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Messages - ErivandoXP

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61
FXPAK (SD2SNES) / Re: usb support
« on: April 03, 2018, 06:35 AM »
Awesome features!

I used savestate on the SD2SNES for the First time!

Easy to use. Thanks a lot and good Lucky.

62
FXPAK (SD2SNES) / Re: Menu.bin Selection Menu
« on: April 03, 2018, 03:49 AM »
It would be incredible!

Is possible? +1

63
FXPAK (SD2SNES) / Re: gsu (superfx) support [work in progress]
« on: March 27, 2018, 09:45 PM »
Wooow  ;D

Thanks!

64
Awesome!

This tut is a little rough, but it does the trick.

I am working on automating all the steps as a script. Will post a link to the git repo w/ readme when it's completed.

I'll be waiting  ;D

65
Super Mario Maker 64 - RED

66
FXPAK (SD2SNES) / Re: Game Genie
« on: October 16, 2017, 04:40 PM »
Can I disable cheats individually or do I have to remove the SD card and edit the file on my PC?


Buttons/Function
L+R+Select+Start   Reset game
L+R+Select+X   Reset to sd2snes menu
L+R+Start+B   Disable cheats
L+R+Start+A   Enable cheats
L+R+Start+Y   Permanently disable in-game hooks (in case they interfere with game operation).
L+R+Start+X   Temporarily disable in-game hooks (~10 seconds - if you need to get past a glitch but don't want to lose in-game buttons)

More:
https://sd2snes.de/blog/compatibility/in-game-hook-compatibility

67
Is it possible that this is adapted to work in SD2SNes?

https://www.youtube.com/watch?v=LoATh19iujw

https://www.reddit.com/r/miniSNES/comments/74z4oo/street_fighter_alpha_2_running_on_canoe/
both are running a snes emulator
any emulator can do
can not be apply
to sd2snes

O emulador do snes mini não suporta sdd1, por isso descomprimiram a rom, para poder rodar no snes mini.
Eu levantei está questão, pois talvez fosse possível adaptar a rom descomprimida para o snes mini para ser utilizada no sd2snes.


The snes mini emulator does not support sdd1, so they have decompressed the rom so that it can run on snes mini.
I raised this question because it might be possible to adapt the decompressed rom to the snes mini to be used in sd2snes.

Awesome!

Que legal cara! Acredito que se fizessem esse mesmo esquema como foi feito pro Star Ocean, daria certo no SD2SNES.

68
Is this uncompressed game exactly the same as the compressed version?

Yes, is same. This was used in Zsnes in the past.

69
I found decompressed files for Street Fighter Alpha 2.

This was used in emulators in the past, when the emulators had no decompression.

Would it be possible to update SD2SNES to use these folders and files with Street Fighter Alpha 2?

(English is not my native language.)

Link of files decompressed:
My upload:
https://www.dropbox.com/s/36ww755qov5nlrm/SFA2%2BSDD1_Decompressed.zip?dl=0
https://mega.nz/#!EYV2TToB!Nf_P4zXJRqaJsIzGJz0WdQU6CDebk-D9RZxNnyaLZ0M

Original Link:
http://www.peaso.com/rom-39.html

Quote
Edit:
This is working! But is a prototype.

Thanks to Ka55 for the links.

street fighter zero 2 prototype works without s-dd1

https://youtu.be/GKTkMbHYnUE

https://eludevisibility.org/2018/street-fighter-zero-2-japan-prototype

https://eludevisibility.org/d.php?file=sfc/street-fighter-2-zero-japan-prototype.7z

70
FXPAK (SD2SNES) / Re: SuFami Turbo Games on SD2SNES
« on: August 02, 2017, 05:03 AM »
Same results here.

Gekisou Sentai Carranger is a good game.

71
Off Topic / Re: SD2SNES Counterfelts ?
« on: July 20, 2017, 11:16 PM »
Looks like a "clone", battery brand matches a unit I ordered from Aliexpress. Also the little surfaces for grounding prongs are not tinned as seems to be the case with recent KRIKzz units.
Check if the horizontal resistor next to the USB port says "1691" instead of "1501" or "152"? :)

Mine horizontal resistor next to USB says 152. What that means?







(I bought from aliexpress)

72
EverDrive MD / Re: Rewrite 100,000 times?
« on: June 05, 2017, 03:44 PM »
Hypothetically speaking ...

After that limit and the end of the flash life, could I replace it and fix it easily?

How much does this replacement flash cost?

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