Author Topic: NES to SNES - Project Nested - NES emulator for SNES (Myself086)  (Read 1052 times)

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Offline ErivandoXP

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http://forums.nesdev.com/viewtopic.php?f=3&t=20531

https://www.youtube.com/watch?v=irF8gSVrVOs

Thanks to Myself086!

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Project Nested uses a JIT+AOT compiler to convert NES games into SNES games. It runs at roughly full speed depending on the game, 60 fps and mapper support.

Main github page: https://github.com/Myself086/Project-Nested
Download: https://github.com/Myself086/Project-Nested/releases

Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.

Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.

Mappers: 0, 1, 2, 4

Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing

Offline Richardragon87

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #1 on: August 10, 2020, 10:21 PM »
http://forums.nesdev.com/viewtopic.php?f=3&t=20531

https://www.youtube.com/watch?v=irF8gSVrVOs

Thanks to Myself086!

Quote
Project Nested uses a JIT+AOT compiler to convert NES games into SNES games. It runs at roughly full speed depending on the game, 60 fps and mapper support.

Main github page: https://github.com/Myself086/Project-Nested
Download: https://github.com/Myself086/Project-Nested/releases

Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.

Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.

Mappers: 0, 1, 2, 4

Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing

How did it manage to get more graphical glitches than the A&S (NES to SNES) hacks that came out in the 90's?
[quote Random dating spambotJ

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Great, the photo didn't load! Does anyone know how to fix this?
In any case, my other photos can be viewed here, I will be glad to meet you, I love flirt))

P.S Richardragon87! Don't write me again, dude! You're in ignore list!

Offline nuu

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #2 on: August 11, 2020, 01:32 PM »
Because this is emulation and this is very impressive.

Those A&S hacks are basically just ports, and although they are neat, they are not as technically impressive as this.

Offline iray1979

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #3 on: August 12, 2020, 08:41 AM »
This is actually pretty freaking neat and supposedly it can run a few games on the SD2SNES. I knew that NES emulation on a SNES could be possible, just needed the right coder for the job. I think it will see many great improvements over time but the fact that the potential is there to run NES games on a SNES like we can run some NES games on the Sega Genesis via a flash cart is awesome! Now we can truly say the the SNES is backwards compatible, even if it's just partial compatibility at this time.
« Last Edit: August 12, 2020, 08:43 AM by iray1979 »

Offline nuu

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #4 on: August 12, 2020, 05:47 PM »
It's not entirely emulation though, more like automatic porting of NES games maybe.