Recent Posts

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91
EverDrive 64 / Re: EVERDRIVE64 Not picking up OS64.zip
« Last post by rlstine on February 23, 2021, 09:11 PM »
Yep, try reseting the console a couple of times. This is a known issue with the kind of microSD card you describe but it should stop for good after enough resets.
92
EverDrive 64 / Re: Translation: Shindou edition games
« Last post by AL64inthedark on February 23, 2021, 09:06 PM »
Oh thanks. I never heard about that !
Well at least our post may be useful for someone since when you search for "shindou in english", this topic almost always comes up on top.
I'm gonna try that thing.
93
Mega EverDrive / Re: Help with MSU-1 games on Mega EverDrive PRO
« Last post by Jefferson Soares on February 23, 2021, 08:38 PM »
Now it worked!!!
Thank you all!
94
Mega EverDrive / Re: Help with MSU-1 games on Mega EverDrive PRO
« Last post by Relikk on February 23, 2021, 07:48 PM »
Download this patch: https://github.com/krikzz/msu-md/raw/master/ips/Michael%20Jackson's%20Moonwalker%20(World)%20msu-md.ips

Source the (World) version of the ROM (CRC: 6a70791b). It must be this version. Other versions will not work.

Apply the patch with Flips.

Download the WAV and CUE files from: https://mega.nz/#!4y4lkCzb!apu3lewNYuyJbo8nK3-JlWt-u5GVtK9WTCi1DQTT1As

Put the patched ROM, the WAV and the CUE files in a new folder on your SD card and make sure the ROM and CUE files are named the same.
95
Turbo EverDrive / Differences????
« Last post by TonyN on February 23, 2021, 07:28 PM »
Hi, I understand that there is V1 and V2 of the turbo Everdrive? Are the differences physical or firmware only?
Will a V1 shell fit a V2 turbo Everdrive?  Does anybody know if a shell is available for the PC Engine video booster sold on eBay?

Thanks.
96
Mega EverDrive / Re: Help with MSU-1 games on Mega EverDrive PRO
« Last post by Jefferson Soares on February 23, 2021, 06:35 PM »
I did exactly what you said and it didn't work.

I'm trying to get the real songs to work on Michael Jackson's Moonwalker.
97
EverDrive 64 / Re: EVERDRIVE64 Not picking up OS64.zip
« Last post by robfly on February 23, 2021, 06:21 PM »
Are you using a SanDisk mSD? I found that I had some issues with mine at first and it would only work after a few resets of the console. I bought a Samsung 32GB from Amazon and formatted it to FAT 32, and have not had an issue since.
98
EverDrive 64 / Re: Super Mario 64 Ultimate Edition(s)
« Last post by jonesalmighty on February 23, 2021, 05:46 PM »
Anybody patched the actual rom instead of using the everdrive to patch? I can't seem to get it to patch and work properly. Wondering if I have the wrong source rom for the US version. Anybody know the proper CRC32 for the proper source rom?

It requires the same baserom set as used by the decomp:

sm64.jp.z64 sha1: 8a20a5c83d6ceb0f0506cfc9fa20d8f438cafe51
sm64.us.z64 sha1: 9bef1128717f958171a4afac3ed78ee2bb4e86ce
sm64.eu.z64 sha1: 4ac5721683d0e0b6bbb561b58a71740845dceea9
sm64.sh.z64 sha1: 3f319ae697533a255a1003d09202379d78d5a2e0
99
EverDrive 64 / Re: Translation: Shindou edition games
« Last post by jonesalmighty on February 23, 2021, 05:45 PM »
Mario 64 shindou in english does exists, finally !
https://www.romhacking.net/hacks/5755/

However, good luck getting your hand on a rev C shindou edition. I only have a A version, and I've been looking for a rev C everywhere and couldn't even find it. Only a website listed that it does exist.
Would love some help in PM if you have any info about that rev.

I am guessing you have not seen: http://krikzz.com/forum/index.php?topic=10586.0
100
Mega EverDrive / Re: 32X/SMS Compatibility
« Last post by zaphro72 on February 23, 2021, 05:16 PM »
They all played fine to me, not that I'm an expert or tried lots of games, it was mainly GG games I had as a kid and wanted to see again, Aerial Assault, Jurassic park, probably a few others I recognised. I had not more than 30 mins in each I think but they seemed perfect to me. Unfortunately my old cartridge has stopped working so I can't get footage. No idea why, it still boots and shows the menu and appears to erase and copy the flash but after then it just shows a blank screen.

If it can be done with 'Mods' could it be added? Even has a beta feature if it isn't perfect. I really don't want to disassemble my tower of power and swap cables to play SMS games.

No as the mods are physical changes so they can't be done via software
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