Author Topic: EDN8 OS v20-BETA. Large update incoming  (Read 167057 times)

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Offline KRIKzz

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1020 on: August 06, 2019, 09:11 PM »
Very cool. KRIKzz, I'm curious about the new N8 Pro. I'm guessing that you'll be updating some of the mappers and whatnot there. Is there any chance some of those improvements might jump to the original N8?

I going to port whole mapper pack from PRO to original N8. Only ROMs limited by memory size will not work

Offline EmperorOfTigers

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1021 on: August 06, 2019, 10:07 PM »
Very cool. KRIKzz, I'm curious about the new N8 Pro. I'm guessing that you'll be updating some of the mappers and whatnot there. Is there any chance some of those improvements might jump to the original N8?

I going to port whole mapper pack from PRO to original N8. Only ROMs limited by memory size will not work
Will the mapper pack be any different to the current OS V20 (other than bug fixes)

Offline Sarge

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1022 on: August 06, 2019, 11:13 PM »
I going to port whole mapper pack from PRO to original N8. Only ROMs limited by memory size will not work
Sounds great! I'm hoping it might resolve some of my issues with the release candidates past RC3. :) Appreciate the update!
Hardcore Retro Gaming - Discuss games ten years old or older!

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Offline RetroRGB

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1023 on: August 13, 2019, 04:43 PM »
I've tested it and it does in fact auto boot the games and therefore skips the menu. It's a good idea for those who want or need that feature but everyone else should stick with the OS20 betas or OS16.
How do you designate the auto-boot game?  Do you have to name it like "autoexec.nes" or something?  I apologize for not just testing myself, but my NES setup is buried at the moment.

Offline KRIKzz

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1024 on: August 13, 2019, 05:06 PM »
I've tested it and it does in fact auto boot the games and therefore skips the menu. It's a good idea for those who want or need that feature but everyone else should stick with the OS20 betas or OS16.
How do you designate the auto-boot game?  Do you have to name it like "autoexec.nes" or something?  I apologize for not just testing myself, but my NES setup is buried at the moment.

Once you select any game OS will skip menu and boot selected game every time. To change the game you should boot once from OS v16, it will reset configuration in cart memory.

Offline RetroRGB

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1025 on: August 13, 2019, 05:24 PM »
Thank you!

Offline flex

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Re: EDN8 OS v20-BETA. Large update incoming
« Reply #1026 on: August 14, 2019, 12:50 AM »
Hopefully the next N8 will also fix the problem with consoles that have a NESRGB installed where sometimes there is speckling all over the picture, requiring a random number of power resets to clear up.

I have an everdrive n8 famicom style, and a rgb modded AV Famicom. And i still have issues with the white artifacts and lines on screen. Especially with Rockman 5 and 3 or Batman Returns.  The everdrive is loaded with OS 20 rc7. But i had this issue before with 16. Is there a way to fix it?

Little bit off topic but I wanted to reply to these comments as I have some experience of this exact issue myself on my RGB modded AV Famicom and it actually has nothing to do with the N8 itself although it does seem to occur when using it.

The issue is fixed by removing a transistor connected to the composite video line which causes interference. As soon it is removed you wont see it again. It has worked for me and others I have suggested the fix to since.

This post explains it well: https://shmups.system11.org/viewtopic.php?p=1297501#p1297501

Have a read of the whole thread if you are interested but essentially it was a ton of troubleshooting all sorts of stuff to just finally realise it was just this silly little transistor.

Hope it helps!