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FXPAK (SD2SNES) / Re: gsu (superfx) support [work in progress]
« on: March 28, 2018, 12:32 PM »
Wow! Awesome work. Just a question regarding the unsupported games and the FPGA (btw I'm not an expert). For me, it looks like the Super FX games require more memory space than SA-1. Which would probably mean that it will be easier to implement that compared to Super FX?