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Messages - D4v3WTF

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EverDrive 64 / Released PAL games
« on: May 12, 2014, 09:03 PM »
Hi guys,

Does anybody know how many PAL games where official released for the Nintendo 64?


EverDrive 64 / Re: Top 5 Favorite n64 Games
« on: April 17, 2014, 11:53 AM »
Perfect Dark
Mario Kart 64

Looks like the guy behind "Super Mario star road" (Skelux) has the Toads-Tool64 source from VL-Tone and is fixing bugs. A new build has just been released. Maybe he could fix the problem to play some Mario hacks on the real hardware.

EverDrive 64 / Re: Reset back into game
« on: April 09, 2014, 09:07 AM »
Okay :D I haven't played Dezaemon so far. Is the DK64 pal f1 crack fully playable? Is the pal f1 the 101% crack?

Can't wait to see the Mario hacks running on the real hardware! Is it also possible to modify the 2 player Mario 64 hack to play it on the console?

EverDrive 64 / Re: Reset back into game
« on: April 09, 2014, 08:57 AM »
I'd also use the Everdrive for development. How does the Everdrive compare to a 64Drive for that? And also, how do they compare in general. Best I can make right now is that they are about equal.

64Drive seems slightly better than ED64 with a bit better compatibility, but it's much more expensive so the ED64 may be more affordable.

Hi, wich games work on the 64Drive that won't work on the Everdrive 64?

Off Topic / Unofficial LEGO Batman released for Mega Drive!
« on: April 06, 2014, 10:51 PM »
Hi there, I've just found this info on retrocollect. Seems to be a cool new game for the Mega Drive. Looks like the game and a few others (Super Mario 64 on the mega drive :o) are on eBay.



Off Topic / Re: What are you playing, ATM?
« on: April 05, 2014, 10:23 PM »
Conker Bad Fur Day (N64)
Mario Kart 64
Grand Theft Auto 5 (Xbox 360)

I have the original game here and already completed it, so that there is no cracked pal version is not the problem ^^

But it would be cool to play BT in my language.

EverDrive 64 / Re: GamerSection?
« on: April 05, 2014, 09:30 PM »
You can see it on the PCB of your card if it's a v1 or v2.  I don't know GameSection, I've brought mine on StoneageGamer last year and it was a v2.

EverDrive 64 / Re: ED64 Sticker Design
« on: April 05, 2014, 09:23 PM »
but it seems like it would be difficult to cut it out perfectly.
Just use a super sharp knife!

Would be cool to see an unofficial Super Mario 64 sequel on the N64 ( Super Mario 128 :D )
Edit: of topic: also some Mario Kart 64 hacks with new courses would be very cool *dream*


So whats about the SRAM 768Kbit and the RealTimeClock support? If you plan a new revision, you could make some people happy with that. The only game with problems would be Banjo Tooie PAL.

Hey Kerr Avon, there is already an N64 hdmi adapter in the works:

Overclocking an N64 CPU and even the gpu isn't really hard. I've done that on an RGB modded (by myself) pal nus-001 (fra).

I would love to see 100% game compatibility (banjo tooie pal, ...)

EverDrive 64 / Re: Kaillera support ?
« on: January 03, 2014, 06:17 PM »
Hi there,

This is very interesting but only for the Super Nintendo.

So I think it's possible to play N64 the same way online.

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