Author Topic: New mods and hacks, or latest versions of the hacks and mods  (Read 2252 times)

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Offline Kerr Avon

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New mods and hacks, or latest versions of the hacks and mods
« on: November 29, 2020, 05:59 PM »
Every so often, someone creates a new thread on this forum, regarding news about a new mod or hack, or sometimes about a newer, later version of an existing mod. This is really helpful and informative to anyone else who might be interested in playing it, of course, but the problem is that to anyone who is away from the forum for a few weeks, then they might not ever see that thread, because it will be moved down in the thread list over time as more topics are made. So it might be a good idea to have just one thread for such news and announcements, as that thread will tend to stay near the top of the thread lists (at least it should always be on the the first page of the thread list), and so anyone can find it whenever they like, and keep up with the latest updates and new releases.

So please feel free to post in this thread any links and a quick description to any mod or hack, whether it's new or an updated version.


Here's some new ones, to get the ball rolling:



Doom 64 Brightness + Features Menu (A hack for Doom 64 that adds a features/cheats menu, and fixes the game being too dark for many televisions) - http://www.romhacking.net/hacks/5544/






Ocarina of Time Redux (Ocarina of Time, but with various improvements, also includes the same hack for the Ocarina of Time: Master Quest game) - http://www.romhacking.net/hacks/5138/






Majora's Mask Redux (Majora's Mask, but with various improvements) - http://www.romhacking.net/hacks/5122/






Super Smash Bros. Sonic 2 Mod  (A mod that changes all of levels in Super Smash Bros. into levels based on those from Sonic the Hedgehog 2. Also changes the music, but not the in-game characters that you play as) - http://www.romhacking.net/hacks/5534/






Nintama Rantarou 64 Game Gallery English Translation (An English translation of the Japanese only game Nintama Rantarou 64 Game Gallery. But, since the person who made this translation, Zoinkity, describes the game as " Arguably the worst Nintendo 64 title not produced by Titus", then you might not want to bother with this hack....






Smash Remix (A *very* detailed and impressive mod, that adds eight new characters, 54 stages (levels), new options, and new or modified moves) - http://n64vault.com/ssb-characters:smash-remix







Tomorrow Never Dies 64
(A Total Conversion (albeit a short one) of Goldeneye, based on the movie Tomorrow Never Dies) - http://n64vault.com/ge-campaigns:tomorrow-never-dies-64



Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #1 on: November 30, 2020, 12:00 AM »
Starfox 64: Survival

This looks really interesting:

https://www.youtube.com/watch?v=6Uvoytcyw04


And since it's by Kaze (and Zel) then you know it's going to be well made and professional, and he's confirmed that this will work on a real N64!

But don't use the download from the link in the above Youtube page, instead download the patch from the this page:

http://www.romhacking.net/hacks/5566/

as the romhacking link has the latest version.





Edit: Version 1.2 has been released, as is available from the romhacking link, above.
« Last Edit: December 01, 2020, 11:40 PM by Kerr Avon »

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #2 on: December 13, 2020, 07:10 PM »
Lug's Delightful Dioramas

(Not a misspelling, it is "Lug" and not "Luigi", as it seems to be named after it's creator, Lugmillord.



This is another interesting looking Super Mario 64 mod. The video and patch download is at:

https://www.youtube.com/watch?v=wjcbIJNr5Fs

And as usual, there's no hard information given as to if it will run on a real N64 or not, so if anyone wants to try it and see (I can't, my N64 is back home) then please post the results here. Like most mods, it will probably require the N64 to have an expansion pak plugged in.

Offline JustDariaGaming

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #3 on: December 14, 2020, 09:39 PM »
Okay so Lug's Delightful Dioramas seems to work on real N64 Hardware tho its well laggy so i would recomenned playing it on emulator

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #4 on: December 14, 2020, 11:00 PM »
Okay so Lug's Delightful Dioramas seems to work on real N64 Hardware tho its well laggy so i would recomenned playing it on emulator

OK, thanks for checking if it worked. If you get the chance, could you try Super Mario 64: Halloween Mayhem, please?

https://www.youtube.com/watch?v=BqmVnQPjcDI

Offline JustDariaGaming

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #5 on: December 15, 2020, 06:02 PM »
Kerr Avon okay so i created a Fix for the English Version of Lugs Delightful Dioramas https://youtu.be/U9UtXi9cH78

and ofc i can try Fixing Halloween Mayhen :D

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #6 on: December 15, 2020, 11:40 PM »
Kerr Avon okay so i created a Fix for the English Version of Lugs Delightful Dioramas https://youtu.be/U9UtXi9cH78

and ofc i can try Fixing Halloween Mayhen :D

Great, the more mods we can run on real N64s the better. It really is irritating that the main game hacks that won't run on a real N64 are almost always Super Mario 64 hacks, especially when you consider than SM64 is one of the best and most popular games on the system. Have you tried to fix other SM64 hacks, especially the more popular ones? I know some of them can't be made to run at all, at least not without stripping down the mod (and maybe ruining it) enough to get it to run on real hardware, but I'd imagine some really good ones could be persuaded to run alright with no loss of game quality.

