Author Topic: saturnus archive compilation :>  (Read 33985 times)

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Online saturnu

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saturnus archive compilation :>
« on: October 29, 2014, 01:26 AM »
hi guys,
nothing special... :D

my ed64 stuff is spread over several threads and some of the zippyshare uploads already expired.
so my plan was to reupload all at once in one user friendly archive. ^^


alt64_v0186_src.tar.7z
ED64-Saveswap.zip - emulator savegame converter
edgb_loader_c2.zip - controller port 2 version
edgb_loader_pcb.png
edgb_loader.txt
edgb_loader.zip - sets the EDGB in game mode on the ed64
gb64.txt
gb64_v03_beta.zip - transfer pak tool for rom/ram dump/restore
gnuboy_ed64.zip - gameboy emulator with save functionality
libgbpak_v02.zip - transfer pak library
loader64.txt
loader64.zip - rom upload tool for linux with source
mpktool05.zip - obsolete mempak tool
readme.txt
saveswap_src.zip
saveswap.txt



Download
saturnus_ed64_archive_v3.zip

Download latest alt64
(technical obsolete - for ED64v1 and ED64v2 only)
alt64_v1823.zip

Download latest libgbpak demo tool (08.02.2016) [v1 legacy version]
reupload 03.10.2017
gb64_v063_beta.zip

Download latest libgbpak demo tool (25.08.2016) [v2,v2.5,v3 fix][pal_res fix]
gb64_v0633_beta.zip

Download latest EDGB loader tool (25.08.2016) [v2,v2.5,v3 fix][pal_res fix]
edgb_loader_ng.zip

Download gnuboy64 for ed64 v1 and v2
gnuboy_stadalone_v25_v3.zip

Download UltraCIC II Test-Rom
uc2_testrom.v64

Download Font Patcher
ed64font.zip

greetings, saturnu
« Last Edit: August 14, 2018, 09:28 PM by saturnu »

Offline Hexatendo

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Re: saturnus archive compilation :>
« Reply #1 on: October 31, 2014, 07:31 PM »
Yeah, it's nice to have all files into one place. What's the Gb64 03 beta with transfer paks?

Offline Paulweeze

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Re: saturnus archive compilation :>
« Reply #2 on: October 31, 2014, 07:38 PM »
You can dump you own gameboy/color games, dump their saves, and restore the save to the actual cart. It is really handy.
Everdrives I own: ED64, Mega Everdrive, EDGB, EDGG, N8, Master Everdrive

Other Flashcarts: SD2SNES

Offline TomZabMoo

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Re: saturnus archive compilation :>
« Reply #3 on: November 04, 2014, 09:53 AM »
I want to have to part with you.How can I do?

Offline 30tooth

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Re: saturnus archive compilation :>
« Reply #4 on: November 04, 2014, 06:20 PM »
great work thank you for your efforts!

Online nuu

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Re: saturnus archive compilation :>
« Reply #5 on: November 05, 2014, 09:05 PM »
Thank you Saturnu. You could use this thread to add your latest creations.

Offline Hexatendo

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Re: saturnus archive compilation :>
« Reply #6 on: November 06, 2014, 05:28 AM »
Saturnu, Every time I use the GB uploader, it throws out -1 or -4. What do these mean? Sorry, if it's in the readme, I wanted to try it out right away. Uploading old school selfies should be a new trend! Psssst... GB camera! Yes, I do have transfer packs and I'm using Pokemon RED AND BLUE (I have 2 Transfer paks and controllers)

Offline Paulweeze

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Re: saturnus archive compilation :>
« Reply #7 on: November 06, 2014, 05:33 AM »
If you are using Gb64 03 beta, I think those errors mean dirty contacts with the transfer pak, so re-adjust the pak to see if you still get that error. Otherwise, try another controller or reformatting your sd card (back it up first of course), that worked for me (ive dumped basically my whole gb collection, saves, and multicart menus at this point).
If you are using edgb_loader (since you said GB uploader, was confused which you are referring to), you need to have a modded transfer pak to use the edgb with n64 games.
« Last Edit: November 06, 2014, 08:08 AM by Paulweeze »
Everdrives I own: ED64, Mega Everdrive, EDGB, EDGG, N8, Master Everdrive

Other Flashcarts: SD2SNES

Offline Hexatendo

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Re: saturnus archive compilation :>
« Reply #8 on: November 06, 2014, 07:19 PM »
Gb64 03 beta is what I meant. I think it's because the connections are loose that if I jiggle it, it won't be read properly. I already reformatted the SD card, didn't work. I think I might need to clean my controllers/transfer paks just in case.

Offline Hexatendo

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Re: saturnus archive compilation :>
« Reply #9 on: November 10, 2014, 04:05 AM »
Sorry about double posting, but It FINALLY worked, and I dumped it, but it does not show me anything (used a file search, doesn't work). Do you know what what the file name, file extension, and where the directory the rom is supposed to be? My other question is can you dump prototypes and GB camera photos with the program?

Online saturnu

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Re: saturnus archive compilation :>
« Reply #10 on: November 10, 2014, 08:47 AM »

Offline Hexatendo

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Re: saturnus archive compilation :>
« Reply #11 on: November 10, 2014, 11:42 PM »
Thank you SO much for your answers! The link answered ALL of my questions!

Offline Mickkn

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Re: saturnus archive compilation :>
« Reply #12 on: November 24, 2014, 12:38 AM »
Could we have the source for edgb_loader?

Online saturnu

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Re: saturnus archive compilation :>
« Reply #13 on: November 24, 2014, 09:46 PM »
it's pretty much the same as the libgbpak source beside a few register addr/values.
i don't know if krikzz likes the idea of posting these information in public. if we get the ok, i can upload the source. ^^

Offline iwasaperson

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Re: saturnus archive compilation :>
« Reply #14 on: October 29, 2015, 11:35 PM »
GB64 doesn't seem to be working for me (ED64 2.53 w/ menu 2.11). I've tried both v03 and v061, and they behave the same way, although v061 forces itself to PAL for some reason, so I cannot read the screen as well.

The program doesn't seem to be recognizing the borders for one, and whenever I try to dump something, it says the file already exists even though when I look in the GB64 folder, there is nothing.
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