Author Topic: A save problem with Pokemon Crystal version  (Read 282 times)

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Offline alphaone

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A save problem with Pokemon Crystal version
« on: February 06, 2019, 10:36 AM »
I have got my x7 recently and I'm very love it cause the great perfomance.

Then when I was trying Pokemon Crystal,the game which was one of the most important reasons made me bought the X7

the problem is that after I have selected the heroine,saved games and reset GBA,then I turned on the switch again, started the game,

then the heroine has changed into the boy character but still kept the heroine's color.

This game runs perfect on VBM, and the save file is clearly 64k size,but in X7's save file it will become 32k size.

Someone told me it would crash if I ignore the problem, I really want to play the Pokemon Crystal in X7 ,hope you can fix this , thank you very much Klikzz ;D ;D ;D

Offline Marteicos

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Re: A save problem with Pokemon Crystal version
« Reply #1 on: February 06, 2019, 04:54 PM »
Don't use the emulator save directly. Place the save file in other place on sd card and use the copy do sram function from OS, by selecting the save file in this place, after only loading the game.

Go to target game, press A once and select load only, then pess A on the save file (grab another known good copy from pc)  and select copy to sram, then press start.

The OS seems to do some sort of treatment to the save file when doing this, but loading directly it assumes the file is already correct, causing issues.
« Last Edit: February 06, 2019, 04:57 PM by Marteicos »

Offline decommand

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Re: A save problem with Pokemon Crystal version
« Reply #2 on: February 09, 2019, 05:49 AM »
pokemon crystal original cartridge game save type :32KB SRAM.
so, save file size should be 32KB . Not 64K.  64KB is wrong.

Offline Marteicos

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Re: A save problem with Pokemon Crystal version
« Reply #3 on: February 09, 2019, 11:27 PM »
Japanese version uses 64KB.