Author Topic: [release] alternative ED64 Menu  (Read 315098 times)

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Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #120 on: December 14, 2013, 02:30 AM »
v0.1.8

i know the toplist could be done better, but i think it's still useful at it's current state :>
the highlight of this update, maybe is the new faster browsing. :D

roms could be rated at the rom-configscreen with c-right
c-down opens the toplist

btw. the minimum update would be
OS64.v64, ALT64.ini and gblite.z64


  • gblite - tv force option
  • gblite - save folder
  • alt64 - save folder
  • alt64 - ed64 save-file extensions
  • current page display
  • list font color
  • dir font color
  • select font color
  • bootemu country force
  • rom rating
  • toplist15
  • new browsing system (page-wise)
  • mempak - quick-backup
  • fix: ghost entries
« Last Edit: December 14, 2013, 02:35 AM by saturnu »

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #121 on: December 14, 2013, 02:51 AM »
Totally awesome I'm going to put it on my SD card now and try it out.

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #122 on: December 14, 2013, 06:02 AM »
Hmm so far this new menu doesn't work on my console.  It is forcing PAL mode and only has a message on the screen saying "Please Power Off".  I'm trying to figure out how to fix that but so far I can't.

I just tried editing the cfg (I don't even know what to edit it in, notepad doesn't seem to favor it, wordpad seems a little better but I'm not confident in it).

Also it wants us to rename SDSAVES to SDSAVE?  I'm not sure.  I tried some more stuff, including putting in SDSAVE folder.. this still defaults to PAL flipping on my 60hz tv and it says to turn off the deck.

I'm going back to version 0.17.   I tried 0.17 again and it works fine.  Seems something is wrong with the 0.18 build or the config file or the directories or it is a PAL region only rom.
« Last Edit: December 14, 2013, 07:10 AM by rocketblast »

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #123 on: December 14, 2013, 10:25 AM »
what have i done at 02:00 am? ^^

it seems that i just uploaded gblite.z64 instead of OS64.v64. i renamed the saves folder to 'SDSAVE', but with this release it should be configurable anyway. :D

About editing the ALT64.ini you could try http://notepad-plus-plus.org/ or just use wordpad. ^^
I'm not on Windows, so It is in unix file format. :D

sorry for that confusion. :>

UPDATE:
v0.1.8.1
hotfix: cancel mempak quick-backup is now working :>
« Last Edit: December 14, 2013, 02:10 PM by saturnu »

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #124 on: December 14, 2013, 07:23 PM »
what have i done at 02:00 am? ^^

it seems that i just uploaded gblite.z64 instead of OS64.v64. i renamed the saves folder to 'SDSAVE', but with this release it should be configurable anyway. :D

About editing the ALT64.ini you could try http://notepad-plus-plus.org/ or just use wordpad. ^^
I'm not on Windows, so It is in unix file format. :D

sorry for that confusion. :>

UPDATE:
v0.1.8.1
hotfix: cancel mempak quick-backup is now working :>

Yeah it looks like unix format to me, where there are no Microsoft end line characters.  So I know exactly what you mean :)

Well I think I don't know how to use the last run game option or the favorites option.  There's a couple buttons on the controller that make the menu freeze.  Ok edit, I just reset from a game and read the readme file.  When I press c down, it freezes the menu.  I only have one ROM rated.  Maybe I need to rate 15 roms for it to work?

But overall I like this because it has the page-wise scrolling and I haven't tried the emulators yet but I am sure they will work.  I wonder how good the Gameboy emulator works.  I should load some roms on there and try it out.  I still have a couple gig free on my 32gb microsdhc so that will be fine.

Thanks for this again, it is really good.  I wonder if in the future we will see a menu for manually entering codes within the GUI.  I'm not sure if any other N64 flash cart has that anyway.  I guess what it would be is entering codes and storing them in the cheats folder in the SD and then launching the game.  Seems like it probably could be done.

Oh also I tried 40 winks and 40 winks [fixed], so your country mode stuff does indeed work and that is cool.  Even though 40 winks says it is in the wrong region I can clearly see it display that in 60hz and I like that.  I still have the second fix of the rom and that should work fine.  I wouldn't expect you to hard code on the fly UPS/IPS patch and game cracks into this since the roms fixes and tools are already available.

