Current Patch v0.6.36You can download the latest patch:
hereED64 users: Even if you have an ED64 v3.0, you need to hit reset when you are done for so your Save Game is written back to the ROM. This is necessary for all 64DD cart hacks. One trick to help you remember is to put a sticky note over your power button. When you reach for it, it'll remind you to hit reset first.
Patches apply to the v1.1 cart hack and the original disk dump.
Sim City 64 TranslationWhat is Sim City 64?It is a version of Sim City 2000 that was customized by HAL Laboratories. HAL created the original Sim City (SNES) by customizing the original Sim City. So Sim City 64 was meant to be a sequel to Sim City (SNES). The reason SC64 was never released in the U.S. is that it was created for the unsuccessful 64DD.
It was also the first 3D Sim City and had other features not seen until later Sim City releases. It includes a few minigames not seen in other Sim Citys and has a distinct Nintendo feel to it.
What is currently being accomplished?My plan is to do all of the hacking required to translate Sim City 64.
This means all text in texture format will be translated. The game will have VWFs wherever text is used. Any other minor translations necessary for the hacks will also be done. To do this, I am using Sim City 2000 (PC) as a basis, and then turning to Sim City (SNES) for further guidance. When this hack is complete, a translator should be able to translate all of the existing text, and it will hopefully look and feel like the game was released in the U.S.
I will not be translating the full game. The majority of the current text translation has been from krom.
StatusText to translateHere is a link to the in-game text extracted so far:
HereNew Text to Translate plus File List:
hereNote: this does not include text in texture format such as menu text.
ToolsRLE Compressor/DecompressorTexture Descrambler (flipper)OtherCurrently Working On: Nothing though I may help out a little with the translation.
HUD 'City Needs' Text: 100%
Main Menu: 100% - v0.6.20 released
Left Menu: 105%*** - v0.5.11 released
Month/Year/Population Texture: 100% - v0.5.11 released
Texture Converter**: 2 completed, 1 new one created
Variable Width Font: v0.5.11 released
Ascii Font Fix: v0.5.11 released
Mayor/City Name: 100%
** The textures in Sim City 64DD are compressed in 1 or 2 different ways.
*** Completed and unused texture found
TexturesMain Menu: Completed [v0.6.20] (2018-03-18)
Sound Menu: Completed [v0.6.20] (2018-03-21)
Save/Load Window: Completed [v0.6.00] (2017 - 12 - 16) [v0.6.18] (2018 - 02 - 16)
Bonus Buildings Window: Completed [v0.6.00] (2017 - 12 - 16)
Presents Window: Completed [v0.6.00] (2017 - 12 - 16)
Power Plants Window: Completed [v0.6.00] (2017 - 12 - 16)
Arcologies Window: Completed [v0.6.01] (2017 - 12 - 23)
Map Select Window: Completed [v0.6.01] (2017 - 12 - 23)
Import Character Window: [v0.6.01] (2017 - 12 - 23) Completed [v0.6.30] (2018 - 05 - 25)
Scenarios Window: [v0.6.01] (2017 - 12 - 23) Completed [v0.6.28] (2018 - 05 - 22)
Map Window: Completed [v0.6.01] (2017 - 12 - 23)
Population Window: Completed [v0.6.02] (2017 - 12 - 25)
Neighbors Window: Completed [v0.6.02] (2018 - 01 - 13)
Graphs Window: Completed [v0.6.06] (2018 - 01 - 19)
Dr. Wright's Advice Window: Completed [v6.0.06] (2018 - 01 - 19)
Unknown Textures with Smileys and Exclamation Marks:
Found/UntranslatedDr. Wright's Financial Windows: All Completed [v0.6.07] (2018 - 01 - 26)
Bridges Window: Completed [v0.6.09] (2018 - 01 - 27)
City Status/Evaluation Window: Completed [v0.6.09] (2018 - 01 - 30)
Casino: Found - No texture text
Options Window: Completed [v0.6.09] (2018 - 01 - 31)
Disasters Window: Completed [v0.6.09] (2018 - 01 - 31)
Cursor Speed Window: Completed [v0.6.09] (2018 - 02 - 01)
B to Cancel\Quit\Exit\etc.: Completed [v0.6.10] (2018 - 02 - 02)
Name Screen: Completed [v0.6.18] (2018 - 02 - 16)
Query Window: Completed [v0.6.31] (2018 - 05 - 25]
ExtrasExisting Translationskrom did a great beginning translation around the time the cart versions of the 64DD games came out. His translation hack can be found
here.
