Author Topic: Transferpak mod and Loader-App  (Read 85024 times)

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Offline brooksyx

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Re: Transferpak mod and Loader-App
« Reply #30 on: November 20, 2014, 05:27 PM »
This is awesome! Will have to try with my EDGB and ED64.

edit: so let me get this straight, we need connect the two outer solder joints in the picture from OP?
« Last Edit: November 20, 2014, 05:35 PM by brooksyx »
NES - EDN8 | SNES - Super ED | Genesis ED-MD | Gameboy - EDGB | N64  - ED64 | Game Geear - Everdrive GG | GBA - EZ-Flash IV| Gamecube - XenoGC & EZ Flash IV | NDSL - R4 wood & EZ Flash 3in1

Offline saturnu

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Re: Transferpak mod and Loader-App
« Reply #31 on: November 20, 2014, 06:57 PM »
yes, both purple joints

Offline brooksyx

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Re: Transferpak mod and Loader-App
« Reply #32 on: November 20, 2014, 07:17 PM »
yes, both purple joints

Great! Thanks for putting all this together.
NES - EDN8 | SNES - Super ED | Genesis ED-MD | Gameboy - EDGB | N64  - ED64 | Game Geear - Everdrive GG | GBA - EZ-Flash IV| Gamecube - XenoGC & EZ Flash IV | NDSL - R4 wood & EZ Flash 3in1

Offline rafaelalvesals

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Re: Transferpak mod and Loader-App
« Reply #33 on: February 25, 2015, 12:31 PM »


Made a switch in one of my TPs last night ;)

Guess i'll try out some other versions og Mario Golf. Only tried (E) on both gb and n64 with no success. Pokemon Blue and Stadium (E) has not failed me yet :)


Sent from Tapatalk

can you show to us more pics of this mod with switch ?

Offline Mickkn

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Re: Transferpak mod and Loader-App
« Reply #34 on: February 25, 2015, 12:35 PM »
What do You wanna know :) it's made from the pictures from saturnu

Offline rafaelalvesals

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Re: Transferpak mod and Loader-App
« Reply #35 on: February 25, 2015, 02:40 PM »
What do You wanna know :) it's made from the pictures from saturnu

yeah i know, i just want to see the final setup of the mod, to guarantee that i will do it correctly hahaha
has been a little expensive and hard to find old video games accessories here in brazil and I don't want to risk spoiling  ;D

Offline Mickkn

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Re: Transferpak mod and Loader-App
« Reply #36 on: February 25, 2015, 02:41 PM »
Two wires, a switch and some hot glue :D

But I can take some pictures later, if you like

Offline rafaelalvesals

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Re: Transferpak mod and Loader-App
« Reply #37 on: February 25, 2015, 02:58 PM »
Two wires, a switch and some hot glue :D

But I can take some pictures later, if you like

I will be thankful man  ;D

Offline Mickkn

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Re: Transferpak mod and Loader-App
« Reply #38 on: February 25, 2015, 07:59 PM »
Pictures in a PDF

Remember the Electrical Tape, so you don't short anything :) had some issues with that  ::)
« Last Edit: April 16, 2017, 08:16 AM by Mickkn »

Offline rafaelalvesals

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Re: Transferpak mod and Loader-App
« Reply #39 on: February 25, 2015, 10:22 PM »
Pictures in a PDF

Remember the Electrical Tape, so you don't short anything :) had some issues with that  ::)

tanks a lot man =D

Offline The_Atomik_Punk!

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Re: Transferpak mod and Loader-App
« Reply #40 on: February 26, 2015, 02:13 AM »
Hey guys, this seems like a really exciting concept to me, but to be frank, I don't fully understand exactly how and what it does?!

Namely, I'm unclear as to how the modded transfer pack starts up and selects the game. From what I gather, you load the loader ROM from your SD card in your ED64 directory? Do you need to load a patched version of Pokemon Stadium to then play a Pokemon ROM from your EDGB in the Transfer Pak, or does the Loader App circumvent this? By what method then do you select a particular Transfer Pak compatible ROM from another, say Pokemon Yellow one time, and Pokemon Crystal the next?

Any clarification into how this works would be appreciated, because I'm interested in Playing Pokemon Yellow via my EDGB in the Transfer Pak, inserted into a N64 running my ED64. Is this at all possible; that is, to not have to buy a copy of Pokemon Stadium, or the Pokemon games, but instead use my EDGB and ED64 with this Transfer Pak mod?

Offline saturnu

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Re: Transferpak mod and Loader-App
« Reply #41 on: February 26, 2015, 08:33 AM »
the loader app sets the EDGB into "game mode", actually it does the same like if you hold start on your gameboy.
the mod on the other side, just prevents the EDGB to fall back into "menu mode", by holding up the voltage to EDGB.
this is needed, 'cause pokemon stadium turns off the cart after the first reading.

with a patched rom, you wouldn't need the mod anylonger but you will still need the loader app.
(ok, maybe you could patch the loader app functionality into the rom, too... different story)

i don't know why i have decided that you have to select the mapper manually, this looks a bit unnecessary now. :>

long term short.
1. no patched rom needed
2. TP Mod + loader app + ED64 (pokemon stadium rom) + EDGB (Pokemon yellow rom) should work. ^^

Offline The_Atomik_Punk!

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Re: Transferpak mod and Loader-App
« Reply #42 on: February 26, 2015, 04:31 PM »
Thanks for the response, Saturnu, I have a somewhat greater understanding now. I still have a few questions however:

1. From where do you start the loader app? Is it as soon as you boot the ED64 with the EDGB in the Transfer Pak, or is it after selecting from the ED64 Pokemon Stadium ROM?

2. Do you just place the Loader ROM, or the entire folder on the ED64?

3. How are saves handled? Say I want to play Pokemon Yellow from the EDGB via the Transfer Pak loader on the ED64 with a Pokemon Stadium ROM, when and how do I save my game?

4. How do I then turn off everything (EDGB, N64 with ED64 running Pokemon Stadium) to ensure it saves?

5. What exactly are the choices when you want to select a game with the Loader App? Which games do the different mappers correspond to?


Offline saturnu

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Re: Transferpak mod and Loader-App
« Reply #43 on: February 26, 2015, 05:09 PM »
1+2:
- the location on the sdcard doesn't matter, you start it like a normal game
- after selecting the mapper it goes back to the ed64 menu
- now the edgb is initialized and you could start the pokemon stadium rom
 (there is an example in the first post)

3. i don't know much about pokemon stadium, but the savegame is altered on your edgb sram and the edgb will save it to the sdcard, before you flash a new game to the eeprom.

4. PS has some save warnings while playing, you could power off the n64 afterwards at any time.

5. i can't remember some are mbc3 some mbc5

Quote
i use a hexeditor, offset 0x147 and this list
http://gbdev.gg8.se/wiki/articles/The_Cartridge_Header

if there is no list, i'm sure there are at least some rom info tools somewhere on the internet ^^

Offline The_Atomik_Punk!

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Re: Transferpak mod and Loader-App
« Reply #44 on: February 27, 2015, 03:06 AM »
Awesome, I think I'm all set now saturnu, thanks again for the thorough response!