Author Topic: Save Files tested and working on the ED64  (Read 63094 times)

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Offline mitch200584

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Re: Save Files tested and working on the ED64
« Reply #60 on: May 03, 2017, 06:57 PM »
Anyone have a completed MPK save for Rampage 2: Universal Tour? That'd be really awesome.

Offline astro187

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Re: Save Files tested and working on the ED64
« Reply #61 on: March 23, 2018, 04:50 PM »
Could someone re-upload the master .zip file with the ED64 tested/working save states?  I found the link for ED64_Save_002.zip earlier in the thread but it looks like there was another zip file with more games that is not linked anymore

EDIT: Nevermind.  The download links show up when you are logged in. I was just too noob when I asked this.
« Last Edit: April 08, 2018, 05:03 PM by astro187 »

Offline leonquest

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Re: Save Files tested and working on the ED64
« Reply #62 on: March 24, 2018, 03:01 PM »
We should make this a sticky thread
Everdrive64 V3 - SD2Snes rev. f - Everdrive N8 fami - MegaEd X3 - PS IO - MODE - MISTer

Offline leonquest

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Re: Save Files tested and working on the ED64
« Reply #63 on: April 08, 2018, 03:04 AM »
I have an issue with smash brothers.  Basically every save for every game listed works,  except for smash brothers.

I tried byteswapping it,  then back to big endian.  I confirmed to be using a no-intro rom.

Gameshark codes didn't work either,  maybe I'm not using them correctly?

Anyone has a hacked version of this game with every thing unlocked please?
Everdrive64 V3 - SD2Snes rev. f - Everdrive N8 fami - MegaEd X3 - PS IO - MODE - MISTer

Offline KlayttoN

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Re: Save Files tested and working on the ED64
« Reply #64 on: January 16, 2019, 08:01 PM »
Anyone have a save file for Pokemon Stadium (western) that does NOT have 151 pokemon in the hall of fame? I'm looking for a save that has between 140 and 150 in hall of fame, so that I can obtain the Amnesia Psyduck. Alternatively, if anyone has a copy of the save that has the Amnesia Psyduck on it, I'll accept it! thanks.
Me Too!!

Offline DoTheDonkeyKonga

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Re: Save Files tested and working on the ED64
« Reply #65 on: January 21, 2019, 12:20 AM »
Here you go guys.

For those who've been asking for one here's a nearly 100% PAL GoldenEye save. It's my own save game from way back when which I managed to grab from the cartridge. It has most of the cheats unlocked (it might be all of them but I'm not sure) as well as 007 difficulty mode, the two bonus levels - Aztec and Egyptian - and most of the multiplayer unlocks too (again, possibly all of the multiplayer unlocks but I'm not sure). Make sure you use it with the '007 - GoldenEye (Europe)' ROM from the No-Intro set and make sure the ROM name matches the save name exactly.

I've also attached my PAL Star Wars Rogue Squadron save, also from my own cart. It's far from 100% (I was never that good at it!) but is at 'Fleet Admiral' level and (I think) all aircraft and weapon upgrades etc. are unlocked, along with 2 out of the 3 bonus missions. You'll have to either use a cheat code or put some effort in to unlock the Hoth mission, sorry. Use it with the 'Star Wars - Rogue Squadron (Europe) (En,Fr,De)' ROM from No-Intro.

Both saves work perfectly with my ED64 v2.5.

