No translation yet but... I fixed the cart hack problem! Download the fix
here!In the past I called it the Ground Hog Day problem or something like that. Basically the game only worked for a few days. After that point, you'd finish a day, start a new day, and you'd begin at the beginning of the day you just finished. There was also no morning text.
When you start a new day in Doshin, it pulls the current time, and sets an end time since each day lasts the same amount of time. When a day finishes, it pulls the time again. If the current time is less than or equal to that end time sometimes it saves, but at some point it doesn't anymore. To create the Cart Hacks, Zoinkity had to remove the RTC code since it was 64DD specific. Instead he hard coded the creation date for the game. I spent a few weeks trying to restore RTC for Doshin with no luck. I can get it, but then the controller doesn't work (they're tied together). Instead, I hard coded the game so that every time it pulls the time, it actually pulls the end time, and adds about a day's (in game) worth of time to it. So the current time pulled at the end of a day is always greater than the end time.
This means that you can now save your game mid-day (pause menu - choice 3). You can play each day all the way through, and know for sure that the next day will start properly. When you start that new day, you will get morning dialogue for 1 day as well.
While digging through the time code, I found something else. On a gamefaq out there, it mentions that if you start a day on January 1st, you'll get a surprise at the end of the day. It is really just a single texture change, so not too exciting. I did however find out that there are other similar single texture changes for: 2/14, 4/7, 7/4, 10/1, 10/15, and 12/24. This may not possible in the cart hack since it is set for 11/5/1999. I guess if you played enough days you'd get to 12/24 and 1/1. Maybe?
Oh, one last thing. I have confirmed from a couple of sources that turning on "option 15. Debug" in the debug menu does not crash an actual 64DD. In fact, it works great, and you can even adjust Doshin's size by pressing left/right on the Dpad.