EverDrive Forum

General => EverDrive 64 => Topic started by: thebigman1106 on November 06, 2019, 01:32 PM

Title: Everdrive x7 + Region Mod
Post by: thebigman1106 on November 06, 2019, 01:32 PM
Hi Guys,
Recently my Everdrive v2 died, I'm looking to replace it with the new X7.

However the X7 as the ultra cic 3 in it. My N64 has been modded with a region mod + UltraHDMI:

I'm concerned that the UltraCIC 3 won't be compatible with this region mod I have, is there a way to force the ultraCIC 3 to stay in NTSC mode?

Title: Re: Everdrive x7 + Region Mod
Post by: KRIKzz on November 07, 2019, 06:44 PM
Ultracic3 working this way: If system boot successfully, then cic region stay unchanged, if system were refused too boot due not matching cic region - chip will try to change own region. In other words it should work fine with your mod
Title: Re: Everdrive x7 + Region Mod
Post by: D4v3WTF on February 27, 2020, 07:09 PM
Hi, I have a problem with my Otaku’s-Store N64 Region-Free Mod v2 and my Everdrive 64 v2. Every time I’m trying to load Mario Kart 64, Goldeneye or Donkey Kong 64, I’ll get the „Error 0XE1”. If I run the self test, I’ll get an „Error 01” on „EEP” and it hangs up on „SD1”. My Everdrive 64 has a UltraCIC II locked to PAL. All original NTSC and PAL games I have, work fine and without a problem. The problems with the Everdrive 64 doesn’t appear on an unmodified N64.

Would be great if someone could help me  ;D