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Messages - infinest

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1
EverDrive N8 / Re: Metal Slader Glory!
« on: October 21, 2018, 01:50 AM »
Looks good, how much do you want for it?
PM sent

2
EverDrive N8 / Re: Metal Slader Glory!
« on: October 18, 2018, 05:43 PM »
I'll pay you if you know how to do it professionally and reliably.
If you live within Europe I can sell you a working copy.



An original PCB with an original MMC5 chip is the best solution. At least in my opinion

3
EverDrive N8 / Re: Metal Slader Glory!
« on: September 09, 2018, 10:09 PM »
You could always just get another cheap game with an HVC-EL-ROM PCB and slap the game on that...
Just takes a bit of rewiring

4
EverDrive GB / Re: Pokemon Crystal RTC and EDGB
« on: January 30, 2018, 10:09 PM »
thanks for the walk trough walls hack, sadly there is only game genie in the new everdrive which i do believe it's not possible to have this kind of "cheat"
No problem!
It should be possible though. It would probably take some time to search the best spot so as to only have it need one GG code.
Still, for Gen 2 it wouldn't really be all that helpful since having it constantly on would ruin it. Trying to leave a building to the south with walking through walls on will make you walk into the void instead of triggering the warp and crash the game. Same thing does not happen in Gen 1 for some reason.
That's why a hard patch with the B-button as activator is pretty much the most convenient solution here.

5
EverDrive GB / Re: Pokemon Crystal RTC and EDGB
« on: January 30, 2018, 07:43 PM »
In case anyone would still be interested in this because of the non-RTC EDGBs
I've actually gone ahead and after taking a look at the old RTC patch redid it and improved a little bit on it.
Stuff changed:
-ASM code is a tiny bit more compact
-Fixed a bug (You could change time via up down sometimes when talking to NPCs)
-You can hold down A to change the time faster

http://www.romhacking.net/hacks/3841/


I also redid my walk-through-walls-patch. You can now walk over people and compared to before you do no longer have to take a step before reactivating collisions again after letting go of the B-button.

http://www.romhacking.net/hacks/2539/

6
Mega EverDrive / JVC X'Eye Why exactly do SMS Roms not work?
« on: September 02, 2017, 04:23 AM »
I've seen Krikzz and other people state that the JVC X'Eye is incapable of resetting into SMS mode but I'd really love to know what exact hardware difference
makes the X'Eye incapable of doing it and would it be possible to modify the console to fix this flaw?
It'd have to have something to do with the reset lines I imagine but I'm not sure...
Here's the X'Eye's service manual with it's schematics https://drive.google.com/open?id=0B3VTd0KdPc9WeVg2ZHZEc2RWZ2s
The normal mega drive ones should be here http://gamesx.com/wiki/doku.php?id=schematics:console_related_schematics#sega

7
Also got a few old ones. The M3 Perfect CF is almost as perfect as the Everdrive. Even works with my 4GB CF.



http://i.imgur.com/6zNS2zt.jpg
what's the max size of compact flash it supports? i thought the max was 2gb like the sd counterpart
I only have another 32 gig CF which it does not support and a 256 MB one so I can't tell you for sure but I think it's 4 Gigs max.
It doesn't support fast boot with anything over 2 Gigs though. The function that skips the GBA bootscreen after loading a rom

8
Also got a few old ones. The M3 Perfect CF is almost as perfect as the Everdrive. Even works with my 4GB CF.



http://i.imgur.com/6zNS2zt.jpg

9
EverDrive N8 / Re: Gimmick / Sunsoft 5B Audio?
« on: August 06, 2017, 12:36 PM »
Does anyone have a download link for this? The old tinyupload links don't work anymore. Thanks in advance.
http://www35.zippyshare.com/v/WjGfqTMD/file.html

10
EverDrive N8 / Re: Best console for NTSC N8
« on: March 31, 2017, 09:37 PM »
My humble opinion: AV Famicom with the famicom version EDN8. You get the expansion audio stuff without having to mod it.

You may want to get it modded with NESRGB and get a Framemeister or OSSC if you're planning on using it with a modern TV though.

Orrrrr you could skip all that and get an Analogue NT Mini. Then you wouldn't even need the Everdrive.
Getting the NESRGB purely for use on a modern TV isn't  really worth it anymore with the Hi-Def available. Especially not if you don't already own a Framemeister or OSSC.
I do also think the AV Famicom is the best NTSC console you can get though.

11
FXPAK (SD2SNES) / Re: SD2SNES Theme/Menu
« on: March 03, 2017, 04:34 PM »
Really awesome tool! Thanks for posting it.
Here's one I made

12
EverDrive N8 / Re: Konami VRC7 Mapper Support Package
« on: January 03, 2017, 03:46 PM »
Kkrikz added support for the mapper, just no sound support yet. Not sure what the point of that would be, but it's there anyways.
People with a Hidef NES kit can play it on their Everdrive with the Audio coming from the Hidef NES kit.

13
EverDrive GBA / Re: The Great LED poll!
« on: September 15, 2016, 07:03 PM »
They all should be red, but i did make small batch with green leds, because red leds out of stock for a short time (:

Ahh! So the green ones are a limited edition!  ;)

Lucky Limited edition, LOL!

I want to see the Rainbow ones that people are claiming to have  ;)

its a joke and u started it by placing it in your poll there is no rainbow versions

I know. Hence the wink face  ;)
Well there are rgb led's which cycle  through colors by themselves. So if someone wants to rip through their warranty and to be fabulous i'd say go ahead.  :)

14
I do not own a micro to try mine on but mine works perfectly fine with the Game Boy Player.
Maybe you should try thoroughly cleaning the contacts. Other games might play fine but those flashcarts often times are a lot more picky when it comes to dirty contacts. At least that's what i can tell from using an Everdrive N8 and the SD2SNES.
I do know that Krikzz posted his E-Mail before on other forums and here some time ago and it's also listed as the contact mail for the hosting details of this site. It's biokrik@gmail.com though I can't guarantee that it's still up to date. It's definitely worth a try though!

15
EverDrive GBA / Re: Everdrive GBA X5 Save Problem
« on: August 30, 2016, 10:13 PM »
The way I did it:
First of all do what nihlathak told you to and change the filetype to the fitting one for the everdrive depending on which savetype it uses ( easiest way to check is to just look at what type the everdrive itself generated for the game to begin with )
Then load the game into ram but don't start.
Then navigate to your savefile and select it. Then select load file into sram ( it always says sram even for other savetypes but i guess that's just an error ) then start the game via the start button and the save should be there. Go ingame and save once and then everything should work from there.

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