(updated 2017-11-01) (included in current patch)LuigiBlood provided some additional translated material
here.
(included in current patch)There is a main menu translation here:
http://s9.zetaboards.com/Nintendo_64_Forever/topic/7438598/1/ (included in current patch)There is a small walkthrough for importing characters from Mario Artist Paint Studio:
here.
Neat Linkshttp://mayuto64.web.fc2.com/sc64/Japanese website devoted to Sim City 64 (Run it through Google Translate). It's focused mostly on the scenarios, but also offers some good tips for gameplay. There is a helpful City to neighbors spreadsheet in there too.
https://ksnk.jp/ddlab/index.htmlJapanese website devoted to storing as much data about the 64DD as possible (again, google translate is your friend). There's a link to some good tips for Sim City 64, and some of the other games. There's also some neat info/pictures on what connecting to Randnet (Land Net) would have been like back in the day with its forums and all.
Tips and Tricks/Instruction Manual StuffMap Controls:
- Control Stick => Moves like a mouse
- DPad => jumps from square to square, sometimes in odd ways if the screen is at a weird angle
- R + Control Stick, R + DPad => Move the whole screen
- C-Left, C-Right => Rotate the screen
- R + C-Left, R + C-Right => Rotate snap to the 4 cardinal directions and 45 degrees off of them (8 total)
- C-Up, C-Down => Change your view from city streets to side angle view of the buildings to top down view
- Can be finicky. Make sure you are not pressing any other buttons when you press these
- L, Z => Brings up the Left Menu
- A => Place a building or do whatever command you chose in the Left Menu
- B => nothing?
- R + C-Up => Help (still in Japanese)
- R + C-Down => City Map screen
- There is a Cursor Speed option under File in the Left Menu
Walking Controls
- D-Pad, Control Stick => forward, backward, and turn left/right
- C-Left, C-Right => strafe
- A => talk to people
- C-Up => switch view away (will change night back to day)
MiniGames:
Find a Person
- After you build your house, Dr. Wright will ask if you want to play this game.
- If you choose yes, he calls you down to street level and show you a person.
- A yellow/green bar will appear with a dot on it and a mini-figure on the right side.
- As you move towards the person, the dot will move towards the mini-figure.
- A heartbeat sound seems to half-heartedly point you in the right direction too.
- When you find the person, talk to them. Sometimes you get money, sometimes you have to find a 2nd person.
- See walking controls above, and I believe C-Up exits the game (as well as B).
Casino - High/Low Card Game
- Once you build a Casino, a guy appears on the edge near the sign on the ground
- At night, talk to the guy and respond that you want to enter (currently untranslated)
- High/Low is a simple card game. Bet is $100 and doubles with each win, but reverts with one loss.
- One card face up, 4 face down. Pick a card.
- If it is larger than the face up card, you win. If it is the same, you push. If it is less, you lose.
- Controls:
- A, DPad, Control Stick => Choose a card
- B => Cancel or Exit the game
SimCopter *
- It is not the full game, you just fly around your 3D map.
- On some Airport zone spots, there is a helipad. It is a single 1x1 structure.
- Go down to the ground and talk to the guy there. The top option says that you want to fly.
- Fly controls:
- DPad/Control Stick => forward, back, side to side (helicopter will tilt with flight)
- C-Up, C-Down => fly up or down
- B => Stop flying
* From Instruction Manual - you can also ride certain cars and trains. Controls are untested.