Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ka55

Pages: [1] 2 3
2
EverDrive N8 / Re: Sunsoft 5B on N8 NES
« on: June 17, 2020, 10:55 AM »
For original Famicom users, the Pro is highly recommended to get proper balance on expansion audio games. The internal audio on the OG Famicom is very loud, and what the OG N8 can do for expansion audio is not high enough.
Does this also happen on the Famicom AV or only on the original Famicom?

3
FXPAK (SD2SNES) / Re: Waiting to buy SD2SNES Pro???
« on: March 16, 2019, 09:18 AM »
From what you're saying maybe I'd better buy it in November during black friday.
I sold my rev F to get the Pro, I'll save the money until November. In the meantime I'll see if I get the N8.

4
FXPAK (SD2SNES) / Re: Waiting to buy SD2SNES Pro???
« on: March 15, 2019, 05:46 AM »
Why do you recommend waiting 6 months to buy the sd2snes pro?

5
EverDrive 64 / Re: Rumble Pak + Auto CPak Backup Bug
« on: February 27, 2019, 05:07 AM »
Version 2.10 does not have this problem.
This bug started with version 2.11, and 2.12 also has this problem. I am using 2.10 because it does not have significant updates from this release and it does not have this problem.

6
FXPAK (SD2SNES) / Re: SD2SNES Pro
« on: February 03, 2019, 11:45 PM »
Anyone know what the advantages of SD2Snes Pro will be?
I have a sd2snes rev F purchased in retrogate.

7
Off Topic / Re: The retrogate is no longer authorized krikzz dealer?
« on: January 04, 2019, 05:41 AM »
Thanks krikzz for answering my question. ;)

8
Off Topic / Re: The retrogate is no longer authorized krikzz dealer?
« on: January 04, 2019, 03:43 AM »
@KRIKzz
Is the everdrive n8 sold in retrogate original?
I'm asking because I can not buy through your store, the credit card is not being accepted by Eservice payment, however by paypal it usually passes and your store does not accept paypal, since the retrogate has the paypal as payment option.

9
Off Topic / The retrogate is no longer authorized krikzz dealer?
« on: January 03, 2019, 04:36 AM »
The retrogate is no longer authorized krikzz dealer?
The retrogate is not on the list of authorized resellers.
https://krikzz.com/store/content/6-dealers

10
FXPAK (SD2SNES) / Re: sa1 support [work in progress]
« on: September 26, 2018, 04:11 AM »
Is redguy still working on this or is it considered done at this point?

He's made active commits on github since the v06 release so I would assume it's not considered 'done'

Please link said repository.
https://github.com/RedGuyyyy/sd2snes

Thanks!  here's a more specific link.  It looks like it includes commits as recent as 22 days ago. 

https://github.com/RedGuyyyy/sd2snes/tree/sa1
https://github.com/RedGuyyyy/sd2snes/tree/sa1b

11
Yours seems to be the Chinese version, maybe that's the problem.

12
I'm having a problem the pak rumble is identified as controller pak, this occurs in OS 2.11 and 2.12, already in 2.10 this problem does not happen. This problem gets in the way when the auto backup option is enabled, since it backs up all the games in case the rumble pak is connected, and sometimes it generates problems between saves, as it replaces the save of one game with the other , if I take the rumble pak and put the controlle pak.
Would it be possible to make the rumble pak not be identified as controller pak, just as it was in OS v2.10?
The transfer pak is also identified as controller pak, but even in v2.10 it is identified as controller pak.
Thank you.
Sorry for my English, because I used google translator. I am exiting in posting this question here in the forum at times precisely because I do not speak English, I hope you can understand the translation of google.

text in portuguese.

Eu estou com um problema o rumble pak é identificado como controller pak, isso ocorre no OS 2.11 e 2.12, já no 2.10 este problema não acontece. Esse problema atrapalha quando a opção de auto backup está ativada, pois ele fica fazendo backup de todos os jogos caso o rumble pak esteja conectado, e as vezes gera uns problemas entre os saves, como ele substituir o save de um jogo pelo o do outro, caso eu tire o rumble pak e coloque o controlle pak.
Teria como fazer o rumble pak não ser identificado como controller pak, assim como era no OS v2.10?
O transfer pak também é identicado como controller pak, mas até no v2.10 ele é identificado como controller pak.
Obrigado.
Desculpa pelo meu inglês, pois eu usei o google translator. Eu estou exitando em postar essa questão aqui no fórum a tempos justamente por eu não falar inglês, eu espero que você consiga entender a tradução do google.

13
I think there is no longer the project website.
I searched on google and found nothing about Max Maximus BR that was the author of that version.

14
Essa rom do Majora's Mask traduzida para o português do Brasil funciona perfeitamente no emulador, mas não funciona corretamente no everdrive 64, o jogo trava no primeiro dialogo.
A rom utilizada para tradução foi a USA.
Alguém saberia como corrigir esse problema?
Obrigado.
Eu só conseguí uma tradução que funcione do Majora Mask, numa rom Européia.
Esse aquí: https://www.4shared.com/file/nEPpCVtZca/Legend_of_Zelda_The_-_Majoras_.html
.
Mas se não me engano, por ser Europeu PAL, pegava Preto e Branco usando o cabo AV comum.
Hoje eu uso o cabo Video Componente da HD Retrovision, e por componente o jogo pega Colorido normal.
.
Mas não tenho certeza absoluta, baixa aí e faz um teste.

I have the European version translated into portuguese, but it would be better if there was an NTSC version. It's rom that I posted works on the emulator only on n64 that does not, this translation of the ntsc version also exists for game cube and virtual console of wii.

Text in portuguese.

Eu tenho a versão européia traduzida para português, mas seria melhor se houvesse uma versão ntsc. Está rom que eu postei funciona no emulador só no n64 que não, essa tradução da versão ntsc também existe para game cube e virtual console do wii.

15
This rom of Majora's Mask translated into Portuguese from Brazil works perfectly in the emulator, but does not work correctly in everdrive 64, the game hangs in the first dialogue.
The rom used for translation was USA.
Would anyone know how to fix this problem?
Thank you.

Link to rom download http://www.mediafire.com/download/b0rh126ig5clip6/The+Legend+of+Zelda+-+Majora%27s+Mask.rar

https://youtu.be/2TFtenQ8foE



Text in portuguese.

Essa rom do Majora's Mask traduzida para o português do Brasil funciona perfeitamente no emulador, mas não funciona corretamente no everdrive 64, o jogo trava no primeiro dialogo.
A rom utilizada para tradução foi a USA.
Alguém saberia como corrigir esse problema?
Obrigado.

Pages: [1] 2 3