1
Mega EverDrive / Re: Golden Axe Save States Causes Game to Freeze
« on: February 19, 2021, 09:36 AM »
I can explain why returning to the save mutes the music and it's actually quite normal than you think:
The X7 wasn't designed to save certain data from the Zilog Z80 like (Master System games) which all use the Z80.
Mega Drive/Genesis games that use Z80 drivers don't save music on the Mega EverDrive X7 when performing a save-state, only 68K drivers have their music saved on the X7 and Golden Axe 1 uses a Z80 driver, GAII & III however use 68000 ones.
The best way around this issue is to learn when and where are the best places to record a save-state, which is usually right before the next level starts, that way when the music is muted when you return to it will only be for a really short time, like in the Sonic games where the best place to make a save-state is always on the ''Sonic Got Through'' or ''Sonic Has Passed'' screens with the end of level sign post. It's not really a good spot to save right in the middle of a level or at the beginning for this reason of music being muted with only sound effects heard.
The other way around this is to go to the sound test and play the Death-Adder theme music and immediately bring up the in-game menu and load your state and it should continue playing whatever music you were playing in the sound test on the Death Adder boss.
As to why it crashes when you lose a life and continue playing is beyond me? That actually sounds quite serious but it could be a side-effect caused by the Mega Key being left on, try turning this off and only use it when you really have to.
Your Game Genie codes might be duds, try matching them with codes from other sites for cross-reference. Hope I helped explain a few things.
The X7 wasn't designed to save certain data from the Zilog Z80 like (Master System games) which all use the Z80.
Mega Drive/Genesis games that use Z80 drivers don't save music on the Mega EverDrive X7 when performing a save-state, only 68K drivers have their music saved on the X7 and Golden Axe 1 uses a Z80 driver, GAII & III however use 68000 ones.
The best way around this issue is to learn when and where are the best places to record a save-state, which is usually right before the next level starts, that way when the music is muted when you return to it will only be for a really short time, like in the Sonic games where the best place to make a save-state is always on the ''Sonic Got Through'' or ''Sonic Has Passed'' screens with the end of level sign post. It's not really a good spot to save right in the middle of a level or at the beginning for this reason of music being muted with only sound effects heard.
The other way around this is to go to the sound test and play the Death-Adder theme music and immediately bring up the in-game menu and load your state and it should continue playing whatever music you were playing in the sound test on the Death Adder boss.
As to why it crashes when you lose a life and continue playing is beyond me? That actually sounds quite serious but it could be a side-effect caused by the Mega Key being left on, try turning this off and only use it when you really have to.
Your Game Genie codes might be duds, try matching them with codes from other sites for cross-reference. Hope I helped explain a few things.