Author Topic: gsu (superfx) support [work in progress]  (Read 134147 times)

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Offline James-F

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Re: gsu (superfx) support [work in progress]
« Reply #60 on: April 01, 2018, 07:00 PM »
Just thought if Ikari is working on the Cheat menu we will have a very nice v1.8 release.  :)
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Offline FeverDrive

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Re: gsu (superfx) support [work in progress]
« Reply #61 on: April 02, 2018, 04:50 AM »
Since redguy is working on SuperFX at this point, it allows ikari to focus on SA-1and/or other features for the SD2SNES.
I'm sure SA-1 will finally be implemented, but it won't be by Ikari.
He made his contribution and we all thank him for that, but we shouldn't expect him to implement the big features.
Redguy or some other programmer will tackle the SA-1.
For now let's focus in the completion of Super FX.
And so I go fast.

Offline James-F

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Re: gsu (superfx) support [work in progress]
« Reply #62 on: April 02, 2018, 07:38 PM »
Isn't the SA-1 much slower and has smaller command set than the GSU?

PS. I can smell big price drop on US SuperFX carts on ebay.  :D
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Offline dvd2vcd

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Re: gsu (superfx) support [work in progress]
« Reply #63 on: April 02, 2018, 10:13 PM »
PS. I can smell big price drop on US SuperFX carts on ebay.  :D
no chance on price drop. megaman X2 & X3 are still sky rocket high prices and SD2SNES has ran those for ages...
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Offline Sarge

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Re: gsu (superfx) support [work in progress]
« Reply #64 on: April 02, 2018, 10:54 PM »
I wish, but doubtful.  Not enough people with SD2SNESes, and emulation has already deflated the market quite a bit from where it would be otherwise.  Seriously, imagine how much these games would cost without that!   :o
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Offline the_randomizer

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Re: gsu (superfx) support [work in progress]
« Reply #65 on: April 03, 2018, 01:18 AM »
PS. I can smell big price drop on US SuperFX carts on ebay.  :D
no chance on price drop. megaman X2 & X3 are still sky rocket high prices and SD2SNES has ran those for ages...

Those are Cx4 games though. eBay is a terrible place to get used games IMO.

Offline Nobody09

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Re: gsu (superfx) support [work in progress]
« Reply #66 on: April 03, 2018, 03:15 AM »
I'm impressed that someone actually got Star Fox running on SD2SNES even with lag it's impressive.


Flashcarts I own: EDMDv3, SD2SNES, R4i Gold 3DS (r4ids.cn)

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Others: PSP (Bricked), Dreamcast (Won't read discs)

Offline marionintendo

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Re: gsu (superfx) support [work in progress]
« Reply #67 on: April 03, 2018, 06:48 AM »
wow.
just woooooooooooow.

Offline Marice

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Re: gsu (superfx) support [work in progress]
« Reply #68 on: April 03, 2018, 12:28 PM »
So ehm,. is it out yet?

I see some people on twitter are already having a go at it :)
(or is it only private for now)?

See: https://twitter.com/SmokeMonsterTWI/status/981023693072687104

Offline Spoonman

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Re: gsu (superfx) support [work in progress]
« Reply #69 on: April 03, 2018, 01:11 PM »
Has the FX enabled SD2SNES firmware been released publicly as of yert?
It looks very impressive from what I've seen.

Offline redguy

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Re: gsu (superfx) support [work in progress]
« Reply #70 on: April 03, 2018, 02:36 PM »
I'm going to fix 1 more bug before posting it up for everyone to try.

Offline phalanx67

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Re: gsu (superfx) support [work in progress]
« Reply #71 on: April 03, 2018, 02:51 PM »
I'm going to fix 1 more bug before posting it up for everyone to try.

its a update firmware sd2snes redguy ?
« Last Edit: April 03, 2018, 03:00 PM by phalanx67 »

Offline Enmet

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Re: gsu (superfx) support [work in progress]
« Reply #72 on: April 03, 2018, 03:43 PM »
https://clips.twitch.tv/ProtectiveToughTruffleFreakinStinkin

I got to test it out recently along with two other people who did a warpless speedrun race of Yoshi's Island, from start to finish. This clip here is a few days old though so some things have been fixed. Note that the clip shows the practice ROM hack and not the original ROM.

Looking forward to the release!

Offline redguy

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Re: gsu (superfx) support [work in progress]
« Reply #73 on: April 03, 2018, 03:58 PM »
http://krikzz.com/forum/index.php?action=dlattach;topic=7451.0;attach=1110
(You can also click the link in the attached files section below)
See first post for latest file: http://krikzz.com/forum/index.php?topic=7451.msg57572#msg57572

* This is a beta.  Expect crashes and unusual behavior on superfx games. *

This is a beta version of the sd2snes firmware with support for the superfx (gsu) chip.  To install
copy the files in the sd2snes/ (firmware.img, fpga_gsu.bit, fpga_base.bit) directory into the sd2snes/ directory on your SD card.
You should have a working version of the sd2snes 0.1.7e firmware on the SD card before doing this.

- Verify the version says 0.1.7e-gsu-v01 in the sd2snes menu.  Do this by pressing X->System Information.
- Turn off in-game hooks in the sd2snes menu.  They crash several games.
- Saving to SD is temporarily disabled.  Make sure to hold down the reset button for a few seconds to write a save file to the SD.
- PAL games and systems are not well tested.  Try a NTSC game on a NTSC compatible console if you have problems.

Known Issues
------------
- Games may crash on startup.  Power cycle and try again if they do this.  Make sure in-game hooks are disabled in the sd2snes menu.
- Random graphical glitches may happen on game startup.  Power cycle and try again if they do this.
- Doom has graphical glitches.
- Stunt Race FX may have graphical glitches at the beginning of a race.
- Games may not run at exactly the same speed as the original cart.  This may improve in future versions.
- Not currently compatible with usb2snes or other sd2snes firmware modifications.  This will be fixed for usb2snes in the future.
« Last Edit: April 05, 2018, 03:59 PM by redguy »

Offline phalanx67

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Re: gsu (superfx) support [work in progress]
« Reply #74 on: April 03, 2018, 04:01 PM »
thanks redguy :) but i wait a stable future version but  what usb2snes ?
« Last Edit: April 03, 2018, 04:09 PM by phalanx67 »