Author Topic: sa1 support [work in progress]  (Read 55180 times)

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Offline ewok

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Re: sa1 support [work in progress]
« Reply #60 on: August 05, 2018, 01:51 PM »
Hi,

Great job!! On an Analogue Super NT I cannot go directly to de sd2snes games list. Pushing the button combo gives a reset for SA1 games. Is this due to SA1 or the Analogue Super NT?

Offline josete2k

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Re: sa1 support [work in progress]
« Reply #61 on: August 05, 2018, 02:22 PM »
Hi,

Great job!! On an Analogue Super NT I cannot go directly to de sd2snes games list. Pushing the button combo gives a reset for SA1 games. Is this due to SA1 or the Analogue Super NT?

IGH are disabled for sa-1 games.

Offline invaderyoyo

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Re: sa1 support [work in progress]
« Reply #62 on: August 05, 2018, 06:11 PM »
Hi,

Great job!! On an Analogue Super NT I cannot go directly to de sd2snes games list. Pushing the button combo gives a reset for SA1 games. Is this due to SA1 or the Analogue Super NT?

Just hold select + up for a few seconds. That should take you back.

Offline boogiemanspud

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Re: sa1 support [work in progress]
« Reply #63 on: August 05, 2018, 07:21 PM »
Thanks Redguy!  Just fired up a few games and so far it works great.

Does anyone have a list of SA1 romhacks?  I'd like to give some a try.

Offline ErivandoXP

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Re: sa1 support [work in progress]
« Reply #64 on: August 05, 2018, 07:41 PM »
Thanks Redguy!  Just fired up a few games and so far it works great.

Does anyone have a list of SA1 romhacks?  I'd like to give some a try.
Discussion about lists here:
https://krikzz.com/forum/index.php?topic=8051.0

Offline redguy

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Re: sa1 support [work in progress]
« Reply #65 on: August 05, 2018, 07:56 PM »
sa1 v03
----------
See first post for the link to the latest version: http://krikzz.com/forum/index.php?topic=8045.msg61986#msg61986

This update targets problems in certain Marvelous romhacks, golf games, and Pachi-Slot Monogatari. It may fix crashes or performance issues in other games but that is not confirmed.

Offline ewok

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Re: sa1 support [work in progress]
« Reply #66 on: August 05, 2018, 08:38 PM »
Hi,

Great job!! On an Analogue Super NT I cannot go directly to de sd2snes games list. Pushing the button combo gives a reset for SA1 games. Is this due to SA1 or the Analogue Super NT?

IGH are disabled for sa-1 games.

Thanks! And thanks for the other combo!

Offline ewok

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Re: sa1 support [work in progress]
« Reply #67 on: August 05, 2018, 08:39 PM »
sa1 v03
----------
See first post for the link to the latest version: http://krikzz.com/forum/index.php?topic=8045.msg61986#msg61986

This update targets problems in certain Marvelous romhacks, golf games, and Pachi-Slot Monogatari. It may fix crashes or performance issues in other games but that is not confirmed.

Great! Thanks! I will test this update now....

Offline boogiemanspud

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Re: sa1 support [work in progress]
« Reply #68 on: August 05, 2018, 08:58 PM »

Offline fille1976

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Re: sa1 support [work in progress]
« Reply #69 on: August 06, 2018, 09:58 PM »
thx again redguy :P

Offline DJBabyBuster

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Re: sa1 support [work in progress]
« Reply #70 on: August 07, 2018, 12:12 AM »
This is amazing, tested a little Kirby 3 and Super Mario RPG with no issues on V3.  While I own most of the SA1 carts, I can't wait to experiment with SA1 hacks.
Thanks again Redguy for all effort here, and with the SuperFX!!!

Offline VVV18

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Re: sa1 support [work in progress]
« Reply #71 on: August 07, 2018, 09:49 PM »
Thank you on behalf of Brazil gamers!!!

" I would like to know programming "


Congratulations Redguy, Krikzz, Byu, Luigiblood, among many.

O SD2SNES É SIMPLESMENTE O MELHOR!!!

Offline Eyedunno

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Re: sa1 support [work in progress]
« Reply #72 on: August 08, 2018, 03:23 AM »
Hrm, I just noticed v03. Since I'm done with the Super Metroid rando seeds currently on my cart, I might spend an hour or so with Parodius when I get home, just to compare the cart and the SD2SNES.

This is amazing, tested a little Kirby 3 and Super Mario RPG with no issues on V3.  While I own most of the SA1 carts, I can't wait to experiment with SA1 hacks.
Thanks again Redguy for all effort here, and with the SuperFX!!!

I also own most of the SA-1 games I care about (Mario RPG, Kirby Super Star, Shigesato Itoi's #1 Bass Fishing, Jikkyo Oshaberi Parodius, Marvelous), but I like this more for the ability to finally put my cartridges away and not mess with them, as well as to easily back up saves. I can back them up on the Super Nt jailbreak firmware, but I can't restore them. Not a problem with SD2SNES.

Offline the_randomizer

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Re: sa1 support [work in progress]
« Reply #73 on: August 08, 2018, 04:51 AM »
Hrm, I just noticed v03. Since I'm done with the Super Metroid rando seeds currently on my cart, I might spend an hour or so with Parodius when I get home, just to compare the cart and the SD2SNES.

This is amazing, tested a little Kirby 3 and Super Mario RPG with no issues on V3.  While I own most of the SA1 carts, I can't wait to experiment with SA1 hacks.
Thanks again Redguy for all effort here, and with the SuperFX!!!

I also own most of the SA-1 games I care about (Mario RPG, Kirby Super Star, Shigesato Itoi's #1 Bass Fishing, Jikkyo Oshaberi Parodius, Marvelous), but I like this more for the ability to finally put my cartridges away and not mess with them, as well as to easily back up saves. I can back them up on the Super Nt jailbreak firmware, but I can't restore them. Not a problem with SD2SNES.

I was going to use that jailbreak firmware, but, it hasn't been updated in five months and I doubt it will see any more updates. SD2SNES on the Super NT, best combo.

Offline Turbo-Duo

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SD Gundam G Next - Senyou Rom Pack & Map Collection (J) 's bug
« Reply #74 on: August 08, 2018, 06:02 AM »
WS「砲撃」cannot shoot.

So I made patch.
http://akiba.geocities.jp/turbo_duo16/xips/cb.zip

Please ask this cause to Mr.byuu.