Author Topic: sav_db everdrive 64 v3 help  (Read 1312 times)

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Offline floriane67

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sav_db everdrive 64 v3 help
« on: November 02, 2019, 07:56 PM »
hello :)

somebody have the file sav_db for everdrive 64 v3 because mine sav_db is empty also i look for a complete file sav_db with support goldfinger 64 and others many games includ in  this file sav_db   , thanks again
« Last Edit: November 02, 2019, 09:39 PM by floriane67 »

Offline supersign

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Re: sav_db everdrive 64 v3 help
« Reply #1 on: November 02, 2019, 08:05 PM »
Code: [Select]
OFF       : 0
EEPROM 4k : 1
EEPROM 16k: 2
SRAM      : 3
SRAM 768  : 4
FLASHRAM  : 5
ROM ID or CRC HI can be used for game detection. (check "ROM Info" menu for details)
Two samples below
-----------------------------------
N6=1 (Dr. Mario. ROM ID detection)
0xce84793d=3 (Donkey Kong [f2]. CRC detection)
GF=1
VF=3
GU=2

VF = Virtual Pro Wrestling 2 Freem Edition
GU = Zoinkity's Sin and Punishment English patch
« Last Edit: November 02, 2019, 08:30 PM by supersign »

Offline floriane67

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Re: sav_db everdrive 64 v3 help
« Reply #2 on: November 02, 2019, 08:25 PM »
Code: [Select]
OFF       : 0
EEPROM 4k : 1
EEPROM 16k: 2
SRAM      : 3
SRAM 768  : 4
FLASHRAM  : 5
ROM ID or CRC HI can be used for game detection. (check "ROM Info" menu for details)
Two samples below
-----------------------------------
N6=1 (Dr. Mario. ROM ID detection)
0xce84793d=3 (Donkey Kong [f2]. CRC detection)
GF=1
VF=3

thanks but mine have many games registered in my old file sav_db but i lost this complete file , somebody have the complete sav_db games ?
« Last Edit: November 02, 2019, 08:32 PM by floriane67 »

Offline supersign

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Re: sav_db everdrive 64 v3 help
« Reply #3 on: November 02, 2019, 08:38 PM »
if you can remember hard enough, what other ones were not on my list? I rarely add any ID's into the save_db since most of the games save correctly.
« Last Edit: November 02, 2019, 08:44 PM by supersign »

Offline floriane67

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Re: sav_db everdrive 64 v3 help
« Reply #4 on: November 02, 2019, 08:42 PM »
What other ones were on your list? I rarely add any ID's into the save_db.

yes i have more 10 games inside my old sav_db

for example : Shin Nihon Pro Wrestling - Toukon Road 2 - The Next Generation (J) is on my old sav_db
« Last Edit: November 02, 2019, 08:48 PM by floriane67 »

Offline Kerr Avon

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Re: sav_db everdrive 64 v3 help
« Reply #5 on: November 03, 2019, 02:07 PM »
The known required contents of the save_db.txt file are kept up to date at:

https://krikzz.com/forum/index.php?topic=6126

To update your save_db.txt file, open your save_db.txt file (it's in the ED64 folder, on your Everdrive 64's SD card, for anyone who doesn;t know where it is) with a text editor, clear out all of the text so the file is empty, then copy and past the data from this post, starting with the line  'OFF       : 0'  up to and including the last line of this post ( SI=3      (Fushigi no Dungeon - Furai no Shiren 2 - Oni Shuurai! Shiren Jou!) ), in other words, just copy and past the green text into your text editor, and save it as the save_db.txt file.

That way, you'll have all of the known fixes on your SD card.






OFF       : 0
EEPROM 4k : 1
EEPROM 16k: 2
SRAM      : 3
SRAM 768  : 4
FLASHRAM  : 5
ROM ID or CRC HI can be used for game detection. (check "ROM Info" menu for details)
-----------------------------------
N6=1       (Dr. Mario. ROM ID detection)
0xce84793d=3    (Donkey Kong [f2]. CRC detection)
OS=1       (64 Oozumou)
O2=1       (64 Oozumou 2)
0x96BA4EFB=3    (Derby Stallion 64 Beta)
0x19E0E54C=1   (Dragon King)
GL=1       (Getter Love!!)
0x25414DCA=1    (Glover Prototype)
JG=3       (Jinsei Game 64)
SB=1       (King Hill 64 Extreme Snowboarding)
0x21548CA9=3    (Mini Racers Prototype)
PM=1      (Premier Manager 64)
PT=1      (Puyo Puyo 4 Puyo Puyo Party)
R7=2      (Robot Ponkotsu 64 7tsu no Umi no Caramel)
IB=3      (Shigesato Itoi's No. 1 Bass Fishing! Definitive Edition)
T3=2      (Shin Nihon Pro Wrestling Toukon Road 2)
0xBC9B2CC3=5   (Starcraft 64 Prototype)
0x1F95CAAA=3   (Donkey Kong 64 (E) [f1] Boot&Save)
0x0D93BA11=2   (Kirby 64 - The Crystal Shards (E) [!])
0x46039FB4=2   (Kirby 64 - The Crystal Shards (U) [!])
0xFD6907F0=5   (Starcraft 64 German Prototype)
0xD52FE29D=1   (Donchan Puzzle)
0x6D9D1FE4=1   (Eleven Beat: World Tournament)
0x4248BA87=1   (Kuru Kuru Fever)
0x315C7466=1   (Star Soldier: Vanishing Earth Arcade)
0x90AF8D2C=1   (Tower & Shaft)
0x2F57C9F7=1   (Vivid Dolls)
0xB73AB6F6=1   (Sin and Punishment - English Translation)
TX=1      (Taz Express - http://krikzz.com/forum/index.php?topic=147.165)
0x7f43e701=1   (Top Gear Rally PAL - http://krikzz.com/forum/index.php?topic=5385.0)
0x0160E9E5=1   (Last Legion UX (English Translation - 4k eeprom save))
0x6D75410B=2    (Yoshi's Story - modified controls - http://krikzz.com/forum/index.php?topic=6087.0)
0x0AC29131=2    (Kirby 64 - The Crystal Shards (U) [!] Analog Controls)
0x0D40E9C6=2    (Conker's Bad Fur Day Modded 28-1-2017 - Altered Colors and Deathmatch modes)
0x1974961C=4   (neon64 NES emulator v3 - Press L and R for savestates)
GF=1       (Goldfinger 64 save game)
SI=3      (Fushigi no Dungeon - Furai no Shiren 2 - Oni Shuurai! Shiren Jou!)



Offline Kerr Avon

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Re: sav_db everdrive 64 v3 help
« Reply #6 on: November 03, 2019, 02:10 PM »
For more help and advice with anything related to the Everdrive 64, have a look at:

http://krikzz.com/forum/index.php?topic=5489.0

Offline floriane67

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Re: sav_db everdrive 64 v3 help
« Reply #7 on: November 03, 2019, 03:17 PM »
For more help and advice with anything related to the Everdrive 64, have a look at:

http://krikzz.com/forum/index.php?topic=5489.0

Big thanks Kerr :)