Enjoy  :)


Offline daddylonglegs

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Re: Save Files tested and working on the ED64
« Reply #66 on: January 24, 2020, 07:37 PM »
here is a zip with:
007 - The World Is Not Enough (USA).mpk
1080 Snowboarding (Japan, USA) (En,Ja).sra
Banjo-Kazooie (U) (V1.0) [f1].eep
Beetle Adventure Racing! (USA) (En,Fr,De).mpk
Blast Corps (USA) (Rev A).mpk
Bomberman 64 (USA).eep
Castlevania - Legacy of Darkness (USA).mpk
Castlevania (USA) (Rev B).mpk
Conker's Bad Fur Day (U) [!].eep
Diddy Kong Racing (U) (M2) (V1.1) [!].eep
Donkey Kong 64 (U) [f2].eep
Earthworm Jim 3D (USA).eep
F-ZERO X (U) [!].sra
Gauntlet Legends (USA).mpk
GoldenEye 007 (U) [!].eep
Hydro Thunder (USA).mpk
Jet Force Gemini (U) [f1].fla
Kirby 64 - The Crystal Shards (U) [!].eep
Legend of Zelda, The - Majora's Mask (U) [!].fla
Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!].sra
LEGO Racers (USA).mpk
Mario Golf (U) [!].sra
Mario Kart 64 (U) [!].eep
Mario Party (U) [!].eep
Mario Party 2 (U) [!].eep
Mario Party 3 (U) [!].eep
Mario Tennis (U) [!].eep
Mega Man 64 (USA).fla
Mickey's Speedway USA (USA).eep
Ogre Battle 64 - Person of Lordly Caliber (USA) (Rev A).sra
Paper Mario (U) [!].fla
Perfect Dark (U) (V1.1) [!].eep
Pokemon Snap (U) [!].fla
Pokemon Stadium (U) (V1.1) [!].fla
Pokemon Stadium 2 (U) [!].fla
Road Rash 64 (U) [!].mpk
Rocket - Robot on Wheels (USA).eep
RR64 - Ridge Racer 64 (U) [!].eep
Rush 2 - Extreme Racing USA (U) [!].mpk
San Francisco Rush - Extreme Racing (U) (M3) [!].mpk
Snowboard Kids 2 (USA).eep
Star Wars Episode I - Racer (U) [!].eep
Super Mario 64 (U) [!].eep
Super Smash Bros. (U) [!].sra
Wave Race 64 (USA) (Rev A).eep

Despite the subject stating that these have been tested working on the ED64, absolutely none of them work for me on my brand new ED64 X7. They have the correct file names that match the ROM names in the ED64/SAVE folder. I have no clue why none of these are working. Is my ED64 defective? I bought it directly from Krikzz.

Offline rusty25

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Re: Save Files tested and working on the ED64
« Reply #67 on: January 26, 2020, 04:37 PM »
here is a zip with:
007 - The World Is Not Enough (USA).mpk
1080 Snowboarding (Japan, USA) (En,Ja).sra
Banjo-Kazooie (U) (V1.0) [f1].eep
Beetle Adventure Racing! (USA) (En,Fr,De).mpk
Blast Corps (USA) (Rev A).mpk
Bomberman 64 (USA).eep
Castlevania - Legacy of Darkness (USA).mpk
Castlevania (USA) (Rev B).mpk
Conker's Bad Fur Day (U) [!].eep
Diddy Kong Racing (U) (M2) (V1.1) [!].eep
Donkey Kong 64 (U) [f2].eep
Earthworm Jim 3D (USA).eep
F-ZERO X (U) [!].sra
Gauntlet Legends (USA).mpk
GoldenEye 007 (U) [!].eep
Hydro Thunder (USA).mpk
Jet Force Gemini (U) [f1].fla
Kirby 64 - The Crystal Shards (U) [!].eep
Legend of Zelda, The - Majora's Mask (U) [!].fla
Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!].sra
LEGO Racers (USA).mpk
Mario Golf (U) [!].sra
Mario Kart 64 (U) [!].eep
Mario Party (U) [!].eep
Mario Party 2 (U) [!].eep
Mario Party 3 (U) [!].eep
Mario Tennis (U) [!].eep
Mega Man 64 (USA).fla
Mickey's Speedway USA (USA).eep
Ogre Battle 64 - Person of Lordly Caliber (USA) (Rev A).sra
Paper Mario (U) [!].fla
Perfect Dark (U) (V1.1) [!].eep
Pokemon Snap (U) [!].fla
Pokemon Stadium (U) (V1.1) [!].fla
Pokemon Stadium 2 (U) [!].fla
Road Rash 64 (U) [!].mpk
Rocket - Robot on Wheels (USA).eep
RR64 - Ridge Racer 64 (U) [!].eep
Rush 2 - Extreme Racing USA (U) [!].mpk
San Francisco Rush - Extreme Racing (U) (M3) [!].mpk
Snowboard Kids 2 (USA).eep
Star Wars Episode I - Racer (U) [!].eep
Super Mario 64 (U) [!].eep
Super Smash Bros. (U) [!].sra
Wave Race 64 (USA) (Rev A).eep

