Author Topic: Save states on SD2Snes  (Read 27478 times)

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Offline Terminator2k2

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Re: Save states on SD2Snes
« Reply #15 on: October 11, 2018, 11:58 AM »
the music still playing after you load the state seems to have an interesting effect in Actraiser 1, reloaded a save state at the first boss right before the music switch for the boss fight and the boss music never started and the boss AI never went into action, just stood in place while i walked over and finished him off, can't say for sure this doesn't happen in regular emulator savestates but thought it was funny

Emulators generates a full save state of everything, including APU, flashcarts savestates don't and I think that never will happen.
Some games can crash because, there's a file (savestate_fixes.yml) in the package with some fixes for games with audio issues, basically the game stores the state of the APU ($214x) somewhere in the memory and it needs to be updated right after the load/save state.

RedGuy made that fix list, but he won't work on this savestate stuff anymore. I'll try to fix some games but I'm not a expert debugging them...

Does that mean Redguy is the one who started the work on save states? he never ceases to impress us.

yes redguy had his usb2snes firmware, and this is a port of that

Offline the_randomizer

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Re: Save states on SD2Snes
« Reply #16 on: October 13, 2018, 01:39 AM »
Nice, that's pretty cool to see  ;D

Offline Torgod13

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Re: Save states on SD2Snes
« Reply #17 on: October 13, 2018, 03:13 AM »
Looks like this is not working with 8BITDO controllers..  Any one else tried it with the 8BITDO?

Offline Jurai

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Re: Save states on SD2Snes
« Reply #18 on: October 13, 2018, 05:17 AM »
Looks like this is not working with 8BITDO controllers..  Any one else tried it with the 8BITDO?

Works for me on the SN30, though I do admittedly have to press one button then the other while held down, does not work vice versa, believe I had to hold start then press the save or load button (L/R)

Offline Dup84

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Re: Save states on SD2Snes
« Reply #19 on: October 13, 2018, 06:43 PM »
Using PS4 and Wii controller, work fine (via 8bitdo)

Offline galvatron1983

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Re: Save states on SD2Snes
« Reply #20 on: October 17, 2018, 04:55 PM »
FYI, the in game hook doesnt work with save states enabled.

Offline Torgod13

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Re: Save states on SD2Snes
« Reply #21 on: October 17, 2018, 06:06 PM »
Ok.. Got it to work..  The instructions are a bit janky.. Needed to use the shoulder buttons.
Thanks Jurai for the tip!!

Offline the_randomizer

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Re: Save states on SD2Snes
« Reply #22 on: October 18, 2018, 06:03 PM »
not perfect beta

What do you expect a beta to be, perfect? Don't be so ungrateful and learn some respect.  ::)
« Last Edit: October 19, 2018, 03:26 AM by EverDriver »

Offline OmenBoy

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Re: Save states on SD2Snes
« Reply #23 on: October 18, 2018, 06:55 PM »
not perfect beta

No, more like not perfect user.  ;)
« Last Edit: October 19, 2018, 03:27 AM by EverDriver »
Ultra EverDrive 64 V3 - EverDrive N8 Famicom - Mega EverDrive X7 - SD2SNES Rev H

Offline boozer

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Re: Save states on SD2Snes
« Reply #24 on: October 23, 2018, 03:36 PM »
Noob question but downloading the package from the twitter link and also from Krikzz download page they appear to be different sizes and have additional files. Both are v1.8.

Is the Redboy one a parallel version?

Offline Kiprian

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Re: Save states on SD2Snes
« Reply #25 on: November 05, 2018, 07:56 AM »
Looks like this is not working with 8BITDO controllers..  Any one else tried it with the 8BITDO?
How did you connect the joystick 8bit to the supernintendo? I have such a gamepad, can I connect it?

Can you please tell me how to calculate the button calculator, I do not understand?


Offline Kiprian

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Re: Save states on SD2Snes
« Reply #26 on: November 05, 2018, 10:58 AM »
after turning on the save status, the hot keys stopped working.

Offline Relikk

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Re: Save states on SD2Snes
« Reply #27 on: November 06, 2018, 10:40 AM »
after turning on the save status, the hot keys stopped working.

Somebody already mentioned this a few posts above you...

FYI, the in game hook doesnt work with save states enabled.


Looks like this is not working with 8BITDO controllers..  Any one else tried it with the 8BITDO?
How did you connect the joystick 8bit to the supernintendo? I have such a gamepad, can I connect it?

Can you please tell me how to calculate the button calculator, I do not understand?

I presume you need one of these...

https://shop.8bitdo.com/products/retro-receiver-for-snes

Online Gumball

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Re: Save states on SD2Snes
« Reply #28 on: November 21, 2018, 06:09 PM »
I know save states dont work with chip games but do SA1 and GSU games still work on this firmware?
All I wanna do is shred.

Offline Kiprian

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Re: Save states on SD2Snes
« Reply #29 on: November 26, 2018, 03:06 PM »
Please tell me how to calculate correctly on the gamepad buttons calculator? In the instructions I do not understand. thank you.