But regarding your link to the downloaded fix of (https://www.youtube.com/redirect?q=https%3A%2F%2Fcdn.discordapp.com%2Fattachments%2F762337132051169351%2F788429000573190144%2FLugs_Delightful_Dioramas_CCP.rar&v=U9UtXi9cH78&redir_token=QUFFLUhqa01hby03elZMNDhhT1ktX2liekdVVEgwUHZGd3xBQ3Jtc0trVVhhOFlsMzdtSEhWRVVUd055cHZ4MUM2a2pzUmU0OFRFb1JEYmVtWEdacWtLR2FYcmZBak80RmlhRUluS0haVzlMajFBd1RESDV4TGs0NlRPcGNTOWhNWDQ1ZWtwQkU1ME13YkpmSmZueWZWQk41dw%3D%3D&event=video_description) are you sure that that is the right download? The file Lug's Delightful Dioramas CCP.bps seems to be identical byte for byte to the original Lug's Delightful Dioramas V1.02EN.bps file.

Offline nuu

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #7 on: December 16, 2020, 11:31 AM »
It really is irritating that the main game hacks that won't run on a real N64 are almost always Super Mario 64 hacks, especially when you consider than SM64 is one of the best and most popular games on the system.
It's strange that people are still making this kind of crap. If it doesn't work on a N64 it's not even a N64 game. They will cease working on emulators as well at some point when emulators becomes more accurate.

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #8 on: December 16, 2020, 06:14 PM »
It really is irritating that the main game hacks that won't run on a real N64 are almost always Super Mario 64 hacks, especially when you consider than SM64 is one of the best and most popular games on the system.
It's strange that people are still making this kind of crap. If it doesn't work on a N64 it's not even a N64 game. They will cease working on emulators as well at some point when emulators becomes more accurate.

Yes. I can understand it for the game mods/hacks that are designed to use more GFX/CPU/etc power than a real N64 can provide, some of the Super Mario 64 mods that are deliberately designed to do this are supposed to be amazing, and it's regrettable but understandable (I think) that they won't run on a real console.

But if, as it seems, most SM64 mods only require the resources of an N64, then I can't see any good reason not to make that mod run on real hardware. And most times if there is even a readme.txt in the game mod's .zip file then it fails to mention that it won't run on a real N64. Surely the author would at least tell you not to bother trying to get it to run on a real console?

Just about every game mod or hack I've seen for the N64 for maybe the last eight or so years has been fully compatible with a real N64. Be it a large scale mod, such as Goldeneye X, Super Smash Bros. - Smash Remix, F-Zero X Climax, or Banjo-Kazooie - Banjo Threeie, or a very small (but still good) mod, such as the Goldeneye 640 x 480 resolution patch, the F-Zero X first person view patch, the Perfect Dark patch that lets you and the sims all use mines and the Goldeneye weapons in multiplayer, or Ozidual's Space Station: Silicon Valley fix that fixes two game breaking bugs. These all work fine on a real N64. The only exceptions I can recall are a couple of Legend of Zelda: Ocarina of Time mods, and many Super Mario 64 mods.
« Last Edit: December 16, 2020, 07:11 PM by Kerr Avon »

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #9 on: December 28, 2020, 12:09 AM »
Here's a new Banjo Kazzoie mod!

Banjo Kazooie NightBear Before Christmas

https://www.youtube.com/watch?v=jXRfuXqnW5Q





Offline triclon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #10 on: December 28, 2020, 02:44 AM »
New Mario Kart 64 rom hack I made that expands Battle Mode with new game modes, score modes, adds cpu bots, and many other things.

Battle Kart 64 v1.0

http://www.romhacking.net/hacks/5618/

Offline Goemon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #11 on: December 28, 2020, 11:25 AM »
Some are really nice hacks :)

Offline Kerr Avon

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #12 on: December 28, 2020, 07:10 PM »
Yes, it's amazing how talented some people are.

Offline SG333gg

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #13 on: December 31, 2020, 01:44 AM »
Anyone got the link for "Nintama Rantarou 64 Game Gallery English Translation" ? I know its bad but i want it for my collection anyway.


Also which verison of mario kart 64 do i need to use for battle kart to work? when i tried patching it, i got this error: source rom checksum mismatch

Didnt patch the file or try it due to that error, can someone help me out ?
« Last Edit: December 31, 2020, 01:56 AM by SG333gg »

Offline SG333gg

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Re: New mods and hacks, or latest versions of the hacks and mods
« Reply #14 on: December 31, 2020, 01:58 AM »
New Mario Kart 64 rom hack I made that expands Battle Mode with new game modes, score modes, adds cpu bots, and many other things.

Battle Kart 64 v1.0

http://www.romhacking.net/hacks/5618/

What riom verison do i need to patch this to work? i tried with my romm copy but got a error about a mismatched checksum.

Please help me out, i want this a lot.