Author Topic: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!  (Read 54020 times)

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Offline Floob

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Thats just amazing - works really well!
Now in OS 1.10
http://krikzz.com/pub/support/everdrive-gba/OS/changelist.txt
http://krikzz.com/forum/index.php?topic=5558.0

Makes it even easier to play those systems on the GBA-ED now.

 ;D ;D ;D
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Offline StarDust4Ever

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #1 on: September 03, 2016, 05:45 AM »
Yes, this is amazing. I got off my butt as soon as I found out and updated the OS! ;D

Couple issues: Saving is not automatic on GB and NES games that use SRAM saving. Workaround is to access the EMU menu (L+R) and select SAVE STATE. This records the current state and any GB or NES RAM to the X5 RAM. Next time you boot the game, you will start with the current SRAM state intact, or can simply resume to the previously saved state using the EMU menu (L+R). ;)

There's also some nice options that you can even play select GB Color dual mode games in native color with the Super Game Boy borders intact! ;)

Another issue: do not enable the autoload and autosave options on the NES emulator. Game will boot to an unrecoverable state upon load and the only workaround is to access the SD card using your PC file manager and delete the affected save file.  :'(


« Last Edit: September 03, 2016, 05:59 AM by StarDust4Ever »

Offline Floob

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #2 on: September 03, 2016, 06:24 AM »
I'm finding the save state option on GB games doesnt store the Goomba settings, so it forgets your palette etc...
Is that what you get?
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Offline matzesu

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #3 on: September 03, 2016, 09:42 AM »
Thats quite amazing,
only think that mades me a bit sad, is, that i used a half evening yesterday, to make some goomba files whit the Emu and the Roms..
it was a lot of clicking ..  :P
I was apple to play Super Mario Land on my GBA Micro whit the EverDrive GBA,

But now, this will be a lot easer:

So i have to just put the Updater File on the EverDrive, than run it, and then put my GBA Emus in the GBA Sys Folder, and the Roms for GB GBC and NES in the SD Card like i would doo on Pandora ??

Will try this out on weekend

Offline jobo77

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #4 on: September 03, 2016, 12:41 PM »
This is amazing! Works great! Thank you Krizz!

Not that I'm expecting it, but while you're at it, is it possible to add native support for SMSadvance?  ;)

Offline KRIKzz

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #5 on: September 03, 2016, 01:02 PM »
This is amazing! Works great! Thank you Krizz!

Not that I'm expecting it, but while you're at it, is it possible to add native support for SMSadvance?  ;)
Will look on sms and emu also (:

Offline matzesu

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #6 on: September 03, 2016, 01:25 PM »
whit the old solution (putting Roms and emu in one gba file togehter), i noticed that the Screen is pretty smal on the GB Micro
is this due to the missing Romsupport of the OLD Firmware, or dosnt supports Goomba Collor more Screen Size ??

The Screen of the Micro still is a Cinema for Mices, but smaler, isnt that good..

also: Whe GBA Users, are quite Old now, as it was a Handheld from 16 Yeahrs ago..  8)

Offline Nosen

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #7 on: September 03, 2016, 01:46 PM »
This is amazing, Krikzz you did it again!

Can't stop playing my GBA now.

Offline nihlathak

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #8 on: September 03, 2016, 02:02 PM »
Thats quite amazing,
only think that mades me a bit sad, is, that i used a half evening yesterday, to make some goomba files whit the Emu and the Roms..
it was a lot of clicking ..  :P

I wrote a Windows .bat file to patch the entire No-Intro romset so that each individual game was patched with Goomba GBA :D But now that GBAOS 1.10 is here I'm glad that's no longer required!
SD2SNES | ED-GBA X5 Mini | ED-64 v3 | Mega ED X7 | ED-GB X7 | ED N8 Famicom | ED N8 NES | Master ED X7 | ED GG X7 | Joyzz | PSIO | GDEmu | GCLoader

Offline petina

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #9 on: September 07, 2016, 05:42 PM »
this is amazing, thank you so much krikzz!  ;D

Offline opt2not

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #10 on: September 10, 2016, 04:56 AM »
Just wanted to report that pocketnes doesn't support the VRC7 mapper. So you can't get the awesome music for Langrange Point.

Also MMC5 isn't supported, so the Castlevania III expanded audio doesn't work.

Offline James Cree

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #11 on: September 12, 2016, 06:25 AM »
This works really well :-)

I have a question though: is it normal that when running a GB game, the green LED in my everdrive is lit all the time?

Offline Shadow666

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #12 on: September 12, 2016, 07:02 AM »
This works really well :-)

I have a question though: is it normal that when running a GB game, the green LED in my everdrive is lit all the time?

Green mine is Red ?

Offline James Cree

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #13 on: September 12, 2016, 07:08 AM »
This works really well :-)

I have a question though: is it normal that when running a GB game, the green LED in my everdrive is lit all the time?

Green mine is Red ?

Maybe he ran out of a particular colour  :)
Is your LED lit when you use goomba?

Offline Shadow666

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Re: Everdrive-GBA X5 - Now has native support for GB / GBC / NES !!!!
« Reply #14 on: September 12, 2016, 10:44 AM »
This works really well :-)

I have a question though: is it normal that when running a GB game, the green LED in my everdrive is lit all the time?

Green mine is Red ?

Maybe he ran out of a particular colour  :)
Is your LED lit when you use goomba?

What game?