Author Topic: 64DD games released that work properly (but not yet on the ED64)  (Read 79784 times)

0 Members and 1 Guest are viewing this topic.

Offline Kerr Avon

  • Hero Member
  • *****
  • Posts: 1737
  • Karma: +173/-3
    • View Profile
A few weeks back, all of the known 64DD games were released for download on the Internet, but were of course unplayable for most people, since they needed extra hardware (that was in the 64DD)  that most of us have never even seen, let alone owned. Since then, MESS (an N64 emulator) has been made to work with them (though apparently at the moment, MESS is too slow to be used for gaming) and some of the roms were modified to work fairly well on the 64Drive.

And now, apparently they have been made to work fully with the 64Drive! To quote Zoinkity:

"64DD cart conversions are now being released into the wild. Each one is being released as it is complete and bug tested. As of this post three games are already released with the rest converted and awaiting bug testing and a couple feature introductions."

Sadly though, they don't work on the Everdrive 64 at the moment. And on the download page (linked below) it says "Sorry Everdrive 64 folks, but this will just never work on your flashcart. ". Maybe not, but 'never' is a big word, where the N64 is concerned, and so I won't give up hoping that Krikzz might find a way to do it via software, or that someone might modify the 64DD games to work on the ED64. If not, then personally I'm not too bothered - they only game I really would have wanted was Sim City 64 (the street first person view alone made me want it!) and it's not worth my buying a new flash cartridge (even though the 64Drive does sound great) when my Everdrive 64 does everything else that I want.


Get the roms from:

http://bsxproj.superfamicom.org/64dd/dump/




Zoinkity's post about it is at:

http://www.shootersforever.com/forums_message_boards/viewtopic.php?t=6772

It's his post dated Friday May 01, which is currently the last post in the thread.



And a Youtube video is at:

https://www.youtube.com/watch?v=uAh-u2iwEm0

Offline Cybertronic

  • Jr. Member
  • **
  • Posts: 77
  • Karma: +3/-0
    • View Profile
A Cartridge conversion of SimCity 64 has apprently existed since at least 2004 according to the date on the rom files that I have. You shouldn't have any problem finding it. I have loaded it on the EverDrive 64 before, it was in Japanese as expected, but it worked.


File Name:
Simcity 2000 (J) [!].z64
« Last Edit: May 02, 2015, 12:49 AM by Cybertronic »

Offline lee4

  • codetype specialist
  • Hero Member
  • *****
  • Posts: 1027
  • Karma: +56/-0
    • View Profile
    • gamehacking.org
SimCity 64 (HAL Laboratory in 2000) and SimCity 2000 (Imagineer Co., Ltd in 1998) are two different games
« Last Edit: May 02, 2015, 03:05 AM by lee4 »
ED64 v2.0, 3.0 & X7 | EDMD v3 | MEGAED X7 M15 v2.01 & PRO rev B | TED v2.4 | EDN8 v1.2N & Pro M19 N1 | SED v2.1 | SD2SNES rev E1 & PRO rev.B | EDGB v1.1 & X7 M17 rev B | EDGBA X5 M16 rev A & Mini M19 Rev B
RetroUSB AVS | Super NT | Mega SG | Super Retro Advance |  16bitPocket GBC | PCE+SSD3

Offline Cybertronic

  • Jr. Member
  • **
  • Posts: 77
  • Karma: +3/-0
    • View Profile
Huh, learned something new. Sorry for the mixup.

Offline nncoolg

  • Jr. Member
  • **
  • Posts: 55
  • Karma: +1/-0
    • View Profile
Its pretty pointless if it cant save on the system.

someone will work it out.
Also, can someone please have a look at this, it would be good to be one step closer to a full, working ROM set :http://krikzz.com/forum/index.php?topic=2356.msg24318;topicseen#msg24318

Offline Kerr Avon

  • Hero Member
  • *****
  • Posts: 1737
  • Karma: +173/-3
    • View Profile
Huh, learned something new. Sorry for the mixup.

A pity though, since Sim City 64 looks amazing (fun and playability-wise, I mean), especially since you can walk or fly around the cities you create, in first person mode! This would *massively* add to the immersion factor.

Have a look at it here:

https://www.youtube.com/watch?v=jpe_BnXcMc8


No doubt if Sim City 64 were made to work (and save) on the Everdrive 64 then someone would take the trouble to translate the game into English, and then we'd have another superb game to play. Sim City 64, translated, and running on an N64 + flash cartridge would be *fantastic*. I know I'd spend a *lot* of time playing it.

Offline kmksoulja

  • Sr. Member
  • ****
  • Posts: 263
  • Karma: +12/-0
    • View Profile
I'm hoping that krikzz can do this. I love everdrive

Offline nuu

  • Hero Member
  • *****
  • Posts: 2331
  • Karma: +99/-2
    • View Profile
Me too. I rather save up for an Everdive 64 v3 with more features than a 64drive that's pretty much a v2 with double price but with support for a handful of hacked 64DD games.

Offline nesworld

  • Newbie
  • *
  • Posts: 4
  • Karma: +0/-0
    • View Profile
    • NESWORLD
Me too. I rather save up for an Everdive 64 v3 with more features than a 64drive that's pretty much a v2 with double price but with support for a handful of hacked 64DD games.

