Author Topic: GB X5 - RAM & Saving Errors  (Read 1272 times)

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Offline Gwyn9x

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GB X5 - RAM & Saving Errors
« on: July 21, 2021, 05:43 PM »
Got my GB X5 (model 17, rev C) yesterday from everdrive.me and experiencing all kinds of problems with every game I try. Crashes, corruptions, etc.

Ran the diagnostics and it says
ROM test OK
RAM test error 02
CPY test error 02
SDC test error 01

Do I have a dead game boy or is something up with the ED?

Using a stock gb pocket

Offline Richardragon87

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Re: GB X5 - RAM & Saving Errors
« Reply #1 on: July 21, 2021, 11:13 PM »
Trying to run a GB X series on a Gameboy Pocket is like trying to run it on a GBA SP AGS-101 device as Nintendo found a way around certain devices running on hardware they barred them off from being accessible, they can still run on a stand alone Gameboy original or a GBA SP AGS 001 as they were not advanced enough to prevent the cart from running on them. I am not sure what insides the GB Pocket used to play games but it's got a far different power supply than a normal GB itself. As for the AGS 001 the original screen and device was the same as a GBA but the SP with the 101 was heavily based off something different making the X series not run on it.
« Last Edit: July 22, 2021, 12:55 PM by Richardragon87 »
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Offline Localhorst86

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Re: GB X5 - RAM & Saving Errors
« Reply #2 on: July 22, 2021, 11:18 AM »
Nintendo found a way around certain devices running on hardware they barred them off from being accessible. [..] but the SP with the 101 was heavily based off something different making the X series not run on it.

So Nintendo managed to specifically block devices on the Gameboy Pocket and the AGS-101 two decades before they released? Damn Nintendos time traveling Ninjas.

Offline nuu

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Re: GB X5 - RAM & Saving Errors
« Reply #3 on: July 22, 2021, 11:33 AM »
There's no piracy protection that is able to detect and prevent an Everdrive.
GBPocket is known to have power problems with earlier Everdrives, but I thought the X-series had fixed it. AGS-101 also has a better screen so it may also use too much power for the Everdrive. You may want to try to use better batteries or an AC adapter. And try the Everdrive on any other Gameboy model if possible.
« Last Edit: July 22, 2021, 11:42 AM by nuu »

Offline Richardragon87

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Re: GB X5 - RAM & Saving Errors
« Reply #4 on: July 22, 2021, 01:02 PM »
There's no piracy protection that is able to detect and prevent an Everdrive.
GBPocket is known to have power problems with earlier Everdrives, but I thought the X-series had fixed it. AGS-101 also has a better screen so it may also use too much power for the Everdrive. You may want to try to use better batteries or an AC adapter. And try the Everdrive on any other Gameboy model if possible.

Both the pocket and the AGS-101 just reboot the Nintendo logo and flick off and on again, I don't think the battery consumption issue is the cause its likely whatever the system is using to stop non official carts working kind of like how they put enough time and effort into blocking ROCKET games from working on a SGB in those old GBX magazines. It's just guessing by a ball park but it may be the insides of the 101 were the same as the Nintendo DS due to how it played games, I am sure the GBA regular can play the everdrives of the X series and so did the Gameboy Colours so its hard to tell what mystery hardware the Pocket and 101 had that prevents it.
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Offline nuu

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Re: GB X5 - RAM & Saving Errors
« Reply #5 on: July 22, 2021, 06:45 PM »
Well then you are wrong. There was a power issue with the Pocket model on earlier Everdrives.
Everdrives didn't exist back then and are very hard to detect. It would just end up blocking normal carts as well.

Offline Richardragon87

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Re: GB X5 - RAM & Saving Errors
« Reply #6 on: July 23, 2021, 12:56 AM »
Well then you are wrong. There was a power issue with the Pocket model on earlier Everdrives.
Everdrives didn't exist back then and are very hard to detect. It would just end up blocking normal carts as well.

It's likely 1st rev versions didn't block ROCKET or SACHEN or SYNTAX its weird why they redid them but I am certain years ago when I had a original SGB it played ROCKET games I remember space invasion and Karate Joe working on it with no jail break.
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Offline nuu

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Re: GB X5 - RAM & Saving Errors
« Reply #7 on: July 23, 2021, 12:41 PM »
Everdrive isn't just a pirate mapper though.