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Messages - brianvgplayer

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1
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 11, 2020, 07:03 AM »
I noticed a few of the ROMs with the Namco mapper have incorrect headers (had to do some searching for Ki no Bouken before I found a ROM that worked. I also had to change the header of the Family Circuit translation to mapper 206). I haven't tested Namco Classic II, though.

2
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 11, 2020, 01:57 AM »
Thank you for the updates. Mapper 99 works great. I found something odd with that Vs. Ice Climber AC hack. It gives me a gray screen when loading from the menu, but when I set reset to game and go back to the AVS menu before restarting, it loads!

3
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 09, 2020, 10:30 PM »
Did you play Vs. Excitebike (not FDS) after the title screen? I'll see if I can find another ROM to test, but it's still showing the same glitched graphics during gameplay for me. No issue with Karnov or most MMC1 games. Trying another ROM of that Vs. Ice Climber hack to see if that's the issue.

The rom I used for Vs. Excitebike was "Excitebike (VS) [NES-hack v1.2].nes with a checksum of F58C99D7. The rom from the Smokemonster pack (which I sent to Krikzz in PM) has the checksum of E1AF3048.

The 2.0b rom of the Vs. Ice Climber hack booted to black screen and then played with garbled graphics when I reset to game. Checksum D732018E. The 2.1 version of the hack that also gave me a blank screen (didn't test reset to game) has a checksum of C6CCF3CC.

currently testing 1.22. VS exitebike works fine as well as Karnov.
Mapper 1:  tested: kid ikarus, blaster master and ice climber on FDS

Ice Climber for FDS works for me too. It's not the same rom as the Vs. System Hack (which is a .nes rom, same with the hack of the AC Vs. Excitebike).

4
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 09, 2020, 08:44 AM »
Doh. Didn't realize there's a 1.22 out. Will test again. Edit: Tried 1.22. The Vs. Ice Climber hack that uses mapper 1 showed a gray screen, but I may just have to delete and recopy. Need to test more MMC1 games.

5
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 09, 2020, 05:07 AM »
oh cool. I'll try another ROM for the AC Vs. Excitebike hack, but, of course the FDS version runs with no issues since that's a different mapper. No problems with Karnov, Wario's Woods, and Ki no Bouken (which was probably due to a bad rom, not 1.20).

6
EverDrive N8 / Re: N8 v1.20 official is out
« on: January 08, 2020, 10:44 PM »
Was mapper 99 not fixed in the 1.21? Vs. Excitebike still shows the same glitchy graphics.

7
Joyzz / Re: C button bug in Starflight
« on: October 08, 2019, 05:33 AM »
Have you tried setting the controller to 3 button mode? Does the game have the same behavior with an official 6 button controller without mode held down before startup?

8
Mega EverDrive / Re: Wonder Boy in Monster World doesn't save (ED X7)
« on: October 04, 2019, 09:11 AM »
Most eeprom games are working for me, including wonder boy in monster world (I suspect NBA Jam is problematic, but I heard some real carts are too). Did you update recently? That erases the saves if they are still on the card.

9
Mega EverDrive / Re: Wonder Boy in Monster World doesn't save (ED X7)
« on: September 24, 2019, 10:18 PM »
I went back to the game (I think it was a couple of days since I last checked) and the save is still there. I have been resetting after I save and the save is still there. I also tried Micro Machines TT '96 and it saves the course, though when I used the copy file to SD, the save was gone, but when I tried again without copy file to SD and just saved, reset, and turned off and on the console, the track was still there.

I did notice that the EEPROM save data was gone when I updated and copied the files back, even after using that copy feature, though.

10
Mega EverDrive / Re: Wonder Boy in Monster World doesn't save (ED X7)
« on: September 24, 2019, 05:35 AM »
What firmware are you on? I updated to 3.08 and WB in Monster World saves without the SRAM hack. I'm under the impression that some ROMs of the EEPROM games and SRAM versions of games also on EEPROM are mislabeled in the header. Analogue Mega SG also had a similar issue with Wily Wars that was later fixed.

11
EverDrive N8 / Re: Cart audio?
« on: September 01, 2019, 07:30 AM »
It's relatively new.

It was around before the volume adjustment was removed.

12
EverDrive N8 / Re: Cart audio?
« on: August 29, 2019, 09:41 PM »
Namco 163 has been supported for a long time. It's not new or exclusive to v20 (v16 also supports it).

13
News / Re: EDN8 OS v20-BETA. Large update incoming
« on: August 01, 2019, 11:27 PM »
I'm guessing it's a version of the N8 firmware designed to boot directly to a game to circumvent some of the issues with games that use the start up state for calculations like Metroid. Neat! Thanks Krikzz!

14
News / Re: EDN8 OS v20-BETA. Large update incoming
« on: July 25, 2019, 07:07 AM »
Not sure the lockout chip is the issue since the errors happened to me on the official top loading NES using the Famicom N8 with adapter.

The first post from Krikzz recommends RC4 if you have artifacts with other versions.

15
Mega EverDrive / Re: UMK Trilogy (UMK3 Hack)
« on: July 24, 2019, 10:36 PM »
Not Mega SD (not even sure if anyone has one yet), I was talking about playing the game directly on a jailbroken Analogue Mega SG (not a typo). Mega SG != Mega SD

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