japanese Famicom and all is working fine, including sound :)

Offline mikejmoffitt

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #9 on: August 14, 2015, 09:37 AM »
I just tested Gimmick! with my EDN8 and Japanese Famicom and all is working fine, including sound :)
No, that's not right. The game will make some sounds, but many are missing, including most sound effects (jump, star toss) and many parts of the music as well. Two square wave channels are inaudible.

Offline newkind

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #10 on: August 14, 2015, 02:49 PM »
I just tested Gimmick! with my EDN8 and Japanese Famicom and all is working fine, including sound :)
No, that's not right. The game will make some sounds, but many are missing, including most sound effects (jump, star toss) and many parts of the music as well. Two square wave channels are inaudible.

You are right, I just compared it to the gameplay from youtube and some sound effects are missing :(

Offline narshe

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #11 on: August 14, 2015, 05:56 PM »
mikejmoffitt, sent you a PM

Offline mikejmoffitt

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #12 on: August 16, 2015, 08:19 PM »
I think I have a solution for this problem. I will post about it soon.

Offline narshe

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #13 on: August 17, 2015, 07:17 PM »


I think I have a solution for this problem. I will post about it soon.

I'm eagerly awaiting your reply. ;)

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Offline mikejmoffitt

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Re: Gimmick / Sunsoft 5B Audio?
« Reply #14 on: August 20, 2015, 10:41 AM »