Author Topic: NES to SNES - Project Nested - NES emulator for SNES (Myself086)  (Read 2588 times)

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Offline ErivandoXP

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http://forums.nesdev.com/viewtopic.php?f=3&t=20531

https://www.youtube.com/watch?v=irF8gSVrVOs

Thanks to Myself086!

Quote
Project Nested uses a JIT+AOT compiler to convert NES games into SNES games. It runs at roughly full speed depending on the game, 60 fps and mapper support.

Main github page: https://github.com/Myself086/Project-Nested
Download: https://github.com/Myself086/Project-Nested/releases

Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.

Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.

Mappers: 0, 1, 2, 4

Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing

Offline Richardragon87

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #1 on: August 10, 2020, 10:21 PM »
http://forums.nesdev.com/viewtopic.php?f=3&t=20531

https://www.youtube.com/watch?v=irF8gSVrVOs

Thanks to Myself086!

Quote
Project Nested uses a JIT+AOT compiler to convert NES games into SNES games. It runs at roughly full speed depending on the game, 60 fps and mapper support.

Main github page: https://github.com/Myself086/Project-Nested
Download: https://github.com/Myself086/Project-Nested/releases

Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.

Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.

Mappers: 0, 1, 2, 4

Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/1xKZIyNz1DSI3ZBdMfaTEaa_9b6IEABx-ZPwOb6XqcLQ/edit?usp=sharing

How did it manage to get more graphical glitches than the A&S (NES to SNES) hacks that came out in the 90's?
[quote Random dating spambotJ

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Great, the photo didn't load! Does anyone know how to fix this?
In any case, my other photos can be viewed here, I will be glad to meet you, I love flirt))

P.S Richardragon87! Don't write me again, dude! You're in ignore list!

Offline nuu

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #2 on: August 11, 2020, 01:32 PM »
Because this is emulation and this is very impressive.

Those A&S hacks are basically just ports, and although they are neat, they are not as technically impressive as this.

Offline iray1979

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #3 on: August 12, 2020, 08:41 AM »
This is actually pretty freaking neat and supposedly it can run a few games on the SD2SNES. I knew that NES emulation on a SNES could be possible, just needed the right coder for the job. I think it will see many great improvements over time but the fact that the potential is there to run NES games on a SNES like we can run some NES games on the Sega Genesis via a flash cart is awesome! Now we can truly say the the SNES is backwards compatible, even if it's just partial compatibility at this time.
« Last Edit: August 12, 2020, 08:43 AM by iray1979 »

Offline nuu

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #4 on: August 12, 2020, 05:47 PM »
It's not entirely emulation though, more like automatic porting of NES games maybe.

Offline Nemok

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #5 on: September 24, 2021, 07:08 PM »
At least the 65186 CPU should work on its 6502 compatibility mode.

By the way, the author keeps improving the whole thing, but still needs much more testing. So if you have time and want to help...

Offline D2DEZEL

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Offline Nemok

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Re: NES to SNES - Project Nested - NES emulator for SNES (Myself086)
« Reply #7 on: September 28, 2021, 12:16 AM »
That's very impressive, I love it, and will absolutely be following everything related.
MSU-1 keeps the genius of Near alive.

Thank you very much D2DEZEL!