Author Topic: Doom 64 isn’t bright enough  (Read 727 times)

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Offline BolinCaker

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Doom 64 isn’t bright enough
« on: September 28, 2019, 05:33 AM »
Would there perchance be a way to mod or patch a Doom 64 rom to fix the brightness issue? It is just waaay too dark. I mean, I remember it being dark but dang. Thanks in advance

Offline supersign

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Re: Doom 64 isn’t bright enough
« Reply #1 on: September 28, 2019, 02:21 PM »
There was another post about this, however the link in that post is broken.

From gamehacking.org...
Code: (For NTSC Doom 64 version 1.0) [Select]
Kill The Red Tint/Brighten Up Levels - 810A810E FFFF
Code: (For NTSC Doom 64 version 1.1) [Select]
Kill The Red Tint/Brighten Up Levels - 810A81BE FFFF
Super Bright Doom - 800633DB 00FF

Someone from Reddit said E859FA20 59B6 also works but I haven't tested it and I'm not sure what version is intended for.

Offline SXR_Racer_192

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Re: Doom 64 isn’t bright enough
« Reply #2 on: October 31, 2019, 12:04 AM »
Fixed it. Took some time but I figured it out

Doom Version 1.1 NTSC only
800633C7 0001 - Turns on Brightness goggles
800A81CE 0003 - Brightness goggles timer fixed so it never runs out

Online Kerr Avon

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Re: Doom 64 isn’t bright enough
« Reply #3 on: October 31, 2019, 03:10 PM »
The too-dark problem was fortunately fixed for the PAL release. One of the few times where it was good that we PAL users had to wait for our version (back then the PAL version of a game was regularly delayed for a while after the NTSC version was released, sometimes a week or two, sometimes months).