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SD2SNES

SD2SNES

New product

In stock

$197.00

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FEATURES:

  • SD/SDHC/SDXC support (tested up to 64GB; no exFAT support so SDXC cards must be reformatted using FAT32)
  • High quality push-push memory card slot
  • Fast ROM loading (~9MB/s)
  • Fast menu navigation
  • Directories are sorted automatically, no need for FAT sorting tools
  • High resolution menu (512×224) for adequate display of long file names
  • Real Time Clock
  • Supports ROM size up to 128MBit (96Mbit actually implemented)
  • Automatic near-time SRAM saving to SD Card (while the game runs). Some limitations apply:
  • near-time saving is switched to periodic saving when a game is found to use the SRAM as work RAM.
  • Automatic saving is disabled when MSU1 is used. SRAM is saved on reset.
  • Enhancement chip support (see below for implementation status)
  • SuperCIC key (SNES CIC clone):
  • enables operation on unmodified consoles of all regions
  • supports software 50/60Hz switching on SuperCIC enhanced consoles only (to be performed by sd2snes firmware, not yet implemented there)
  • Auto region patching: eliminates “This Game Pak is not designed…” messages regardless of 50/60Hz setting
  • SD2SNES vs Super EverDrive comparison

SUPPORTED ENHANCEMENT CHIPS:
BS-X memory map / Satellaview base unit registers (clock)
DSP1 / 1b
DSP2
DSP3
DSP4
ST-010
Cx4
MSU1
S-RTC

Cartridge uses custom made multi region shell. It fits in both american and euro/jap systems.

Reviews

Grade 
02/12/2017

Perfect for more than developing

Runs on multiple platforms, I own a classic SNES American push eject style, many other clones, and it runs on all of them. Modifying is simpler than the others I've played with. By the time I'm done I'll have one for each of my libraries for consoles. There's no better way to preserve your retro collection than by using a method like this, of course there are others but it's just not the same if you're not whipping some alien ass on Contra III with the SNES console and controller. The earlier model is perfect for those whom are just into random playing and don't care for "tinkering" with the other capabilities of the card, in my opinion it is amazing technology and I highly reccomend as I own many of them this far and am more than pleased.

  • 2 out of 3 people found this review useful.
Grade 
01/21/2017

Color may vary

I got a translucent red cart, so you might not get a black cart; just wanted to let others know.

This uses a regular-sized SD-card label-side facing towards the front.

For the firmware, don't go to the Downloads tab on the top of this page, but go down beneath the description of this product.

  • 4 out of 4 people found this review useful.
Grade 
12/29/2016

It's a bit sensitive.

Another reviewer said his early-version SNES (with the locking mechanism) is incompatible with the all-region cartridge shell Krikzz uses. My Super Famicom locking mechanism seems to work fine.

I haven't used or analyzed it very much, so I'll probably edit this review and adjust the rating.

I bought a brand new SanDisk 32GB SD card (from Walmart) and loaded a curated ROM pack (SmokeMonster 3.4) and it worked, but it included an older SD2SNES firmware. I accidentally loaded Izzy's Quest for the Olympic Rings and noticed it conflicts with the special controller hooks. Hopefully there's a way to make it automaticallly disable hooks for specific games. Anyway, the SmokeMonster 3.5 set was released the next day, which includes the latest SD2SNES firmware/OS. The latest specifically has improvements to in-game hook compatibility. I formatted the SD card in Windows and extracted the latest set directly to it. Now, the screen goes blank when I load a ROM. Disabling hooks doesn't help. Re-extracting the latest SD2SNES firmware and over-writing the SD2SNES folder didn't help. I had to revert to the much older firmware that SmokeMonster had included in his 3.4 set and now it works again.

  • 0 out of 6 people found this review useful.
Grade 
12/22/2016

Awesome product, but not 100% perfect

First, I should mention that I own the NTSC SNES with the lock mechanism. The plastic cartridge would not fully insert into the connector because the locking mechanism kept the cart a little too high. This created issues with several games (random freezes). If you have this issue, you can either remove the locking mechanism (fairly easy if you have the SNES security bit), make your own shell out of a real SNES cart (e.g. Mario Paint) or simply plug the PCB directly in the SNES.

Krikzz manufactured this and it is perfect. The only issue I have is that for years we were promised more support for the enhancement chips, however I haven't seen any improvement in years now. This is for the person who designs the cart and wrote the software, but keep in mind that if you're buying this now you're not getting SuperFX support and buy this thinking you will never get it. If it comes later, it will be a bonus.

  • 2 out of 7 people found this review useful.
Grade 
12/16/2016

Outstanding (again)

Love my SD2SNES - runs perfectly on my JP SFC. Recommended A++++++++++ etc. Runs perfectly. Thanks again krikzz!

  • 0 out of 3 people found this review useful.
Grade 
08/31/2016

Best!

I love this SD2SNES!

  • 3 out of 5 people found this review useful.

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SD2SNES

SD2SNES