Have you compared the two since you claim the 64drive essentially is an Everdrive 2?
Running a small (and) old website, currently going at its 19th year online.... NESWORLD.com

Offline Paulweeze

  • Video Game Connoisseur
  • Hero Member
  • *****
  • Posts: 1028
  • Karma: +43/-0
  • Music and Games are good for the soul.
    • View Profile
Me too. I rather save up for an Everdive 64 v3 with more features than a 64drive that's pretty much a v2 with double price but with support for a handful of hacked 64DD games.

Have you compared the two since you claim the 64drive essentially is an Everdrive 2?

I think SkinnyV's approach towards competition is the healthiest (he talks about the benefits of both the N8 and Powerpak instead of being a "Fan Boy"). I don't own a 64drive but they both are great products that serve their purpose. The 64drive has no sram but can auto backup saves to sd card, 64dd support (dumping and playing though limited) and Dezaemon 3D support (with 64dd expansion beta support). The Everdrives have almost full gameshark support (no gameshark button on pcb, might be able to use computer though?), V3 has legit sram and a RTC (granted that increases support for 1 game, but that is important to some let alone homebrew capabilities and super secret protos that has a RTC :D) and saturnu personally has came out with a ton of homebrew just for the Everdrive (that of course could be ported to the 64drive as well). Buy whatever one that floats your boat. No need to hate guys!

Disclaimer: If I wrong about something, please let me know exactly instead of saying "That is not true" so I can fix it.
Everdrives I own: ED64, Mega Everdrive, EDGB, EDGG, N8, Master Everdrive

Other Flashcarts: SD2SNES

Offline nncoolg

  • Jr. Member
  • **
  • Posts: 55
  • Karma: +1/-0
    • View Profile
...exactly but this is, after all an Everdrive forum. You wouldn't read much love for Fords on a GM forum.

Let's just sit back and let the coders work out how to run the DD games as .v64 Roms!
Also, can someone please have a look at this, it would be good to be one step closer to a full, working ROM set :http://krikzz.com/forum/index.php?topic=2356.msg24318;topicseen#msg24318

Offline nuu

  • Hero Member
  • *****
  • Posts: 2331
  • Karma: +99/-2
    • View Profile
Me too. I rather save up for an Everdive 64 v3 with more features than a 64drive that's pretty much a v2 with double price but with support for a handful of hacked 64DD games.

Have you compared the two since you claim the 64drive essentially is an Everdrive 2?
Of course!

So by criticizing the price and features of the 64drive, I'm suddenly an Everdrive fanboy.

Offline rafaelalvesals

  • Hue Hue BR BR
  • Sr. Member
  • ****
  • Posts: 359
  • Karma: +19/-0
    • View Profile
Have you compared the two since you claim the 64drive essentially is an Everdrive 2?


ED64v2ED64v364driveneo myth 64
reset to save^yesnoyes?
savetypes^(SRAM, SRAM128Kbyte, EEPROM16k, EEPROM4k, FlashRam)(SRAM, SRAM128Kbyte, EEPROM16k, EEPROM4k, FlashRam) dedicated(SRAM, SRAM128Kbyte, SRAM96Kbyte EEPROM16k, EEPROM4k, FlashRam)(SRAM, SRAM128Kbyte, EEPROM16k, EEPROM4k, FlashRam)
transfer pak support^yesyesyes, no sram restoreno
gameshark^yes (chillywilly version), update incomming (parasyte)yes (chillywilly version), update incomming (parasyte)noyes (chillywilly version)
speed23 Mbyte/s23 Mbyte/sCF/SD: 8-9 megabytes/second? slow :]
usb/rtc/mp3optional/no/optionalyes/yes/optionalyes/no/yes?/?/optional
community/supportforum/emailforum/emailemailforum
price$129 (shell/cic)$197 (shell/cic)$199 (shell/cic)depends on adapter etc.


^mainly sofware based features, may change in the future

Offline saturnu

  • ヽ(^o^)丿
  • Hero Member
  • *****
  • Posts: 1188
  • Karma: +156/-0
    • View Profile
    • :D
btw. this old table isn't uptodate anymore. ^^

64drive
added resetless saving and there is a support forum now
usb: it's a bit better 'cause it doesn't depend on the menu code and is working directly with the fpga instead.

ed64
added parasytes working gameshark engine
and the newer models have a multiregion switchable cic-clone
the tp pak tool supports the gbcam mapper now
and usb is no longer optional available on the ed64v2.5

btw. transferpak support is a bit missleading, it's about the tool for dumping rom/ram to the sdcard - not the support included in the games like pokemon stadium

Offline rafaelalvesals

  • Hue Hue BR BR
  • Sr. Member
  • ****
  • Posts: 359
  • Karma: +19/-0
    • View Profile
btw. this old table isn't uptodate anymore. ^^

64drive
added resetless saving and there is a support forum now
usb: it's a bit better 'cause it doesn't depend on the menu code and is working directly with the fpga instead.

ed64
added parasytes working gameshark engine
and the newer models have a multiregion switchable cic-clone
the tp pak tool supports the gbcam mapper now
and usb is no longer optional available on the ed64v2.5

btw. transferpak support is a bit missleading, it's about the tool for dumping rom/ram to the sdcard - not the support included in the games like pokemon stadium

meh =P
peculiarities aside, they still pretty close in the category hardware the ED64v2 and 64drive to me. As already mentioned earlier, each one will judge which is the best for your necessity =)