Despite the subject stating that these have been tested working on the ED64, absolutely none of them work for me on my brand new ED64 X7. They have the correct file names that match the ROM names in the ED64/SAVE folder. I have no clue why none of these are working. Is my ED64 defective? I bought it directly from Krikzz.

change the file to srm. simply changing the name of the file to match the game file i have with .srm on the end worked for me. example: gamefile 007 - GoldenEye (USA).n64
              change savefile to 007 - GoldenEye (USA).srm
put the card into the everdrive, go to save file in ed64 file, click on the goldeneye file and select copy to ram. now go and open the game and the save file should be there. hope this helps

Offline callmebob

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Re: Save Files tested and working on the ED64
« Reply #68 on: February 02, 2020, 12:42 AM »
I have a v3 and none of these save states work. Tried renaming the .eep to .srm and when I clicked on the save file I could only open with a hex editor. It also said unkown format.

I managed to get one save from my old z64 working though.

Is there something different with the game saves on the v3? Maybe a converter for the saves?

Online nuu

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Re: Save Files tested and working on the ED64
« Reply #69 on: February 02, 2020, 01:35 PM »
These are not "save states".
I don't understand why you would rename to SRM. Goldeneye 007 uses EEPROM 4K to save.

Offline neo207

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Re: Save Files tested and working on the ED64
« Reply #70 on: March 09, 2020, 08:40 PM »
I am using an Everdrive and unlocked A LOT in WWF NO MERCY. I don`t know why, but I lost EVERY SINGLE FILE and I am pretty sure that I do not have a buggy version (ntsc rom). Can anyone provide a 100% WWF No Mercy.fla file in order to add to the save folder?

That would be a huge move. Thanks in advance.

Offline Memo2049

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Re: Save Files tested and working on the ED64
« Reply #71 on: May 15, 2020, 12:19 PM »
Anyone have a 100% zelda no densetsu mask of mujura no kamen (J 1.0/1.1) save? Failing that, anyone know how to dump it from a real cart using a gameshark?

Yes, but can anyone tell how I attach files? I want to share the SAV file of Zelda Mujura no Kamen. Thank you.

Offline Memo2049

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Re: Save Files tested and working on the ED64
« Reply #72 on: June 07, 2020, 10:37 AM »
https://drive.google.com/file/d/15OMxvOKZxF4DOKru2bVKSo9rnSzcFwgd/view?usp=sharing

The Cruis'n Exotica archive is now complete, with all 28 cars (since the existing archive in this forum has nothing).

https://drive.google.com/file/d/1cl-OluZZFqxyzUAnX1VkJgB3G_hMOGGZ/view?usp=sharing

Offline Prince_Ales

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Re: Save Files tested and working on the ED64
« Reply #73 on: June 10, 2020, 12:13 AM »
anyone have save games for Donkey Kong 64 and WWF No Mercy in PAL Versions?

Offline Jouletfrancias

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Re: Save Files tested and working on the ED64
« Reply #74 on: August 04, 2020, 05:04 AM »
I am using an Everdrive and unlocked A LOT in WWF NO MERCY. I don`t know why, but I lost EVERY SINGLE FILE and I am pretty sure that I do not have a buggy version (ntsc rom). Can anyone provide a 100% WWF No Mercy.fla file in order to add to the save folder?

That would be a huge move. Thanks in advance.

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