Anyway great stuff.  Man that page-wise scrolling made the whole difference in the world.
« Last Edit: December 14, 2013, 07:26 PM by rocketblast »

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #125 on: December 14, 2013, 08:33 PM »
thanks for that feedback, i will look into that problem tomorrow. ^^
btw. it should work fine without 15 roms rated :>
but maybe 15 roms configured? :>

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #126 on: December 14, 2013, 08:48 PM »
thanks for that feedback, i will look into that problem tomorrow. ^^
btw. it should work fine without 15 roms rated :>
but maybe 15 roms configured? :>

I rated 4 roms, same issue.  I'll try to do more.  configure 15 roms rather than rate?  I can try that as well.

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #127 on: December 14, 2013, 10:19 PM »
thanks for that feedback, i will look into that problem tomorrow. ^^
btw. it should work fine without 15 roms rated :>
but maybe 15 roms configured? :>

That worked.  I configured 15 Europe ROMs and now my toplist is showing with the 4 games I stated earlier.  I have one Japan game in there and 3 US.

Cool.  two are in orange and two are in purple.  it does actually look very nice.

Btw next feature you probably should add is the quick launch of the previously loaded game although I am uncertain how much I would use it.  People that heavily play RPGs will use it I imagine.

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #128 on: December 15, 2013, 01:50 AM »
using 'START' to play the last started rom might be a good idea - because it's just doing the same job as 'A' atm and maybe i should rename 'toplist 15' to 'toplist' and enable scrolling in that window. ^^

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #129 on: December 15, 2013, 02:29 AM »
using 'START' to play the last started rom might be a good idea - because it's just doing the same job as 'A' atm and maybe i should rename 'toplist 15' to 'toplist' and enable scrolling in that window. ^^

I think top 15 is cool but if you were going to go that direction, maybe make it a configuration option in the config file "maximum favorites in list" where 0 is infinite and you can set it to 15 if you want.

I forgot what krikzz assigned for quick start button.. hmm I kinda like being able to press start or A to load the game, not sure what my preference with that is tho.

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #130 on: December 15, 2013, 06:05 PM »
v0.1.8.3

fix: toplist freezing - if too less roms are configured
fix: another freezig problem
new: c-up show the filename in full length
new: rating colors in the filelist

it looks really nice if the listbox is dark enough but if you decide to use a
different color setting, the rating colors in the filelist could be disabled
enable_colored_list=1         ; 1=enable 0=disalbe

i think this feature is even cooler than the toplist :D

Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #131 on: December 15, 2013, 07:19 PM »
v0.1.8.3

fix: toplist freezing - if too less roms are configured
fix: another freezig problem
new: c-up show the filename in full length
new: rating colors in the filelist

it looks really nice if the listbox is dark enough but if you decide to use a
different color setting, the rating colors in the filelist could be disabled
enable_colored_list=1         ; 1=enable 0=disalbe

i think this feature is even cooler than the toplist :D

It seems that normally I use the B button to start the game, so assigning start to quick launch would be ok except not exactly 100% intuitive for the user.  Maybe if you implement that consider having the button configurable in the cfg file.

Also wouldn't it be better to host these on sourceforge?  That way users could download previous versions.
« Last Edit: December 15, 2013, 07:20 PM by rocketblast »

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #132 on: December 15, 2013, 07:34 PM »
who wants previous versions? ^^
v0.1.8.3 is the most advanced one atm. :D

maybe i should make one or two themes, to show what's possible in customization. :>

Offline saturnu

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Re: [release] alternative ED64 Menu
« Reply #133 on: December 15, 2013, 10:15 PM »
v0.1.8.4

START: quick boot - last rom

could be turned off via config :>
quick_boot=1            ; 'START' boots last rom



Offline rocketblast

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Re: [release] alternative ED64 Menu
« Reply #134 on: December 15, 2013, 11:22 PM »
I was just trying out the NES emulator on it (yeah I know the emulator works on other flash carts, menus etc whatever but this is what I'm running :)  And it is cool, all the games I used to own work fine except for Super Mario + Duck Hunt (unsupported mapper) and a couple games gave me problems til I tried alternates or overdumps.

it's cool.  NES isn't really that great of a machine to me though, can barely find anything to hold my interest on that console.  So from here I'm going to have to check out the other emulators next :)

Cool updates on this menu, this is my flash cart of choice now *shuffles NeoFlash N64 Myth and 64Drive under the rug*.  Finally something that is better than the 64Drive.  Without your menu I wouldn't necessarily be saying that though, I think Krikzz did a good job as well so I would be using it a bit anyway I guess.

Too bad this system isn't powerful enough to run SNES games :P