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Messages - johnson

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1
yep same problem  , same error here  :o

2
EverDrive 64 / Re: Unofficial-Official ED64 OS
« on: June 07, 2021, 08:16 PM »
thank you IRL Random Hajile

3
EverDrive 64 / Re: Unofficial-Official ED64 OS
« on: June 07, 2021, 03:54 AM »
Thank you, but I do not understand the structure of the folders,I already read the first post,   sorry  :-[ , could you post a zip file with the folder arrangement or an image? please

4
thank you for the good link , the game look very nice 

5
EverDrive 64 / Re: GameBoy Emulator
« on: April 27, 2021, 10:44 PM »
well  I use EMU+ROM+BIOS+SRAM and It worked  :) thank you lee4 I use the OS improved by jonesalmighty and it's compatible with save_db.txt

I have been testing for a while sometimes there are crashes when doing reset I tried with donkey kong country for gbc If you reset inside a level (it depends on whether it is a large level or if you reset after killing enemies and collecting bananas) save the game correctly but when you reset in the map area it always crashes, I think because the map is too big

maybe the high resolution consumes a lot of resources and memory of the n64 that exceeds the capacity and freezes that does not return to the menu after doing the reset   , test with castlevania legends and contra alien wars too and the same result, you can save and reset in small areas where there are not many enemies and objects it will be saved correctly and the OS will rewrite the save file perfectly   

6
EverDrive 64 / Re: GameBoy Emulator
« on: April 26, 2021, 08:39 PM »
I use the conversion method to the rom.n64 format  with the rom header settings for flash on the save_db.txt , can create save states but  when i reset crash the game stays frozen and I have to turn off the console losing progress

I don't know if it's due to the operative system , previous versions of the emulator could save correctly,  I use the ALTRA OS  I like it much more than the official OS.

My ED64 is v2.00

7
EverDrive 64 / Re: GameBoy Emulator
« on: April 25, 2021, 09:02 AM »

I also made it compatible with the ED64/emu folder so you don't need to convert individual ROMs, instead you can just use the Download Emulator link and drop the two files from that download into ED64/emu on your everdrive to run gameboy games directly

If you use the everdrive 2.0 like me,  rename the emulators to "EMU.GB" and "EMU.GBC" into the folder ED64/ 
 
this update is a huge improvement

8
EverDrive 64 / Re: Make my emulator compatible
« on: April 25, 2021, 07:27 AM »
Wow great news, in fact I like the two methods  thank you guapo  ;D

9
EverDrive 64 / Re: New zelda mod coming soon
« on: March 10, 2021, 09:07 PM »
Buen progreso amigo flash

Google doesn't translate Spanish into English very well , in fact the spanish it is a complex language.

Realiza tu mod como sea más cómodo para ti, nosotros los de habla hispana hemos probado muchos juegos en ingles, cuando termines el mod será una buena oportunidad para que la gente de otras partes practique un poco su español, no se le puede dar el gusto a todos

Ya si otra persona quiere hacer una traducción al ingles es bienvenida. 

10
Great, thanks for sharing

11
EverDrive 64 / Re: Super Mario 64 Ultimate Edition(s)
« on: January 04, 2021, 12:14 AM »
thank you! there is also a new model patch for Mario  I shared it in the mods topic of kerr Avon, in case you want to see and complement your patch

12
Hi everybody
I found this mod , replace the model of mario with one more in the style of the original mario 64 artwork , apply it on rom 1.0 usa
credits for its author (unknown)  look excelent on console  :)


https://mega.nz/file/7I9nDaqC#CHuxJw3K2cuhiywPubPgm_iTSmvG1HDH86lnUvwKUjk

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EverDrive 64 / Re: New zelda mod coming soon
« on: December 24, 2020, 10:17 PM »
Sii, ponlas por favor, ayuda mucho a mejorar la aventura en un zelda :)

14
EverDrive 64 / Re: N64 HomeBrew Game Jam 2020
« on: December 19, 2020, 02:46 AM »
Thank you!, there are very interesting games, some even support rumble pak
 

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