Author Topic: Save States in Everdrive  (Read 5251 times)

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Offline pckid

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Save States in Everdrive
« on: April 19, 2013, 08:20 PM »
What everdrives compatible with save states ?

And what other compatible flash card with the save states ?

I search for Master System and Famicom , for right now .

thanks


Offline KRIKzz

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Re: Save States in Everdrive
« Reply #1 on: April 20, 2013, 04:47 AM »
MEGA-ED is the only everdrive with save states at this moment, but save states works only for genesis/megadrive games and does not work for sms and 32x.

Offline pckid

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Re: Save States in Everdrive
« Reply #2 on: April 21, 2013, 06:08 PM »
Hello

thanks for your reply,

I am developper on .net , do you think , it's possible to open your code  for the community ?
To add this feature by the community ?

Offline KRIKzz

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Re: Save States in Everdrive
« Reply #3 on: April 22, 2013, 07:35 PM »
Anybody can make save state mappers for N8, samples and information about mappers development already shared. With sms cart it is probably impossible. You should understand that it is not only some software function, it is mainly hardware function. Also i must say that for some systems just impossible to implement save states, N64 for example. About SMS i can't say for sure without research

Offline crabfists

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Re: Save States in Everdrive
« Reply #4 on: April 23, 2013, 03:49 PM »
What are the chances of the Super Everdrive getting save state support please?

Offline KRIKzz

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Re: Save States in Everdrive
« Reply #5 on: April 23, 2013, 06:10 PM »
What are the chances of the Super Everdrive getting save state support please?
chances equal to zero. carts without fpga and lot of ram will never have save such function

Offline retrogamer

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Re: Save States in Everdrive
« Reply #6 on: May 09, 2013, 11:53 PM »
Krikzz, are you planning to upgrade Super-ED with FPGA like Mega-ED?

Offline KRIKzz

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Re: Save States in Everdrive
« Reply #7 on: May 11, 2013, 04:45 AM »
Krikzz, are you planning to upgrade Super-ED with FPGA like Mega-ED?
Expensive solution with awesome features already available - sd2snes. At this moment i can't see the reasons to make my own. May be at some day, but definately not in nearest future