Recent Posts

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21
EverDrive 64 / Re: Unofficial-Official ED64 OS
« Last post by supersign on June 21, 2021, 04:47 PM »
Here's some 2.12.9 pics! The background wallpaper is a custom 640x240 BMP one I made.




Everything works OK so far. I like the blue-ish text, but I think the folder & file colors are too similar to each other. Good work though.

For some reason, the 320x240 option gives me an interlaced (480i) image rather then a progressive image. It's been like that for a while and wondering if there's going to be a fix for it. 640x240 gives out a progressive image correctly.
22
EverDrive GB / Re: Deleting save files using OS menu
« Last post by Richardragon87 on June 21, 2021, 01:36 PM »
Is it possible/could a feature be added to allow deleting save files from within the OS menu?
The GBA X5 mini has a feature that allows deleting any files on the SD card from and it's super handy for cleaning up saves when I'm just testing out random games.

Sure does wonders on the Disk I0 error when the device remembers too many roms and you have to clear them off to access menus again, now I think of it does the GB everdrive ever reach maximum capacity where it loads a rom up and says the error that it cant open the rom like the EDGB did for GBA.
23
EverDrive GB / Re: Transfer Pak
« Last post by nuu on June 21, 2021, 01:18 PM »
It still doesn't "cut" it for me. If I would still use emulation for SNES I would use a more modern system that doesn't have to "cut" corners like this. PSP, Wii, Rasperry Pi or a PC with bsnes and SNES controller adapters. GBA is a pretty crappy system to emulate SNES on.
24
EverDrive GB / Re: Transfer Pak
« Last post by Richardragon87 on June 20, 2021, 10:40 PM »
Eitherway you still lose screen space. Some will be cropped off...

I'd rather take it unscalled than it being even more squished down could you imagine if the screen looked like how pocketnes did it! Those scaled + sprites always looked fine on NES games but the fact Snesadvance kept the sprites pixel by pixel the same way is likely the best besides all your really getting cut off from the parts is a unused ground that hardly is noticeable and the top above the score board... it may take a while to get used to but even if the torsos go under the screen you'll have a better experience with it that ONE was.
25
EverDrive GB / Deleting save files using OS menu
« Last post by phi6 on June 20, 2021, 09:45 AM »
Is it possible/could a feature be added to allow deleting save files from within the OS menu?
The GBA X5 mini has a feature that allows deleting any files on the SD card from and it's super handy for cleaning up saves when I'm just testing out random games.
26
EverDrive GB / Re: Transfer Pak
« Last post by Galron on June 20, 2021, 03:07 AM »
Eitherway you still lose screen space. Some will be cropped off...
27
EverDrive GB / Re: Transfer Pak
« Last post by Richardragon87 on June 20, 2021, 02:54 AM »
Here is comparison image for Final Fight SNES, vs emulator version... SNESAdvance on left, and regujlar sceen on right. If you are walking at the bottom fo the screen at the south edge of the road, the charactesr legs get cut off.. If you wlk to the north part of the street/sidewalk then the HUD gets cutt off...

Other weird odity is that you are seeing graphics in the overscan zone, that you wouldn't necessairly see on the TV.... See the bricks above the HUD? Whereas on SNES hud is right up to the edge of the screen.

So basically you can only see roughly 50% of the screen at any given time.... You can't fit a square into a rectangle and keep the original sprites size, without cropping them, or squishing the artwork. I'll send a picture of what squising looks like as a mode in SNES DS emulator.

I recall the controls being reversed on that one so the coverter would classify down and up and up as down, most beat em ups never had that problem so it would be the other way round also this would be the desired angle if you can match it to the same as my screen.
28
EverDrive GB / Re: Transfer Pak
« Last post by Galron on June 20, 2021, 02:42 AM »
This is me cutting off the overscan to better match psoition being shown in both...

ONe can see its cutting off a section of the bottom of the screen, possilby some 'zooming' in but this could just me unable to get exact scale between the two photos.
29
EverDrive GB / Re: Transfer Pak
« Last post by Galron on June 20, 2021, 02:39 AM »
Here is comparison image for Final Fight SNES, vs emulator version... SNESAdvance on left, and regujlar sceen on right. If you are walking at the bottom fo the screen at the south edge of the road, the charactesr legs get cut off.. If you wlk to the north part of the street/sidewalk then the HUD gets cutt off...

Other weird odity is that you are seeing graphics in the overscan zone, that you wouldn't necessairly see on the TV.... See the bricks above the HUD? Whereas on SNES hud is right up to the edge of the screen.

So basically you can only see roughly 50% of the screen at any given time.... You can't fit a square into a rectangle and keep the original sprites size, without cropping them, or squishing the artwork. I'll send a picture of what squising looks like as a mode in SNES DS emulator.
30
EverDrive GB / Re: Transfer Pak
« Last post by Richardragon87 on June 20, 2021, 02:04 AM »
Roms also work on the Ezflash Omega DE just as well. Same functionality... since SNES advance is only making a 'rom' and converting emulation into it, and formating and sectioning and cropping off sections of the graphics.

Indeed they do, I remember when my project was unacknowledged by Smokemonster when he used to make those packs I was willing to allow my project revival so he could have made a folder for that rom set to work on GBA, obviously he objected it as it was filling up his updates page so I made a separate project on EP years ago and found out the Omega EZ flash was also able to run Super Metroid of course the EDGBA has the lock on it so it cant access the control deck alteration screen but according to someone who tested it they did confirm it worked but as it didn't process on my device I cant do anything on it.
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